Battlefield 3
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 15th Nov 2011 13:04    Post subject:
its safe yes.
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khaze




Posts: 134

PostPosted: Tue, 15th Nov 2011 13:08    Post subject:
Thanks.
Gotta look for prices like these nowadays Smile
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pfeiffchen




Posts: 264

PostPosted: Tue, 15th Nov 2011 13:12    Post subject:
what are ur favourite weapons for each class? and which scope do u use on it?
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Fever




Posts: 2745

PostPosted: Tue, 15th Nov 2011 13:21    Post subject:
pfeiffchen wrote:
what are ur favourite weapons for each class? and which scope do u use on it?

assault m16a3/a4 with acog4x
engineer g36c/aksu74/a91 with acog4x
support m249saw with acog4x
recon m40/straight-pull bolt with ballistic 12x or 8x or acog4x (depends on map)
also pistols m9 & m1911
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 15th Nov 2011 13:43    Post subject:
straight pull is good for 4x , but for 12x i rather take bipod.
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Taffelost




Posts: 798

PostPosted: Tue, 15th Nov 2011 13:55    Post subject:
F2000 (or M416) w/IRNV
A-91 (or G36C) w/IRNV
M249 (or M27IAR) w/IRNV
M98B (or MK11/SVD) w/ACOG 4x

IRNV scope is ridiculously overpowered and I hope they remove it because it makes the game less fun. Usually anything with the most ROF is better for assault.

M98B does the most damage according to the excels I've seen. Using anything above a 4x scope makes you flash up like a christmas three. It's not scope glints it's a signal flare.
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garus
VIP Member



Posts: 34197

PostPosted: Tue, 15th Nov 2011 13:56    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:34; edited 1 time in total
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pwr




Posts: 204

PostPosted: Tue, 15th Nov 2011 14:09    Post subject:
garus wrote:
They won't remove it. But decreasing the IR range would be a proper thing to do.


It is a bit OP, but I can't wait to get it on the SKS recon rifle. Went beast mode with it bare - on tdm last night.

Have IR on m416, m249, sv98, pdw-r, f2000 so far.
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Kurosaki




Posts: 5673
Location: germany
PostPosted: Tue, 15th Nov 2011 14:11    Post subject:
Taffelost wrote:
F2000 (or M416) w/IRNV
A-91 (or G36C) w/IRNV
M249 (or M27IAR) w/IRNV
M98B (or MK11/SVD) w/ACOG 4x

IRNV scope is ridiculously overpowered and I hope they remove it because it makes the game less fun. Usually anything with the most ROF is better for assault.


Just wear the spec ops camo...and they won't be able to see you on their IRNV anymore

= win!
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pwr




Posts: 204

PostPosted: Tue, 15th Nov 2011 14:11    Post subject:
StrEagle wrote:
Men, a new laser good mouse is like 20$...


Hey men, olpitcal is for aiming better THEN laz0r
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Taffelost




Posts: 798

PostPosted: Tue, 15th Nov 2011 14:12    Post subject:
Kurosaki wrote:
Taffelost wrote:
F2000 (or M416) w/IRNV
A-91 (or G36C) w/IRNV
M249 (or M27IAR) w/IRNV
M98B (or MK11/SVD) w/ACOG 4x

IRNV scope is ridiculously overpowered and I hope they remove it because it makes the game less fun. Usually anything with the most ROF is better for assault.


Just wear the spec ops camo...and they won't be able to see you on their IRNV anymore

= win!

Really? I mean really really? If that's true it almost makes me want to drop Skyrim for a bit and play BF3. Spec-ops camo is that DLC right?
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4treyu




Posts: 23155

PostPosted: Tue, 15th Nov 2011 14:31    Post subject:
Most people aren't using the IRNV anyway, there's so much better optics in the game. I only use IRNV for certain situations in the tunnel in Damavand and on Tehran Highway.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 15th Nov 2011 14:34    Post subject:
pwr wrote:
StrEagle wrote:
Men, a new laser good mouse is like 20$...


Hey men, olpitcal is for aiming better THEN laz0r


your weird typing aside, i agree

optical beats laser.

(among the many reasons i kept my explorer 3.0 hehe)
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4treyu




Posts: 23155

PostPosted: Tue, 15th Nov 2011 14:36    Post subject:
pfeiffchen wrote:
what are ur favourite weapons for each class? and which scope do u use on it?


Assault: AK74M no sights/attachments

Engineer: M4A1 + Acog 4x + heavy barrel + Grip

Support: M249 no attachments for now.

Recon: M39 EMR no sights + heavy barrel
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adslmaster




Posts: 274
Location: ENGLAND
PostPosted: Tue, 15th Nov 2011 14:38    Post subject:
Assault: AEK/GRIP/SILENCER/IRON SIGHT

Engineer: A-91/GRIP/SILENCER/IRON SIGHT

Support: PECHENEG/GRIP/RED DOT/EXT MAG - OR - AS-VAL

Recon: NO THANKS.

Dont know what everyones bsession is with acogs and scopes get good with irons and you can get through kills much quicker.
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4treyu




Posts: 23155

PostPosted: Tue, 15th Nov 2011 14:42    Post subject:
adslmaster wrote:

Dont know what everyones bsession is with acogs and scopes get good with irons and you can get through kills much quicker.


Nah, actually iron sights on some weapons are pretty bad.
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pwr




Posts: 204

PostPosted: Tue, 15th Nov 2011 14:44    Post subject:
Sin317 wrote:
pwr wrote:
StrEagle wrote:
Men, a new laser good mouse is like 20$...


Hey men, olpitcal is for aiming better THEN laz0r


your weird typing aside, i agree

optical beats laser.

(among the many reasons i kept my explorer 3.0 hehe)


Sorry was trying to imitate the style of a previous poster =(

I read that optical uses a camera of sorts to track movement on the pad, whereas a laser tracks the movements of the mouse itself and converts it to movements on the screen.

Seems like optical uses a more traditional approach than laser?
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ixigia
[Moderator] Consigliere



Posts: 65092
Location: Italy
PostPosted: Tue, 15th Nov 2011 14:48    Post subject:
madness wrote:
http://www.youtube.com/watch?v=CuRcOVmppPc
LOL

lol! finally the destruction 2.0 comes handy Razz (btw the guy killed is your namesake Laughing )
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madness




Posts: 13320

PostPosted: Tue, 15th Nov 2011 14:55    Post subject:
Taffelost wrote:
Kurosaki wrote:
Taffelost wrote:
F2000 (or M416) w/IRNV
A-91 (or G36C) w/IRNV
M249 (or M27IAR) w/IRNV
M98B (or MK11/SVD) w/ACOG 4x

IRNV scope is ridiculously overpowered and I hope they remove it because it makes the game less fun. Usually anything with the most ROF is better for assault.


Just wear the spec ops camo...and they won't be able to see you on their IRNV anymore

= win!

Really? I mean really really? If that's true it almost makes me want to drop Skyrim for a bit and play BF3. Spec-ops camo is that DLC right?


no, that's Specact

ixigia wrote:
madness wrote:
http://www.youtube.com/watch?v=CuRcOVmppPc
LOL

lol! finally the destruction 2.0 comes handy Razz (btw the guy killed is your namesake Laughing )


haha indeed. didn't notice at first Laughing
it's a really unoriginal nick Failed Troll
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zipfero




Posts: 8938
Location: White Shaft
PostPosted: Tue, 15th Nov 2011 15:20    Post subject:
4treyu wrote:
adslmaster wrote:

Dont know what everyones bsession is with acogs and scopes get good with irons and you can get through kills much quicker.


Nah, actually iron sights on some weapons are pretty bad.


while that may be true using 4x scopes on assault rifles is seriously gimping your overview and if you are a that kind of twat who has bipod and 4x scope on an automatic and lying prone somewhere in the corner of the map you suck anyway
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Tue, 15th Nov 2011 15:25    Post subject:
Iron sights or red dot all the way, depends on how good or bad the iron sights are.
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4treyu




Posts: 23155

PostPosted: Tue, 15th Nov 2011 15:26    Post subject:
zipfero wrote:
4treyu wrote:
adslmaster wrote:

Dont know what everyones bsession is with acogs and scopes get good with irons and you can get through kills much quicker.


Nah, actually iron sights on some weapons are pretty bad.


while that may be true using 4x scopes on assault rifles is seriously gimping your overview and if you are a that kind of twat who has bipod and 4x scope on an automatic and lying prone somewhere in the corner of the map you suck anyway


Well, I'm not of that kind Laughing And yes, Acog 4X has very great uses on big maps and using semi-auto mode, just like BAUR H-AR had great uses on semi-auto back in BF2142.
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Kurosaki




Posts: 5673
Location: germany
PostPosted: Tue, 15th Nov 2011 16:14    Post subject:
Taffelost wrote:
Kurosaki wrote:
Taffelost wrote:
F2000 (or M416) w/IRNV
A-91 (or G36C) w/IRNV
M249 (or M27IAR) w/IRNV
M98B (or MK11/SVD) w/ACOG 4x

IRNV scope is ridiculously overpowered and I hope they remove it because it makes the game less fun. Usually anything with the most ROF is better for assault.


Just wear the spec ops camo...and they won't be able to see you on their IRNV anymore

= win!

Really? I mean really really? If that's true it almost makes me want to drop Skyrim for a bit and play BF3. Spec-ops camo is that DLC right?


you get the camo at lvl 43 ...or was it 45? ... mh.... something around 40~ xD



Last edited by Kurosaki on Tue, 15th Nov 2011 16:33; edited 1 time in total
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adslmaster




Posts: 274
Location: ENGLAND
PostPosted: Tue, 15th Nov 2011 16:15    Post subject:
Done all the guns exxcept the coop ones and sniper rifles to atleast 1 service star myself the bestirons are the open pin ones ie the a-91 irons are great but i would say all are very easy to use maybe the g36c irons are much but neither is that gun imo.

Its the speed and visability you get with irons that makes them greatlis it makes you feel a little better than the norm seen as atleast 8 in 10 have an assault (f2000) with an acog.
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4treyu




Posts: 23155

PostPosted: Tue, 15th Nov 2011 17:37    Post subject:
adslmaster wrote:

Its the speed and visability you get with irons that makes them greatlis it makes you feel a little better than the norm seen as atleast 8 in 10 have an assault (f2000) with an acog.


Yeah that's too much. I use ACOG mostly as engineer as that's the class I use on big maps. As assault I rarely use ACOG, my favourite weapon is the AK-74M which I really love and use with no attachments at all, sometimes I use the AEK with a grip and a nade launcher (smoke). The F2000 is good close-quarters but loses a lot of power in the mid-long distances, not worth it for me generally.
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adslmaster




Posts: 274
Location: ENGLAND
PostPosted: Tue, 15th Nov 2011 17:52    Post subject:
You get the black camo at lvl 45 then thats it for unlocks related to level you just go up in number but it takes loads of xp to go from 45 (eagle) to eagle rank 1 took me 230,000 xp as opposed to the 80,000 xp to go frrom 44 to 45.

One thing I hate about the assault class is the total inability to do anything about vehicles, but the assault weapons are certainly more effective just really miss my c4 Sad
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4treyu




Posts: 23155

PostPosted: Tue, 15th Nov 2011 18:07    Post subject:
Back To Karkand will be part of the same Battlefield 3 map rotation

Quote:

There was initially some confusion of how Back To Karkand would be played on servers, whether it would be part of the same rotation as regular maps, or perhaps as Bad Company 2 Vietnam. EA has now clarified the issue via Twitter, stating that Back To Karkand will be integrated into regular Battlefield 3, and will be part of the same map rotation. In other words, there’s no need to play on separate servers just for Back To Karkand.

Back to Karkand will be released next month and will include 10 new weapons, 4 new maps and 3 new vehicles, plus a new game mode called Conquest Assault.


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dabeastxxl




Posts: 36

PostPosted: Tue, 15th Nov 2011 18:21    Post subject:
Kurosaki wrote:
Taffelost wrote:
Kurosaki wrote:


Just wear the spec ops camo...and they won't be able to see you on their IRNV anymore

= win!

Really? I mean really really? If that's true it almost makes me want to drop Skyrim for a bit and play BF3. Spec-ops camo is that DLC right?


you get the camo at lvl 43 ...or was it 45? ... mh.... something around 40~ xD



Even with that camo you still light up like a mini cristmas tree.Except for the engineer.Info taken from HERE
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OnBoard




Posts: 2012

PostPosted: Tue, 15th Nov 2011 18:39    Post subject:
adslmaster wrote:
Recon: NO THANKS.


Make it shotty man like I have, haven't fired a single sniper shot yet Smile

Assault: AEK-971/only got the first scope unlocked
Engineer: SCAR-H/IRNV (will start G36C once other classes unlocks got further)
Support: PKP/only got the first scope unlocked
Recon: M1014/RDS (working on unlocks)


LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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Surray




Posts: 5409
Location: Europe
PostPosted: Tue, 15th Nov 2011 18:47    Post subject:
dabeastxxl wrote:
Kurosaki wrote:
Taffelost wrote:

Really? I mean really really? If that's true it almost makes me want to drop Skyrim for a bit and play BF3. Spec-ops camo is that DLC right?


you get the camo at lvl 43 ...or was it 45? ... mh.... something around 40~ xD



Even with that camo you still light up like a mini cristmas tree.Except for the engineer.Info taken from HERE


It's all likely a bug anyway. DICE had supposedly said prior to release that the camos have no gameplay impact like reducing damage or anything, so having it negate the IRNV scope wouldn't fit in with what they said. in addition, the way only some random parts of the body seem to be affected doesn't make any sense so it's likely unintentional.
they probably screwed up somewhere in the code and forgot to give the materials used on those specops camos the flag to light up on the IRNV.


don't get me wrong though, I totally agree that the IRNV is overpowered and should be nerfed. Many people play with it exclusively and I can't blame them.
If DICE knows what they're doing I'm sure they'll nerf it somehow. Maybe decrease the range at which you can see shit with it then it's use becomes situational and it won't be sooo much better than everything else anymore.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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