Dead Space 2
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mike-




Posts: 1510

PostPosted: Sat, 29th Jan 2011 20:45    Post subject:
Epsilon wrote:
stemot wrote:
Epsilon wrote:

The suspense in this game is.... non existant.
Much like telling a good joke, timing is essential in horror.
This game feels like halo only with more gore and bitchy npc's ordering you around.


And how Far into the game are you?

Just started chapter 3 Razz
guy jumps out of a ventilation shaft, closet, behind the door, down from the ceiling etc and screams boo! over and over is hardly scary.

ya main prob with the first game was the scares were all kinda gimmicky shock scares. its all really predictable
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Sat, 29th Jan 2011 20:53    Post subject:
the only thing i hate the most are the fucks who pretend to be dead even after you cut their limbs, pass by them and they rage at you .


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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ienni




Posts: 753

PostPosted: Sat, 29th Jan 2011 20:54    Post subject:
"Our newly coded Solidshield tool"

WTB Tool
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human_steel




Posts: 33269

PostPosted: Sat, 29th Jan 2011 20:55    Post subject:
b0se wrote:
the only thing i hate the most are the fucks who pretend to be dead even after you cut their limbs, pass by them and they rage at you .

If you had tried to kill me, I'd be mad at you too. Cool Face
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Sat, 29th Jan 2011 20:59    Post subject:
Dead_Space_2_CRACKFIX-FLT.torrent

Confirm, its real !


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sat, 29th Jan 2011 21:01    Post subject:
Excellent! I just reached Chapter 6 and was worried I would have to use someone else's save to proceed, which I didn't really fancy. So we just over-write the existing crack with this one and it won't harness the current save?
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 29th Jan 2011 21:03    Post subject:
b0se wrote:
Dead_Space_2_CRACKFIX-FLT.torrent

Now they used the PS3 version for cracking, so there is no crashing because of 360 needing to change a disk. Laughing
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human_steel




Posts: 33269

PostPosted: Sat, 29th Jan 2011 21:03    Post subject:
Dead_Space_2_CRACKFIX-FLT
It's REAL Exclamation
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lolozaur




Posts: 26310

PostPosted: Sat, 29th Jan 2011 21:04    Post subject:
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stemot




Posts: 1886

PostPosted: Sat, 29th Jan 2011 21:04    Post subject:
Shawn_Hunter wrote:
Excellent! I just reached Chapter 6 and was worried I would have to use someone else's save to proceed, which I didn't really fancy. So we just over-write the existing crack with this one and it won't harness the current save?


It worked with the saves from my bought copy so you should be fine.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sat, 29th Jan 2011 21:08    Post subject:
stemot wrote:
It worked with the saves from my bought copy so you should be fine.

and I take it that you faced the Chapter 7 crash bug too, YES? If so, then that's great. FLT were pretty quick on this one.
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stemot




Posts: 1886

PostPosted: Sat, 29th Jan 2011 21:11    Post subject:
Shawn_Hunter wrote:
stemot wrote:
It worked with the saves from my bought copy so you should be fine.

and I take it that you faced the Chapter 7 crash bug too, YES? If so, then that's great. FLT were pretty quick on this one.


I never tried the old crack, but I have just tested the new one and had a save just before the dreaded door and it went past it fine.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 29th Jan 2011 21:13    Post subject:
zmed wrote:
Epsilon wrote:
Just started chapter 3 Razz
guy jumps out of a ventilation shaft, closet, behind the door, down from the ceiling etc and screams boo! over and over is hardly scary.
Summed up western "horror" games nicely. Jumpscares with some gore shoved in. Luckly DS have pretty good atmosphere to boot. Expecting actual dread and fear of the unknown in this series is silly. Both games are all about jumpscares and great gameplay, not actual horror.

I guess I've just gotten used to what Frictional games have on offer and they're just a couple swedish guys sitting in an old fishmonger shop.
But it is probably silly to expect the same quality from a studio with hundreds of employees and a million dollar budget.
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sat, 29th Jan 2011 21:24    Post subject:
Or perhaps you (and I for that matter) are just manlier than them Epsilon!

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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 29th Jan 2011 21:24    Post subject:
Epsilon wrote:
zmed wrote:
Epsilon wrote:
Just started chapter 3 Razz
guy jumps out of a ventilation shaft, closet, behind the door, down from the ceiling etc and screams boo! over and over is hardly scary.
Summed up western "horror" games nicely. Jumpscares with some gore shoved in. Luckly DS have pretty good atmosphere to boot. Expecting actual dread and fear of the unknown in this series is silly. Both games are all about jumpscares and great gameplay, not actual horror.

I guess I've just gotten used to what Frictional games have on offer and they're just a couple swedish guys sitting in an old fishmonger shop.
But it is probably silly to expect the same quality from a studio with hundreds of employees and a million dollar budget.

I must admit, the original FEAR wasn't that bad. There was a particular sequence when you enter in a corridor and the tiles of the walls fall. That was brilliant. FEAR had a good mix of proper horror with some cheap scares (including an enemy coming out of the closet to parody Doom 3's use of closet monsters Laughing ). But these days are long gone.
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noflip




Posts: 765
Location: Sofia, BG
PostPosted: Sat, 29th Jan 2011 21:25    Post subject:
gamepad support on this game SUCKS!!!
its a nice game i really enjoy it but i`ve went through every x360ce/xpadder/joypad.txt combination i could think of and there is no way to make the game pad fully functional without bugs. the best i can do is make it work with every function mapped the way it should be, except that when my ammo is full or i don't have any ammo left for the gun i'm holding and i press the reload button he shouts the stasis gun plus some more minor issues.
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Hierofan
Banned



Posts: 3807
Location: Internets
PostPosted: Sat, 29th Jan 2011 21:29    Post subject:
So far i like alot more than the first one , it's just better in any way.
Controls are better and it more variety than just corridor shooting.


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tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 29th Jan 2011 21:29    Post subject:
iNatan wrote:
I must admit, the original FEAR wasn't that bad. There was a particular sequence when you enter in a corridor and the tiles of the walls fall. That was brilliant. FEAR had a good mix of proper horror with some cheap scares (including an enemy coming out of the closet to parody Doom 3's use of closet monsters Laughing ). But these days are long gone.
FEAR also was one of the last true PC FPS's. Sad

Going to fire up DS2 for another hour, let's see if things get a little better.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 29th Jan 2011 21:31    Post subject:
tonizito wrote:
iNatan wrote:
I must admit, the original FEAR wasn't that bad. There was a particular sequence when you enter in a corridor and the tiles of the walls fall. That was brilliant. FEAR had a good mix of proper horror with some cheap scares (including an enemy coming out of the closet to parody Doom 3's use of closet monsters Laughing ). But these days are long gone.
FEAR also was one of the last true PC FPS's. Sad

And hilariously enough, it looks better than both FEAR 2 and 3. Laughing
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slal




Posts: 819

PostPosted: Sat, 29th Jan 2011 21:33    Post subject:
You guys are lucky. I'm not a coward -really Laughing . But i just cant play game like this or watch scary movies - even when im drunk. Funny think is when i was a kid i did not have such problems .
Ive just installed the first dead space and i'll try to play it but ... Laughing
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sat, 29th Jan 2011 21:36    Post subject:
slal wrote:
You guys are lucky. I'm not a coward -really Laughing . But i just cant play game like this or watch scary movies - even when im drunk. Funny think is when i was a kid i did not have such problems .
Ive just installed the first dead space and i'll try to play it but ... Laughing


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human_steel




Posts: 33269

PostPosted: Sat, 29th Jan 2011 21:38    Post subject:
slal wrote:
You guys are lucky. I'm not a coward -really Laughing . But i just cant play game like this or watch scary movies - even when im drunk. Funny think is when i was a kid i did not have such problems .
Ive just installed the first dead space and i'll try to play it but ... Laughing

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MistersiK




Posts: 101

PostPosted: Sat, 29th Jan 2011 21:45    Post subject:
6 chapter, time continue game Very Happy
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slal




Posts: 819

PostPosted: Sat, 29th Jan 2011 21:45    Post subject:
Very Happy
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K0tY




Posts: 900

PostPosted: Sat, 29th Jan 2011 21:47    Post subject:
Quote:



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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sat, 29th Jan 2011 21:57    Post subject:
Just Chapter3 Laughing Imo i'm not in hurry, but I check every damn corner of maps =) Much better that DS1, couldn't play that one, but saw the finale on YT Crying or Very sad
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Mussolinka
Banned



Posts: 2782

PostPosted: Sat, 29th Jan 2011 22:05    Post subject:
Fucking mutated chickens, some of the monsters realy are fucking dumb, there are about 5 kinds of different mutated children Neutral


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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Shocktrooper




Posts: 4560

PostPosted: Sat, 29th Jan 2011 22:13    Post subject:
what is it with those locked conduit room doors, they ought to contain audio logs, suits and stuff..
i heard you need a dead space ignition savegame to unlock them, how is that even possible on the PC? is there any workaround to get them open?
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sat, 29th Jan 2011 22:17    Post subject:
Conduit rooms? are those the node-lock doors by any chance?
(You did save some power nodes for such locks did you, many in-game texts hints about it and some of the better items including weapon and suit schematics are found that way.)

EDIT: Or do you mean the amateur locks where there's this huge bright fuse (Usually right at the side of, other side though, door - very common at the Unitology church area though useful for back tracking and getting the security suit early.)

There's also these "doors" or rather glass wall with a orange target looking thing (Future planned expansion or some such also written.) that when shot triggers a vacuum, useful for certain fights.
(Or getting cut in half if you have a slow firing weapon equipped currently.)

EDIT: Speaking about gameplay improvements while it is pointless do try to stomp a larger enemy several times even once it's fully dismembered to hear Issac shout stuff like "fucker" and "mother fucker" loudly over and over.
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Shocktrooper




Posts: 4560

PostPosted: Sat, 29th Jan 2011 22:25    Post subject:
JBeckman wrote:
Conduit rooms? are those the node-lock doors by any chance?
(You did save some power nodes for such locks did you, many in-game texts hints about it and some of the better items including weapon and suit schematics are found that way.)

EDIT: Or do you mean the amateur locks where there's this huge bright fuse (Usually right at the side of, other side though, door - very common at the Unitology church area though useful for back tracking and getting the security suit early.)

There's also these "doors" or rather glass wall with a orange target looking thing (Future planned expansion or some such also written.) that when shot triggers a vacuum, useful for certain fights.
(Or getting cut in half if you have a slow firing weapon equipped currently.)

EDIT: Speaking about gameplay improvements while it is pointless do try to stomp a larger enemy several times even once it's fully dismembered to hear Issac shout stuff like "fucker" and "mother fucker" loudly over and over.


No, for example one is in Chapter 1, in the room with the balloons, to the left. It contains Ammo and the Audio Log called "Final Report".

 Spoiler:
 


There are supposed to be 4 such doors, requiring an Ignition savegame. One in Chapter 2 gets you a hacker suit.
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