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garus
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Posts: 34200
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Posted: Mon, 13th Jun 2011 15:59 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:58; edited 1 time in total
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Posted: Mon, 13th Jun 2011 16:15 Post subject: |
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ClaudeFTW wrote: | Preview build OST.
http://www.megaupload.com/?d=DJHT57W9
Haven't listened to it myself, but I believe it's extracted from the game itself, so expect, I dunno, 160kbps quality.
EDIT: 224 kbps, actually. |
Thanks for that, good stuff.
Seems quite a few of them are 320kbps, as well.
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Posted: Mon, 13th Jun 2011 16:19 Post subject: |
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Awesome stuff, thanks Claude! ^_^
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tonizito
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Posts: 51393
Location: Portugal, the shithole of Europe.
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Posted: Mon, 13th Jun 2011 16:21 Post subject: |
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The OST kicks ass, the LIMB clinic theme is one of my favourites. 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ClaudeFTW
Posts: 5074
Location: Bucharest, Romania
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Posted: Mon, 13th Jun 2011 17:05 Post subject: |
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You're welcome, guys.
About Picus - I have no idea. Played through the demo 5 times, Never heard those songs.
R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS
I usually stream stuff: http://www.twitch.tv/claudeftw
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Mon, 13th Jun 2011 17:34 Post subject: |
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pontus wrote: | I have finished Deus Ex 1 back in 2000 when it was released and thought it was one of the best games I had ever played, despite the clunky shooting mechanics. But with a stealthy approach it was very enjoyable. Even with some flaws it was one of the best singleplayer experiences you could have.
I'm currently playing Deus Ex 2 as it didn't work on any of my previous computers. It feels very much dumbed down for the derpboxes and the interface is crap, but is still enjoyable in terms of storyline and the non-linear approach you can take in solving quests. Unfortunately the shooting is still clunky but again you can take the stealth approach.
Most irritating for me are the really small levels and long loading times each time you switch levels. And the graphics are absolutely shit by today's standards. |
A huge complaint about this game (among others) was the derp graphics. Fortunately, the "artistpavel" of the day for that series solved the issue with hi-res retextures that are quite good. You can download his pack here: FilePlanet
You can also check out his DX:IW homepage, with before/after comparisons here: John-P.com (currently it's down cuz of "bandwidth issues")
piracy isn't a hobby, it's a way of life
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Posted: Mon, 13th Jun 2011 19:09 Post subject: |
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ive donwloaded the beta. How much of final game is there? Can I pass it or it goes to certain % of game completion?
Btw. I am getting 50-60fps but its jumping and stuttering framerates. Is that normal with this beta?
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Mon, 13th Jun 2011 19:11 Post subject: |
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It's the first 10 or so hours of play. Some journalists are guesstimating it's roughly 20-25% of the final game.
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Posted: Mon, 13th Jun 2011 19:16 Post subject: |
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10 hours is 25% ... maybe with all sidequest and all.
So I am good to try it out then. I am hoping It will be no more tha 40% of full game spoiled
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Mon, 13th Jun 2011 19:27 Post subject: |
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I've installed the high-res pack for Deus Ex 2 (thanks for the tip JBeckman and StarSpeak) and it does look considerably better now.
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Posted: Mon, 13th Jun 2011 19:37 Post subject: |
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What is the release date for this beutifull game?
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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garus
VIP Member
Posts: 34200
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Posted: Mon, 13th Jun 2011 19:50 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:58; edited 2 times in total
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Posted: Mon, 13th Jun 2011 21:19 Post subject: |
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Bispoo wrote: | i enjoyed de2... what about that? its better then 90% of crap that comes out today and you all play. |
For me the biggest show stopper in DE2 was that goddman gay HUD. So... clumsy and eyehurting.
I really did stop playing it after 3rd or so level because of the overall clumsiness.
i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Mon, 13th Jun 2011 22:09 Post subject: |
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pontus wrote: | I've installed the high-res pack for Deus Ex 2 (thanks for the tip JBeckman and StarSpeak) and it does look considerably better now. |
Glad to help. If you haven't installed patch 1.2, it helps considerably with the performance issues and some graphic effects, including I think the HUD (gets pushed out to the screen edges a bit I think). Have fun!
piracy isn't a hobby, it's a way of life
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zipfero
Posts: 8938
Location: White Shaft
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Posted: Tue, 14th Jun 2011 00:28 Post subject: |
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Played some with that beta. ITS FUCKING FANTASTIC!!! Music, graphics(technicly and arty), crispness of the display, performance(2,6c2d 8800gt here) is gret.
Loving voice acting and that incredible future world. Hope the whole game is as good as that 1st hour Ive played. GOTY when it comes out. Peroid.
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Tue, 14th Jun 2011 00:37 Post subject: |
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Yeah. There is plenty of details in the environment and interiors. Maybe they will make some of this interactive? They are still working on it. Tho this beta is very stable and works almost like finished product
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Tue, 14th Jun 2011 00:49 Post subject: |
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saddamhussein wrote: | Or make all clutter interactive/pickupable... but that'll be the console limitation  |
I'd say it's more like "engine limitation" or "lazybones limitation". Just take a look at Crysis 2: there are tons of things to pick up and throw around. Yea, not as much as Crysis (1), but still, more than Deus Ex HR.
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Posted: Tue, 14th Jun 2011 03:56 Post subject: |
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Maybe they didn't want to leave them static for people whose cards can't do PhysX, so they left them static for everybody.
Personally, I prefer that the items be there even if I can't pick them up. It makes the spaces feel more inhabited than a sterile clean desk with a couple of interactive objects on them.
Maybe nixxes will consider making more objects interactive on the PC, since they are handling the PC port and they are supposedly more familiar with the engine being used since many of them are Ex Crystal Dynamics staff.
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Posted: Tue, 14th Jun 2011 05:37 Post subject: |
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I could see why they added the yellow highlight for stuff, the amount of clutter on the desks and what not really is obscene at times, I've spent way too much time walking around thinking I could pick up stuff that I couldn't really pick up at all.
I'm tempted to leave the thing on just because I want to save time and not trying to interact with stuff that is just there for the visual effect.
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Posted: Tue, 14th Jun 2011 05:38 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:58; edited 1 time in total
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tonizito
VIP Member
Posts: 51393
Location: Portugal, the shithole of Europe.
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Posted: Tue, 14th Jun 2011 10:26 Post subject: |
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nih wrote: | I could see why they added the yellow highlight for stuff, the amount of clutter on the desks and what not really is obscene at times, I've spent way too much time walking around thinking I could pick up stuff that I couldn't really pick up at all.
I'm tempted to leave the thing on just because I want to save time and not trying to interact with stuff that is just there for the visual effect. | IMO, finding stuff like a tucked away pocket secretary after careful observation while having the highlight off feels very rewarding. 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Tue, 14th Jun 2011 10:45 Post subject: |
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I ended up enabling the highlighting because I missed consumables all around the levels, with all the stuff that's on the desks/boxes and such..
Lutzifer wrote: | and yes, mine is only average |
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Posted: Tue, 14th Jun 2011 10:48 Post subject: |
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Invisible War was a piece of shit compared to Deus Ex. I know people like to rewrite history when they're desperate for a decent game, and because it's one of the few games in this genre it gets a lot of leeway.
The thing is, though, that it's the genre/subgenre that works - not the game.
Deus Ex - and games like System Shock practically invented this subgenre.
Invisible War and Alpha Protocol are both "ok" based on them using these established mechanics and concepts. They're both living off the fat of what other people made. Warren Spector was obviously a part of inventing the genre, so IW doesn't exactly steal from others - but he certainly did what he could to ruin it.
Tiny cramped levels because of the Xbox limitations. Totally needless "streamlining" of ammo. Horrible (really horrible) UI and inventory. Removal of skills - without sufficient compensation. Awkward dialogues and characters - especially given the horrid models. Combat feel was crap (yeah, DE1 was also crap - but it was busy innovating a lot) - which is one area you would expect them to at least improve it.
Yes, the core Deus Ex gameplay is intact - but it's inexcusably poor beyond that. The thing you do when you develop a sequel is you IMPROVE upon it. You don't make it MUCH worse.
The level design is pretty much the most important aspect of this kind of gameplay. Look to Deus Ex 3 for why this is. You want huge and varied levels, with a lot of secrets and extra stuff. Invisible War utterly destroyed itself with the awful levels.
I can only assume that people with a strong fondness for IW are easy to please, or they've forgotten what made the genre so great in the first place.
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