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Aeon
Posts: 8701
Location: Netherlands
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Posted: Wed, 7th Sep 2011 14:37 Post subject: |
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So only 1 character can use weapons? I thought the other ones are able to use them too, but were not so good with them or something.
Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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Posted: Wed, 7th Sep 2011 14:38 Post subject: |
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You can manually set AF/AA
DeadIsland\out\Settings
Adjust as needed in a text editor, save, change file to read only (Or game re-writes it)
Sorted.
Mine looks like this:
| Code: | Resolution(1920,1200)
Monitor(1)
BPP(24)
FSAA(4)
TexBPP(32)
TextureQuality("High")
Filtering("Anisotropic")
Fullscreen()
Shadows("High")
ShadowMapSize(1024)
SpotShadowMapSize(1024)
Lightmaps()
GammaFloat(1.0)
MaxRefresh(60)
MaterialQuality(2)
FXQuality(3)
FXFadeLevel(0)
WaterQuality(2)
GrassQuality(0)
EnvQuality("FullDynamic")
ShaderPath(5)
DisplayDeviceType(0,0.000000,1.000000,1.000000,1.000000)
Postprocess("Normal") |
btw it tells you at the top lower = better for some settings
| Quote: | !VSync() // enable vertical sync
!MaterialQuality(i) // lower is better
!WaterQuality(i) // lower is better
!GrassQuality(i) // lower is better
!FXQuality(i) // higher is better
!FXFadeLevel(i) // 0-4 (lower is better)
!EnvQuality(s) // FullDynamic, RareDynamic, Static
!ShaderPath(i) // 0 - 1.1, 1 - 1.4, 2 - 2.0, 3 - 3.0, 4 - x360, 5 - 4.0, 6 - ps3
!PostProcess(s) // Simple, Normal
!DisplayDeviceType(i,f,f,f,f) //device type (LCD TV etc.): 0 - default
!Curves(s) // curves texure |
Last edited by snoop1050 on Wed, 7th Sep 2011 14:39; edited 1 time in total
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JBeckman
VIP Member
Posts: 35121
Location: Sweden
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Posted: Wed, 7th Sep 2011 14:40 Post subject: |
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| mexeyz wrote: | JBeckMan why are you using BPP(24) ?
"BPP(32)
This setting controls the Bits Per Pixel used, or the color depth of the image. 32 bit is the default and optimal value, but you can lower this to 24 or 16 (or even bit, reducing the number of colors available to be shown, and thus images will show more visible color gradations. In return you may see a performance boost at the cost of image quality. Note, reducing BPP will only work if you set the Postprocess variable (see further below) to Simple or None, otherwise the results will be a blurry, grainy screen image."
Is this false? |
The game resets this back to 24 (And defaults every single option under video.scr.) unless you write-protect the file, I think 24 is the max and other values (Possibly 8 and 16 also work.) are ignored.
Also
http://www.multiupload.com/ECL12WFY57
Thankfully the dataX.pak files are just zip containers so if one modifies certain files this should work to disable bloom, dof and enable Ryder (Separate campaign, this can be modified too it seems.)
Didn't include those txt's from the previous patch collection but they can probably be inserted if needed.
(I guess they work to enable those DLC since it works here.)
Needs some other testing, there's thousands of files to have fun with (Chrome engine uses a lot of files in plain text.) but it's not easy to know how stuff works without the editor.
(Naturally to disable the above effects copy the files from the renamed folder into the other folder, rest of the files are default but included anyway.)
EDIT: Swapped file, now includes those text things.
Could have included a whole lot more but what's the point when one can just open \dataX.pak and copy the stuff into \data and modify it.
(Thus no need to include anything really but I tested a few things here to begin with, shame Juarez 3 does not read modified files whereas Dead Island does, shame it'll likely be patched out here too but maybe I'm wrong.)
EDIT: Of particular interest other than scripts (And who knows what else.) once data0, data1 and data2 have been unpacked (In order as data 2 is the patch data!) might be the folder skills, don't like a character but want his abilities? swap them.
(Get more skillpoints, enable skills from the start - or disable them should there be a need for it, don't think anyone uses anything from start though, and so on.)
Last edited by JBeckman on Wed, 7th Sep 2011 14:46; edited 3 times in total
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Posted: Wed, 7th Sep 2011 14:40 Post subject: |
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I couldn't use it due to it was requiring a certain lvl i think..can't remember but it was lvl 3-4
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Posted: Wed, 7th Sep 2011 14:42 Post subject: |
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One of the things I don't like thus far is that in some of the later cut-scenes you're shown around all the other characters that you can choose at the beginning of the game, i.e. it's not just your main protagonist...
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Posted: Wed, 7th Sep 2011 14:43 Post subject: |
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So there is still no way to change fov?
Ryzen 9800X3D CO Per Core ~-28 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | FURY Renegade G5 4TB PCIe 5.0 | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL
Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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Posted: Wed, 7th Sep 2011 14:44 Post subject: |
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I dont think it was ever intended for weapons to be locked to a certain character , its just that each character has different bonus skills for certain weapons.
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Posted: Wed, 7th Sep 2011 14:46 Post subject: |
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JBeckman if you find a way to modify FOV your are a GOD!
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Posted: Wed, 7th Sep 2011 14:46 Post subject: |
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| KillerCrocker wrote: | | Just don't call me a fucking pirate. You dont know me allright? I guess You arent saint too. |
i know him and he is saint...at least abit...at least sometimes;)
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JBeckman
VIP Member
Posts: 35121
Location: Sweden
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Posted: Wed, 7th Sep 2011 14:47 Post subject: |
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| mexeyz wrote: | | JBeckman if you find a way to modify FOV your are a GOD! |
FOV is a engine limitation or rather it's apparently hardcoded into the game engine via those .dll files, there's no simple text file that can be switched as far as I know from the discussions around this for Call of Juarez 2.
EDIT: Something else is holding back that particular character it seems, back to work then.
Last edited by JBeckman on Wed, 7th Sep 2011 14:50; edited 1 time in total
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Posted: Wed, 7th Sep 2011 14:47 Post subject: |
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I'm not saint, I have a bad temper and a short fuse, but I also try my damnedest to help people as much as possible and I REALLY don't appreciate being mocked about something I had no control over.
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Posted: Wed, 7th Sep 2011 14:48 Post subject: |
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They just found an xbox 360 version that isn't XGD3...so there are backups that are playable...The Derpbox lives on....
Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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Posted: Wed, 7th Sep 2011 14:56 Post subject: |
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is there already a way so that you can disable bloom and blur ?
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Posted: Wed, 7th Sep 2011 14:56 Post subject: |
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Ok the game is nice but I'm gonna quit now because I'm starting to faint due to this FOV.
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Posted: Wed, 7th Sep 2011 14:56 Post subject: |
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| sabin1981 wrote: | | I'm not saint, I have a bad temper and a short fuse, but I also try my damnedest to help people as much as possible and I REALLY don't appreciate being mocked about something I had no control over. |
i like you sabin, i was around the forum enough time to see you helping people:)
it's the saint thing that made me smile:) kinda fit's you sometims;)
i responded to the topic in a good way mate:)
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Peef
Posts: 388
Location: Belgium
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Posted: Wed, 7th Sep 2011 14:57 Post subject: |
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| mexeyz wrote: | | Ok the game is nice but I'm gonna quit now because I'm starting to faint due to this FOV. |
that bad?
might not be worth trying for me then after all :/
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Posted: Wed, 7th Sep 2011 14:58 Post subject: |
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Peef
Posts: 388
Location: Belgium
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Posted: Wed, 7th Sep 2011 15:01 Post subject: |
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Posted: Wed, 7th Sep 2011 15:05 Post subject: |
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Theres a file under ./Data/Skills/default_skills.xml or somthing like that, can't remember cause I uninstalled this piss poor port, but there's a field in there called DefaultCameraFOV which is set to 65.4 or something like that.
I extracted that file, i think from Data0.zip and put it into game dir under same subpath hoping it'll override, but no luck. Play around with it, maybe pack it in Data3.zip or something.
Good luck.
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Posted: Wed, 7th Sep 2011 15:10 Post subject: |
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FFS my game crashed again and i lost all my progress...
the save files are still there but the game wont fucking give me the option of loading from them ingame
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Posted: Wed, 7th Sep 2011 15:11 Post subject: |
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Is it worth it to install the patch? Also, game crashed when I activated fury. Plus game didn't save for me as well. 1 hour gone down the drain 
1 and 2 are still amazing.
Last edited by Yuri on Wed, 7th Sep 2011 15:14; edited 1 time in total
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Posted: Wed, 7th Sep 2011 15:12 Post subject: |
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| SILVER69 wrote: | | i installed the game and applyed Dead.Island.Update.1-RELOADED and in the hotel there was a quest navigation but after i excited the hut with the survivors the navigation stopped working and can;t track quests |
You accept the find maggie quest? If so, go into the map screen, select quest and select the main quest line again. The side quest you get given at this point has no marker.
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Posted: Wed, 7th Sep 2011 15:14 Post subject: |
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| yuri999 wrote: | | Is it worth it to install the patch? |
No. From what I've seen in the last few pages, it only brings more bad than good to the user.
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| Page 75 of 152 |
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