Need for Speed: Shift 2 Unleashed [2011]
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LeoNatan
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PostPosted: Tue, 29th Mar 2011 23:06    Post subject:
That's another awesome feature of the AMD drivers, you have to install a specific driver for each game you plan to play. Laughing
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human_steel




Posts: 33269

PostPosted: Tue, 29th Mar 2011 23:08    Post subject:
iNatan wrote:
That's another awesome feature of the AMD drivers, you have to install a specific driver for each game you plan to play. Laughing

Laughing
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mike-




Posts: 1510

PostPosted: Tue, 29th Mar 2011 23:13    Post subject:
iNatan wrote:
That's another awesome feature of the AMD drivers, you have to install a specific driver for each game you plan to play. Laughing

don't forget some people dig the whole micromanagement aspect
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moosenoodles




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PostPosted: Tue, 29th Mar 2011 23:19    Post subject:
god damn lol 3 posts in succession from derpy smidia fanbois Very Happy
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mike-




Posts: 1510

PostPosted: Tue, 29th Mar 2011 23:21    Post subject:
moosenoodles wrote:
god damn lol 3 posts in succession from derpy smidia fanbois Very Happy

pfft i aint no fanboy, every other card i've had is ati. this is like politics, pick from the slightly less smelly pile of dung
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Tue, 29th Mar 2011 23:21    Post subject:
Playing on elite from the helmet cam and loving the game so far. My only complain is why oh why do they let you switch gears without pressing the clutch when autoclutch is turned off. WHY ?! Sad


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human_steel




Posts: 33269

PostPosted: Tue, 29th Mar 2011 23:22    Post subject:
moosenoodles wrote:
god damn lol 3 posts in succession from derpy smidia fanbois Very Happy

Ohh, we're not fanboys, we're just people who know how to use our money properly. Cool Face
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moosenoodles




Posts: 18411

PostPosted: Tue, 29th Mar 2011 23:24    Post subject:
human_steel wrote:
moosenoodles wrote:
god damn lol 3 posts in succession from derpy smidia fanbois Very Happy

Ohh, we're not fanboys, we're just people who know how to waste our money properly. Cool Face


fixed Very Happy
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LeoNatan
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PostPosted: Tue, 29th Mar 2011 23:30    Post subject:
I am loving this game. It's great now, and soon to be amazing when mods start pouring in.

The first thing I want to see is that tard redneck removed. My gods, what the fuck were they thinking? Why didn't they put the commentator from the previous game? He was awesome, not this Vaughn Gittin Jr. Why they always have to put some American to derp over games? Like they some kind of masters and authority of motor racing... Laughing

http://en.wikipedia.org/wiki/Vaughn_Gittin
"Vaughn Donald Gittin, Jr. (born September 20, 1980), commonly known as JR, is an American self-taught lol wut professional lol wut drifter lol wut from Annapolis, Maryland who currently competes in the Formula D () series in his 2010 Falken Tire Ford Racing Mustang."
Can you guess what the D in Formula D stands for? Laughing
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Werelds
Special Little Man



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PostPosted: Tue, 29th Mar 2011 23:34    Post subject:
Right so I very quickly gave this a try, I can't be bothered to do too much since the legit version should unlock in less than 48 hours.

That input lag you guys seem to be so worried about? Well wooptifuckingdo, good job not looking at the goddamn input settings. Before I even gave the intro race a try, I looked at that and instantly reduced the "Speed sensitivity" setting - a bit too much as it turned out, as it was too responsive for my liking. Regardless, I still beat the #1 time of 0:56 in the intro race on my first lap (too lazy to upload the screenshot at the moment) - if the handling was bad, I doubt I would've made that so easily as I've been playing a lot of LFS again lately. Anyway to those who played and complained about that: get the hell out of the PC section please, because obviously you're not used to actually looking at the goddamn settings in a game
It's all right there for God's sake, it's not even hidden or anything. You can make it as responsive as you want, you just need to fiddle with the settings, just like I said you'd have to some pages back.

As for graphics: only thing I noticed were heavy jaggies on shadows of fences, no glitches or anything. I formatted today, so my Catalyst AI was still turned on (Cat 11.4, today's update), and I'm running my system at stock at the moment because of a weird issue with one of my SATA ports (i5-760 @ 2.8, 6950 @ 6950 shaders, clocks and voltage). With that, it was doing 55 FPS; should be capping at 60, but my guess is that Catalyst AI is doing some strange shit.
Settings were 1080p, everything maxed out except motion blur, that was completely turned off.

Sound is good, just like before.

I'll upload some screenshots and perhaps a video or two tomorrow.

Downside? Vaugh Gittin Jr. - Almost as bad as Ken Block in Derp 2 :E
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Frant
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PostPosted: Tue, 29th Mar 2011 23:35    Post subject:
iNatan wrote:
That's another awesome feature of the AMD drivers, you have to install a specific driver for each game you plan to play. Laughing


Rolling Eyes

Go start a fanboy war in Useless Void. This is what I told you in General earlier, you've started to act like a fanboy/twat lately, flaming and trolling like your life depended on it.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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arupa




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PostPosted: Tue, 29th Mar 2011 23:39    Post subject:
did anyone noticed that the hands are not moving with the wheel ?


consoles have been invented for emptyheads
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LeoNatan
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PostPosted: Tue, 29th Mar 2011 23:44    Post subject:
@Frant Of course, stating my experience for year and a half with 4870X2 is trolling/fanboy/twat.
Come on man, I always over-exaggerate, that's how I've always posted, but everything is true, including installing special drivers for BFBC2 because that one makes it load for 2 minutes instead of 30 seconds, while that one would cause flickering in Fallout 3 but the other ones cause stutter in Empire Total War. I remember these moments clearly and dearly.
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DraySpittle




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PostPosted: Tue, 29th Mar 2011 23:50    Post subject:
Call me when ATI gets PhysX Smug





 Spoiler:
 
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LeoNatan
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PostPosted: Tue, 29th Mar 2011 23:52    Post subject:
DraySpittle wrote:
Call me when ATI gets PhysX Smug





 Spoiler:
 

That's old news.

 Spoiler:
 


Laughing
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Frant
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PostPosted: Tue, 29th Mar 2011 23:59    Post subject:
This piece of shit "game" is exactly like Shift 1.. A noticeable lag with the controllers. And I'm on a new system this time. Tried game pad in digital AND analogue mode as well as keyboard. 0.5 second lag still there. Uninstall & delete.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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ixigia
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PostPosted: Wed, 30th Mar 2011 00:03    Post subject:
@Frant: maybe it's too late ;P..but did you try to set the Flip Queue Size to 0 or 1 through RadeonPro, it improved the responsiveness for some users (in Shift 1)
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human_steel




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PostPosted: Wed, 30th Mar 2011 00:05    Post subject:
ixigia wrote:
RadeonPro

What the hell is that? Cool Face
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Frant
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PostPosted: Wed, 30th Mar 2011 00:06    Post subject:
ixigia wrote:
@Frant: maybe it's too late ;P..but did you try to set the Flip Queue Size to 0 or 1 through RadeonPro, it improved the responsiveness for some users (in Shift 1)


Too late, I uninstalled and deleted it. It's just another crappy port (just look at that horrible UI where they simply replaced the images for the 360-controller buttons with letters). Mad


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer


Last edited by Frant on Wed, 30th Mar 2011 00:07; edited 1 time in total
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human_steel




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PostPosted: Wed, 30th Mar 2011 00:07    Post subject:
Well, redownload and install it again. Cool Face
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LeoNatan
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PostPosted: Wed, 30th Mar 2011 00:07    Post subject:
Was the delay due to low fps or due to the game itself? If so, you should have looked at the controls settings, there is an advanced page where you can remedy it.
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Wed, 30th Mar 2011 00:08    Post subject:
Anyone having hands animation problem?
I start the game, start the race, and everything seems fine..
..but when i finish the race and start the next one, animations are fucked up. First, the crew are just gliding without any animation. And then, in cockpit or helmet view, the wheel is turning but hands are static, like nothing is happening.. Confused


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Frant
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PostPosted: Wed, 30th Mar 2011 00:09    Post subject:
iNatan wrote:
Was the delay due to low fps or due to the game itself? If so, you should have looked at the controls settings, there is an advanced page where you can remedy it.


I had excellent fps (60fps minimum), no slowdowns, vsync off, configured controls manually etc..


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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kucyk




Posts: 172
Location: China
PostPosted: Wed, 30th Mar 2011 00:12    Post subject:
Frant wrote:
This piece of shit "game" is exactly like Shift 1.. A noticeable lag with the controllers. And I'm on a new system this time. Tried game pad in digital AND analogue mode as well as keyboard. 0.5 second lag still there. Uninstall & delete.

I have exactly the same issue and wtf is flip shit queue size?
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Wed, 30th Mar 2011 00:21    Post subject:
kucyk wrote:
Frant wrote:
This piece of shit "game" is exactly like Shift 1.. A noticeable lag with the controllers. And I'm on a new system this time. Tried game pad in digital AND analogue mode as well as keyboard. 0.5 second lag still there. Uninstall & delete.

I have exactly the same issue and wtf is flip shit queue size?


Well you can give it a try: download RadeonPro http://www.radeonpro.info/en-US/Downloads/ (it's a free app that allows to create/arrange game profiles/tweaks), create a profile for Shift 2 and then modify the Flip Queue Size from the Advanced menu, setting it to 0/1.

I didn't have problems with Shift 1, but it could help if you experience some lag.
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Kamikaze666




Posts: 3550

PostPosted: Wed, 30th Mar 2011 00:26    Post subject:
horrible physics, force feedback is like stirring in cement.

vaughn derp junior must die.

once you go PC sim you never go back to console crap.


Quote:
PC awesome button = Uninstall!
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AndreaSpooky




Posts: 1260

PostPosted: Wed, 30th Mar 2011 00:30    Post subject:
kucyk wrote:
Frant wrote:
This piece of shit "game" is exactly like Shift 1.. A noticeable lag with the controllers. And I'm on a new system this time. Tried game pad in digital AND analogue mode as well as keyboard. 0.5 second lag still there. Uninstall & delete.

I have exactly the same issue and wtf is flip shit queue size?


queue size is the same as nvidia's "render ahead frames" option, which improves sometimes games responsiveness.

beside the usual delay (less than last time, for me), i noticed a weird lowering/raisin in forcefeedback between a race and another (especially when retrying a race).
If i change FF force value from the menu and retry without restarting the game the resulting force is different than quitting and restarting...
anyway im going on with career to have an extensive idea of the game itself since ive seen only few cars and only poor ones.
one thing i can say is that damn soapy sensation is too strong, even with weaker forward traction cars... a damn stock Cupra doesnt behave that way.
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Naish




Posts: 797

PostPosted: Wed, 30th Mar 2011 00:33    Post subject:
No input lag for me... just using the 360 gamepad though.
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kucyk




Posts: 172
Location: China
PostPosted: Wed, 30th Mar 2011 00:33    Post subject:
ok guys, I have a solution for laggy input

1. go to ...\SHIFT 2 UNLEASHED\ControllerDefaults\PC
2. open the configuration file in notepad (the default one for xbox 360 controller is called vehicleset_pc_xinput_default.xml)
3. look for DampeningEnabled="1" and change to DampeningEnabled="0"
4. save the changes and re-load the controller profile in the game
5. profit?
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Wed, 30th Mar 2011 00:34    Post subject:
arupa wrote:
did anyone noticed that the hands are not moving with the wheel ?

Neo_McKane wrote:
Anyone having hands animation problem?
the wheel is turning but hands are static, like nothing is happening.. Confused

Yeah just happened to me. Really, in just 1 hour 3 users found the same bug that QA or whatever testers missed in whatever time they had to test this game.

Edit: Also found another bug. Sometime there's no FFB and you have to restart the race to re-enable it. This bug was also in Shift 1


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