The Emulation Thread
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heckknow




Posts: 541

PostPosted: Sun, 10th Oct 2010 09:37    Post subject:
omg. kingdom hearts 1 on pcsx2 is taking up all my play time. i've gone 15h straight. Twisted Evil it aged fairly well for an 8 year old game. this is mainly due to the stylized graphics. Wink

i tried to play it many times in the past but never made it beyond the first movie (can't skip and i didn't have the patience to wait at the time). i also thought the combat was turned based like final fantasy x (which i hated along with forced random battles and lots of pop-up dialog boxes you have to push a button to continue).

about the only bad thing about kh is the camera control. most of the japanese based games i've played have archaic camera system (like you move left it rotates right...the heck?). in kh you don't use the right analogue stick to move the camera, you use the left/right trigger. wtf? Confused

anyway, i'm looking forward to beating it eventually moving on to kingdom hearts 2. Cool

i have filled up 1.5 tb and 1 tb hd full of just emulator games. i just ordered a 2 tb drive. i have another 1 tb drive filled with just pc games. the other two 1 tb drives i have filled with mp3/videos. Very Happy
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db2431




Posts: 239

PostPosted: Sun, 10th Oct 2010 18:33    Post subject:
Anyone know if Star Wars - Rogue Squadron 2 works on dolphin yet?Cant seem to find any clear answer.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 10th Oct 2010 19:20    Post subject:
Naaah, it doesn't.
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 15th Oct 2010 11:33    Post subject:
seems like GOW: Ghost of Sparta Demo is Loadble via JPSCP...
http://www.emunewz.net/forum/showthread.php?tid=2433

I've read it's not possible to load it on hacked PSP,is that right?



EDIT: ]some news on Xbox1 Emulation..
2 Youtube Channesl for DXBX are open

shadow_tj,from th DXBX team,is "hiring" people for testing

seems like DXBX is having nice progress... I might volunteer personally to to help them. Xbox1 is basically the Hardest previous consoles Get to emulate... it will be nightmare in the future to try to emulate 360 or PS3.... but 360 emulator will be blast,this console's games library is Screaming for emulation...


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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 8th Nov 2010 18:52    Post subject:
JPCSP is progressing Nicely,God Of Of:COO is becoming more and more to playble Status





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djaoni




Posts: 8061

PostPosted: Thu, 18th Nov 2010 22:42    Post subject:
Thought I'd bump it for people who don't check the console section.

Epic Mickey PAL Wii-WiiERD

Ashok0 wrote:
Well, that was early!

And the game is running beautifully on the PC with Dolphin SVN6430. =D
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TheZor
VIP Member



Posts: 5991

PostPosted: Thu, 18th Nov 2010 23:47    Post subject:
djaoni wrote:
Thought I'd bump it for people who don't check the console section.

Epic Mickey PAL Wii-WiiERD

Ashok0 wrote:
Well, that was early!

And the game is running beautifully on the PC with Dolphin SVN6430. =D


Is the game as good as the articles made it out to be ?

Quote:
Anyone know if Star Wars - Rogue Squadron 2 works on dolphin yet?Cant seem to find any clear answer.


Not fully playable, but somebody's working real hard on it.
Thread: http://forums.dolphin-emu.com/thread-7624-page-1.html
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djaoni




Posts: 8061

PostPosted: Thu, 18th Nov 2010 23:52    Post subject:
No idea. I'll try it out in about an hour or so.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Sun, 28th Nov 2010 10:09    Post subject:
Anyone tried the wii remote / nunchuk with Dolphin? Does it work well? I just ordered it + a wireless sensor bar to test it out.
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Ashok0




Posts: 1733
Location: Ohio
PostPosted: Sun, 28th Nov 2010 14:06    Post subject:
Yeah Dolphin works fine with a real Wiimote / nunnchuck.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Sun, 28th Nov 2010 14:50    Post subject:
nice, gonna be interesting to try Smile
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AndreaSpooky




Posts: 1260

PostPosted: Sun, 28th Nov 2010 17:47    Post subject:
if ure interested in platform games, dont miss Donkey Kong Country Returns on Dolphin (lates release).
really classy game.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Sun, 28th Nov 2010 18:02    Post subject:
hehe that's one of the reasons why i got interested in the emu scene again, i totally adore the old SNES DKC games.

Does it work well on the Dolphin?

Having fun with Mariokart (GC) right now, looks and plays great in 1080p.. The wii version wasnt as smooth (and imo the game is inferior to the GC version), but i should probably play it in 720p instead..
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ET69




Posts: 59

PostPosted: Sun, 28th Nov 2010 21:05    Post subject:
Anyone know how to switch Epic Mickey to english Confused On my way to get a wii mote... grrr

Nevermind... Just noticed there are 2 releases lol
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 20th Dec 2010 10:36    Post subject:
If someone here looked at Emuforums at DXBX section,seems that X-box Emulation if Finally making Faster and Faster Progress.
it's still far away the Level JPCSP for example had reached{JPCSP itself is far away from "perfect" emulation as well}....but the fact that more and more news and more successfulness for loading X-box Stuff,seems that upcoming months we might see a breakthrough in X-box emulation,maybe it already reached it?
the links are from the last few days/hours:
http://forums.ngemu.com/dxbx-official-discussion/140352-dxbx-0-5-released.html

http://forums.ngemu.com/dxbx-official-discussion/140341-thread-games-do-something.html

http://forums.ngemu.com/dxbx-official-discussion/140336-what-report.html

http://forums.ngemu.com/dxbx-official-discussion/140355-teaser.html

I suggest for people to keep their eye on that,maybe even try to help the developers if you have X-box games and test them on the emulator to see what is the result...


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Paintface




Posts: 6877

PostPosted: Thu, 6th Jan 2011 16:42    Post subject:
tried the latest PCSX2 and finally dragon warrior 8 plays smoothly

http://www.emucr.com/2011/01/pcsx2-svn-r4178.html
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BloodySpy




Posts: 595

PostPosted: Thu, 6th Jan 2011 19:48    Post subject:
I have a slowdown issue with MGS3 on PCSX2 latest version. The game works fine for a while, then at specific places (meaning it's not random), the game simply slows down along with the sound. The framerate is fine, but looks like it switches to "bullet time", even the sound is pitching down. I tried all kinds of settings, couldn't nail it (changed resolution, sound settings, etc.)

I use a PAL BIOS, if that matters, the game being NTSC. My hardware : E8400, 4GB RAM, GTX260 1GB VRAM.

Anyone else had these issues ?

PS : i played FF-X, FF-XII for many hours without problems, rendered at 2048x2048.
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Sun, 6th Feb 2011 14:50    Post subject:
seems like God of War: Chains of Olympus
almost playble now


and btw,because of the leak of the Kirk keys(THX Sony,for putting them in the PS3 grinhurt) the emulator can now load encrypted PSP games!


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heckknow




Posts: 541

PostPosted: Mon, 7th Feb 2011 14:01    Post subject:
i tried r1981 build from 'http://buildbot.orphis.net/jpcsp/' with gow:coo. it got all the way to the 'fake mpeg' then after video loads 100% it hangs jcsp. i'm not sure how 'B1ackDaemon' in that youtube video got past the intro video where it hangs for me. i think it's due to loading a save game which i don't have so i'm sol. Sad

trying gow:coo on pcsp 0.5.2 yields a black screen. Razz

psp emulation still has a long way to go. it's making very nice advancement though. Wink
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archermac




Posts: 459

PostPosted: Mon, 7th Feb 2011 14:15    Post subject:
Fake video? That's not "loading", it's just the start-end shown in percentage.
In order to see any videos, if the emu can decode them, you need to go to Options->Configruation, Media tab and check "use media engine".

Some games need to decode files (The 3rd Birthday for example) so you need to install SonicStage and then in the same media tab select "decode audio files with SonicStage".

I don't know about God of War Razz
Did you try his settings? He wrote them down in the description
Video: Use vertex cache, Use shaders, Enable VAO
Media: Use Media Engine, Decode audio files with SonicStage


If this is what you see, then enable the media engine Smile


Last edited by archermac on Mon, 7th Feb 2011 14:21; edited 1 time in total
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 7th Feb 2011 14:20    Post subject:
follow those steps:
go to Configruation,and
Quote:
Video: Use vertex cache, Use shaders, Enable VAO
Media: Use Media Engine, Decode audio files with SonicStage


worked for me...


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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Sun, 13th Feb 2011 09:04    Post subject:
Skies of Arcadia Legends fully fixed?
Quote:
HOLY SHIT!

I'm very excited, I just fixed the rendering issues!! Well... this it's worked for me anyway, don't know that it will work for other people because I really don't know what I'm doing.. I was just screwing around with the custom projection hack settings on a somewhat trial and error basis.

zNear correction: no value (leave blank)
do not tick the "(-)+zNear" box
zFar correction: 1.99998
tick the "(-)+zFar" box


skid:
Quote:
Yes, nicely done. I'll commit those projection settings to the svn.


Source


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 13th Feb 2011 10:11    Post subject:
As soon as they fix the audio and random "open menu > crash" stuff, I'll get excited Sad
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Hfric




Posts: 12017

PostPosted: Sun, 13th Feb 2011 13:18    Post subject:
BloodySpy wrote:
I have a slowdown issue with MGS3 on PCSX2 latest version. The game works fine for a while, then at specific places (meaning it's not random), the game simply slows down along with the sound. The framerate is fine, but looks like it switches to "bullet time", even the sound is pitching down. I tried all kinds of settings, couldn't nail it (changed resolution, sound settings, etc.)

I use a PAL BIOS, if that matters, the game being NTSC. My hardware : E8400, 4GB RAM, GTX260 1GB VRAM.

Anyone else had these issues ?

PS : i played FF-X, FF-XII for many hours without problems, rendered at 2048x2048.
guess we found the issue 2048x2048 Laughing
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Paintface




Posts: 6877

PostPosted: Sun, 13th Feb 2011 16:02    Post subject:
good to see psp emulation is going somewhere, i couldnt get myself to spend money on a PSP for the 2-3 games i would want to play.

dolphin and PSCX2 have had some massive improvements over the past weeks, worth checking out. Only micky mania wont run for me, which is a known bug
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heckknow




Posts: 541

PostPosted: Mon, 14th Feb 2011 14:08    Post subject:
i just tried some 'tatsunoko vs capcom' action with dolphin r7170 svn. using dx11 mode with 16x anisotropic filtering and 8 samples anti-aliasing in full screen 2560x1600 resolution equals glorious bliss. Smile

i tried 'dead space extraction' but couldn't get past the part where you're supposed to turn the wii mote sideways to put in the rivets. Sad oh, well. it looks like you don't have control of your character movement other than aiming and shooting stuff anyway. blah. Sad

'epic mickey' still doesn't work. Sad
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Stormwolf




Posts: 23692
Location: Norway
PostPosted: Mon, 14th Feb 2011 15:29    Post subject:
Thanks, missed the Epic Mickey release so i'm downloading to enjoy it on my WII Very Happy
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Hfric




Posts: 12017

PostPosted: Mon, 14th Feb 2011 15:45    Post subject:
heckknow wrote:
i tried 'dead space extraction' but couldn't get past the part where you're supposed to turn the wii mote sideways to put in the rivets. Sad oh, well. it looks like you don't have control of your character movement other than aiming and shooting stuff anyway. blah. Sad

'epic mickey' still doesn't work. Sad
Laughing you know that you can set your Pad ... do YOU ?
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 18th Feb 2011 08:17    Post subject:
my first PCSX2 video on youtube,and the first one to post that the original Mafia game(PS2 version) is now works on PCSX2


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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sat, 12th Mar 2011 13:50    Post subject:
Resident Evil: Archives (Wii), still looks great and runs flawlessy on my old rig:



Thanks to Consolitis for the guide: http://forums.dolphin-emulator.com/showthread.php?tid=3846&pid=34767#pid34767 and Tonizito for having reminded me that this remake does exist and it's playable on PC Razz
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