Elemental: War of Magic
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Sat, 6th Feb 2010 03:10    Post subject:
Epsilon wrote:
Actually right now they're working towards a july-august release Razz


Release Date: September 7, 2010
From Impulse.


Hulk to superman: Puny man, who wears his underwear on the outside.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 6th Feb 2010 03:12    Post subject:
Vassago wrote:
Epsilon wrote:
Actually right now they're working towards a july-august release Razz


Release Date: September 7, 2010
From Impulse.

I just follow the "semi" blog posts, last I checked impulsedriven.com it said march 2010 so I'm not really counting on that.
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damador.




Posts: 711

PostPosted: Sat, 6th Feb 2010 08:16    Post subject:
http://forums.elementalgame.com/374531

Next beta window: Elemental Beta 2 is due at the end of February. (1) The entire BETA 1 and BETA 2 series will only play on the cloth map.

* BETA 1: Initial Build: Basic Compatibility.
o Beta 1A: Initial Gameplay Skeleton
o Beta 1B: Initial Economic system Implemented
o Beta 1C: Initial AI system Implemented
o Beta 1D: Initial Diplomacy system Implemented
o Beta 1E: Initial Dynasty system implemented
o Beta 1F: Initial Magic system implemented
o Beta 1G: Initial Quest system implemented
* BETA 2: Initial build provides basic multiplayer (player hosted – client/server)
o Beta 2A: Persistent stat tracking
o Beta 2B: Stardock hosted option.
o Beta 2C: Stardock hosted persistent games
o Beta 2D: Stardock hosted persistent universe game (persistent dynasties)
* BETA 3: Initial Kumquat3D engine build of Elemental.
o Beta 3A: Introduction to Dungeons
o Beta 3B: Introduction to Magical Spells
* BETA 4: Introduction to tactical battles
o Beta 4A: New multiplayer mode: Arena
o Beta 4B: Customized tactical battle options
o Beta 4C: Super-Duper AI Update to tactical battles
o Beta 4D: Polish Beta (extensive and ongoing)
* BETA 5: Introduction to integrated modding
o Beta 5A: Persistent universe mods
o Beta 5B: Third-party Maya/3D Studio importing beta
o Beta 5C: Modding group testing

we are at 1F/G now ...

http://frogboy.impulsedriven.net/article/375087/Elemental_Beta_1-G_plans


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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 13th Jun 2010 23:03    Post subject:
First of all, spoilers don't seem to work with this amount of images, if it truly aggrevates people I'll insert the thumbnails.
 Spoiler:
 


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Last edited by Epsilon on Mon, 2nd Aug 2010 22:47; edited 1 time in total
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 13th Jun 2010 23:10    Post subject:
Looks cool.

I want it.
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Ankh




Posts: 23348
Location: Trelleborg
PostPosted: Sun, 13th Jun 2010 23:54    Post subject:
Looking forward to this one - alot!


shitloads of new stuff in my pc. Cant keep track of it all.
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moosenoodles




Posts: 18411

PostPosted: Mon, 14th Jun 2010 00:04    Post subject:
eps, was it really not possible to spoiler each image there lol ? Very Happy
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 14th Jun 2010 00:51    Post subject:
moosenoodles wrote:
eps, was it really not possible to spoiler each image there lol ? Very Happy

Was it really not possible believing what I said in the post lol?
If it's an issue I'll just remove them.
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moosenoodles




Posts: 18411

PostPosted: Mon, 14th Jun 2010 01:18    Post subject:
no im more wondering why the spoilers dont work as u said... ive not seen them not work really.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 14th Jun 2010 02:18    Post subject:
moosenoodles wrote:
no im more wondering why the spoilers dont work as u said... ive not seen them not work really.

Apparently theres a bug when you fit too many [img] tags in a spoiler tag
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locke_digitalus




Posts: 337
Location: The TARDIS
PostPosted: Mon, 14th Jun 2010 04:51    Post subject:
Thanks for those images, Epsilon. Been watching this one. Looking forward to your thoughts on the beta.


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Belsameth




Posts: 281

PostPosted: Mon, 14th Jun 2010 17:05    Post subject:
Holy Screenshots, Batman!

Anyway, it's basically a spiritual successor to Masters of Magic, no?
Also, how did you get in the beta? Where can I apply! Wink
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moosenoodles




Posts: 18411

PostPosted: Mon, 14th Jun 2010 17:18    Post subject:
Epsilon wrote:
moosenoodles wrote:
no im more wondering why the spoilers dont work as u said... ive not seen them not work really.

Apparently theres a bug when you fit too many [img] tags in a spoiler tag


what happens if u just do spoiler and img for each pic..? Wink
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djaoni




Posts: 8061

PostPosted: Mon, 14th Jun 2010 17:35    Post subject:
moosenoodles wrote:
Epsilon wrote:
moosenoodles wrote:
 Spoiler:
 

 Spoiler:
 


what happens if u just do spoiler and img for each pic..? Wink


It breaks a couple of the spoilers.

[spoiler]Much like I broke this one[/spoiler]
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 2nd Aug 2010 09:49    Post subject:
A very good elemental
Whats really interesting is, you can become as powerful as these titans in the game, literally create or destroy the world; floods, earthquakes, volcanoes, rend the land with your might as you reduce a tropical island to nothing and your enemies a distant memories.

Or create land where there previously was none, see the world adapt to it; huts spring up, dungeons appear, monsters start roaming the landscape.

Of course all this kinda stuff is for the lucky few who actually manages to get such high level spells and maybe a metropolis level city.
And considering how easy it is to mod, as everything is basically xml so you can get your hands dirty, or you can use the ingame editors. Create everything from new maps to new spells, monsters, quests and effects.

Brad Wardell - the ceo of stardock, will a month after the release of the game work on a proof of concept mod that basically changes the game into a fully fledged rpg, just to show how moddable it is.

The entire modding aspect is directly tied to the 'social network' of impulse so you can quickly download and rate other users mods, browse the collective mod resource or test mods and maps with your friends.
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inz




Posts: 11914

PostPosted: Mon, 2nd Aug 2010 10:00    Post subject:
That sounds fantastic. About time a game came out with truly devastating spells - granted in RPG's you're limited by game balance (ie. those poor sods who go with fighters or archers/rogue types instead of the totally sexy and clearly most powerful casters would cry their eyes out), but casting the same crappy fireballs all the time tends to get pretty damn tiring.
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vurt




Posts: 13847
Location: Sweden
PostPosted: Mon, 2nd Aug 2010 11:11    Post subject:
Awful trailer, that "let's make it look like it's been drawn with a pen but then fade into the real graphics"-effect got old really quick + it didnt show any gameplay. Looking forward to the game though.
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Raap




Posts: 956

PostPosted: Mon, 2nd Aug 2010 13:16    Post subject:
Will buy this if it's as awesome as it looks.
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Vulgarr




Posts: 1273

PostPosted: Mon, 2nd Aug 2010 16:44    Post subject:
I dig turn-based games. I remember the good old days of Panzer General. RTS's pretty much took over though and there haven't been many turn-based strategy games, outside of the very complex wargame simulations, in a long time. I think one of my favorite game of all times was an old Sega Genesis classic called Master of Monsters. I have such fond memories of that game. Hopefully Elemental will be awesome.
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Ragedoctor




Posts: 2184
Location: (dot)NL
PostPosted: Mon, 2nd Aug 2010 19:47    Post subject:
How is the multiplayer component? Its what really decides wether I buy or pirate.
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Timester




Posts: 262

PostPosted: Mon, 2nd Aug 2010 20:05    Post subject:
This indeed looks alot like Master of Magic, which was my second love after Civilization when I was a kid.
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Ankh




Posts: 23348
Location: Trelleborg
PostPosted: Mon, 2nd Aug 2010 20:09    Post subject:
Ragedoctor wrote:
How is the multiplayer component? Its what really decides wether I buy or pirate.


I thought the quality of the game overall was the thing that was important.

Imo we should all support games like this by using legal copies Smile

else the only ones that will survive are EA/DICE/UBI/Activision etc.


shitloads of new stuff in my pc. Cant keep track of it all.
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trucane




Posts: 1300

PostPosted: Mon, 2nd Aug 2010 21:54    Post subject:
Most likely gonna buy this one. Games like this deserves to be bought, the only thing that would stop me is if it turns out to be extremely buggy or poorly optimized, then I might wait till it's patched a bit.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 2nd Aug 2010 22:39    Post subject:
It won't be, beta 4 is primarily about sending in logs, so memory handling can be optimized.
Beta 4 is at the stage, stability and bug wise, that galactic civilizations II was at release.
So the final version is only going to be better.
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human_steel




Posts: 33269

PostPosted: Mon, 2nd Aug 2010 22:40    Post subject:
Epsilon, spoiler your images because the page is getting all the way stretched out and it takes me ages to scroll down to the bottom.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 2nd Aug 2010 22:48    Post subject:
human_steel wrote:
Epsilon, spoiler your images because the page is getting all the way stretched out and it takes me ages to scroll down to the bottom.

As explained earlier theres no way to spoil them individually, so this will have to do then.
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KeyserSoeze




Posts: 800

PostPosted: Mon, 2nd Aug 2010 23:19    Post subject:
Haven't heard about this until recently, looks kinda fun, looks like it will have a very long life time Smile And look complex in a simple way, always good!
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Tue, 3rd Aug 2010 05:41    Post subject:
Looking forward to this game. A lot.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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Perdurab00




Posts: 455

PostPosted: Tue, 3rd Aug 2010 10:52    Post subject:
Chris Taylor isn't involved, so this should be good.

Anyone remember the game "Master of Magic" by Richard Darling/Mastertronic? Yeah, think I prefer that to the other Master of Magic, even.


Epsilon: Game is great btw, I love it, so far it's a definite goty. It's remarkable how much has changed since the beta, stardock have been working their asses off, and it shows.
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sabathius___




Posts: 557

PostPosted: Tue, 3rd Aug 2010 12:36    Post subject:
Can't wait for this one. It's only few days to release date.


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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