Dungeon Siege 3
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abija




Posts: 40

PostPosted: Thu, 16th Jun 2011 21:14    Post subject:
That's more like payed advertising than a review, and I enjoyed the game.
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Hfric




Posts: 12017

PostPosted: Thu, 16th Jun 2011 23:21    Post subject:
i Present to you PACMAN III : Dungeon Siege


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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Fri, 17th Jun 2011 07:36    Post subject:
Based on Dsergei's post - http://forums.obsidian.net/index.php?showtopic=57715&st=0 - I'll try to get the release day update out shortly. Smile

The localization crash fixes for one but also for this.


Second - as Jean-Eric posted in one of the threads on the game, we've identified and fixed a last-minute bug that was causing our textures to appear blurred out. This should dramatically improve the visual quality of the released game

EDIT: Also, with the key out the pre-order DLC as part of Reloaded's disc image can now be decrypted though I don't know if it'll work just like that. Smile

http://www.webhallen.com/spel/pc/111524-dungeon_siege_iii-nordic_limited_edition
(Those rings and amulets.)
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Cabola




Posts: 132
Location: Denmark
PostPosted: Fri, 17th Jun 2011 08:29    Post subject:
I bought that version at an online part of an retail store, as it was cheaper then the none limited edition version. lol

They quickly found out they had put the prices wrongly up but I still got my version cheap. I should be getting it sometime today.


Friendship is like peeing on yourself; everyone can see it, but only you get the warm feeling that it brings.
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pillermann




Posts: 2577

PostPosted: Fri, 17th Jun 2011 10:00    Post subject:
Btw, Obsidian's reasoning for why you can't zoom out further or tilt the camera more:

Quote:
The engine can definitely draw skies if we included skyboxes in the areas, when you get to the causeways you'll see what I'm taking about, but we usually don't include skyboxes in areas that don't need it. Tilting the camera further would have an impact on performance, gameplay and art since the whole game was designed around the current camera angle. We have a debug camera here that allows us to tilt it further and it doesn't look or feel right, so I wouldn't recommend it.


http://forums.obsidian.net/index.php?showtopic=57715&st=15
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Fri, 17th Jun 2011 10:11    Post subject:
And there it is.
http://www.multiupload.com/0SOFTLSWW3

One new .oaf file archive (data_2) and a updated exe with the NCF files and some other things also got updated but likely remain unchanged though patched as part of the binary update.

Might help get the files spread a bit and maybe it works via emulator or someone will de-ceg them or what to call it and release a fixed executable of this so you guys can utilize this patch. Smile
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 17th Jun 2011 10:16    Post subject:
Let's just hope it starts getting some post-launch CONTENT updates.
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dsergei




Posts: 4055
Location: Moscow, Russia
PostPosted: Fri, 17th Jun 2011 10:18    Post subject:
Yes, I'd love to play as JEYNE KASSYNDER! Very Happy
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Fri, 17th Jun 2011 10:28    Post subject:
Unpacked that new .oaf file, there's a lot of stuff in there that seems unrelated to the listed fixes.

Can't use any of those file formats and similar so I have no idea what's been done but it's strange how they don't list the full release notes.
(They didn't do it for Fallout New Vegas either citing the changelog would be too massive but I doubt DS3 would be that broken, hah.)

EDIT: Most of the GUI was updated (Or perhaps it's graphics?) including one usable .dds showing both the X360 and PS3 controller icons this time, several "cells" or rather level related data for nearly every chapter were also changed and around thirty of those "global" .xml based scripts.

EDIT: That said the folder layout is funny. Razz

From \Gamefolder\Global (As a example) it's \Gamefolder\Projects\Branches\DS3\PC_RC1\DS3\builds\build\win32\patchdata\global for the patch files.
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DraySpittle




Posts: 1104

PostPosted: Fri, 17th Jun 2011 21:24    Post subject:
I'm wondering if maybe the prophet release includes the 0-day patch. Seems likely.


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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JBeckman
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PostPosted: Fri, 17th Jun 2011 21:37    Post subject:
Could be if they ripped it directly and did so today, it would have to be in there then. Smile
(If it includes that data_2 file it's definitively included.)

Also Actiontrip did a fairly decent review of the game - http://www.actiontrip.com/reviews/dungeon-siege-3.phtml listing some complaints and more positive points though I guess it depends on how you look at Dungeon Siege 3. Smile
(It might share the name and setting but not the gameplay and mechanics after all.)

(Also they missed that you can heal by visiting save points, though later on those are scarce and the fights are brutal and unfair so it's still a bit screwed - damn Cyclops - but I enjoyed the challenge.)
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DraySpittle




Posts: 1104

PostPosted: Fri, 17th Jun 2011 21:49    Post subject:
That's what I'm gonna look for when it finishes downloading. I'll report back what I find Wink


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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DraySpittle




Posts: 1104

PostPosted: Sat, 18th Jun 2011 00:42    Post subject:
Good stuff Smile
 Spoiler:
 


(still would have been worth downloading for me as I don't much care for Razor and Reloaded's steam installers. Groups like prophet and skidrow use installers that make the game show up with uinstall tool. Much easier to uninstall and make sure all trace files and registry entries are deleted that way, vs a simple shift+delete.)
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H4wkeye




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Location: CTU
PostPosted: Sat, 18th Jun 2011 01:18    Post subject:
So does Prophet's release have the patch?
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DraySpittle




Posts: 1104

PostPosted: Sat, 18th Jun 2011 01:22    Post subject:
yes


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Sat, 18th Jun 2011 01:28    Post subject:
Ah, nice. Gonna snatch that one since I didn't even start the game yet. Thanks. Whirling cane
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DraySpittle




Posts: 1104

PostPosted: Sat, 18th Jun 2011 01:31    Post subject:
you could probably snag JBs files and find the crack-only somewhere by now Wink


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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H4wkeye




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Location: CTU
PostPosted: Sat, 18th Jun 2011 01:38    Post subject:
Eh, what do I do with his files? Not sure what to do here xD
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HunterHare




Posts: 742

PostPosted: Sat, 18th Jun 2011 01:49    Post subject:
JBeckman wrote:
And there it is.
http://www.multiupload.com/0SOFTLSWW3

One new .oaf file archive (data_2) and a updated exe with the NCF files and some other things also got updated but likely remain unchanged though patched as part of the binary update.

Might help get the files spread a bit and maybe it works via emulator or someone will de-ceg them or what to call it and release a fixed executable of this so you guys can utilize this patch. Smile


i got a virus alert on the mega download file. it quarantined it once it hit 100% on the download.


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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DraySpittle




Posts: 1104

PostPosted: Sat, 18th Jun 2011 01:54    Post subject:
H4wkeye wrote:
Eh, what do I do with his files? Not sure what to do here xD


just copy them into your DSIII directory. Then look on the rlslog post for a crack only link and copy that over Smile


should work even on reloaded's release.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Sat, 18th Jun 2011 01:57    Post subject:
Yeah but isn't the Reloaded crack for 1.0? This one is like 1.1 or whatever.
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scaramonga




Posts: 9800

PostPosted: Sat, 18th Jun 2011 03:22    Post subject:
This game is worse than what I sprayed out my ass this afternoon! Embarassed
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Sat, 18th Jun 2011 05:09    Post subject:
HunterHare wrote:
JBeckman wrote:
And there it is.
http://www.multiupload.com/0SOFTLSWW3

One new .oaf file archive (data_2) and a updated exe with the NCF files and some other things also got updated but likely remain unchanged though patched as part of the binary update.

Might help get the files spread a bit and maybe it works via emulator or someone will de-ceg them or what to call it and release a fixed executable of this so you guys can utilize this patch. Smile


i got a virus alert on the mega download file. it quarantined it once it hit 100% on the download.


That's a false positive, has to be after all, files were re-verified via Steam and immediately uploaded with nothing else changed.

But do post what the virus log said, if it's "generic" something it'll likely be due to how that steam_api.dll file interacts and hooks towards DS3.exe for the Steam functionality not quite unlike a trainer program or a variety of trojans. Smile
(Heuristic scanning and overly zealous AV solution, not that it's bad or anything, that sort of protection is critical but Heuristics will try to estimate and guess and will lead to many false positives but it's also useful for newer and more unknown virus and trojan packages.)
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DraySpittle




Posts: 1104

PostPosted: Sat, 18th Jun 2011 05:40    Post subject:
H4wkeye wrote:
Yeah but isn't the Reloaded crack for 1.0? This one is like 1.1 or whatever.

I'm talking about taking the prophet crack (which is 1.1) and copying it over JBs files Wink
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Sat, 18th Jun 2011 05:42    Post subject:
I just checked Steam for if it had done anything for tonight (Or well yesterday night.) and another 129 MB updated, not all of these are patched files though as I tend to delete DX and VC++ redistributables which are promptly re-downloaded during updates. Smile

EDIT: Just the exe it seems, maybe it just got re-ceg'ed.
(I'll try to find other info.)
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Overlord123




Posts: 2335

PostPosted: Sat, 18th Jun 2011 11:03    Post subject:
As far as I know DS3 is not CEG protected. there is a tool out that removes CEG protection and it just output the same exe of DS3 without alteration.
Also why is the prophet multi8 only 3.71 GB whereas the RELOADED multi3 is 4.25 GB.
What's missing from the prophet release?
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 18th Jun 2011 11:13    Post subject:
20 euros on cg.ro. Steam key.




R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS

I usually stream stuff: http://www.twitch.tv/claudeftw
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Sat, 18th Jun 2011 11:35    Post subject:
The CEG removal utilities have not been updated and do not function on newer versions of it unfortunately, this being a Steamworks game it's more or less guaranteed to utilize CEG (First run customizes the exe file, easily seen as a little temporary file is created and then removed with the exe icon "blinking" once as it changes/updates.)
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prudislav
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Location: The land of beer and porn
PostPosted: Sat, 18th Jun 2011 11:53    Post subject:
Overlord123 wrote:
As far as I know DS3 is not CEG protected. there is a tool out that removes CEG protection and it just output the same exe of DS3 without alteration.
Also why is the prophet multi8 only 3.71 GB whereas the RELOADED multi3 is 4.25 GB.
What's missing from the prophet release?

prophet release have custom inno installer,DLC's and 0-day patch - thats only difference
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Overlord123




Posts: 2335

PostPosted: Sat, 18th Jun 2011 13:35    Post subject:
Prophet's crack is the same as the Reloaded crack, even with the reloaded watermarks.

Edit: yes, they are completely the same byte for byte. So no patch included unless the exe was not patched.


Last edited by Overlord123 on Sat, 18th Jun 2011 13:37; edited 1 time in total
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