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Posted: Thu, 21st Apr 2005 20:21 Post subject: |
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Any chance I can mount this cdclone? or do I have to burn it? cause I really hate burning it....
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Posted: Thu, 21st Apr 2005 20:24 Post subject: |
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hm
i`ll wait for craked s2
p.s from RLD
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Posted: Thu, 21st Apr 2005 20:30 Post subject: |
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wildwing wrote: | hm
i`ll wait for craked s2
p.s from RLD |
just get this and wait for rld or hlm crack...
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A-A
Posts: 3153
Location: New york
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Posted: Thu, 21st Apr 2005 20:36 Post subject: |
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Posted: Thu, 21st Apr 2005 21:18 Post subject: |
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try it with an cd-rw. i ever try the games to burn on cd-rws
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Thu, 21st Apr 2005 21:33 Post subject: |
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shouldnt this be mountable using the blacklist trick and renaming the device?
according to daemon forum, this works for securom 5 or whatever is the newest version
easier than burning a cd and...I dont have any cd's 
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whackazog
Posts: 194
Location: Coming straight out of Martha Sterwarts Ass
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Posted: Thu, 21st Apr 2005 22:06 Post subject: |
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So it can be played w/o burning cd2? Is there a trick involved or please tell me you can just mount?
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Posted: Thu, 21st Apr 2005 22:11 Post subject: |
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mount the game in alcohol and install that anti blaxx proggie
and run the game in that.
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Posted: Thu, 21st Apr 2005 22:16 Post subject: |
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Brisk
Posts: 1557
Location: Dutch...
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A-A
Posts: 3153
Location: New york
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Posted: Thu, 21st Apr 2005 22:18 Post subject: |
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This game ownz... but im getting my arse handed to me on a plate
my peasents keep moaning and leaving the castle!
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whackazog
Posts: 194
Location: Coming straight out of Martha Sterwarts Ass
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Posted: Thu, 21st Apr 2005 22:27 Post subject: |
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http://www.mb-lock.ch.vu/ that site is like totally not in english and you have to register to the forums to get it. BS
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Posted: Thu, 21st Apr 2005 22:36 Post subject: |
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whackazog wrote: | http://www.mb-lock.ch.vu/ that site is like totally not in english and you have to register to the forums to get it. BS |
http://www.makeabackup.com/downcat3.html
get it there install in english!
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whackazog
Posts: 194
Location: Coming straight out of Martha Sterwarts Ass
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Posted: Thu, 21st Apr 2005 22:37 Post subject: |
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Posted: Thu, 21st Apr 2005 22:56 Post subject: |
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Ruudone wrote: | whackazog wrote: | http://www.mb-lock.ch.vu/ that site is like totally not in english and you have to register to the forums to get it. BS |
http://www.makeabackup.com/downcat3.html
get it there install in english! |
NICE!
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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A-A
Posts: 3153
Location: New york
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Posted: Thu, 21st Apr 2005 23:59 Post subject: |
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This game is fucking awsome everything really is eye opening when the sieges happen, Catapults fling huge rocks into castle walls and they come crumbling down... men are thrown off the walls into the air as the boulders smash into them. Huge logs of fire can be rolled off the castle walls into huge battles with fire setting people alight and running about. The frame rates take a nasty dive though as its so intense!!!
This is Castles 2005 , any remember the original?? well this is just what its like of todays technology
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A-A
Posts: 3153
Location: New york
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Posted: Fri, 22nd Apr 2005 00:02 Post subject: |
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The 1.1 patch for Stronghold 2 has been released for automatic download. If you are connected to the internet when you start the game you will get an option to either play or download the update. We have asked FireFly if there will be a manual download available but haven't had an answer yet.
From the readme the patch fixes the following issues -
* User selectable invasions added to Free Build (F1)
* A few campaign chapters have been made easier
* Increased feedback of impending invasions
* Formations now place shields at the front and weaker units at the back of the formation
* Non-missile troops now respond to more aggressively to missile attacks
* Additional speech added to Carter Post system
* A.I. more effective at using mantels, cats and burning logs
* Health bars on buildings added
* All units of one type are selectable by double-clicking
* Advanced patrols implemented
* LAN support for Multiplayer added
* Various bug fixes implemented
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Posted: Fri, 22nd Apr 2005 02:40 Post subject: |
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A-A wrote: | The 1.1 patch for Stronghold 2 has been released for automatic download. If you are connected to the internet when you start the game you will get an option to either play or download the update. We have asked FireFly if there will be a manual download available but haven't had an answer yet.
From the readme the patch fixes the following issues -
* User selectable invasions added to Free Build (F1)
* A few campaign chapters have been made easier
* Increased feedback of impending invasions
* Formations now place shields at the front and weaker units at the back of the formation
* Non-missile troops now respond to more aggressively to missile attacks
* Additional speech added to Carter Post system
* A.I. more effective at using mantels, cats and burning logs
* Health bars on buildings added
* All units of one type are selectable by double-clicking
* Advanced patrols implemented
* LAN support for Multiplayer added
* Various bug fixes implemented |
Thank god...I swear to god they better have added chat to multiplayer or im gonna go insane.
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Posted: Fri, 22nd Apr 2005 03:20 Post subject: |
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D4rkKnight wrote: | A-A wrote: | The 1.1 patch for Stronghold 2 has been released for automatic download. If you are connected to the internet when you start the game you will get an option to either play or download the update. We have asked FireFly if there will be a manual download available but haven't had an answer yet.
From the readme the patch fixes the following issues -
* User selectable invasions added to Free Build (F1)
* A few campaign chapters have been made easier
* Increased feedback of impending invasions
* Formations now place shields at the front and weaker units at the back of the formation
* Non-missile troops now respond to more aggressively to missile attacks
* Additional speech added to Carter Post system
* A.I. more effective at using mantels, cats and burning logs
* Health bars on buildings added
* All units of one type are selectable by double-clicking
* Advanced patrols implemented
* LAN support for Multiplayer added
* Various bug fixes implemented |
Thank god...I swear to god they better have added chat to multiplayer or im gonna go insane. |
You're kidding right!? NO CHAT!?
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Fri, 22nd Apr 2005 03:26 Post subject: |
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Game is kinda fun and runs perfectly smooth at highest details here. Me playing the peacful campaign so I can get a hang of castle building.
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Posted: Fri, 22nd Apr 2005 03:42 Post subject: |
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chat is fine now
enter key ingame
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Posted: Fri, 22nd Apr 2005 03:47 Post subject: |
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DethZero wrote: | Game is kinda fun and runs perfectly smooth at highest details here. Me playing the peacful campaign so I can get a hang of castle building. |
What's you system's specs? I'm getting fps close to 20-25 when zoomed out on the first missions of the peaceful campaign. I'm running it with a 3200+, 1gb ram ddr400, 6800gt, drivers 61.77.
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