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Frant
King's Bounty
Posts: 24625
Location: Your Mom
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Posted: Sun, 15th Aug 2010 12:29 Post subject: |
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When they do start working on it a new engine is a must, well I hope.
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Posted: Sun, 15th Aug 2010 12:35 Post subject: |
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It will no doubt be on id Tech 5.
And be just as shitty.
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ixigia
[Moderator] Consigliere
Posts: 65073
Location: Italy
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Posted: Sun, 15th Aug 2010 13:46 Post subject: |
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dezztroy wrote: | It will no doubt be on id Tech 5.
And be just as shitty. |
But it has been proved that id Tech 5 will run at 60 fps on consoles 
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Posted: Sun, 15th Aug 2010 19:27 Post subject: |
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Of course! Didn't you hear Ixigia? It runs at 60 fps! On consoles!
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Slizza
Posts: 2345
Location: Bulgaria
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Posted: Sun, 15th Aug 2010 19:50 Post subject: |
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Physx???
Get 470 in octo SLI for mage coat physx? DAMN
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Slizza
Posts: 2345
Location: Bulgaria
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Posted: Sun, 15th Aug 2010 20:58 Post subject: |
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DraySpittle wrote: | Physx???
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No.
Corsair 750D :: 750W DPS-G:: Asus x370 PRO :: R7 1800X ::16gb DDR4 :: GTX 1070::525gb SSD::Coolermaster 240MM AIO::
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Posted: Wed, 18th Aug 2010 12:20 Post subject: |
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locke89
Posts: 2812
Location: Poland
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locke89
Posts: 2812
Location: Poland
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Posted: Fri, 20th Aug 2010 03:02 Post subject: |
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I dream about New Vegas done with Dragon Age engine... Eh, that would own.
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Posted: Fri, 20th Aug 2010 03:23 Post subject: |
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I really respect Obsidian for all their work throughout the years (even if most of their releases was bugged as hell) so I think this will be better than FO3, If that shitty engine by Bethesda has finally been bugfixed...
Not a graphics whore, but damn! for an upcoming game this looks really ugly (like FO3 I know).
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Posted: Fri, 20th Aug 2010 12:06 Post subject: |
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maul_inc wrote: |
I really respect Obsidian for all their work throughout the years (even if most of their releases was bugged as hell) so I think this will be better than FO3, If that shitty engine by Bethesda has finally been bugfixed...
Not a graphics whore, but damn! for an upcoming game this looks really ugly (like FO3 I know). | The mods will fix it, as usual, lazy ass designers.
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Posted: Fri, 20th Aug 2010 12:13 Post subject: |
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madmax17 wrote: | maul_inc wrote: |
I really respect Obsidian for all their work throughout the years (even if most of their releases was bugged as hell) so I think this will be better than FO3, If that shitty engine by Bethesda has finally been bugfixed...
Not a graphics whore, but damn! for an upcoming game this looks really ugly (like FO3 I know). | The mods will fix it, as usual, lazy ass designers. |
I hope so, because I have never been able to run FO3 without constant slowdowns, and I have tried everything imaginable except for reinstalling Windows, which I won't do for one game.
Earlier this week, I gave the game another spin, but I still have that issue no matter what I do so I have given up on FO3.
Ps. I have actually completed FO3 vanilla, I had to Alt-tab constantly in order to get 10 minutes of gameplay without slowdowns but I completed it.
But I would really like to replay it, so I can find all the locations (I love to go explore on my own in FO3) and complete all the quests, but with this bug I don't think it's worth the time.
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Posted: Fri, 20th Aug 2010 12:14 Post subject: |
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madmax17 wrote: | The mods will fix it, as usual, lazy ass designers. |
It's not like Obsidian had enough time to remake all the art assets (if they had done that the total dev. time would've increased considerably, and Bethesda wants New Vegas out quickly), so they used the existing ones from FO3 and made new ones only where they needed; the Vegas glitz etc.
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Posted: Fri, 20th Aug 2010 13:05 Post subject: |
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Obsidian being limited by Bethesda's tech is probably a good thing, hopefully this'll be one of their first polished games.
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Posted: Fri, 20th Aug 2010 20:59 Post subject: |
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Game ends when the main quest is completed:
Quote: | We tell the full story of every one of your companions through the end of their lives, and it's weird to do all that and then jump back and say, "Okay! Now you can keep going again." So we end the game, and if you want to do other quests, then you go back to that save game before the end sequence. |
http://www.destructoid.com/fallout-new-vegas-has-a-definitive-end-181927.phtml
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Posted: Fri, 20th Aug 2010 21:03 Post subject: |
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Fri, 20th Aug 2010 21:05 Post subject: |
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So I can't go back to the big city and make a porno of my adventure this time eh?
(Reference to Fallout 2 before the 1.1 update removed the free-roam aspect after the ending, much similar to the above description, plus you could buy a hint-book and use it in a few places from a shady dealer and access a secret terminal.)
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Posted: Fri, 20th Aug 2010 21:05 Post subject: |
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They're as dumb as Bethesda. Same story with FO3.. Mods will fix it then they'll release DLC that fixes it on consoles because they'll whine.
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Posted: Fri, 20th Aug 2010 21:12 Post subject: |
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JBeckman wrote: |
(Reference to Fallout 2 before the 1.1 update removed the free-roam aspect after the ending |
Wasn't the freeroam in the 1.02d final patch tho?
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Fri, 20th Aug 2010 21:13 Post subject: |
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Could be, I replayed F2 a while ago with some mods and that engine update and unofficial patch (Timeslips work and the Restoration mod.) but never reached the ending, before that it's been years since I last played the game so I could be remembering it incorrectly.
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Posted: Sat, 21st Aug 2010 11:59 Post subject: |
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I thought they have learned by now.
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Posted: Sat, 21st Aug 2010 12:24 Post subject: |
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I'd much rather have an ending where the settlements in the ending really change based on what the player has done rather than have an unending game. Just keep a seperate save before the end-game and return to that if you want to fart around in the wasteland forever.
Or even better, start up a new and different character and see how you can affect things in a different way. Having an ending didn't make games like Fallout 1 and Arcanum weaker roleplaying games, I'd argue it made them better.
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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