Two Worlds 2
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 11:08    Post subject:
BaronOfHell wrote:
Haha have you even played Gothic 1 & 2? Both of them, especially 2, had faaar superior level design than G3. G3 was utter crap in that regard.
Stop assuming things, I have played G1 about 10, G2 + NOTR about 20 an G3 about 10 times through. And also written alot of guides for G2.

And what you are talking is utter nonsense. Gothic 2 is definitely the best game of these, probably the best RPG if not best overall game. But G3 has best and most immersive world design of them all, by a mile.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Tue, 19th Oct 2010 11:11    Post subject:
jiopi wrote:
vurt wrote:
You're clueless, G3 had quite weak design, not as as good as, for example, G2 which looked more coherent and hand crafted, the design in G3 was quite shitty compared to most games i'd say.
Shows that you have no knowledge at all. Gothic 3 is still reference design when you have to have immersion and hand crafted design.


Much of it is not hand crafted, so again, you're clueless.. they used speed tree and other third party programs to generate trees and landscapes, and it shows, its not a coherent art style. The character design was also much better in Gothic2, a big step back in G3..

Quote:
Are you 2 years old? I guess then you like cut&paste cartoons.


I'm 2.. + 36. Not sure which cut/paste you're refering to, care to give any examples? It's not more or less cartoon than Arcania or Gothic3.. And so what if games are cartoonish? You don't feel comfortable enough yet with your manhood to enjoy such games? grow a beard kiddo Smile
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Mister_s




Posts: 19863

PostPosted: Tue, 19th Oct 2010 11:13    Post subject:
How had the generic gameworld of Gothic 3 a better design than the handcrafted Gothic 2 world?
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 11:17    Post subject:
vurt wrote:
jiopi wrote:
vurt wrote:
You're clueless, G3 had quite weak design, not as as good as, for example, G2 which looked more coherent and hand crafted, the design in G3 was quite shitty compared to most games i'd say.
Shows that you have no knowledge at all. Gothic 3 is still reference design when you have to have immersion and hand crafted design.


Much of it is not hand crafted, so again, you're clueless.. they used speed tree and other third party programs to generate trees and landscapes, and it shows, its not a coherent art style. The character design was also much better in Gothic2, a big step back in G3..
Speed Tree, generating landscapes? Lol, you sure aren't familiar with game developement. Please try to make ase dense, believable and beautiful forests that G3 has, without speedtree.

Quote:
I'm 2.. + 36. Not sure which cut/paste you're refering to, care to give any examples? It's not more or less cartoon than Arcania or Gothic3.. And so what if games are cartoonish? You don't feel comfortable enough yet with your manhood to enjoy such games? grow a beard kiddo Smile
I already gave the screen, which I referred. It's your turn to give exambles of your so called beautiful and varying graphics.
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 11:20    Post subject:
Mister_s wrote:
How had the generic gameworld of Gothic 3 a better design than the handcrafted Gothic 2 world?
Have you played the game? How many times through?
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Mister_s




Posts: 19863

PostPosted: Tue, 19th Oct 2010 11:34    Post subject:
jiopi wrote:
Mister_s wrote:
How had the generic gameworld of Gothic 3 a better design than the handcrafted Gothic 2 world?
Have you played the game? How many times through?

How many times should one play a game to judge the level design? I finished it once. Does that suffice?
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 11:44    Post subject:
Mister_s wrote:
jiopi wrote:
Mister_s wrote:
How had the generic gameworld of Gothic 3 a better design than the handcrafted Gothic 2 world?
Have you played the game? How many times through?

How many times should one play a game to judge the level design? I finished it once. Does that suffice?
Couple times with focus should be enough. Then you probably have experienced the whole world, design. But one also can speedrun game through not seeing anything.
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OnBoard




Posts: 2012

PostPosted: Tue, 19th Oct 2010 11:47    Post subject:
Hmm, maybe talk about Two Worlds II and not Gothic games, don't want this topic closed.

For me it looks better in every aspect to the first game, that should be the reference. How the full game compares to other games is not that fair as the game isn't out until next month.


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Falkentyne




Posts: 15

PostPosted: Tue, 19th Oct 2010 12:28    Post subject:
OnBoard wrote:
Falkentyne wrote:
And, as far as TW2 is concerned,
As long as they fix the rediculously easy combat in TW1 (all you had to do was dodge a monster's attack every 4 seconds and you would never get hit unless it was ranged or mob attacks), then i'll definitely be interested. In TW1, you could survive EVERY SINGLE 1v1 encounter if you could heal all your HP at once, and not be 1 hit KO'd from full health, without ever needing to dodge...(the final boss died in what, 8 seconds, after guzzing alchemy boosts?)

And alchemy stat boosts need to NOT be linear. Increasing your Strength from 400 to 5000 just by downing a bunch of stacked potions you created, or raising your HP from 10,000 to 60,000 by downing a ton of wolf hearts is LOLoverpowered....(yes, I am fully aware you don't HAVE to down them...but then what's the point of looting ingredients and having them ? Not like you're using an exploit or something...)


Hmm that sounds like you played it before the megapatch, when you still had unlimited stacking? Only place where it felt a bit easy was just before the river and then it was the bamboo forest with scorpions and I had my hands full.

Anyhow, played with sword and don't thing boss was 8s Very Happy

Something nice, Royal Edition is 81. in top 100 game sales in Amazon. Normal version is 38th, just behind Fallout: New Vegas.


(now that we're back on topic--(enough Gothic flame wars please),
I played TW with the 1.7 patch, which was supposed to be the latest patch.
I think the stacking you're referring to was based on item combining in alchemy, not how many times you could USE an item, right? I remember a big change to the formula for how items combined, in some earlier megapatch, so you had to combine items the correct way, but no, there was no limit to how high you could buff yourself by USING those items...
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OnBoard




Posts: 2012

PostPosted: Tue, 19th Oct 2010 13:08    Post subject:
Falkentyne wrote:
I played TW with the 1.7 patch, which was supposed to be the latest patch.
I think the stacking you're referring to was based on item combining in alchemy, not how many times you could USE an item, right? I remember a big change to the formula for how items combined, in some earlier megapatch, so you had to combine items the correct way, but no, there was no limit to how high you could buff yourself by USING those items...


Aah, yes the 1.5 patch fix was for combining items/weapons. Don't think I never used many potions on myself, as I'm a little pit of stuff whore. Always saving the best weapons/potions and just using enough to survive. So most of the time I'm somewhere in the end with lots of stuff hardly ever used or weapons already outdated before blood Very Happy

So hoping they have fixed what you mention for TWII. Freedom is good, but too much freedom can ruin game play balance.


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vurt




Posts: 13826
Location: Sweden
PostPosted: Tue, 19th Oct 2010 13:59    Post subject:
jiopi wrote:
Speed Tree, generating landscapes? Lol, you sure aren't familiar with game developement.
Please try to make ase dense, believable and beautiful forests that G3 has, without speedtree.


Yes there are programs for landscape generation, and yes there's a program called "speed tree". I doubt you know anything about game development or modelling. I think billboard trees sucks, looks stupid how the leaves turns to always face your direction, not very believable or immersive. Performance wise they are good, that's the only plus. Care to give any screens of your personal work of games/mods?

Example of a tree and grasses i've done, completely without speed tree: http://piclair.com/data/8prag.jpg (the game is Morrowind) it's a fairly low res tree too... its fully possible to create lush forests/swamps, like this: http://www.tesnexus.com/downloads/images/35080-1-1286633508.jpg (also trees i've done for Morrowind).

I think G2 did a better job than G3 with the landscape, much more effort was put into the design, more thought.. Sure the trees are low poly and don't look that good, but overall, better. with G3 there's quantity over quality, a big world but imo the design was overall bad and/or just quite incoherent.

All games has certain amount of cut/paste, i doubt TW2 will be either better or worse than most other RPG's.
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EKTELESTES




Posts: 490

PostPosted: Tue, 19th Oct 2010 20:50    Post subject:
Check this out: New Review of the BETA VERSION 0.98!


http://www.insidetwoworlds.com/attachment.php?attachmentid=1323&stc=1&d=1287480680





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Last edited by EKTELESTES on Tue, 19th Oct 2010 23:04; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Tue, 19th Oct 2010 21:19    Post subject:
5 being the max i guess Very Happy
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Tue, 19th Oct 2010 21:23    Post subject:
reads very much like 5 was max. The only minus point i see, is that you're fixed to play a male char.


kogel mogel
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EKTELESTES




Posts: 490

PostPosted: Tue, 19th Oct 2010 21:58    Post subject:
Nui wrote:
reads very much like 5 was max. The only minus point i see, is that you're fixed to play a male char.


Yeah, in Multiplayer you can choose a female, but due to the storyline they couldn't add a female choice.
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VonMises




Posts: 293
Location: Österreich
PostPosted: Tue, 19th Oct 2010 22:03    Post subject:
Another great review.Looks promising. Smile
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EKTELESTES




Posts: 490

PostPosted: Tue, 19th Oct 2010 23:04    Post subject:
Guys, FORGOT TO MENTION that it's a BETA REVIEW, version 0.98! Wink

( It says that in the picture, but just in case.. Wink )


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OnBoard




Posts: 2012

PostPosted: Wed, 20th Oct 2010 09:25    Post subject:
So anyone german like to translate those points what they say? Looks like I didn't waste the money on royal edition, even if I get "2year old cartoon graphics" Razz


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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 20th Oct 2010 09:34    Post subject:
OnBoard wrote:
So anyone german like to translate those points what they say? Looks like I didn't waste the money on royal edition, even if I get "2year old cartoon graphics" :P



Graphics: Excellent graphics with great textures, effects and character animation. Low hardware requirements.

Sound: Outstanding voiceovers with famous voices. Atmospheric music, realistic sounds.

Size: Huge, living world with varying area style such as asian, oriental, european, ...

Quests: Large and complex main plot, hundreds of side quests, many of which have multiple ways to complete them.

Gear: Large amount of upgradable weapons and armor with varying advantages

Races & Classes: Only human male for single player, customizable class system.

Character advancement: Large and well thought out skill and magic system which greatly influences the way you play.

Controls/Combat: Easy to learn, hard to master. Timing and tactics are pivotal to the outcome of combat.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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EKTELESTES




Posts: 490

PostPosted: Wed, 20th Oct 2010 10:34    Post subject:
Guys, does anybody know if the Royal Edition is ONLY in German? I mean the stuff that comes with it such as the map, artbook, and manual.

I've heard the manual is GERMAN only, but what about the map and the artbook?


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lolozaur




Posts: 26310

PostPosted: Wed, 20th Oct 2010 10:48    Post subject:
such winning about the animations lol...check the highly praised new vegas what shitty animations it has
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Mister_s




Posts: 19863

PostPosted: Wed, 20th Oct 2010 12:20    Post subject:
No one is "whining" about the animations. Since when is pointing out the flaws "whining"? I can think it's one of the best games ever created and still comment about the bad animantions or whatnot.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Wed, 20th Oct 2010 12:23    Post subject:
"Graphics: Excellent graphics with great textures, effects and character animation." sounds great to me Smile
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Overlord123




Posts: 2335

PostPosted: Wed, 20th Oct 2010 13:19    Post subject:
vurt wrote:
"Graphics: Excellent graphics with great textures, effects and character animation." sounds great to me Smile

That was a translation error, better translation is portrayal/depiction of character.
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Sertorius




Posts: 1652

PostPosted: Wed, 20th Oct 2010 14:12    Post subject:
hope it will be out soon Smile
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Wed, 20th Oct 2010 14:14    Post subject:
Surray wrote:
OnBoard wrote:
So anyone german like to translate those points what they say? Looks like I didn't waste the money on royal edition, even if I get "2year old cartoon graphics" Razz



Graphics: Excellent graphics with great textures, effects and character animation. Low hardware requirements.

Sound: Outstanding voiceovers with famous voices. Atmospheric music, realistic sounds.

Size: Huge, living world with varying area style such as asian, oriental, european, ...

Quests: Large and complex main plot, hundreds of side quests, many of which have multiple ways to complete them.

Gear: Large amount of upgradable weapons and armor with varying advantages

Races & Classes: Only human male for single player, customizable class system.

Character advancement: Large and well thought out skill and magic system which greatly influences the way you play.

Controls/Combat: Easy to learn, hard to master. Timing and tactics are pivotal to the outcome of combat.


Thanks good sir! Wink
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ScoobyDoh
Banned



Posts: 877

PostPosted: Wed, 20th Oct 2010 14:28    Post subject:
"Races & Classes: Only human male for single player, customizable class system." and it got a 4...?


The Only Good Communist Is A Very Dead Communist
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OnBoard




Posts: 2012

PostPosted: Wed, 20th Oct 2010 14:54    Post subject:
Thanks Surray for the translation Smile

EKTELESTES wrote:
Guys, does anybody know if the Royal Edition is ONLY in German? I mean the stuff that comes with it such as the map, artbook, and manual.

I've heard the manual is GERMAN only, but what about the map and the artbook?


Should be English for the rest. This is the German only: "Handbuch" (i.e. TWII printed guide in German)"

Says artbook on the artbook, so must be English (but I think it's mostly art, not words Razz)
http://vnmedia.ign.com/screenshots/twoworlds/15662719.jpg

For the map, based on first TW, I bet it is multi language leged:
http://www.games32.com/web4/games_catalog/games/Two-Worlds-PC/images/9400.jpg

Order away, I hardly know any German and don't expect there to be much Smile

ScoobyDoh wrote:
"Races & Classes: Only human male for single player, customizable class system." and it got a 4...?


Yeah a bit high, 3 tops Smile


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EKTELESTES




Posts: 490

PostPosted: Wed, 20th Oct 2010 20:43    Post subject:
OnBoard wrote:
Thanks Surray for the translation Smile

EKTELESTES wrote:
Guys, does anybody know if the Royal Edition is ONLY in German? I mean the stuff that comes with it such as the map, artbook, and manual.

I've heard the manual is GERMAN only, but what about the map and the artbook?


Should be English for the rest. This is the German only: "Handbuch" (i.e. TWII printed guide in German)"

Says artbook on the artbook, so must be English (but I think it's mostly art, not words Razz)
http://vnmedia.ign.com/screenshots/twoworlds/15662719.jpg

For the map, based on first TW, I bet it is multi language leged:
http://www.games32.com/web4/games_catalog/games/Two-Worlds-PC/images/9400.jpg

Order away, I hardly know any German and don't expect there to be much Smile



That's great man, thanks ^^ I'll pre-order it then Smile

P.S You just reminded me how HUGE the 1st map was Smile
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EKTELESTES




Posts: 490

PostPosted: Thu, 21st Oct 2010 10:12    Post subject:
OK, I got an official reply from Zuxxez, Both the artbook and the map are multilingual Smile

You were 100% right Onboard, thanks again Smile


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