Lost Planet 2 - "PC Possible"®
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Sertorius




Posts: 1652

PostPosted: Wed, 6th Oct 2010 08:02    Post subject:
it would be a crap then, maybe they will add a 'checkpoint' system before the end of each chapter...who would like to spend 1 hour and crash, no save Sad
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akskiller




Posts: 418

PostPosted: Wed, 6th Oct 2010 08:27    Post subject:
Will this use SSA?
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consolitis
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Posts: 27318

PostPosted: Wed, 6th Oct 2010 09:36    Post subject:
Pretty sure that the old "Club key" trick won't work, since Svensson said that SFIV was heavily pirated because they failed to do the best they could to protect their title.

http://www.eventhubs.com/news/2010/oct/01/interview-capcoms-christian-svensson-part-2/

With regard to piracy on any platform, not just PC, my take is that you can never eliminate it, but you can reduce its impact on sales if you take the right steps and design approach. With SF4, I don’t think we protected the content very well.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Pey




Posts: 5597
Location: Argentina
PostPosted: Wed, 6th Oct 2010 09:57    Post subject:
Dead Rising 2 has a unique key, so...


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ixigia
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PostPosted: Wed, 6th Oct 2010 12:54    Post subject:
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Mbi2009




Posts: 142
Location: Russia
PostPosted: Thu, 7th Oct 2010 12:41    Post subject:


Cool Face
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Thu, 7th Oct 2010 13:29    Post subject:
Ah, the Russians, they're always the first ones! Laughing
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bogumil89
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PostPosted: Thu, 7th Oct 2010 13:31    Post subject:
yeah Very Happy
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Sertorius




Posts: 1652

PostPosted: Thu, 7th Oct 2010 13:34    Post subject:
yeah !!! Yahoo to Russian !!!
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Mbi2009




Posts: 142
Location: Russia
PostPosted: Thu, 7th Oct 2010 13:37    Post subject:
ixigia wrote:
Ah, the Russians, they're always the first ones! Laughing

Hell yeah! Twisted Evil

and this is MULTI 9 release...
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asserouge




Posts: 238
Location: Here 'n there
PostPosted: Thu, 7th Oct 2010 13:51    Post subject:
12.4 GB lol


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Sertorius




Posts: 1652

PostPosted: Thu, 7th Oct 2010 14:13    Post subject:
asserouge wrote:
12.4 GB lol

what ? ME2 and GTA IV were both 14 Go...even with 2 Mb DSL cable only, I can DL 14 Gb in only 3 days
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consolitis
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PostPosted: Thu, 7th Oct 2010 16:48    Post subject:
The Lost.Planet.2.PS3.JB-DNL release is 9.8GB, but Takeuchi said on the PC there are going to be higher resolution textures.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Predator_Soul




Posts: 680

PostPosted: Thu, 7th Oct 2010 17:13    Post subject:
I hope it has Local Network option for multi. Since I'm usually playing on a LAN network the latency isn't a problem for me.
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lolozaur




Posts: 26310

PostPosted: Thu, 7th Oct 2010 17:23    Post subject:
Lost.Planet.2 - P2P 12.41 GB (13,329,026,422 bytes)

Installation:
1) run setup.exe
2) install
3) wait for a crack


Very Happy
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bogumil89
Banned



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PostPosted: Thu, 7th Oct 2010 17:47    Post subject:
I hope, any one my live keys will works
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JBeckman
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Posts: 34980
Location: Sweden
PostPosted: Thu, 7th Oct 2010 17:55    Post subject:
Takes ages to download via that Russian version that was originally released early today but there's only a small bit left now so I've managed to check out the installer and other info, it does use LIVE which is fairly clear since the redist is there as is the LIVE installer (Setup.exe to bypass all that pre-install validation and stuff is recommended as it's faster.) and it seems to be that the game is also localized and not just the setup info.

It'll probably run fine though, Capcom does pretty good optimizations even though the titles usually arrive later for us PC gamers the extras here are also mostly the DX11 enhancements via advanced tesselation mainly and 3D vision NVIDIA support so nothing I'll notice though on the other hand it'll run much better though with less "bumpy" models. Razz

Probably plays best with Gamepad and it does use LIVE which can be problematic to some but it can probably be disabled as well, apparently very much focused on MP and Co-op with very vague SP elements and a short story though it's a shooter sort of and the focus is on the boss battles which are fare more extreme than those in LP1 from what I've read.
(Much harder as well if it still uses level checkpoints only and no savegames, I like a challenge though.)
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Yuri




Posts: 11000

PostPosted: Thu, 7th Oct 2010 18:52    Post subject:
People are saying that a trivium release has been cracked... Could someone verify this? I myself am not sure about it.



1 and 2 are still amazing.
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JBeckman
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Posts: 34980
Location: Sweden
PostPosted: Thu, 7th Oct 2010 19:02    Post subject:
Apparently it doesn't use anything but LIVE so a offline profile would be enough.
(SSA appears to be used so a random key won't work.)

EDIT: Validation done, install nearly finished - should have other details about the game shortly if all goes well then but a lot is known already so there's not much to add.

EDIT: Paul.dll, SecuROM appears to also be used, a crack would then be required, interesting.

EDIT: Launches either EXE via the launcher which uses SecuROM, need launcher to start but as it's LIVE a generic method might work as with Dead Rising 2 it would seem.
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lolozaur




Posts: 26310

PostPosted: Thu, 7th Oct 2010 19:30    Post subject:
Lost Planet 2 [RUS|ENG|Multi-9][1C] 2010 TRiViUM


iNSTALL NOTES

- Unpack
- Install the game
- Copy the cracked content from the TRiViUM folder
- Enjoy Wink
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asserouge




Posts: 238
Location: Here 'n there
PostPosted: Thu, 7th Oct 2010 19:47    Post subject:
i can provide where..but i didn't finish the iso yet Sad


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lolozaur




Posts: 26310

PostPosted: Thu, 7th Oct 2010 19:50    Post subject:
well who wants the crack link pm.....didnt download the game
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ivan1real




Posts: 2933

PostPosted: Thu, 7th Oct 2010 19:59    Post subject:
On TL they say crack works.
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JBeckman
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Posts: 34980
Location: Sweden
PostPosted: Thu, 7th Oct 2010 19:59    Post subject:
Found it after a lot of searches, downside with smaller groups for us end-users I guess. Very Happy

EDIT:


Last edited by JBeckman on Thu, 7th Oct 2010 20:06; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Thu, 7th Oct 2010 20:05    Post subject:
so voices are in english? does it have live or not? Very Happy
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JBeckman
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Posts: 34980
Location: Sweden
PostPosted: Thu, 7th Oct 2010 20:07    Post subject:
LIVE is used, uploading images as I progress, initially you only see the main menu with PC settings, New Game and Benchmark but once in the "New Game" part other options are revealed like the control settings (Uploaded recently.) player customizer (MP only I guess.) and training plus the campaign.

EDIT:
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wingR




Posts: 621

PostPosted: Thu, 7th Oct 2010 20:15    Post subject:
Connection Type: Offline = LAN? or just SP with AIs?
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JBeckman
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Location: Sweden
PostPosted: Thu, 7th Oct 2010 20:20    Post subject:
SP with AI allies if choosen, there's a open and a private mode as well but no specific LAN option as this is a LIVE game, Tunngle could work via that override registry key for network type once a modified XLive.dll is out to deal with the 30 ms latency limit.

It's definitively geared towards online play (MP) as been mentioned for the console release but it runs quite OK (Though again nothing advanced is used under DX9 mode as such and it looks a bit better than LP1 so the visuals aren't exactly super advanced or anything but they work.)

Could be fun but I recommend playing with friends, AI is apparently very stupid and tend to get in the way.
(That's why I'm running on easy at the moment.)




EDIT:



It's definitively larger in scope this time around and very fast paced with the action or what to say, might be fun for a playtrough.

Not much in terms of story so far but the action is nice and it's very fast, managing the thermal energies is important but with all the AI help or with skilled buddies you'll probably go trough the game quite easily on the lower difficulty levels.
(Well there's only easy, normal and high though, boss battles are apparently quite a sight as I said but so far there's only been the small and mid-sized enemies but I just began with the game, haha.)

Menus can be a bit cumbersome but you can use the mouse to navigate (Or gamepad if connected I guess.) instead of only using keyboard input.

A lot of customization available and full suit of tutorials to get into the game, unsure how MP is handled due to the key limitation but I suppose private matches via Tunngle or Hamachi might work around that eventually.

It looks OK as I said but it's well optimized and kept simple, check the vegetation in the initial jungle scene at the intro for example to see it's 2D based low-res sprites mostly to use one example but it does run close to 60 FPS which is quite impressive.
(Tesselation and the other DX11 functions might hit performance hard on lower-end DX11 capable hardware however as it's pretty extreme as shown in the tech images and the playable benchmark released earlier.)
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lolozaur




Posts: 26310

PostPosted: Thu, 7th Oct 2010 20:43    Post subject:
SadSad

 Spoiler:
 
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Rage




Posts: 2757

PostPosted: Thu, 7th Oct 2010 20:44    Post subject:
So, to get this straight, Live keys can't be used with this game?

Edit: Ninja'd..


Last edited by Rage on Thu, 7th Oct 2010 20:44; edited 1 time in total
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