Anno 1404
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KeyserSoeze




Posts: 800

PostPosted: Tue, 5th Jan 2010 16:15    Post subject:
ixigia wrote:
KeyserSoeze wrote:
ixigia wrote:
What an awesome game.
I finished the campaign and played some random scenarios in three days for a total of 21hrs of play. It's time to get out of my room, have a life and stop this addiction one time for all Laughing Crying or Very sad

edit: uninstalled it Smile


21 hours, lol thats nothing, my friend is nearing 500 hours lol Very Happy

I'm scared of myself


haha ok i see Wink
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LeoNatan
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PostPosted: Tue, 5th Jan 2010 16:31    Post subject:
ixigia wrote:
I'm scared of myself

Why? It's great game. Smile :~
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ixigia
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Posts: 65093
Location: Italy
PostPosted: Tue, 5th Jan 2010 16:39    Post subject:
iNatan wrote:
ixigia wrote:
I'm scared of myself

Why? It's great game. Smile :~

Indeed it is; I had the game installed since July but I've never found the time to play it. Absolutely one of the biggest and pleasant surprises of 2009 Smile
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KeyserSoeze




Posts: 800

PostPosted: Tue, 5th Jan 2010 20:43    Post subject:
ixigia wrote:
iNatan wrote:
ixigia wrote:
I'm scared of myself

Why? It's great game. Smile :~

Indeed it is; I had the game installed since July but I've never found the time to play it. Absolutely one of the biggest and pleasant surprises of 2009 Smile


Hear Hear!

I never played any of the other Anno, had no idea what it was. Best game of 2009 easy for me. Best game in like many years really Smile
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ixigia
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Posts: 65093
Location: Italy
PostPosted: Fri, 29th Jan 2010 23:42    Post subject:
Dawn of Discovery: Venice Features

Quote:
New Venetian setting:
The rich Dawn of Discovery environment is complemented with a new Venetian setting offering new possibilities of interaction:
Build two new Venetian ship types: the small and big tradesman cog
Develop secret cabinets, infiltrate your enemies and sabotage their expansion

Multiplayer:
Play Dawn of Discovery online in multiplayer mode:
Choose to play versus or co-op to defeat the AI by combining your techniques
Up to 8 players

New Challenges and Quests:
Up to 60 new items and 300 new quests with two new types: trading race and ship boarding
Discover and exploit a new type of island, the Volcano island
New scenarios to face new challenges with new achievements, medals and crests


http://worthplaying.com/article/2010/1/29/news/71943/
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 30th Jan 2010 00:00    Post subject:
By 60 new items do they mean commodities? That would be crazy. Smile
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JBeckman
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Posts: 35009
Location: Sweden
PostPosted: Tue, 16th Feb 2010 21:36    Post subject:
http://worthplaying.com/article/2010/2/16/patch/72376/

Second patch out, "Venice" should follow around the 25th or so.
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JBeckman
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Posts: 35009
Location: Sweden
PostPosted: Mon, 22nd Feb 2010 14:07    Post subject:
About a week late but anyway I took a look at this patch and it has a unprotected EXE (That's not installed normally.) so I ripped it out of the archive.

http://www.megaupload.com/?d=GFE32IMO
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Mister_s




Posts: 19863

PostPosted: Mon, 22nd Feb 2010 17:55    Post subject:
That actually works? Why would they include the unprotected exe?
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nenoriu
Banned



Posts: 133

PostPosted: Mon, 22nd Feb 2010 18:18    Post subject:
Mister_s wrote:
That actually works? Why would they include the unprotected exe?

dude see previous page. copy protection was removed in update 1.1, so 1.2 is just continuing to have no protection.
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Mister_s




Posts: 19863

PostPosted: Mon, 22nd Feb 2010 18:51    Post subject:
Ah ok, thanks.
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JBeckman
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Location: Sweden
PostPosted: Mon, 22nd Feb 2010 19:35    Post subject:
Heh I didn't even notice that, there's a default path to DVM.dll, TagesClient.exe (or what it's name was) and the EXE file and then a alternative path to a unprotected Anno4.exe which I didn't think was used at all, nice. Smile
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Mister_s




Posts: 19863

PostPosted: Mon, 22nd Feb 2010 23:03    Post subject:
Installing the game and using the auto update negates the need of a crack or serial. Great.
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JBeckman
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Location: Sweden
PostPosted: Wed, 24th Feb 2010 16:05    Post subject:
Released as a "preload" (no serial.) on Gamersgate, about 950 MB with 350 or so being the 1.1 and 1.2 updates that are included, installs as a separate game in the original game folder (Addon.exe) and still uses Tages so no Ubi-DRM or what it's called in this. Smile
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KeyserSoeze




Posts: 800

PostPosted: Wed, 24th Feb 2010 16:10    Post subject:
JBeckman wrote:
Released as a "preload" (no serial.) on Gamersgate, about 950 MB with 350 or so being the 1.1 and 1.2 updates that are included, installs as a separate game in the original game folder (Addon.exe) and still uses Tages so no Ubi-DRM or what it's called in this. Smile


Didn't expect them to get that shit out that fast, nice to see it confirmed anyway.

Soooo wärez-rlz soon then!
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JBeckman
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Posts: 35009
Location: Sweden
PostPosted: Wed, 24th Feb 2010 16:31    Post subject:
You mean the Ubisoft DRM? it's already functional as seen during the Settlers 7 beta, will be used March 4th or so again for Assassins Creed 2 and other confirmed titles include Silent Hunter 5 and the full version of Settlers 7.
(Unsure about the new Splinter Cell but probably there as well.)
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ixigia
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Posts: 65093
Location: Italy
PostPosted: Wed, 24th Feb 2010 18:04    Post subject:
JBeckman wrote:

(Unsure about the new Splinter Cell but probably there as well.)

Yes, unfortunately is nearly 100% certain since all the Ubi titles from now will use it Neutral
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Lionell005




Posts: 120

PostPosted: Wed, 24th Feb 2010 19:38    Post subject:
All new titles from AC2 until they go bankrupt from this ridiculous idea.
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KeyserSoeze




Posts: 800

PostPosted: Thu, 25th Feb 2010 04:21    Post subject:
Lionell005 wrote:
All new titles from AC2 until they go bankrupt from this ridiculous idea.


haha good one Very Happy

Well this is a exp, might be hard to implement with a game already sold etc.

Someone here who want to have a game when it comes?
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metatron83




Posts: 152

PostPosted: Thu, 25th Feb 2010 07:22    Post subject:
They will drop it sooner or later when they realize they don't have a single voice in their favor.

They dropped Starforce when they realized everybody hated it, it could potentially broke people's hardware and cause system slowdowns, and it was also the crappiest rootkit ever (Sony surely is proud of the developers).


This one will suffer the same fate when Ubisoft gets his mailbox full of hate mail by those who don't have a 24/7 internet connection (like notebook people on the move), or an unstable connection (Use DSL with a line full of noise and you will see), and even those in Dial Up (Yes, there are people in Dial Up all around the world).

For example in Australia, where the prices for broadband are like $100 for 2mb and a 20gb limit per month. They will be wasting bandwidth to "call home" the whole freaking time, and it's there were a lot of people use Dial Up as well for obvious reasons...

Thing is, this shit will get cracked sooner or later, and who will then have the best gaming experience? Pirates, precisely those they are trying to fight against...
They will be able to play the game as it should be played (No permanent online connection, no ingame drops for losing connection with the server, etc).
Legit players will swear in Ubisoft's HQ general direction and pray to their ISPs...
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LeoNatan
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PostPosted: Thu, 25th Feb 2010 07:41    Post subject:
The Starforce boycott was the thing that triggered the "bad port period" in Ubisoft. SCDA, Vegas 1, etc. This one will kill the Ubisoft ports once and for all. Laughing
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Thu, 25th Feb 2010 08:41    Post subject:
So I have a legit key. but haven't played this for a few months. Can I just update it and I don't need to screw with images anymore?


intel ultra 7 265k, 64gb ram, 3070
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Kyorisu




Posts: 671

PostPosted: Thu, 25th Feb 2010 08:47    Post subject:
1.1 removed Tages. Just install and patch your game to 1.2.

metatron83 wrote:
For example in Australia, where the prices for broadband are like $100 for 2mb and a 20gb limit per month. They will be wasting bandwidth to "call home" the whole freaking time, and it's there were a lot of people use Dial Up as well for obvious reasons...


I'm Australian and stuck on Telstra hardware (DSl1 uber expensive, ADSL2 is cheaper).

$110 a month 8032/384 (so basically 800KB down and 30ish up), 120GB a month and a bunch of free quota sources.

In comparison on ADSL2 I could get ADSL2 speeds and a 200GB quota for $50 a month. It's really not that bad you just have to live in surburbia and not be restricted by Telstra's bullshit. Yes it's bad and there are some shocking DSL/Cable plans around but damn it's not that bad.
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DraySpittle




Posts: 1104

PostPosted: Thu, 25th Feb 2010 11:36    Post subject:
Anno.1404.Venice-RELOADED


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 25th Feb 2010 11:41    Post subject:
Thanks for the headsup. Just reinstalled recently so it couldn't have come at a better time. Smile
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xlro




Posts: 56

PostPosted: Thu, 25th Feb 2010 12:30    Post subject:
I am surprised about the keygen - since I thought it also uses TAGES activation, which needs specific activation codes for each PC configuration.
With a keygen this should solve the LAN game problem (which was already tested and does not work with two installs with the same serial) - might even work for online play (altho I doubt it), since it seems to activate the game normally, just the offline way, without any cracking of game content itself.
Very interesting release.

If someone knows more already and has tested a bit, please tell. Smile
I'm gonna try it later.

btw, german version is also out: Anno.1404.Venedig.GERMAN-0x0007

edit: online mode asks for a real serial to bind to the ubi account - activation of the game itself just needs the solidshield H/W code provided by the keygen, so no online mode. gotta test real lan play, but the lan lobby doesnt ask for a serial so far
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Magikdekay




Posts: 200

PostPosted: Thu, 25th Feb 2010 13:15    Post subject:
xlro wrote:
I am surprised about the keygen - since I thought it also uses TAGES activation, which needs specific activation codes for each PC configuration.
With a keygen this should solve the LAN game problem (which was already tested and does not work with two installs with the same serial) - might even work for online play (altho I doubt it), since it seems to activate the game normally, just the offline way, without any cracking of game content itself.
Very interesting release.

If someone knows more already and has tested a bit, please tell. Smile
I'm gonna try it later.

btw, german version is also out: Anno.1404.Venedig.GERMAN-0x0007

edit: online mode asks for a real serial to bind to the ubi account - activation of the game itself just needs the solidshield H/W code provided by the keygen, so no online mode. gotta test real lan play, but the lan lobby doesnt ask for a serial so far


keygen.exe doesnt work Smile Somebody have a fix or something? Thx in advance.
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xlro




Posts: 56

PostPosted: Thu, 25th Feb 2010 13:17    Post subject:
Magikdekay wrote:
keygen.exe doesnt work Smile Somebody have a fix or something? Thx in advance.


worked fine for me - generated a working H/W code, was detected by antivir tho, maybe check if anything is blocking it, wihtout you noticing
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Solidamus




Posts: 78

PostPosted: Thu, 25th Feb 2010 13:24    Post subject:
Has anyone tried the multiplayer if its working for them with Hamachi? Tried with my friend just a minute ago and it seems it can't find our servers, and yes we have a working connection and every single other game works.
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xlro




Posts: 56

PostPosted: Thu, 25th Feb 2010 13:32    Post subject:
Solidamus wrote:
Has anyone tried the multiplayer if its working for them with Hamachi? Tried with my friend just a minute ago and it seems it can't find our servers, and yes we have a working connection and every single other game works.

haven't tried myself yet, but it could be that it doesn't search in the correct LAN ip range (i.e. of hamachi 5.x.x.x), but uses your 192.168.x.x range for example
since it looks likte there is no direct ip mode, just this lan lobby, it could be that you have to force it somehow to use the right range for scanning (similar to problems like with AoE3 LAN mode for example), maybe by adapter priority in windows
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