Battlefield: Bad Company 2
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Nappi




Posts: 66

PostPosted: Sat, 27th Feb 2010 22:51    Post subject:
Nappi wrote:
tiedie wrote:
Still can't map mouse4/5? How many times was that pointed out in the beta? tards


The mouse worked great once I copied over the two txt files ( pitoni and jabberwocky ) from the crack folder to the game's main folder. I have no idea why those two poems make work.


I must of freakin jinxed myself. Started the game up again and now the walk forward (W) key and (RMB) mouse also set to walk, don't work any more. crap!

nm* Deleted the "input" folder in my documents BFBC2 folder, rebinded the keys and let it write a new folder.


Last edited by Nappi on Sun, 28th Feb 2010 00:02; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 27th Feb 2010 22:54    Post subject:
SHIT yeah! You get to keep your weapons from the previous mission! It's about fucking goddamn time an FPS did that! Yeah baby! ^_^
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Sat, 27th Feb 2010 22:57    Post subject:
you don't keep the C4 for some reason..

I got all collectables, all m-com stations and all on hard Very Happy


Lutzifer wrote:
and yes, mine is only average
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 27th Feb 2010 23:00    Post subject:
Shotguns with slugs = <3
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nightfox




Posts: 601

PostPosted: Sat, 27th Feb 2010 23:01    Post subject:
Hm i have a sound problem all in game sounds\music are fine but the voices of the soldiers are really hard to hear my dialog volume is at max and i can hardly hear them talking.Ive messed around with the audio settings but no luck so far,ive also tried to put hardware acceleration to basic,standart and so on from control panel but still no luck :S
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Ankh




Posts: 23345
Location: Trelleborg
PostPosted: Sat, 27th Feb 2010 23:02    Post subject:
StrEagle wrote:
you don't keep the C4 for some reason..

I got all collectables, all m-com stations and all on hard Very Happy


Im so proud of you! Wink


shitloads of new stuff in my pc. Cant keep track of it all.
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stemot




Posts: 1886

PostPosted: Sat, 27th Feb 2010 23:06    Post subject:
The feel of the mouse in this garbage, smooth in some place then really laggy in others, even though the game is running smoothly.
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proekaan
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Posts: 3650
Location: Finland
PostPosted: Sat, 27th Feb 2010 23:12    Post subject:
So glad I pre ordered this. Smile
Loved the T 88.


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sabin1981
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Posts: 87805

PostPosted: Sat, 27th Feb 2010 23:23    Post subject:
Is there any way to change the aspect ratio? It feels so claustrophobic right now :/
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 27th Feb 2010 23:24    Post subject:
They said you can change the FOV, so that will probably be in a 0-day patch.
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sabin1981
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Posts: 87805

PostPosted: Sat, 27th Feb 2010 23:32    Post subject:
Sweet, thanks mate =)


(and yes, that's what I mean.. "field of view" sorry..)
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MinderMast




Posts: 6172

PostPosted: Sat, 27th Feb 2010 23:47    Post subject:
Apparently you will be able to change your vertical FOV. Horizontal part will be calculated based on your vertical value and aspect ratio.
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sabin1981
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Posts: 87805

PostPosted: Sat, 27th Feb 2010 23:49    Post subject:
Gah...
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MinderMast




Posts: 6172

PostPosted: Sat, 27th Feb 2010 23:57    Post subject:
I am not sure what's the big deal with the FOV though, seemed perfectly fine to me. Although having a 16:9 monitor gives me a wider FOV, I don't think it matters that much.

I remember the days of RTCW, running around with alien vision. Switching back to default made you feel like you were slowly crawling through a pipe. Now I don't care much for those things.
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Ronhrin
Banned



Posts: 6428
Location: Paradigms are changeable, reality is absolute.
PostPosted: Sat, 27th Feb 2010 23:58    Post subject:
play it for a couple of minutes, and damn, this game really surprised me, it's not as polished as modern warfare 2, but it's close enough, plus it feels much more real than modern warfare 2, also the sound effects of the weapons are impressive!!

for what I've seen so far this game is outstanding!!


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Devi-Lee




Posts: 659
Location: Slovenia
PostPosted: Sun, 28th Feb 2010 00:03    Post subject:
I really hate the grenade shower in this game. AI is throwing them like crazy.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 28th Feb 2010 00:05    Post subject:
MinderMast wrote:
I am not sure what's the big deal with the FOV though, seemed perfectly fine to me. Although having a 16:9 monitor gives me a wider FOV, I don't think it matters that much.


Sadly I don't have a 16:9 monitor at the moment, my wife commandeered it for her painting.. heh. Back on my crappy old 19" 5:4 one :/
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MinderMast




Posts: 6172

PostPosted: Sun, 28th Feb 2010 00:15    Post subject:
Ouch.. considering FOV is aspect ratio dependent in BC2, this limits your vision severely in terms of width. Changing FOV won't probably help either, you'll need to reclaim your monitor Smile
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REPLiCORE




Posts: 84

PostPosted: Sun, 28th Feb 2010 00:19    Post subject:
16:10 1920x1200 here and the FOV is annoyingly narrow. Nice game nevertheless, with great visuals and, as mentioned earlier, outstanding sound. =)
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 28th Feb 2010 00:23    Post subject:
Nappi wrote:
Nappi wrote:
tiedie wrote:
Still can't map mouse4/5? How many times was that pointed out in the beta? tards


The mouse worked great once I copied over the two txt files ( pitoni and jabberwocky ) from the crack folder to the game's main folder. I have no idea why those two poems make work.


I must of freakin jinxed myself. Started the game up again and now the walk forward (W) key and (RMB) mouse also set to walk, don't work any more. crap!

nm* Deleted the "input" folder in my documents BFBC2 folder, rebinded the keys and let it write a new folder.



Prolly some stupid joke from rld to make them use their cr@ck


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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MinderMast




Posts: 6172

PostPosted: Sun, 28th Feb 2010 00:29    Post subject:
Using Eyefinity or Nvidia's analog apparently gives you a very good wide FOV, since it's basically a very wide screen.
When they start making thin bezel screens and more games will support this properly, like BC2, this could very well be the definitive way to play in the future. Add 3D to that and you have yourself a one heck of an experience...


Last edited by MinderMast on Sun, 28th Feb 2010 11:01; edited 1 time in total
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zipfero




Posts: 8938
Location: White Shaft
PostPosted: Sun, 28th Feb 2010 00:31    Post subject:
This game is going to make me spend so much time online Very Happy


8 out of 10 dentists prefer zipfero to competing brands(fraich3 and Mutantius)!
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Cimlite




Posts: 5

PostPosted: Sun, 28th Feb 2010 00:33    Post subject:
stemot wrote:
The feel of the mouse in this garbage, smooth in some place then really laggy in others, even though the game is running smoothly.

This is a known issue, they fixed it in the beta but apparently the fix did not make it on to the retail disc. It should be fixed in the 0-day patch though.

So if it's a big problem on your machine just wait a few days.

Devi-Lee wrote:
I really hate the grenade shower in this game. AI is throwing them like crazy.

They only throw grenades when they don't have line of sight to you. So stop hiding behind cover and the nades should stop. Wink
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ZezoS




Posts: 1937

PostPosted: Sun, 28th Feb 2010 01:02    Post subject:
I lol'ed hard when somebody from your squad commented something like "They will prolly send some spec ops with gay heartbeat sensors attachments instead". Dice isn't trying to take a stab at MW2, it's trying to kick it in the nuts Razz
Played, finished, bought it.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 28th Feb 2010 01:30    Post subject:
well this one was extremely short Neutral
finished in two sittings and didn't rushed either
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timechange01
VIP Member



Posts: 6650

PostPosted: Sun, 28th Feb 2010 02:25    Post subject:
FOV looks kind of awkward on my square monitor. Most games look fine but this game does not. Graphics still look fantastic though



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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Sun, 28th Feb 2010 03:50    Post subject:
Will be good to up the gfx setting on the full release.
They had medium gfx settings only in the beta.


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HunterHare




Posts: 742

PostPosted: Sun, 28th Feb 2010 03:54    Post subject:
dam this game is awesome! to me it feels and looks similar to the FC2 engine, which is good.
but what time does this game take place? what are these weapons from? i havnt seen anything that looks american so far and ima few hours into the game


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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dickybob26
Banned



Posts: 763

PostPosted: Sun, 28th Feb 2010 04:52    Post subject:
I am stuck on the part where you have to investigate the ship , all entries are blocked with stuff
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Flark




Posts: 874
Location: Trrism
PostPosted: Sun, 28th Feb 2010 05:25    Post subject:
dickybob26 wrote:
I am stuck on the part where you have to investigate the ship , all entries are blocked with stuff


Look up on the ship and shoot the exploding barrels. Razz
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