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Posted: Thu, 8th Sep 2011 16:40 Post subject: |
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Consolitis, Am I the only one who thinks Techland's reaction to that is totally idiotic?
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Posted: Thu, 8th Sep 2011 16:41 Post subject: |
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| Venn wrote: | | Consolitis, Am I the only one who thinks Techland's reaction to that is totally idiotic? |
Yes you are. It's the standard response any company would give IMO.
Last edited by consolitis on Thu, 8th Sep 2011 16:42; edited 1 time in total
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Posted: Thu, 8th Sep 2011 16:42 Post subject: |
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any way to disable bloom yet ? blur i already have disabled
also when i want to extract files in my data0.pak file i get the file in the root but not in the subfolder where it should be can someone help me edit my data0.pak file?
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Posted: Thu, 8th Sep 2011 16:47 Post subject: |
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!FXQuality(i) // higher is better
What is the maximum value for highest quality on this line ? 3 or 4 ?
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Posted: Thu, 8th Sep 2011 16:51 Post subject: |
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I haven't noticed any difference on 4 so I guess 3. This game needs some heavy modding to be the game that was supposed to be... I'm done for now, I'll wait for more patches and fixes and whatever other things will show up for this game.
NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Thu, 8th Sep 2011 16:53 Post subject: |
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| Matisto23 wrote: | any way to disable bloom yet ? blur i already have disabled
also when i want to extract files in my data0.pak file i get the file in the root but not in the subfolder where it should be can someone help me edit my data0.pak file? |
don't extract the whole .pak file.
get WinRAR
start WinRAR
open the data0.pak file in WinRAR
navigate to Data>Skills
Extract default_levels.xml to desktop
don't close WinRAR
open the extracted default_levels.xml with notepad
search for CameraDefaultFOV within the extracted default_levels.xml
change the <prop n="CameraDefaultFOV" v="xx.x"/> where xx.x is the desired FOV
save the file
drag the modified default_levels.xml from your desktop back to the WinRAR window and click OK
BTW. The game plays much better with a XBOX 360 Controller (or XBOX 360 controller emulator). The menus/inventory etc. becomes much more tolerable. I highly recommend it.
Also, for AA I used the manual override in driver panel. Looks much better with edge detect.
Last edited by nerrd on Thu, 8th Sep 2011 16:58; edited 1 time in total
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Posted: Thu, 8th Sep 2011 16:57 Post subject: |
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Which way is the correct way to edit FOV line?
<prop n="CameraDefaultFOV" v="90.0"/>
<prop n="CameraDefaultFOV" v="90"/>
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Thu, 8th Sep 2011 16:59 Post subject: |
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| mexeyz wrote: | Which way is the correct way to edit FOV line?
<prop n="CameraDefaultFOV" v="90.0"/>
<prop n="CameraDefaultFOV" v="90"/> |
I changed mine to 80.0 from 62.5. So I assume 90.0.
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Posted: Thu, 8th Sep 2011 17:01 Post subject: |
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Tried with 90 it seems to work.
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Posted: Thu, 8th Sep 2011 17:08 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:45; edited 1 time in total
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Posted: Thu, 8th Sep 2011 17:10 Post subject: |
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Funny, if I walk forwards I get stuttering, but as soon as I tap a strafe key it stops stuttering until I stop and start walking again.
EDIT: With the patch, that is. Unpatched doesn't stutter.
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Posted: Thu, 8th Sep 2011 17:11 Post subject: |
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doesnt matter what i change,the game wont start up (update 1 install)
| paxsali wrote: |
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold... |
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Posted: Thu, 8th Sep 2011 17:18 Post subject: |
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| nerrd wrote: | | Matisto23 wrote: | any way to disable bloom yet ? blur i already have disabled
also when i want to extract files in my data0.pak file i get the file in the root but not in the subfolder where it should be can someone help me edit my data0.pak file? |
don't extract the whole .pak file.
get WinRAR
start WinRAR
open the data0.pak file in WinRAR
navigate to Data>Skills
Extract default_levels.xml to desktop
don't close WinRAR
open the extracted default_levels.xml with notepad
search for CameraDefaultFOV within the extracted default_levels.xml
change the <prop n="CameraDefaultFOV" v="xx.x"/> where xx.x is the desired FOV
save the file
drag the modified default_levels.xml from your desktop back to the WinRAR window and click OK
BTW. The game plays much better with a XBOX 360 Controller (or XBOX 360 controller emulator). The menus/inventory etc. becomes much more tolerable. I highly recommend it.
Also, for AA I used the manual override in driver panel. Looks much better with edge detect. |
you forgot to tell him how you get around the "file size hash check" problem after altering it. as game wont start up otherwise.
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Thu, 8th Sep 2011 17:23 Post subject: |
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| moosenoodles wrote: | | you forgot to tell him how you get around the "file size hash check" problem after altering it. as game wont start up otherwise. |
If I knew the solution to this common problem I would post it. These are the simple steps which I took to successfully change my FOV. In case it matters, I'm using unpatched Reloaded release.
Last edited by nerrd on Thu, 8th Sep 2011 17:27; edited 1 time in total
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A-A
Posts: 3156
Location: New york
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Posted: Thu, 8th Sep 2011 17:36 Post subject: |
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Posted: Thu, 8th Sep 2011 17:37 Post subject: |
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| Divvy wrote: | If I walk forwards I get stuttering, but as soon as I tap a strafe key it stops stuttering until I stop and start walking again.
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Read this for micro-stuttering fix:
http://forums.steampowered.com/forums/showthread.php?t=2104767
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If you're going to mod your Data0.pak file to edit fov or disable blur you must do this:
In a hex editor open engine_x86_rwdi.dll (make backup first)
then you have to go to offset 17134E
and starting at the above offset until offset 171354
change the values there to
E9 8F 02 00 00 90
save file, you're done.
It won't crash now that you disabled archive hash checking.
This thread has more details:
http://forums.steampowered.com/forums/showthread.php?t=2106453&page=3
Last edited by RallosZek on Thu, 8th Sep 2011 18:34; edited 1 time in total
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Posted: Thu, 8th Sep 2011 17:40 Post subject: |
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| consolitis wrote: | | Venn wrote: | | Consolitis, Am I the only one who thinks Techland's reaction to that is totally idiotic? |
Yes you are. It's the standard response any company would give IMO. |
Well I am under the impression that companies shouldn't reply to every single bit of controversy that surfaces. It's even lamer than GTA4's "Hot Coffee" thing. I mean it's two fucking words in a bunch of code stuff in a file that you shouldn't even modify in the first place ffs.
Last edited by Venn on Thu, 8th Sep 2011 17:44; edited 1 time in total
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 8th Sep 2011 17:46 Post subject: |
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| nerrd wrote: |
| prudislav wrote: | | can anyone upload all accessible language(DataXX.pak) files on steam? (from DI folder) |
You probably want to do edit your dataX.pak file on your own, since the "fix" i uploaded before doesn't really work for everyone.
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no I just need some language files - reloaded release consist only English (DataEn.pak) and i want other languages (mostly DataPL.pack, DataFR.pack and DataCZ.pack) - they should be available through steam
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Posted: Thu, 8th Sep 2011 17:54 Post subject: |
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Good GOD this game just keeps getting better and better.
Spoiler: |
I got to the Pump station in the city and found some fucking punks had taken it over, time to whip out my trusty Spiteful Fast Pistol and score some headshots
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Absolutely outstanding. I love this game.
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Posted: Thu, 8th Sep 2011 18:01 Post subject: |
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Hmm seem to of got the hex edit correct this time but the game exe flashes then closes.. bah ffs
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garus
VIP Member
Posts: 34197
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Posted: Thu, 8th Sep 2011 18:07 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:48; edited 1 time in total
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Posted: Thu, 8th Sep 2011 18:08 Post subject: |
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The bugs themselves are VERY few and far between, my man, I didn't even want or need that patch. I'm lucky so far though, I've not had any major issues except losing progress post-patch and, for some reason, quest markers going walkies for a short while. Everything else has been fine since then.
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Posted: Thu, 8th Sep 2011 18:08 Post subject: |
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Thanks for the laughs btw,guys^^
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Posted: Thu, 8th Sep 2011 18:09 Post subject: |
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| DV2 wrote: | | Thanks for the laughs btw,guys^^ |
No problem.
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