I have to do some scientific undreping translating thing shit to analyse it :
Adding a ACTIVE PAUSE gives a game strategical depth
its like hearing the same bs derps say about Dead Space, that it also has tactics with its strategic cutting limb weapons
word cannot comprehend the stupidity
Shut up cuntfric! Dead Space was an accurate depiction of life in space and survival! It's more of a simulator than anything else!! In which other game can you turn your weapon for strategic advantage? This is what counts! Your numbers and "rules" don't apply in real life!
Spoiler:
Calling someone a cunt without prior namecalling isn't accepted behaviour. Ban. ~Epsilon
I'm with Sabin on this (as he very well knows <3), I do often take it a step further though. ME1 I got through, even though I found the gameplay lackluster. ME2 however, I never finished. The complete lack of any gameplay that requires more than 3 braincells left me so bored that not even the story could pull me through. If I want just a good story, I'll read a book or watch a film - in a game, I expect gameplay; after all, why else does one play a game?
I could go further into this, but I'm pretty sure most of you won't care. If DA2 has gone in the direction of ME2, I doubt I'll finish it. I'd rather go and reinstall LBA 1 or 2 and enjoy what essentially where children's games more than high-profile AAA titles from now.
Don't make me send you a pic of my copies, shame on you
I used to own both (PC naturally!) but I sold my entire collection of PC games a couple years back when I was strapped I regretted it immediately, but shit happens when you're flat broke and it was the only thing I had worth any value at the time..... *sigh* my large-box US-import edition of Omikron
I dont understand what makes this game a dumbed down rpg in the eyes of many people...
Is it the "quasi" real time combat? Gothic had an atrocious real time combat system with no depth beyond the insane exploits by mobs and player alike, The Witcher had a moronic combat system with real time quick-time type of gameplay for combat chains. In both those games, on the normal difficulty i never had to use potions, poisons, elaborate tactics, etc, still they are both considered hardcore rpg's.
Is it the character being non-customizable? Again, Gothic, The Witcher, Planescape Torment, all of them hardcore RPG's, none of them allowing you to choose your Hero.
Is the the conversation system? Whats the difference between having multiple choices as text (DA O) or as voice (DA 2)? Both had a system where the player can choose to be a:
1. Paladin Dick
2. Evil Dick
3. Sarcastic Dick
4. Neutral Dick
Your still a dick, the difference is your a voiced dick in DA 2.
As i said before, im here for the story, and from what i have seen, the story is shaping up to be much better than the idiotic tale told by Origins... The Awakening expansion was much better in that regard.
Hellya, everytime he presses 1 and 2 something awesome is hapenning MY GOD.
notsureifwant.jpg
The environments in this demo are very bland, as well as the stereotyped characters design (imo, obviously). It looks like a brainless, gory and linear hack 'n slash. Probably it will be fun for some hours, but I'm not expecting anything mind-blowing from this game..
Quite a few of us have explained why we believe it to be dumbed down, but you're not looking for opinions -- you're looking for a fight :\ Whenever someone ventures a REASON for why they believe it's dumbed down, you try to correct them or explain it away. If you have to explain to people why something ISN'T dumbed down, then - IMO - you've already lost
Quite a few of us have explained why we believe it to be dumbed down, but you're not looking for opinions -- you're looking for a fight :\ Whenever someone ventures a REASON for why they believe it's dumbed down, you try to correct them or explain it away. If you have to explain to people why something ISN'T dumbed down, then - IMO - you've already lost
Not trying to pick a fight with anyone, just trying to figure out why so many people dislike a game before even trying it out, especially when the company making it is known to make some kick ass rpg's.
Let's hope the demo is a good showcase, if not... cross fingers for an early leak, all this waiting is leaving me anxious.
Known to ORIGINALLY make some kick-ass RPGs, yes... but lately all they produce is streamlined rubbish that eliminates features/etc from prior games in exchange for more pew-pew (or in the case of DA2; slash-slash ) BioWare of old, back when they published and made awesome games, were brilliant ... but they're not BioWare any more, now they're BioWere.
... again, in my opinion. Which is just that; an opinion
Not trying to pick a fight with anyone, just trying to figure out why so many people dislike a game before even trying it out, especially when the company making it is known to make some kick ass rpg's.
Have you even played any of the games that have come out recently? THAT is why most of us are so sceptic when all they show is hack 'n slash done badly.
Or are you one of the ones who really think ME2 for example was an amazing game?
What garbage bioware is really pathetic, they went from "we're going to make a great rpg" to "we're making a hack&slash with buckets of blood and tits optimized for the gamepad", that video is horrendous.
Not trying to pick a fight with anyone, just trying to figure out why so many people dislike a game before even trying it out, especially when the company making it is known to make some kick ass rpg's.
Have you even played any of the games that have come out recently? THAT is why most of us are so sceptic when all they show is hack 'n slash done badly.
Or are you one of the ones who really think ME2 for example was an amazing game?
To be honest, im not a great shooter fan, especially 3rd person, that being said, i really enjoyed the story, the characters and the acting, they were all spot on... and we all know how hard it is to get our hands on a good scifi story.
Looking back at bioware along the years, i think they have been evolving on the story telling, experimenting with new things and trying to figure out how to make an expansive rpg in a 3D centric market.
To make something with the scope of BG2, with voice overs in a 3D gameworld, would take more money than it would ever make up with sales.
Still, out of all the games bioware has made so far, the best for me was KotOR 1, that game opened my eyes to how an RPG can become a true cinematic experience, simply amazing.
I am worried, as much as I thought ME2 was an "ok" game. It was a step down from the first part. Not sure what has happened with Bioware, maybe EA am presuring them toward the more mainstream ways? They were the very core of rpgs back in the days, talked highly about their complex system. Now they just cut stuff from their game, make them very shallow.
They still have awesome stories, but as Werelds say...if that's all what's left I rather read a book or see a movie :/
I have to do some scientific undreping translating thing shit to analyse it :
Adding a ACTIVE PAUSE gives a game strategical depth
its like hearing the same bs derps say about Dead Space, that it also has tactics with its strategic cutting limb weapons
word cannot comprehend the stupidity
So coding your own companion AI, so you don't need to manually active Assault every single time is derptastics?!?
Fact: derps don't even bother with tactic system
Fact2: you need to be pretty creative with that system to make companions do anything smart (without babysitting every round), since whole system is very clumsy (no ability for multiple conditions to do one thing, or negative conditions, and some other stuff)
Fact3: lower difficulties are too easy, so you don't need to bother with tactic system, or manually controlling companions, to make them use their power optimally. This is what kills depth.
P.S.
Now, I wouldn't need tactic system if you could give orders in queues, like in older Bioware titles. But currently, in order to optimally use all abilities of all companions you need to pause after every hit and rotate between companions to do anything. Even most mundane things. Like activating some simple warrior talent, every time when cooldown period ends.
It's all in perspective.. those who played and loved the hardcore RPG classics will obviously try to compare the game to that. If you are just getting into this genre, you will take the game for what it is, so you won't notice what's missing. Those who are kinda stuck in the middle might not be pleased with the direction, but could find it easier to accept the changes...
For me, the biggest problem with the BioWare games so far is the level design - locations always feel too enclosed and limited. This manages to affect everything: the sense of scale and a large world is immediately lost, combat suddenly becomes too linear and repetitive, even if I don't have much problems with the combat mechanics themselves. In that regard, DA2 at least retains its numerous skills and abilities. ME2 with its streamlining hardly allowed for some creativity or tactical options beyond a couple of choices...
Everything else seems to work fine for me, so far.
Welcome to the Politically Correct States of America.
Please turn your mind in to the nearest oppressed minority pressure group.
It will be returned to you once we've decided what you can think.
Part 3 is about to go up. Lots of dying in that one.
Welcome to the Politically Correct States of America.
Please turn your mind in to the nearest oppressed minority pressure group.
It will be returned to you once we've decided what you can think.
I dopn't know what you all expected, the second vid looks exacty like DA:O, only now with some updated graphics, to me. I don't know wtf that 55 mins gameplay vid earlier was about (looked like shit), but the last vids are Dragon Age alright.
It's funny to read all the anti-hype that's being created here. I just "installed" Wasteland and will kill me some women and children before seeing how a political correct RPG looks like in 2011.
Duuuuuuuuuuuuuuude! Twinsen rocked -- I loved Little Big Adventure ^_^
*shuffles off to download them*
Oh Emm Gee! LBA - my very first game I ever played. Ever. Just got my first PC when I was eight or nine - late 94 or 95 iirc. This game ... this game man ... epic stuff.
Don't make me send you a pic of my copies, shame on you
I used to own both (PC naturally!) but I sold my entire collection of PC games a couple years back when I was strapped I regretted it immediately, but shit happens when you're flat broke and it was the only thing I had worth any value at the time..... *sigh* my large-box US-import edition of Omikron
How could you sell your Omikron Box? I sold many game boxes, but never that!
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