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Posted: Tue, 20th Dec 2011 21:33 Post subject: |
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Neon wrote: | Werewolf is a really OP melee thing, very useful if you're a mage and can't handle a beating with anyone. |
Then whats the point of being a mage, If You cant survive on Your own?
I did only level10 mage and couldnt get into it.
I still have to say that I think I liked Oblivion more. Quests were just more interesting and ...I dont know. It grabbed me.
Well not entirely tho... I think I like Oblivion better, but then I launch Skyrim and fall into it for hours.
Skyrim is one of these games which I dont feel like playing or don't think to great of it, but if I starts it, it surpasses everything. its just one of this games.
maybe Editor will help and new pc.
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Tue, 20th Dec 2011 22:04 Post subject: |
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must find....patch notes.....
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Posted: Tue, 20th Dec 2011 22:10 Post subject: |
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I'm guessing it's this:
- Support for 4-Gigabyte Tuning (Large Address Aware)
- Fixed issue with accented characters not displaying properly at the end of a line
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Posted: Tue, 20th Dec 2011 22:16 Post subject: |
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Can't seem to find the changelog for the new patch anywhere...
Know anything for sure about it?
Haswell 4771
Z87-D3HP
16 GB DDR3 RAM
Sapphire Vega 64 water cooled
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Frant
King's Bounty
Posts: 24617
Location: Your Mom
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Posted: Tue, 20th Dec 2011 22:17 Post subject: |
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asbogdan wrote: | Can't seem to find the changelog for the new patch anywhere...
Know anything for sure about it? |
LAA. That's it. It's been checked with CFF Explorer and exe compared to the old one.
It means we can all drop the 4GB Skyrim mod.
From UESPWiki (containing same info that Fable2 presented):
Quote: | Version 1.3.10.0 was released via Steam for the PC on 12/20/2011. This update was labeled as the "4GB Tuning" update that makes Skyrim large address aware (i.e. able to access up to 4GB of RAM instead of 2GB).
The following release notes were added for 1.3.10.0, now referred to as an incremental update:
Support for 4-Gigabyte Tuning (Large Address Aware)
Fixed issue with accented characters not displaying properly at the end of a line
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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vegitayo
Posts: 1105
Location: Western Cave
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Posted: Wed, 21st Dec 2011 00:44 Post subject: |
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with update 4 dragons don't want to attack me at all they just fly in circles up in the sky ,even if i hit them with an arrow or a spell or a shout they don't care about me and just fly in circles 
out of sig inspiration for the moment 
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Wed, 21st Dec 2011 02:02 Post subject: |
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vegitayo wrote: | with update 4 dragons don't want to attack me at all they just fly in circles up in the sky ,even if i hit them with an arrow or a spell or a shout they don't care about me and just fly in circles  |
Every update is worst than the first, it seems
TBH, without any update i got my first BUG . BARBAS just doesnt appear, the quest mark is there, i got the meat from the smith, lod or whatsisname, and the damn dog just doesnt appear on the marked spot on the road or on the shrine
Anyone had this problem? Can i make him appear via console? Could be that he appeared when i was exploring around falk and i just sniped him into a soulgem? I know hes sup to be unkillable, but i mean, anyone tested it? (my bow is quite powerfull) 
Epsilon wrote: | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
EyePatchLives wrote: | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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Posted: Wed, 21st Dec 2011 02:13 Post subject: |
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LuckyStrike wrote: | Anyone had this problem? Can i make him appear via console? |
You could try in console:
player.moveto 00052535
Which will move you to Barbas, if that doesn't work or he doesn't exist, you could force the game to create him with:
player.placeatme 00052535
As I said, it creates a copy of the npc in front of you so technically there will be 2 instances of Barbas with that last command.
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Wed, 21st Dec 2011 03:10 Post subject: |
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crackerbear wrote: | LuckyStrike wrote: | Anyone had this problem? Can i make him appear via console? |
You could try in console:
player.moveto 00052535
Which will move you to Barbas, if that doesn't work or he doesn't exist, you could force the game to create him with:
player.placeatme 00052535
As I said, it creates a copy of the npc in front of you so technically there will be 2 instances of Barbas with that last command. |
any of those commands allways gives "object 00052535 not found" or similar.. but i will try to check it out with other comms or with the advance quest..Thanks either way.
Epsilon wrote: | Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking. |
EyePatchLives wrote: | Press X to tame beasts. YOU ARE DA BEASTMASTER!!! |
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NeHoMaR
Posts: 855
Location: In my house.
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Posted: Wed, 21st Dec 2011 07:54 Post subject: |
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To people not understanding the "accented" thing. It's (was) a bug showing spanish words like Rubí, as Rub. Not showing the last character. This does not apply to english, could apply to other languages.
I used to be a knee like you. Then I took an adventurer in the arrow.
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Posted: Wed, 21st Dec 2011 10:31 Post subject: |
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I pitty the language which has the need for accenting written words.
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Posted: Wed, 21st Dec 2011 10:39 Post subject: |
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what the fuck??
this new patch crashes the game each time i hit someone with a melee attack...man what the fuck...
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Posted: Wed, 21st Dec 2011 10:47 Post subject: |
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The main menu completely disappears with this update, cannot load/new game etc. In fact the only update I have had no problems with is the repack Razor released with the game.
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Wed, 21st Dec 2011 10:49 Post subject: |
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Do you have the updated interface.bsa file from the previous patches (It has been updated twice.) and are you using any UI mods (Those might be incompatible if not also updated.) that would likely be the cause of that glitch.
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Posted: Wed, 21st Dec 2011 12:12 Post subject: |
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Interesting, the reloaded update specifically stated that it is to be installed over the initial release. There is no mention if it can be installed over a previously updated copy.
TheBugulous wrote: | There is only 1 Mega Awesome title coming & that is Chris Taylor's latest opus ... <drum roll>
S U P R E M E C O M M A N D E R !!!!!!!!!!!!! |
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demde
Posts: 6533
Location: Lake Karachay
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Posted: Wed, 21st Dec 2011 12:20 Post subject: |
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Game90 wrote: | Interesting, the reloaded update specifically stated that it is to be installed over the initial release. There is no mention if it can be installed over a previously updated copy. |
It can be installed (copied) It contains every update so far.
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Posted: Wed, 21st Dec 2011 13:50 Post subject: |
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JBeckman wrote: | Do you have the updated interface.bsa file from the previous patches (It has been updated twice.) and are you using any UI mods (Those might be incompatible if not also updated.) that would likely be the cause of that glitch. |
Yes I have the bsa file, I think you are right its most likely one or more of the mods I have installed. The interface is so fricking bad its the first thing I wanted to change.
Just in case anyone else has the same problem as me upon applying the update its this mod causing the menu to disappear,
Vals Crafting Meltdown
http://www.skyrimnexus.com/downloads/file.php?id=874#content
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TSR69
Banned
Posts: 14962
Location: Republic of the Seven United Provinces
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Posted: Wed, 21st Dec 2011 14:11 Post subject: |
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Also no probs here, one of those messages that is so useless if you have problems I guess. Running Win7 x64 here, people with probs have x86?
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Posted: Wed, 21st Dec 2011 14:26 Post subject: |
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OK, so I fucked up a bit...LOL
I did the Remove Werewolf quest and removed it from the Companions Dead Leader...
I missed doing it to myself, I have all the heads but I left and saved over the last save...
So how can I remove the Werewolf shit now ???
Thanks...
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Posted: Wed, 21st Dec 2011 14:32 Post subject: |
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how about going back there to the place?
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TSR69
Banned
Posts: 14962
Location: Republic of the Seven United Provinces
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Posted: Wed, 21st Dec 2011 15:14 Post subject: |
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Doesnt work, went back three times, no go...
Also tried Reloading, still nothing works...
It says "Press E to activate" but pressing doesnt do anything...
Guess I will have to fuck like a beast...LOL
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TSR69
Banned
Posts: 14962
Location: Republic of the Seven United Provinces
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Posted: Wed, 21st Dec 2011 15:22 Post subject: |
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Tried it when one of the twins, tries to get rid of Hircine's blessing?
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Posted: Wed, 21st Dec 2011 15:27 Post subject: |
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Should be fixable with the console. Even if not, I thought being a werewolf had no negative side effects.
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