Rage
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Raccoon




Posts: 3160
Location: Poland
PostPosted: Mon, 10th Oct 2011 22:01    Post subject:
fable2 wrote:
what's the command for AntiAliasing , i know it's in the ingame settings but i wanna force it anyway


r_multiSamples

psikobare wrote:
does rageconfig.cfg still works? i thought it was disabled with the update Confused


It works fine. However, few commands were disabled.


Last edited by Raccoon on Mon, 10th Oct 2011 22:03; edited 2 times in total
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Hickz




Posts: 35

PostPosted: Mon, 10th Oct 2011 22:02    Post subject:
BloodySpy wrote:
Funny thing is , i really wanted to like Rage ! It's made by id Soft, they have special place in my heart - because Doom1 and 2 really blew my mind many years ago. But the more i played, the more i disliked the game, started to see its many flaws. Dead City was a place my hopes went up again, just to fall back 20 minutes later.


that's what i'm talking about, every1 goes like: "OMG SEE, ID SOFTWARE'S RAGE! GOTTA BE GODLIKE". Ofcourse, these expectations are blown. But if you don't expect it to be perfect or anything, you play an avarage FPS, which is pretty much playable.
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Mister_s




Posts: 19863

PostPosted: Mon, 10th Oct 2011 22:03    Post subject:
The hype was created by the developer/publisher mostly, of course people will expect brilliance.
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doobzilla




Posts: 1099
Location: Team America's Mount Rushmore Base. Stolen from Indians.
PostPosted: Mon, 10th Oct 2011 23:16    Post subject:
inz wrote:
Surely the ending couldn't have been as bad as in Borderlands (read only the first sentence of your spoiler)? Very Happy



But at least in Borderlands, I was expecting the end to happen then. I didn't feel this unresolved feeling like I did when I beat Rage. Don't get me wrong though, I still enjoyed the hell outta it. This is what game will look like in seven to ten years, except the textures will look even better up close than they do from far away. New tech, new problems, new detractors, new bitch-fests, etc.

Of course, this is coming from a lifelong gamer (Pong, Atari 2600, Intellivision, Commodore64, etc.) who has seen his fair share of issues with new gaming tech (can you say DreamCast?)


Hobo Zombie: TRAAAAAAAIIIINNNNNNSSSSSS
Woman Zombie: COMPLAAAAAAAIIIIIIINNNNNSSSSS
Englishmen Zombie: REFRAAAAAAAAAIIIIIINNNNNSSSSS
Thanks for the idea Lutz!
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Nui
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Posts: 5720
Location: in a place with fluffy towels
PostPosted: Mon, 10th Oct 2011 23:40    Post subject:
So you think you couldn't have these looks (which is just level-design, since everything is static) without mega texturing? Confused


kogel mogel
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ellen




Posts: 945

PostPosted: Tue, 11th Oct 2011 00:07    Post subject:
how menny hours to complete the game?just story ?
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doobzilla




Posts: 1099
Location: Team America's Mount Rushmore Base. Stolen from Indians.
PostPosted: Tue, 11th Oct 2011 00:30    Post subject:
Nui wrote:
So you think you couldn't have these looks (which is just level-design, since everything is static) without mega texturing? Confused


I know that it could be done, but the amount of space that it would require and the speed of hardware would be immense. Current-gen hardware would probably have a ton of texture pop-in (more than what was already prevalent) and would look awesome.

Afaik, the megatextures allow for better/faster texture streaming of unique art assets at the expense of graphical quality. But I'm no videogame programmer, so I'm probably wrong.

The key is, there is always another way to accomplish a task (skin a cat, as it were). Inevitably, someone will find a better way to either implement megatextures or find a better way without megatextures.

I will say this, even as underwhelming as the story/ending was/is to me, I cannot remember a game where I was in constant awe at the world that was created by the artists. Sure, there were plenty of things that were quite ugly, but when you are hauling ass while shooting a caravan of bandits, all of that melts away into 60FPS magical goodness. And it should, being that this game, at its heart, is a console game with a, somewhat better than average, port to PC.


Hobo Zombie: TRAAAAAAAIIIINNNNNNSSSSSS
Woman Zombie: COMPLAAAAAAAIIIIIIINNNNNSSSSS
Englishmen Zombie: REFRAAAAAAAAAIIIIIINNNNNSSSSS
Thanks for the idea Lutz!
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Tue, 11th Oct 2011 00:33    Post subject:
Well, this game keeps me interested enough not to just uninstall it... o.O


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4treyu




Posts: 23127

PostPosted: Tue, 11th Oct 2011 00:39    Post subject:
Prefetian wrote:
Well, this game keeps me interested enough not to just uninstall it... o.O


Exactly my feelings Very Happy
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Yondaime
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Posts: 11741

PostPosted: Tue, 11th Oct 2011 00:59    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:44; edited 1 time in total
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WaldoJ
VIP Member



Posts: 32678

PostPosted: Tue, 11th Oct 2011 01:01    Post subject:
Yondaime wrote:
Played for three hours.
Uninstalled.

Underwhelming game that could have been so much better. Even the graphics are underwhelming, it has moments where it looks really good (mostly in settlements) but those moments are in my opinion far and few between.


the game is great. it's a perfect fps. a lot better than any of the current fps games.


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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CoFran




Posts: 117

PostPosted: Tue, 11th Oct 2011 01:05    Post subject:
7 years to cook up THAT ending? i am disappoint.
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Nui
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Posts: 5720
Location: in a place with fluffy towels
PostPosted: Tue, 11th Oct 2011 01:19    Post subject:
doobzilla wrote:
I know that it could be done, but the amount of space that it would require and the speed of hardware would be immense. Current-gen hardware would probably have a ton of texture pop-in (more than what was already prevalent) and would look awesome.
What I would want to know if you could create something similar just without megatextures. Static as hell but with normal and thus sharper textures and thus arguably better graphics with no new tech at all

doobzilla wrote:
Afaik, the megatextures allow for better/faster texture streaming of unique art assets at the expense of graphical quality.
Thats how I think of it, too, so far Razz


Im not saying the graphics are bad. Some of the screenshots i find absolutely brilliant. But I cant shake the feeling that its "just" the achievement of alot of time and great leveldesigners and in no way the technology.
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VGAdeadcafe




Posts: 22230
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PostPosted: Tue, 11th Oct 2011 01:23    Post subject:
Graphics technology isn't about some landscape screenshots, derps. It's about physics, animations, realistic effects like water simulation (at least visually), true lighting, open world to explore etc etc.

From what I've played, this is a generic fps with mostly shit gfx assets.
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Neon
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Location: Poland
PostPosted: Tue, 11th Oct 2011 01:43    Post subject:
You guys are hypocrites, this game looks PHENOMENAL. Laughing
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Tue, 11th Oct 2011 01:47    Post subject:
Neon wrote:
You guys are hypocrites, this game looks PHENOMENAL. Laughing


Compared to what?
A diaper?

LOL Devil Troll


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Sertorius




Posts: 1652

PostPosted: Tue, 11th Oct 2011 02:02    Post subject:
he was joking.
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Neon
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Posts: 18935
Location: Poland
PostPosted: Tue, 11th Oct 2011 02:07    Post subject:
Actually, I was quoting certain individuals that were cumming their pants a few pages earlier. Laughing
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Tue, 11th Oct 2011 02:13    Post subject:
sausje wrote:
briangw wrote:
The V2 AMD drivers did nothing for me and this Patch did barely anything as well. It increased the freezing of the game from every 5 seconds to 10 seconds and crashed at the Ghost bandit hideout. 5770 here. Oh well, I'll keep waiting.


Did you not forget to remove the atioglxx.dll from the rage folder? (if you added that before?)

or use the new one if you didnt try that yet: http://www.multiupload.com/AUCKY16MEA


Haven't added it before and didn't know about that. Thanks.
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snoop1050
Banned



Posts: 5057

PostPosted: Tue, 11th Oct 2011 02:56    Post subject:
Yondaime wrote:
Played for three hours.
Uninstalled.

Underwhelming game that could have been so much better. Even the graphics are underwhelming, it has moments where it looks really good (mostly in settlements) but those moments are in my opinion far and few between.
not enough instant action fior you?

if you want more enemies try the new dead rising game lol wut

Cool Face
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ace2kx




Posts: 1992

PostPosted: Tue, 11th Oct 2011 04:12    Post subject:
3d gay villa > Rage
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mike-




Posts: 1510

PostPosted: Tue, 11th Oct 2011 04:17    Post subject:
i just beat this game... now its fun and all that... but let me just say i feel bad for people who dropped $60 on it.

the ending and the whole last area feel rushed as hell.
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Sertorius




Posts: 1652

PostPosted: Tue, 11th Oct 2011 04:23    Post subject:
mike- wrote:
i just beat this game... now its fun and all that... but let me just say i feel bad for people who dropped $60 on it.

the ending and the whole last area feel rushed as hell.

only 40 US$ for me.
it's not a bad game at all, but it could really have been better for sure. Visuals are nice but buggy; gameplay is still OK but repetitive; game length is all the time cut by these stupid races you have absolutely to win in order to progress in the storyline. Dead island is better for me.
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Tue, 11th Oct 2011 10:24    Post subject:
psikobare wrote:
zaphat wrote:
+jobs_numThreads 0

is the holy command

everything is finally fine here (e8400@3.7Ghz+HD4850)


does rageconfig.cfg still works? i thought it was disabled with the update Confused

It works for me.
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Tue, 11th Oct 2011 11:16    Post subject:
The guys from ID were really busy making jailbaits in game, Ginny/Loosum/Friday (taking Ginny's pose Laughing)
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human_steel




Posts: 33269

PostPosted: Tue, 11th Oct 2011 11:54    Post subject:
Neon wrote:
You guys are hypocrites, this game looks PHENOMENAL. Laughing

Rolling Eyes
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Tue, 11th Oct 2011 12:49    Post subject:
Last patch improves textures and reduces pop-up for me - I'm still taking my time playing thru and I still quite like it ... guess I'm easy pleased


BloodAngel wrote:
hi... may i have a dirt showdown key please? thank you
Newty182 wrote:
K155-MII-A55 Let me know if it works.
Drowning_witch wrote:
invalid for steam. didn't try origin.
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weird0
VIP Member



Posts: 3904

PostPosted: Tue, 11th Oct 2011 12:52    Post subject:
juniR wrote:
Last patch improves textures and reduces pop-up for me - I'm still taking my time playing thru and I still quite like it ... guess I'm easy pleased


no, it's because it's a nice game. Wink
now let's wait for the storm of derp-emoticons...
3
2
1
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Interinactive
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Posts: 29448

PostPosted: Tue, 11th Oct 2011 12:53    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:46; edited 1 time in total
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weird0
VIP Member



Posts: 3904

PostPosted: Tue, 11th Oct 2011 12:55    Post subject:
thanks, i would've looked stupid if noone did it Smile
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