Red Orchestra : Heroes of Stalingrad
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Wed, 31st Aug 2011 18:34    Post subject:
I've yet to encounter any serious bugs in my 3 hours of playing.
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Tobas_Funke
Banned



Posts: 24

PostPosted: Wed, 31st Aug 2011 18:35    Post subject:
I'm jelly, I want to play.
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evilmonkey




Posts: 2402

PostPosted: Wed, 31st Aug 2011 18:50    Post subject:
I cant seem to see any servers in the server list?
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Wed, 31st Aug 2011 18:57    Post subject:
dezztroy wrote:
I've yet to encounter any serious bugs in my 3 hours of playing.


You been lucky then cos go on the Tripwire forums and there are shitloads of common bugs. I had numerous crashes in my 3 hours of playing and performance is all over the place. It is a beta so it's to be expected but it's a bit surprising to me given the engine. I thought they'd have a handle on it and given that they already delayed the release date I guess I expected they'd bought the time to add the "polish" they said they were applying.

The server browser is the worst problem - many are having problems with that and cos of CTDs at that point it's shit doing anything to try and get the game running how you like it cos you can end up rebooting the game numerous times before you are successful at playing it.

It's a beta tho...
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KaSssss




Posts: 2136

PostPosted: Wed, 31st Aug 2011 19:24    Post subject:
Red.Orchestra.2.Heroes.of.Stalingrad.Beta-ALI213 Smile
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evilmonkey




Posts: 2402

PostPosted: Wed, 31st Aug 2011 19:40    Post subject:
fallenfighters, crashes almost instantly for me, shame too because it looks like a great map
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trucane




Posts: 1300

PostPosted: Wed, 31st Aug 2011 20:12    Post subject:
Haven't had a single crash and performance is better than expected with my almost ancient computer. Only issues so far is the controls feeling a bit clunky, especially the lack of any "hold to" controls instead of just toggles and the cover system feels difficult to use properly.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Wed, 31st Aug 2011 21:20    Post subject:
Enjoying this a whole lot more than the BF3 alpha.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 1st Sep 2011 02:28    Post subject:
I guess it's a good thing that this game doesn't get the attention it surely would deserve. Might keep the idiots away Laughing

(Since there are already enough of them in the Beta -.- )
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Thu, 1st Sep 2011 02:39    Post subject:
So, we can play the beta too with the ALI release?


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Thu, 1st Sep 2011 03:14    Post subject:
first beta patch out now

http://forums.tripwireinteractive.com/showthread.php?t=58478

I'm d/l now 711.3 Mb


BloodAngel wrote:
hi... may i have a dirt showdown key please? thank you
Newty182 wrote:
K155-MII-A55 Let me know if it works.
Drowning_witch wrote:
invalid for steam. didn't try origin.
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Thu, 1st Sep 2011 03:40    Post subject:
Big improvements for me - game is a LOT smoother but still could have better fps and the browser issues have been looked at. I wish I'd not bothered looking at it until now cos it was so shit earlier Sad
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Thu, 1st Sep 2011 07:28    Post subject:
Nice to hear about the improvements in the patch!!
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Npk




Posts: 102

PostPosted: Thu, 1st Sep 2011 11:47    Post subject:
If you still haven't picked up this, in my opinion, great game the Digital Deluxe Edition is available at GMG for a total of a 35% reduced price using the following code:
20SUM-MERSA-VINGS
What I've been able to tell GMG's summersale coupons were to expire today or yesterday, but somehow this "survived", as I bought my copy of RO2 DDE using this code just a few hours ago.
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Thu, 1st Sep 2011 11:54    Post subject:
i've preordered the base edition on steam a month ago for 31ish € and now i see this....

Rage
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Immunity




Posts: 5626

PostPosted: Thu, 1st Sep 2011 15:15    Post subject:
I don't think the box art they decided to go with does this game any justice. Here's something a bit more true to the actual spirit of the game -

 Spoiler:
 


The fact that they had the balls to price this as a full title simply boggles my fucking mind.

After 8 hours or so of playing the beta, I can confidently say that no less than 7 of those hours have been spent prone, in a stairwell or other shadowy place, mowing people down as they run across my iron-sights.

As soon as you make any semblance to fucking move to a place with more than 1 sight line...zing...dead...across the map, whether it be from MG, carbine, or SMG.

Tactical is one thing (by the way, how is bandaging a bullet wound you just sustained to your own back, in less than 2 seconds, tactical? Very Happy ), but this shit is just fucking ludicrous.

All ranting aside, does anyone know STEAM's refund policy on pre-orders? I've always eaten my bad purchases....but this...this just fucking hurts knowing I wasted $40.

I've now experienced the digital equivalent of watching paint dry on a wall! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 1st Sep 2011 15:26    Post subject:
Immunity wrote:
I don't think the box art they decided to go with does this game any justice. Here's something a bit more true to the actual spirit of the game -

 Spoiler:
 


The fact that they had the balls to price this as a full title simply boggles my fucking mind.

After 8 hours or so of playing the beta, I can confidently say that no less than 7 of those hours have been spent prone, in a stairwell or other shadowy place, mowing people down as they run across my iron-sights.

As soon as you make any semblance to fucking move to a place with more than 1 sight line...zing...dead...across the map, whether it be from MG, carbine, or SMG.

Tactical is one thing (by the way, how is bandaging a bullet wound you just sustained to your own back, in less than 2 seconds, tactical? Very Happy ), but this shit is just fucking ludicrous.

All ranting aside, does anyone know STEAM's refund policy on pre-orders? I've always eaten my bad purchases....but this...this just fucking hurts knowing I wasted $40.

I've now experienced the digital equivalent of watching paint dry on a wall! Very Happy


You have terrible, terrible taste in games.

Oh, and by the way, it's not priced as a AAA title.
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trucane




Posts: 1300

PostPosted: Thu, 1st Sep 2011 15:32    Post subject:
Immunity wrote:
I don't think the box art they decided to go with does this game any justice. Here's something a bit more true to the actual spirit of the game -

 Spoiler:
 


The fact that they had the balls to price this as a full title simply boggles my fucking mind.

After 8 hours or so of playing the beta, I can confidently say that no less than 7 of those hours have been spent prone, in a stairwell or other shadowy place, mowing people down as they run across my iron-sights.

As soon as you make any semblance to fucking move to a place with more than 1 sight line...zing...dead...across the map, whether it be from MG, carbine, or SMG.

Tactical is one thing (by the way, how is bandaging a bullet wound you just sustained to your own back, in less than 2 seconds, tactical? Very Happy ), but this shit is just fucking ludicrous.

All ranting aside, does anyone know STEAM's refund policy on pre-orders? I've always eaten my bad purchases....but this...this just fucking hurts knowing I wasted $40.

I've now experienced the digital equivalent of watching paint dry on a wall! Very Happy



No offense but someone who has clocked almost 600 hours in the console crap that is BC2 is hardly qualified to have a say in what FPS games are good and what are bad.
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GodTom




Posts: 23

PostPosted: Thu, 1st Sep 2011 15:42    Post subject:
Immunity wrote:
I don't think the box art they decided to go with does this game any justice. Here's something a bit more true to the actual spirit of the game -

 Spoiler:
 


The fact that they had the balls to price this as a full title simply boggles my fucking mind.

After 8 hours or so of playing the beta, I can confidently say that no less than 7 of those hours have been spent prone, in a stairwell or other shadowy place, mowing people down as they run across my iron-sights.

As soon as you make any semblance to fucking move to a place with more than 1 sight line...zing...dead...across the map, whether it be from MG, carbine, or SMG.

Tactical is one thing (by the way, how is bandaging a bullet wound you just sustained to your own back, in less than 2 seconds, tactical? Very Happy ), but this shit is just fucking ludicrous.

All ranting aside, does anyone know STEAM's refund policy on pre-orders? I've always eaten my bad purchases....but this...this just fucking hurts knowing I wasted $40.

I've now experienced the digital equivalent of watching paint dry on a wall! Very Happy


Don't worry the Bf3 beta will be coming out this month anyway.

That means only the men will be left to play RO2;)

Some of the best tank combat I've ever seen in a game is in RO2.
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Thu, 1st Sep 2011 15:53    Post subject:
Some ppl just don't get it - but that's not a bad thing cos frankly they make me feel lucky I ain't as blinkered Smug
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tolanri




Posts: 3589

PostPosted: Thu, 1st Sep 2011 15:59    Post subject:
Immunity wrote:
I don't think the box art they decided to go with does this game any justice. Here's something a bit more true to the actual spirit of the game -

 Spoiler:
 


The fact that they had the balls to price this as a full title simply boggles my fucking mind.

After 8 hours or so of playing the beta, I can confidently say that no less than 7 of those hours have been spent prone, in a stairwell or other shadowy place, mowing people down as they run across my iron-sights.

As soon as you make any semblance to fucking move to a place with more than 1 sight line...zing...dead...across the map, whether it be from MG, carbine, or SMG.

Tactical is one thing (by the way, how is bandaging a bullet wound you just sustained to your own back, in less than 2 seconds, tactical? Very Happy ), but this shit is just fucking ludicrous.

All ranting aside, does anyone know STEAM's refund policy on pre-orders? I've always eaten my bad purchases....but this...this just fucking hurts knowing I wasted $40.

I've now experienced the digital equivalent of watching paint dry on a wall! Very Happy


Thanks for your impressions Immunity. I was thinking about buying this game and was cautious and afraid it would be just camp-fests. While I get it some people like camping, as it's more realistic than run and gun. In this case I appreciate action above realism. Thank you for saving me $40
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 1st Sep 2011 16:07    Post subject:
tolanri wrote:

Thanks for your impressions Immunity. I was thinking about buying this game and was cautious and afraid it would be just camp-fests. While I get it some people like camping, as it's more realistic than run and gun. In this case I appreciate action above realism. Thank you for saving me $40


I wouldn't listen to him. The gunplay is some of the best I've ever seen in games, and you can easily get in close with an SMG.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 1st Sep 2011 16:08    Post subject:
No offence, and no trolling intended whatsoever, but what makes his opinion not worth listening to - but yours is? Just because he isn't full of gushing praise, doesn't mean his opinion is any less worthwhile.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 1st Sep 2011 16:11    Post subject:
sabin1981 wrote:
No offence, and no trolling intended whatsoever, but what makes his opinion not worth listening to - but yours is? Just because he isn't full of gushing praise, doesn't mean his opinion is any less worthwhile.


It's the same as if I would call Counter-Strike the shittiest game made cause I die in 5 seconds when I run around using nothing but the knife.

Someone should learn how to play the game before shitting on it.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 1st Sep 2011 16:14    Post subject:
Eight hours isn't enough time to formulate an opinion?
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 1st Sep 2011 16:18    Post subject:
sabin1981 wrote:
Eight hours isn't enough time to formulate an opinion?


Time doesn't matter if one refuses to learn.

If you're still dying from someone you didn't see after 8 hours of playing, you're doing it wrong.
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evilmonkey




Posts: 2402

PostPosted: Thu, 1st Sep 2011 16:22    Post subject:
To be fair to that guy I kinda agree.
Its u3 engine yet it runs like shit, utter shit. Zooming on weapons? Lol this is supposed to be RO why dont they just add attack choppers lol. The cover system is bugged to shit and ENTIRELY fucking useless. It doesnt really look impressive, all 3 of the maps could be in the origional, it just looks like RO but with blur coating everything. Lean anim STILL looks retarded all these years later. And as that guy said its just as campy as the original
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Thu, 1st Sep 2011 16:23    Post subject:
sabin1981 wrote:
No offence, and no trolling intended whatsoever, but what makes his opinion not worth listening to - but yours is? Just because he isn't full of gushing praise, doesn't mean his opinion is any less worthwhile.


It's a beta for a start and really nobody should be saying whether this game is worth buying yet or not for that very reason. I certainly haven't - it's a punt if you don't understand what the RO franchise is all about. If I hadn't played RO1 I'd almost certainly think this was shit cos it just does not play like any other fps game I've played, is very buggy and doesn't look as nice as most. But I'd not jump to the conclusion that the game had to be rated on that basis.

How many games have you played beta in that were really fuckin' poor but you knew what the devs were trying to do because you UNDERSTOOD the franchise and knew they were gonna be hot? Everyone is of course entitled to an opinion but surely some opinions are more qualified than others?
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 1st Sep 2011 16:25    Post subject:
juniR wrote:
Everyone is of course entitled to an opinion but surely some opinions are more qualified than others?


And who decides whose opinion is more qualified? You? dezztroy? I don't see anyone complaining about the gushing praise so far.. but as soon as someone, who might I remind you has paid his money just like everyone else, says he doesn't enjoy it -- suddenly his opinion is worthless? Wink

Like I said; I mean no offence, I just find it odd that's all.
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Immunity




Posts: 5626

PostPosted: Thu, 1st Sep 2011 16:28    Post subject:
dezztroy wrote:

Oh, and by the way, it's not priced as a AAA title.


Negating any of the standard pre-order discounts, its $40. Budget titles (ex. mods, indies) are priced at $30 or less in my book. And technically, if you want in the beta, it's $49.99 (again, negating pre-order discounts).


trucane wrote:

No offense but someone who has clocked almost 600 hours in the console crap that is BC2 is hardly qualified to have a say in what FPS games are good and what are bad.


I've also clocked somewhere around 1200 hours in the very non-console crap BF2, countless more in BF1942, and just about every other online shooter past and present.

Devaluing my opinion based on the assumption that all I play is in my signature is a touch short-sighted.

GodTom wrote:

Some of the best tank combat I've ever seen in a game is in RO2.


That may be, but they don't bill it as a tank simulator, now do they? Very Happy

Don't get me wrong, I'm not against tactics, or realism. What I am against (and what drives me up a fucking wall), is when games purport to value realism, and they're anything but.

This game would work wonderfully IF the terrain and objective locations were randomly generated. As it stands, game-play simply devolves into a camp/counter-camp scenario on every map. That's all it boils down to.

I suppose I can somewhat understand how people might find that fun (or get some sort of buzz off thinking "hey, I'm laying here prone for the past 15 minutes waiting for a pixel to move, this is just like real war!" Very Happy).

Honestly I just posted my impressions to perhaps save someone expecting something different the hassle/potential waste of their money on this overpriced mod.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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