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Posted: Thu, 7th Oct 2010 20:44 Post subject: |
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This is the first title on the new MT Framework v2.0 engine and it should provide better visuals/more effects than all previous Capcom games.
http://www.pcgameshardware.com/aid,775465/Capcom-Next-gen-console-will-have-much-of-its-technology-drawn-from-the-PC-technology/News/
Quote: | We have used MT Framework Version 2.0 for LP2 (Lost Planet 2). Since LP2 uses many technologically advanced features such as complicated backgrounds and 4 player coop mode, we had to update MT Framework to a faster engine in order to accommodate for our needs in developing it. |
Quote: | We have prepared high resolution textures for PC which were not implemented in the console version. We have also taken full advantage of DX11 and its features - including subdivision surface, displacement mapping, softbody and interactive fluid surfaces by compute shader and such. |
Quote: | In comparison to the prequel, we have added subsurface scattering simulation and lens simulation (Depth of Field) as additional features. |
Quote: | As you have mentioned MT Framework is optimised for multi-core. Previously, MT Framework supported up to 8 cores but now in version 2.0 it supports up to 12 cores. In terms of scalability at peak, performance increases up to 80% with 2 cores, 150% with 4 cores and 250% with 8 cores. Threads are used for general tasks, rendering, sound and networks. Using SMT will also improve the general performance between 10 to 20%. |
Quote: | We use Havok as a physics simulater in Lost Planet 2. Although we don't make any use of PhysX, MT Framework 2.0 utilises an own GPU (Direct Compute) function. Although only available for DX11, surface effects of Gordiant use softbody and water ripple effects use copute shader. |
[quote]Considering the current GPU drivers (Nvidia, AMD) don't support deferred contexts, we have had to give up on the idea of multithreading. In terms of visuals there are smooth curbs thanks to subdivision surfacing, displacement mapping in boss battles, interactions with fluid surfaces and softbody simulation. We also make use of high quality shadow filtering using newly added instructions in shader model 5.0. [/quote]
edit argh I used too many tags 
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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JBeckman
VIP Member
Posts: 34972
Location: Sweden
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Posted: Thu, 7th Oct 2010 21:07 Post subject: |
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Corruption in the third CAB file, I think it was 1.9 GB or so so you need to redownload or re-validate the already downloaded data.
(Unsure what you use and what you downloaded though, there's a unpacked disc image via the P2P group and anonymous person who uploaded it and a Trivium disc image version with crack - also available separately on various sites.)
That there is the DX redist data, Setup.exe and altering Setup.ini at the bottom to remove the dependency on those redists might work to bypass it but I don't think so as the data still wants to be copied over.
EDIT: File is 150 MB, it's one of the somewhat smaller CAB files then, most are 1.9 GB but one is 1.0 GB and two are 150~ MB.
EDIT: I'd like to help as I usually try to do but I do not have the image anymore since installation is complete so I can not upload the file, sorry.
Last edited by JBeckman on Thu, 7th Oct 2010 21:11; edited 3 times in total
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Posted: Thu, 7th Oct 2010 21:09 Post subject: |
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my LOST_P~3.cab is only 163 MB
Plz upload this file for me
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Posted: Thu, 7th Oct 2010 21:14 Post subject: |
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Posted: Thu, 7th Oct 2010 21:42 Post subject: |
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Working !! Thank You Szaby59
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 7th Oct 2010 22:32 Post subject: |
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this game have LAN option (System Link) lets hope for Teknogods dll 
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Posted: Thu, 7th Oct 2010 22:35 Post subject: |
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Guys I know that the game is in English, but is the setup in English?
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Thu, 7th Oct 2010 22:41 Post subject: |
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Is this worth my bandwidth? I mean, is there at least any hint of complexity? Thinking required? Or is it just another braindead console cover shooter?
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Posted: Thu, 7th Oct 2010 22:44 Post subject: |
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Radicalus wrote: | Is this worth my bandwidth? I mean, is there at least any hint of complexity? Thinking required? Or is it just another braindead console cover shooter? |
Do you like co-op? Do you have (ideally 3) buddies to play it with? If the answer is no, don't download it.
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Posted: Thu, 7th Oct 2010 23:23 Post subject: |
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Well, even if you do like co-op, this is certainly not the game to play with your friends, unless you want to lose them... Battle Gauge points are splitted among the party so if someone of you suck and die often, you all will be reseted to beginning; if you reached e.g. 2nd or 3rd episode, your friends can't join if they didn't too; and you need to have friends who can really play concentrated (not while high, not drunk, not just to pass time). In short, co-op in this game is utter crap.
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Posted: Thu, 7th Oct 2010 23:23 Post subject: |
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i saw the option to play it solo without any ai teammates
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Posted: Thu, 7th Oct 2010 23:27 Post subject: |
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nice surprise to see after shift at work 
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Posted: Thu, 7th Oct 2010 23:28 Post subject: |
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Well if that's the case Guy_Incognito I've fixed it for you:
Guy_Incognito wrote: | In short,this game is utter crap. |
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Posted: Fri, 8th Oct 2010 00:46 Post subject: |
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Where's the rip????????????????????
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Posted: Fri, 8th Oct 2010 01:13 Post subject: |
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How many chapters are there? I just decided to stop playing for a bit just in case I don't finish up the game in less than an hour. Missions are ultra short, as well as chapters themselves.
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Posted: Fri, 8th Oct 2010 01:20 Post subject: |
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Wow, the DLC is a complete LAUGH. Why do you even care about it?
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Posted: Fri, 8th Oct 2010 01:29 Post subject: |
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Actually to correct myself, the PS3 version is 10.7GB, which means closer to 11GB: http://paste2.org/p/979655
Quote: | #
#
▓▓██████ ▀ Origin .....: PAL ▀ ██████▓▓
#
▓█ ▄▄▄ ▄ Company ....: Capcom ▄ ▄▄▄ █▓
#
▓█ ▓▀ Console ....: PS3 JB ▀▓ █▓
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▓█ ▄ Filename ...: dnl-lp2jb.XXX ▄ █▓
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▓█ Files ......: 70 x 150 MB █▓
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▓█ Source .....: BluRay █▓
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▓█ Genre ......: Action, Shooter █▓
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▓█ Supplier ...: Team DNL █▓
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▓█ ▀ Rel.Date ...: o5.o9.2o1o ▀ █▓
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▓█ ▓▄ HDD iNFO ...: 10,7 GB ▄▓ █▓ |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere
Posts: 65077
Location: Italy
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Posted: Fri, 8th Oct 2010 02:31 Post subject: |
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consolitis wrote: | Radicalus wrote: | Is this worth my bandwidth? I mean, is there at least any hint of complexity? Thinking required? Or is it just another braindead console cover shooter? |
Do you like co-op? Do you have (ideally 3) buddies to play it with? If the answer is no, don't download it. |
Gotcha . I won't download it for now. *my 4Mbit is sighing with relief*
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Posted: Fri, 8th Oct 2010 02:34 Post subject: |
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Red.Devil wrote: | Where's the rip???????????????????? |
in the cemetery !!!!!
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