Tom Clancy's HAWX 2
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madmax17




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Location: Croatia
PostPosted: Wed, 28th Jul 2010 12:46    Post subject:
Stealth huh, is this going to be SC in the air Laughing flying panthers ftw!
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difm




Posts: 6618

PostPosted: Wed, 28th Jul 2010 13:23    Post subject:
I just want to make shit go BOOM!
If I want to get sweaty balls from simulation, I play LOMAC.


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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 29th Jul 2010 01:24    Post subject:
difm wrote:
I just want to make shit go BOOM!
If I want to get sweaty balls from simulation, I play LOMAC.


But some of us like to land the bird. Im pretty sure that there is a tick box for the "I just Wanna go boom-ratatata-boom" guys, just dont worry about us. Smug
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difm




Posts: 6618

PostPosted: Thu, 29th Jul 2010 07:27    Post subject:
Something tells me that I won't be surprised if there will be "auto-land" button.


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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 29th Jul 2010 08:03    Post subject:
LuckyStrike wrote:
difm wrote:
I just want to make shit go BOOM!
If I want to get sweaty balls from simulation, I play LOMAC.


But some of us like to land the bird. Im pretty sure that there is a tick box for the "I just Wanna go boom-ratatata-boom" guys, just dont worry about us. Smug


but thats the thing. if you DONT want a pure arcade action game, why are you 'even in the room', so to speak? there are other games that cater to people who want to fiddle with all the nobs and buttons and love failing 8 out of 10 landing attempts because they didnt correct for a sudden cross wind, or their vision was blurred by fog and rain...


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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 29th Jul 2010 23:43    Post subject:
chiv wrote:
LuckyStrike wrote:
difm wrote:
I just want to make shit go BOOM!
If I want to get sweaty balls from simulation, I play LOMAC.


But some of us like to land the bird. Im pretty sure that there is a tick box for the "I just Wanna go boom-ratatata-boom" guys, just dont worry about us. Smug


but thats the thing. if you DONT want a pure arcade action game, why are you 'even in the room', so to speak? there are other games that cater to people who want to fiddle with all the nobs and buttons and love failing 8 out of 10 landing attempts because they didnt correct for a sudden cross wind, or their vision was blurred by fog and rain...


Because, im from the time when games had something called options and scalable dificulty.

I think its better to have the option to land it yourself, than dont have it. Rolling Eyes
I klnow, i know, im old.. Sad
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Ziggajay




Posts: 8

PostPosted: Fri, 30th Jul 2010 00:44    Post subject:
kill console cum shitters
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TheMdk




Posts: 214

PostPosted: Fri, 30th Jul 2010 09:41    Post subject:
That debut trailer looked like something out of the 90's...
Then again,I liked HAWX,mostly cause there aren't any new Ace combat games to play on the 360,so I'll probably enjoy H2 as well...hopefully they'll leave out that idiotic "ULTRA PILOT MODE!" they forced you to use in a few occasions,I want to play the whole game in first person view


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archermac




Posts: 459

PostPosted: Fri, 30th Jul 2010 14:04    Post subject:
That just might be possible.

There were some complaints in the first one about not being able to be in cockpit view for Assistance OFF mode. Was this taken note of for the sequel?

Edward Douglas: So in this game Assistance OFF mode is completely optional. Yeah, in HAWX 1 there were criticisms that some missions force you to use certain views. In HAWX 2’s career campaign and multiplayer it’s always a choice. You choose the mode that best suits your play style.

There are other series of missions outside of the main story — different challenge modes — that offer you different challenges and awards for different modes. So some missions will say ‘try this mission with a special weapon pack and only in OFF mode’, but those are special challenges. You’re not forced to do those for the main story.
http://www.vg247.com/2010/07/22/interview-hawx-2s-edward-douglas/
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BLaM!
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Location: Germany
PostPosted: Fri, 30th Jul 2010 14:18    Post subject:
Assistance OFF was great mode Smile , makes things more interesting when playing..i wish they keep that in hawx 2.
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ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Sat, 31st Jul 2010 16:20    Post subject:
H.A.W.X. 2 PC version delayed

Quote:

Ubisoft have confirmed that the PC version of their upcoming H.A.W.X. 2 game is going to be delayed.

Speaking to Strategy Informer, Game Content Director Bogdan Bridinel confirmed that the delay would be in the range of one to two weeks.

"... I'm afraid this will be the case again. I can't state it as a certainty (again, not exactly my area), but as far as I know the PC version will come slightly later," he said.

"We're not talking a long period, we're talking one week, two weeks, something in that range."

When asked to speculate on the possible reasons for the delay, he merely said:

"The PC has some more complex things going on, with all the different possibilities. So I guess the PC team needed a bit more time."


Of course they need more time, otherwise the console sales won't grow enough Laughing

http://www.strategyinformer.com/news/8794/hawx-2-pc-version-delayed
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BLaM!
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PostPosted: Sat, 31st Jul 2010 16:25    Post subject:
That was expected,like most Ubi games...and these bullshit lies,just say we need more moneh and we need more time to set up DRM triggers.. Laughing Rolling Eyes
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proekaan
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Posts: 3650
Location: Finland
PostPosted: Sat, 31st Jul 2010 16:31    Post subject:
Delayed...that joke is so old that it's not funny anymore(actually it never was). Just say the real reason and get on with it.

At least he says "again",stating this has happened before and therefore will keep on happening. Wink


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bringiton




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PostPosted: Sat, 31st Jul 2010 17:26    Post subject:
I hope they will use that extra time and put in some important features, like custom resolutions and mouse support (or joystick support for that matter...)


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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djaoni




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PostPosted: Fri, 6th Aug 2010 18:13    Post subject:
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RainyDay




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Location: Bulgaria
PostPosted: Fri, 6th Aug 2010 19:13    Post subject:
looks pretty neat, i like the refueling part


Per aspera ad astra
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pikachupi




Posts: 4180

PostPosted: Fri, 6th Aug 2010 22:15    Post subject:
finaly taking off and refueling , small elements that push the game into new level imo and also combat looks better abit.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 6th Aug 2010 23:50    Post subject:
pikachupi wrote:
finaly taking off and refueling , small elements that push the game into new level imo and also combat looks better abit.


Much, much more imersive. Hehe this sure will get on the nerves of the "I just wanna boom things" crowd. Very Happy
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pikachupi




Posts: 4180

PostPosted: Sat, 7th Aug 2010 01:05    Post subject:
LuckyStrike wrote:
pikachupi wrote:
finaly taking off and refueling , small elements that push the game into new level imo and also combat looks better abit.


Much, much more imersive. Hehe this sure will get on the nerves of the "I just wanna boom things" crowd. Very Happy


probably some will dislike it, but you will never be able to create the perfect product who will hook all the crowd.
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ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Sat, 7th Aug 2010 01:17    Post subject:
pikachupi wrote:
LuckyStrike wrote:
pikachupi wrote:
finaly taking off and refueling , small elements that push the game into new level imo and also combat looks better abit.


Much, much more imersive. Hehe this sure will get on the nerves of the "I just wanna boom things" crowd. Very Happy


probably some will dislike it, but you will never be able to create the perfect product who will hook all the crowd.

Refueling and taking off are both very welcomed additions for me Smile
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human_steel




Posts: 33269

PostPosted: Sat, 7th Aug 2010 01:20    Post subject:
It looks like hawx 1.3 to me. Simple amplifications that should have been in the first game don't make this a full-time sequel...
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-=Cartoon=-
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Location: South Pacific Ocean
PostPosted: Sat, 7th Aug 2010 01:56    Post subject:
"FEATURING NEW DEEP TACTICAL ELEMENTS, SUCH AS INFLIGHT REFUELING"

in game.. "Press X to refuel"

Console player: OMG THIS GAME IS DEEP


- Oh look we found a convoy
- Oh look the plane snaps so you are aiming at the convoy
- Click somewhear near the convoy and it blows it up
- HUGE EXPLOSISION
- DERRRP


lol @ one of the comments

" Refueling the plane was the funniest thing I've ever seen. "

They must have a fun life
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Mussolinka
Banned



Posts: 2782

PostPosted: Sat, 7th Aug 2010 10:15    Post subject:
Well it felt like they were getting paid for the preview, so they couldn't realy rage when it took 20 minutes to hit the "refuel hose" with a gamepad.

Also, I feel that refueling is a pointless step towards realism, considering the arcade-derp factor that the game reeks of.


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Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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LeoNatan
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PostPosted: Sat, 7th Aug 2010 10:36    Post subject:
You guys don't really know Giant Bomb do you? The entire site is about sucking publisher cocks and getting paid. Every game is good, every game is "dude that's fun" "dude sweet" "dude omfg" "dude this" "dude that". I still think Gerstmann did as an inside joke on the whole industry.
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Hfric




Posts: 12017

PostPosted: Sat, 7th Aug 2010 14:08    Post subject:
this game looks way worse then the first CocX was


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JamesBond666




Posts: 16

PostPosted: Sat, 7th Aug 2010 16:23    Post subject: Not looking forward to this
The first game looked really good but, in my opion, was a piece of garbage. In these days it feels like everything is being dumbed down to Console Players and people of all ages can play it.

No need to think and as few buttons as possible.

I miss games before Xbox/PS2 arrived. Back then you sometimes had games where you had to think and games that were actually a wee bit advanced. The same goes for almost every game, even mmo's.

Or it's me getting too old Wink
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djaoni




Posts: 8061

PostPosted: Sat, 7th Aug 2010 16:49    Post subject:
iNatan wrote:
You guys don't really know Giant Bomb do you? The entire site is about sucking publisher cocks and getting paid. Every game is good, every game is "dude that's fun" "dude sweet" "dude omfg" "dude this" "dude that". I still think Gerstmann did as an inside joke on the whole industry.



http://www.giantbomb.com/tom-clancys-hawx/61-20671/reviews/

Anyway I only link to the site because you get 20-30 min unedited gameplay as opposed to getting different action sequences cut together as if that is any indictation how the game will be.
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BLaM!
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PostPosted: Fri, 13th Aug 2010 21:38    Post subject:
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Mcs[NBK]




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PostPosted: Tue, 31st Aug 2010 22:01    Post subject:
Hawx2 PC Release 2.September in Germany

out now on Xbox360
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proekaan
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Posts: 3650
Location: Finland
PostPosted: Tue, 31st Aug 2010 22:24    Post subject:
Not likely...maybe one or two weeks from now. Like UBI said sometime ago.

Been playing it on 360 and I dunno,pretty much the same as the first one. Only difference I can see is landing/take off feature which is kinda pointless in a game that is pretty arcade in every way.
Also some more mission variety compared to the first game...from what I remember anyway.


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