Two Worlds 2
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Stonga




Posts: 306
Location: Scandinavia
PostPosted: Tue, 16th Nov 2010 12:43    Post subject:
vurt wrote:
CompuGeek wrote:
Never played this type of rpg and I am so lost. I can see why people buy these games, they get a manual.


Well not really, people buy games because they want to support it (the devs/publisher).

You get a .pdf manual with every new game these days, including this one.


I don't think that's what he meant. Smile
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Mussolinka
Banned



Posts: 2782

PostPosted: Tue, 16th Nov 2010 14:33    Post subject:
turkmen wrote:
Hello,guys!
In the savannah area,somewhere near the spiral path which you have to walk with a horse during a quest,I have found a dungeon filled with stone sentinels.At the beginning of it,I had to drop down off a platform-like thing,down a stony cliff.So far so good,I reached the end of the dungeon without any problems.Now,however,I see no exit at the end of it! And going back through the entrance is out of the question,since I see no way to go back up the platform!
So,in case you have explored this dungeon,have you found the exit?If not,is it possible to cheat and use a gravitation or noclip cheat?Or,is there any other solution to this? I haven't saved for several hours,so I can't reload another save...thanks in advance!


Upload the save, someone might be able to check it out.
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hullwend




Posts: 9

PostPosted: Tue, 16th Nov 2010 14:48    Post subject:
where can i find skillbook(s) for warrior? I have looted chests etc and so far i have found archeey, blacksmithing skill books, mage cards etc but none of warrior ones Sad
I also searched the books from vendors but nothing.

I am at first chapter lvl 10
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CompuGeek




Posts: 610

PostPosted: Tue, 16th Nov 2010 14:56    Post subject:
Stonga wrote:
vurt wrote:
CompuGeek wrote:
Never played this type of rpg and I am so lost. I can see why people buy these games, they get a manual.


Well not really, people buy games because they want to support it (the devs/publisher).

You get a .pdf manual with every new game these days, including this one.


I don't think that's what he meant. Smile


vurt, if I pirate this game, do I get this magical .pdf manual? I didn't think so. I do agree with you that some people buy games to support the devs/publishers but my comment did go right over your head as Stonga suggested.
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vurt




Posts: 13825
Location: Sweden
PostPosted: Tue, 16th Nov 2010 15:06    Post subject:
CompuGeek wrote:

vurt, if I pirate this game, do I get this magical .pdf manual? I didn't think so.


For a "CompuGeek" you seem to know very little about how to browse to your game's folder? It's not that hard, actually.

Instructions: to get to thy magical .pdf manual thou must cast thy spell "browse to game directory", and there will be light.


Last edited by vurt on Tue, 16th Nov 2010 16:18; edited 1 time in total
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DarkSkies




Posts: 234

PostPosted: Tue, 16th Nov 2010 15:09    Post subject:
I'm on the mission before the horse I guess,
I found the ostrich's but I cant figure out how to gut them
to get the mint root out of there stomachs?

Do I have to wait and watch them eat it first?

Any help?
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Tue, 16th Nov 2010 15:12    Post subject:
Huh?

You just kill the specific group (Flag is right in the middle of them and the quest status will update as well, perhaps it's a bit too simple at times in that regard to mark quests and just follow them blindly, or maybe you had some other quest marked and attacked a different herd of those birds?) and in addition to feathers and lungs (rare) you'll get the roots as common loot when you search the bodies.
(Don't use them for potions as they're quest specific.)
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Mussolinka
Banned



Posts: 2782

PostPosted: Tue, 16th Nov 2010 15:21    Post subject:
DarkSkies wrote:

Do I have to wait and watch them eat it first?

Any help?


Laughing

Not any ostrich, specific ones from a small valley marked on your map.
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DarkSkies




Posts: 234

PostPosted: Tue, 16th Nov 2010 15:45    Post subject:
k ill look again thks
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nitetime




Posts: 70

PostPosted: Tue, 16th Nov 2010 15:51    Post subject:
they are in a sort of a trickery spot, at least when I was trying to find them I kept running into big mean things that didn't like me. I think one of the reasons for this is to learn how to follow the quest marker and make sure the quest is high lighted in your quest book.
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DarkSkies




Posts: 234

PostPosted: Tue, 16th Nov 2010 16:13    Post subject:
Thanks for the ostrich thing I guess i wasnt following the big red X staring at me.. heheh

ok got a config problem
I have INVERTED Vertical ON in which the camera is fine
but when i zoom useing the bow its opposite look direction
Anyone know how to fix it?
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jackasshole




Posts: 1433

PostPosted: Tue, 16th Nov 2010 16:35    Post subject:
BATTLEMAGE!!!

Well, sorta....gotta use my staff as a melee weapon, but hey, its got GREAT reach, and can obviously hit more than one person (plus I don't have to sit with my thumb up my ass while my mana regens at 110 a second.

(can you later put skill gems that give +regen (forgot the skill name) for mana?) to get it above the 110 a sec limit

Anyways my MAIN question, is what melee skill(s) will affect how badass my physical hits with my staff are?

Thanks in advance! LOVE THIS GAME!!!!
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turkmen




Posts: 17
Location: Izmir / Türkiye
PostPosted: Tue, 16th Nov 2010 18:43    Post subject:
where can i find info about mirage identity for valarian?
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CompuGeek




Posts: 610

PostPosted: Tue, 16th Nov 2010 19:14    Post subject:
vurt wrote:
CompuGeek wrote:

vurt, if I pirate this game, do I get this magical .pdf manual? I didn't think so.


For a "CompuGeek" you seem to know very little about how to browse to your game's folder? It's not that hard, actually.

Instructions: to get to thy magical .pdf manual thou must cast thy spell "browse to game directory", and there will be light.


For somebody who is as insistent as you, since when do we get the game manual in the game directory with a pirated copy?

Hey if I'm wrong somebody else who pirated the game, tell me exactly which game directory folder this pdf is in cuz it sure isn't in any of mine.
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Tue, 16th Nov 2010 19:17    Post subject:
Follow the main storyline for a while, go to the inn and talk to people and continue from there. Smile

Just finished the game, nice that you can keep playing but if you are thorough as been said there's not much to do by then, also going back to the end area is possible but it's unchanged and you can also get stuck since the exit back out is blocked, heh.

About 30 hours all in all so quite OK.
(Main story in Two Worlds 1 would be something like 10 hours and then another 30 - 40, possibly up to 50 depending on how much you explore and sidequests done.)

It's kinda like the change from Divinity 1 to Divinity 2 in a way in how it's more restrictive but better told and focused though with some downsides to overall length and how much you can explore, dungeons also mostly just contains these chests that scale and contain random loot so not much aside from the XP from killing the monsters there.
(Dungeons are nice but there's only a few in Hatmandor you'll explore outside of the quests and those are blocked off until said quests, not much else you won't see during the main story and similar sidequests in the other areas and they're also fairly small.)

A good effort and overall a nice title, still a lot to do with the MP part but I'll hope they'll add to the SP in a proper expansion later on, some later end creatures and monsters were also a bit under utilized here but it's better than in the first game where undead and orcs were propped all over the southern area I suppose. Very Happy
(Some creatures aren't used very much at all though by then they're also a rather small challenge.)

Ending was a bit so-so but I suppose it works as to avoid any spoilers and keeping it a bit vague.
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Tue, 16th Nov 2010 20:53    Post subject:
Time to post my opinion on the game: Too easy. Once you reach level 11 or so, the game turns piss easy.

I played a warrior to level 21 or 22 and since level 11 (once you get 15* items) I can steam roll anything. I decided to restart and created a mixed character with skillpoints spent equally into everything. It's more challenging but still piss easy. Just use the 'oculus' traps for hard encounters.

Nevertheless, cool game. Magic system is really nice, and the battle animations look good. I hope there was some gore in this. Some of the slowed down animations beg for decapitations.

One question:

Is the sneaking skill really useful at all? Does it really just speed your sneaking up, ie. doesn't make you any harder to detect? I find looting houses impossible since you cannot sneak in the rooms where people are sleeping, they are always waking up immediately.


Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Tue, 16th Nov 2010 20:56    Post subject:
Can't sneak from NPC's as you can't open chests while sneaking and other than that it's mostly related to death strike, improved speed means you can get out of sight before the opponent turns or spots you though detection is a bit sketch at times due to how the AI works.

It's a interesting skill though rather under-utilized, death strike can also only be used on the more idling enemies so is a bit limited and sneaking and stabbing with the dagger isn't very effective compared to using a real weapon outside of the instant kill attack.
(Critcal hits perhaps affected somewhat as well via that bow skill but I don't think it is.)
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Hara




Posts: 60
Location: Sweden
PostPosted: Tue, 16th Nov 2010 21:10    Post subject:
Still not further than Chapter 2 but could you tell me if the Skeletal horse from TW1 makes a reappearance in this JB?
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jackasshole




Posts: 1433

PostPosted: Tue, 16th Nov 2010 21:24    Post subject:
@JB,

thanks for all the info (as always)....can you clear something up for us (unless it was mentioned pages and pages ago)

What all re-spawns after you finish it? I've heard it was just hyena's and baboons and such.....
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Raap




Posts: 956

PostPosted: Tue, 16th Nov 2010 21:25    Post subject:
My saved game time counter says 11hours, but I'm pretty sure I'm at the final battle already. Was kinda long, easy to die and didn't allow saving, so haven't bothered finishing it yet.

Kinda odd though, didn't really mean to rush through the game. Granted, I didn't really go looking for side quests after I started concentrating on the main quest.
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mole




Posts: 154
Location: Sweden
PostPosted: Tue, 16th Nov 2010 21:40    Post subject:
Where do I put skill-stones?
I cant use em on clothing
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jackasshole




Posts: 1433

PostPosted: Tue, 16th Nov 2010 21:55    Post subject:
mole wrote:
Where do I put skill-stones?
I cant use em on clothing


Apparently (and I could be wrong) certain items hold certain types of gems....weapons/rings/armor

Also, if it is a high level gem (which most skill gems are) then make sure you have your gem crafting skill leveled up enough.

If you can't put the gem into ANYTHING, then you know it is because of the skill not being high enough.
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mole




Posts: 154
Location: Sweden
PostPosted: Tue, 16th Nov 2010 22:07    Post subject:
jackasshole wrote:
mole wrote:
Where do I put skill-stones?
I cant use em on clothing


Apparently (and I could be wrong) certain items hold certain types of gems....weapons/rings/armor

Also, if it is a high level gem (which most skill gems are) then make sure you have your gem crafting skill leveled up enough.

If you can't put the gem into ANYTHING, then you know it is because of the skill not being high enough.


I also have a sealing chrystal and a attribute chrystal , dunno where to those either... Sad
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vurt




Posts: 13825
Location: Sweden
PostPosted: Tue, 16th Nov 2010 22:12    Post subject:
CompuGeek wrote:

For somebody who is as insistent as you, since when do we get the game manual in the game directory with a pirated copy?

Hey if I'm wrong somebody else who pirated the game, tell me exactly which game directory folder this pdf is in cuz it sure isn't in any of mine.


Most of the time the .pdf is there. If its not there it can often be downloaded from the game's official site, and if not, there's always someone here who have already uploaded it. It would've taken you max 5 seconds to search for "manual" and you would have found this d/l link: http://www.multiupload.com/WHX8T8WCFT which was posted earlier in the thread.
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jackasshole




Posts: 1433

PostPosted: Tue, 16th Nov 2010 22:23    Post subject:
Quote:
I also have a sealing chrystal and a attribute chrystal , dunno where to those either...


Yeah, I haven't messed with those either. I'm ASSUMING that one would wait until they've upgraded the item as much as possible (or at least unlocked all the sockets) and then throw the sealing attribute in.

What level is your gem (forgot the proper name) skill at? It should be under crafting.
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Azi




Posts: 36

PostPosted: Tue, 16th Nov 2010 22:43    Post subject:
jackasshole wrote:
BATTLEMAGE!!!

Well, sorta....gotta use my staff as a melee weapon, but hey, its got GREAT reach, and can obviously hit more than one person (plus I don't have to sit with my thumb up my ass while my mana regens at 110 a second.

(can you later put skill gems that give +regen (forgot the skill name) for mana?) to get it above the 110 a sec limit

Anyways my MAIN question, is what melee skill(s) will affect how badass my physical hits with my staff are?

Thanks in advance! LOVE THIS GAME!!!!


How did your character is BattleMage?? What do you invest ?
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jackasshole




Posts: 1433

PostPosted: Tue, 16th Nov 2010 22:50    Post subject:
Quote:
How did your character is BattleMage?? What do you invest ?


I was saying that I "wanted" become a battlemage. Was asking what melee skills to invest in, and if they would affect my staff.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 16th Nov 2010 23:01    Post subject:
jackasshole wrote:
Quote:
I also have a sealing chrystal and a attribute chrystal , dunno where to those either...


Yeah, I haven't messed with those either. I'm ASSUMING that one would wait until they've upgraded the item as much as possible (or at least unlocked all the sockets) and then throw the sealing attribute in.

What level is your gem (forgot the proper name) skill at? It should be under crafting.


You can put a sealing crystal only in the 6th slot, which seals the item crafted and you can't take the crystals off anymore I believe. Read the manual guys, I say it again. Reading the manual for this game helps you quite a lot in understanding the features of the game.
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mole




Posts: 154
Location: Sweden
PostPosted: Tue, 16th Nov 2010 23:02    Post subject:
DarkRohirrim wrote:
jackasshole wrote:
Quote:
I also have a sealing chrystal and a attribute chrystal , dunno where to those either...


Yeah, I haven't messed with those either. I'm ASSUMING that one would wait until they've upgraded the item as much as possible (or at least unlocked all the sockets) and then throw the sealing attribute in.

What level is your gem (forgot the proper name) skill at? It should be under crafting.


You can put a sealing crystal only in the 6th slot, which seals the item crafted and you can't take the crystals off anymore I believe. Read the manual guys, I say it again. Reading the manual for this game helps you quite a lot in understanding the features of the game.


Thanks. I read it like 3 times but you are right better to read it again.
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Mussolinka
Banned



Posts: 2782

PostPosted: Tue, 16th Nov 2010 23:09    Post subject:
Not only 6th slot, can be even 2nd(must be stat increasing tho)


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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