Two Worlds 2
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 9th Sep 2010 13:02    Post subject:

This will be one hell of a high quality game.


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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Thu, 9th Sep 2010 13:08    Post subject:
Early tech video I'd suppose (But compared to leaked demo videos and the like this one is official.) but of course the game might very well have some rough edges, that sound is quite odd as well and seems very out of place, animations are a bit stiff also though improved from the first game.
(First game had it's flaws of course so there will of course be a lot of doubt about the game but so far it seems promising though it can't be confirmed until the game is available of course.)
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BalleKnut




Posts: 148
Location: Norway
PostPosted: Thu, 9th Sep 2010 13:31    Post subject:
m3th0d2008 wrote:
http://www.youtube.com/watch?v=cdLeKZV4kRk
This will be one hell of a high quality game.


I'd say, beautifully choreographed Laughing


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Nui
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PostPosted: Thu, 9th Sep 2010 13:32    Post subject:
the bitchslap better be in my skill tree Laughing


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 9th Sep 2010 13:37    Post subject:
Nui wrote:
the bitchslap better be in my skill tree Laughing


Laughing
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VonMises




Posts: 293
Location: Österreich
PostPosted: Thu, 9th Sep 2010 14:43    Post subject:
This old "Bitchslap" skill is from early alpha build.

The updated bitchslap sounds far more professional!

I for one can't wait

Smile
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 9th Sep 2010 15:04    Post subject:
Nui wrote:
the bitchslap better be in my skill tree Laughing


It would be my favourite "spell" ever! Laughing
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Mister_s




Posts: 19863

PostPosted: Thu, 9th Sep 2010 15:09    Post subject:
I wish more games had those "wtf" moments. It's all so serious now Sad No subtle jokes anymore.
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 16th Sep 2010 13:06    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 16th Sep 2010 13:08    Post subject:
Crying or Very sad
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Mister_s




Posts: 19863

PostPosted: Thu, 16th Sep 2010 13:18    Post subject:
Wasn't September the release date?
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JBeckman
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Location: Sweden
PostPosted: Thu, 16th Sep 2010 13:30    Post subject:
Early October now, September was the previously listed release date but I'm unsure if it was official.

EDIT: Seems it might be later still based on those news.
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Ashmolly




Posts: 1075
Location: Trump's Merica
PostPosted: Thu, 16th Sep 2010 13:44    Post subject:
Maybe it has something to do with Gothic 4, I thought EU was getting it the 17th and US was the 5 of Oct???


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VonMises




Posts: 293
Location: Österreich
PostPosted: Thu, 16th Sep 2010 13:59    Post subject:
5th october is the official release date for now, they pushed it because they needed more time to polish some stuff.

They said it might be pushed again if they still won't be satisfied.

Guess reality pump have learned their lesson from the first title.

Smile
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 16th Sep 2010 23:41    Post subject:
Some tidbits from polish site, based on two hours play (not release version):

- lousy animations and facial expressions
- hilarious character animation during dialogs
- very, very poorly written dialogues, nowhere near acceptable and immersive levels

Supposedely they're still working on dialogues (lol, it's couple weeks to release?). Anyway, it starts to look bleak for us, crpg fans. Seems that only New Vegas will deliver quality fun.
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Stormwolf




Posts: 23683
Location: Norway
PostPosted: Fri, 17th Sep 2010 00:07    Post subject:
If thats true then im glad they are postponing the release and keep on polishing the game.
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vurt




Posts: 13821
Location: Sweden
PostPosted: Fri, 17th Sep 2010 00:38    Post subject:
locke89 wrote:
Some tidbits from polish site, based on two hours play (not release version):

- lousy animations and facial expressions
- hilarious character animation during dialogs
- very, very poorly written dialogues, nowhere near acceptable and immersive levels

Supposedely they're still working on dialogues (lol, it's couple weeks to release?). Anyway, it starts to look bleak for us, crpg fans. Seems that only New Vegas will deliver quality fun.


Bah, i can take a few lousy animations, it's not like FO3/FO:NV has good animations either, so you might as well skip that game too if you care about that..

Poorly written dialogues is a bigger deal maybe, but not so much, it's mainly a exploring game, like the first one, and like Bethesda's games. I've never thought this would be a new Planescape or anything.. I'm pretty sure this game will deliver.

The dialogues in TW are supposed to be cheesy too - like the bitch slap in the trailer that was posted here earlier hehe. If anyone has seen their "live" promotion videos you can tell they love cheesiness Wink

Compared to what has been said about Gothic4 (the alpha review) this is hardly worth mentioning.. if that's all the negatives they had, then it's very very good news Smile

The magic system for this game seems to be the best in a game so far. Also, 5 reasons why it wont suck: Wink http://www.ripten.com/2010/09/14/five-reasons-why-two-worlds-ii-wont-suck-getsome/
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SilverBlue




Posts: 1747

PostPosted: Fri, 17th Sep 2010 08:10    Post subject:
locke89 wrote:
The magic system for this game seems to be the best in a game so far. Also, 5 reasons why it wont suck: Wink http://www.ripten.com/2010/09/14/five-reasons-why-two-worlds-ii-wont-suck-getsome/


The magic system does sound quite good. I also liked the fact that there will be a MP coop campaign.

Does anyone know if a toolkit will be released?
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Fri, 17th Sep 2010 09:37    Post subject:
locke89 wrote:
Some tidbits from polish site, based on two hours play (not release version):

- lousy animations and facial expressions
- hilarious character animation during dialogs
- very, very poorly written dialogues, nowhere near acceptable and immersive levels

Supposedely they're still working on dialogues (lol, it's couple weeks to release?). Anyway, it starts to look bleak for us, crpg fans. Seems that only New Vegas will deliver quality fun.


Thanks for sharing those. I'm going to agree with vurt. If these are the primary failings of the game, it might be a lot of fun and still be a big improvement over the first. I liked 2W1 for what it was. Seems like Gothic4 may be the worse of the two. Yeah I'm also curious about F:Vegas!
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W123




Posts: 2496
Location: USA
PostPosted: Fri, 17th Sep 2010 10:37    Post subject:
locke89 wrote:
Some tidbits from polish site, based on two hours play (not release version):

- lousy animations and facial expressions
- hilarious character animation during dialogs
- very, very poorly written dialogues, nowhere near acceptable and immersive levels

Supposedely they're still working on dialogues (lol, it's couple weeks to release?). Anyway, it starts to look bleak for us, crpg fans. Seems that only New Vegas will deliver quality fun.


Sounds about right. The first game was rather mediocre so I don't have high hopes for this one. Im surprised it sold enough to warrant a sequel.

Nehrim is really scratching my RPG itch right now, loving it so far, about 5 or 6 hours in.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Fri, 17th Sep 2010 13:35    Post subject:
If those ones are the major flaws of the game, then TW2 will be very good indeed Razz
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locke89




Posts: 2812
Location: Poland
PostPosted: Fri, 17th Sep 2010 13:37    Post subject:
Two Worlds II will be released on 21th October in Europe, UK has no release date as of yet.
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lolozaur




Posts: 26310

PostPosted: Fri, 17th Sep 2010 20:39    Post subject:
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sabin1981
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PostPosted: Fri, 17th Sep 2010 20:40    Post subject:
October the.... 21th? WAT
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Fri, 17th Sep 2010 23:34    Post subject:
I actually really enjoyed the first two worlds.


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thorgar
Banned



Posts: 28

PostPosted: Sat, 18th Sep 2010 00:12    Post subject:
I didn't. It was even more boring than Oblivion ( a remarkable feat ).

Also: those pseudo-archaic dialogues sucked. Verily Wink
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vurt




Posts: 13821
Location: Sweden
PostPosted: Sat, 18th Sep 2010 00:23    Post subject:
The first one was nice for what it was (exploring-RPG) but if you don't care at all that particular genre the game will most probably suck, just like Oblivion etc.. Stick to Bioware-crap if you want linearity and B-movie quality acting/story Smile


Last edited by vurt on Sat, 18th Sep 2010 00:26; edited 1 time in total
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inz




Posts: 11914

PostPosted: Sat, 18th Sep 2010 00:25    Post subject:
Yup the world was huge with much more variety than f. ex. Oblivion had. Many other aspects weren't as well done tho, which is why I have such high hopes for this sequel (hoping they improved on those poorer aspects).
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Sat, 18th Sep 2010 04:10    Post subject:
The southern part though was practically void of content aside from a few minor quests and the end-game content, lots of interesting enemies and locations however from the lava region orc garrison to the asiatic village and desert and the dead town like thing itself.

Nothern part was a bit unused as well but nice to explore, some hidden stuff and quests but a lot to go trough to reach those areas, also one of the few places were enemies respawned.

Exploring the islands was also nice but very risky, especially the treasure filled golem island, as of 1.5 / 1.6 a few hits killed and there's a lot of golems to go trough to reach the reward.

Can't say the gameworld wasn't varied and diverse though, desert, snow, forest, cursed lands, exotic and other themes.
(Cities were a bit similar from one another though but were nice to explore as well due to their size.)

Quests like finding the commanders dirty underwear and fetch type missions dragged things down a bit but there were several hundred all in all.
(Guild specific missions being some of the more interesting and diverse depending on who you aid and the like, only a few other missions allowed that sort of variety though it was fully possible to block a variety of quests or conflict with a lot of other content that way if done carelessly.)
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DraySpittle




Posts: 1104

PostPosted: Sat, 18th Sep 2010 06:44    Post subject:
I thought the bamboo forest was pretty unique and awesome tbh


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