Aliens versus Predator (AVP 3)
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 17th Feb 2010 15:09    Post subject:
Vassago wrote:
dezztroy wrote:
Textures are far from bad, and I haven't noticed any aliasing at all. Stop playing on low at 800x600 tbh.


Then you are blind, just look at the screenies posted here.


Well, then I counter with the "Bullshitshock 2" argument. "It looks better in motion". How about that? Rolling Eyes


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scouse




Posts: 272

PostPosted: Wed, 17th Feb 2010 15:10    Post subject:
The graphics to me looked ok ,the gameplay was terrible , hit mouse 3 whenever the aliens 20 feet away to perform some sort of push so the alien will stand still for a sec or two while you shoot it lol , 4 dead marines along the path yet none had any ammo or weapons except for a clip or 2 of pistol ammo. Had to turn mouse sensitivity up to 100% to get anywhere near normal manouverability , brightness to the max otherwise im in a black hole ( yeah it could be my monitor but this is the only game i need to do this on ?? ). Im sure like most other games ill try them again but tbh my first impression has been the worst of any game ive played just moving around feels sluggish and thats a bad sign.


Today it is my turn to be AN knobhead
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scouse




Posts: 272

PostPosted: Wed, 17th Feb 2010 15:12    Post subject:
[quote="m3th0d2008"]
scouse wrote:
If this is the future of pc gaming im selling my rig and buying another console.


Do it, you wouldn't be a loss for pc gaming anyway. Cool Face

Pretty much the same as you then.
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Wed, 17th Feb 2010 15:14    Post subject:
m3th0d2008 wrote:
Vassago wrote:
dezztroy wrote:
Textures are far from bad, and I haven't noticed any aliasing at all. Stop playing on low at 800x600 tbh.


Then you are blind, just look at the screenies posted here.


Well, then I counter with the "Bullshitshock 2" argument. "It looks better in motion". How about that? Rolling Eyes


Maybe, didn't play bs 2.


Hulk to superman: Puny man, who wears his underwear on the outside.
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Citrone




Posts: 570

PostPosted: Wed, 17th Feb 2010 15:14    Post subject:
Is here someone whom this game works good or this game crashes almost to everyone?


~ Thus spoke Citrone ~
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Wed, 17th Feb 2010 15:21    Post subject:
Citrone wrote:
Is here someone whom this game works good or this game crashes almost to everyone?


No crashes here so far, only played 30 mins.


Hulk to superman: Puny man, who wears his underwear on the outside.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 17th Feb 2010 15:22    Post subject:
Works fine here, with regular EXE. I have my speakers set to 24-bit, 48000 Hz.
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Parabolica




Posts: 295
Location: Archimedes' equidistant
PostPosted: Wed, 17th Feb 2010 15:34    Post subject:
works fine for me, regular EXE.


In life, ones success is not determined by their wealth, but by how many attend their funeral..
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Citrone




Posts: 570

PostPosted: Wed, 17th Feb 2010 15:40    Post subject:
and regular EXE means? without launcher?


~ Thus spoke Citrone ~
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Wed, 17th Feb 2010 15:40    Post subject:
scouse wrote:
brightness to the max otherwise im in a black hole ( yeah it could be my monitor but this is the only game i need to do this on ?? )
If the demo is any indicator, than its your monitor. In the demo i seldomly turned the flashlight on
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demon2k




Posts: 19

PostPosted: Wed, 17th Feb 2010 15:44    Post subject:
launcher, exe, doesnt make a difference - game doesnt start so far, .dmp and some steamstart files are being created, no solution in sight so far it seems -.-
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scouse




Posts: 272

PostPosted: Wed, 17th Feb 2010 15:44    Post subject:
more than likely the game as no other game needs the brightness adjusting , i doubt my monitor just gets scared and turns the brightness down Very Happy


Today it is my turn to be AN knobhead
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ruud28




Posts: 215

PostPosted: Wed, 17th Feb 2010 15:46    Post subject:
i'm able to start and run the game but when i quit i notice some .steamstart files being created and it keep accumulating, is it normal?
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Parabolica




Posts: 295
Location: Archimedes' equidistant
PostPosted: Wed, 17th Feb 2010 15:47    Post subject:
Citrone wrote:
and regular EXE means? without launcher?


yes


In life, ones success is not determined by their wealth, but by how many attend their funeral..
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Wed, 17th Feb 2010 15:50    Post subject:
scouse wrote:
more than likely the game as no other game needs the brightness adjusting
Still, my game and monitor show every dark detail and its easy to see. And i have my CRT adjusted to a very dark blacklevel. If you made adjustments to your brightness in windows you could try playing in window mode to see if that changes anything. I can only speak about the demo scene though!
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 17th Feb 2010 16:13    Post subject:
iNatan wrote:
Works fine here, with regular EXE. I have my speakers set to 24-bit, 48000 Hz.


Confirmed, playing with regular exe and 24bit-48khz too. No crashes. No sound problems. Everything works just fine. Smile


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 17th Feb 2010 16:16    Post subject:
Wonder if the DX11 EXE crash is not game related. I remember similar such issues people had with the demo. How dumb can you be to somehow tie your code to the system in such way is beyond me.
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Breezer_




Posts: 10799
Location: Finland
PostPosted: Wed, 17th Feb 2010 16:33    Post subject:
Wtf takes like 2 weeks to install this?
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Stuppe




Posts: 222

PostPosted: Wed, 17th Feb 2010 17:16    Post subject:
Working fine for me too, exept a few things:

In the predator intro mission in the jungle, the sound is delayed.. very strange, returns to normal when i take control tho.

Sometimes the game decides to lag ALOT, like it goes do 2-5 fps. The way i fix this is to just ALT+ENTER into the game, and its gone - bad crack perhaps?

Note i am running DX9, because DX11 gives me all sorts of bugs, lag, sound delay etc.
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SMX




Posts: 400

PostPosted: Wed, 17th Feb 2010 17:26    Post subject:
any english only repack out yet ?;D
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Predator_Soul




Posts: 680

PostPosted: Wed, 17th Feb 2010 17:26    Post subject:
iNatan wrote:
Wonder if the DX11 EXE crash is not game related. I remember similar such issues people had with the demo. How dumb can you be to somehow tie your code to the system in such way is beyond me.


Well at least they fixed the sound problem in the demo. Why the heck doesn't it work in the final version?
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human_steel




Posts: 33269

PostPosted: Wed, 17th Feb 2010 17:33    Post subject:
I beat the alien and predator campaigns using the dx11 exe on win7 64bit and had no issues whatsoever. Some minor freezings here and there but they used to occur very rarely and didn't affect my gameplay experience at all.
But in the end i left the marine campaign for desert. But when i use my flashlight, game crashes. Anyone got past that issue?
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Cobra652




Posts: 28

PostPosted: Wed, 17th Feb 2010 17:38    Post subject:
human_steel wrote:
I beat the alien and predator campaigns using the dx11 exe on win7 64bit and had no issues whatsoever. Some minor freezings here and there but they used to occur very rarely and didn't affect my gameplay experience at all.
But in the end i left the marine campaign for desert. But when i use my flashlight, game crashes. Anyone got past that issue?



I have this problem too...


Crack was a shit...
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ruud28




Posts: 215

PostPosted: Wed, 17th Feb 2010 17:45    Post subject:
i suspect that there is something wrong with the crack
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Breezer_




Posts: 10799
Location: Finland
PostPosted: Wed, 17th Feb 2010 18:01    Post subject:
Ehm good optimization in this game?... Or is it again some Crossfire radeon bullshit, ill get in predator campaign 30-40fps? feels so sluggish, 4890 crossfire should run this easily -_-. Also game uses overall 20% of Quad ? Very Happy

Anyone else having performance issues? Using 10.1 catalyst drivers.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 17th Feb 2010 18:03    Post subject:
Breezer_ wrote:
Ehm good optimization in this game?... Or is it again some Crossfire radeon bullshit, ill get in predator campaign 30-40fps? feels so sluggish, 4890 crossfire should run this easily -_-. Also game uses overall 20% of Quad ? Very Happy

Anyone else having performance issues? Using 10.1 catalyst drivers.

Well, it runs fine on sabin of all people ! So, yes, more Crossfire bullshit is a good guess.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 17th Feb 2010 18:04    Post subject:
CrossfireX here, no problems.
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Wed, 17th Feb 2010 18:12    Post subject:
Game has had a profile for quite a few "Catalyst" revisions now, still 10.2 in two hours or so should contain a few other tweaks I imagine.
(And hopefully make the DX10/DX11 hybrid EXE less unstable, haha, that said the normal one works perfectly though I had to lower sound acceleration down, odd issue that but hopefully it'll be fixed in the first update, perhaps tomorrow? or around the EU release date?)
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moosenoodles




Posts: 18411

PostPosted: Wed, 17th Feb 2010 18:14    Post subject:
JBeckman wrote:
Game has had a profile for quite a few "Catalyst" revisions now, still 10.2 in two hours or so should contain a few other tweaks I imagine.
(And hopefully make the DX10/DX11 hybrid EXE less unstable, haha, that said the normal one works perfectly though I had to lower sound acceleration down, odd issue that but hopefully it'll be fixed in the first update, perhaps tomorrow? or around the EU release date?)


still on windows xp?

only os that had the acceleration slider no ?
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 17th Feb 2010 18:17    Post subject:
Indeed. No hardware audio acceleration in Vista and beyond.
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