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JBeckman
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Posts: 34995
Location: Sweden
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Posted: Wed, 2nd Dec 2009 20:27 Post subject: |
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What could be causing it then? this is a bit odd as the first patch I uploaded should have contained everything, will have to check things more thoroughly.
EDIT: Sound files, more or less the only thing I can think of that could be missing.
http://www.megaupload.com/?d=ETCNY4H6
(Doesn't include music and a few generic, although really big, sound files.)
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Posted: Wed, 2nd Dec 2009 20:49 Post subject: |
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JBeckman wrote: | What could be causing it then? this is a bit odd as the first patch I uploaded should have contained everything, will have to check things more thoroughly.
EDIT: Sound files, more or less the only thing I can think of that could be missing.
http://www.megaupload.com/?d=ETCNY4H6
(Doesn't include music and a few generic, although really big, sound files.) |
maybe they changed the .exe so that the loader aint working anymore
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Posted: Wed, 2nd Dec 2009 21:13 Post subject: |
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Again some new files and its still crashing
And you skipped big directories in sound, maybe those have new files too.
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Posted: Thu, 3rd Dec 2009 00:32 Post subject: |
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JBeckman wrote: | What could be causing it then? this is a bit odd as the first patch I uploaded should have contained everything, will have to check things more thoroughly.
EDIT: Sound files, more or less the only thing I can think of that could be missing.
http://www.megaupload.com/?d=ETCNY4H6
(Doesn't include music and a few generic, although really big, sound files.) |
download this http://md5deep.sourceforge.net/ and this
http://rapidshare.com/files/315450177/hash101.txt.html
I made this hash file from the 1.01 version.
put md5deep.exe and hash101.thx in the king arture directory
open a command prompt go to the game dir type
md5deep.exe -l -x hash101.txt -r . > newfiles.txt
May take a few minutes.
This will make a newfiles.txt containing the different files.
Haven't figured a nice way to put the files in a new directory yet. Then you can compress the files.
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JBeckman
VIP Member
Posts: 34995
Location: Sweden
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Posted: Thu, 3rd Dec 2009 03:27 Post subject: |
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So the first patch is fine then? hmm good to know as I had a feeling it should be enough as that's all the files Steam updated for me (Someone said the UI folder had a few extra icons, that's the second patch archive at 45 MB.) wonder why it causes crashes though as that's obviously not supposed to happen.
EDIT: Seems they're working on a new game by the way.
http://worthplaying.com/article/2009/12/2/news/70648/
(Unsure but it looks so similar in style to Crusaders and Arthur.)
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Posted: Thu, 3rd Dec 2009 04:53 Post subject: |
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I downloaded the one that is 42.575.185 bytes
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JBeckman
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Location: Sweden
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JBeckman
VIP Member
Posts: 34995
Location: Sweden
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Posted: Thu, 3rd Dec 2009 07:52 Post subject: |
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Code: |
.\Configuration\Files.PAK
.\EngineSupplier.dll
.\Game.dll
.\GameRes.dll
.\
.\KingArthur.exe
.\KingArthurMulti.exe
.\Launcher.exe
.\ParticleSystemDLL.dll
.\Sounds\general\Archers_1.wav
.\Sounds\general\Archers_2.wav
.\Sounds\general\Attack_1.wav
.\Sounds\general\Attack_2.wav
.\Sounds\general\Cavalry_1.wav
.\Sounds\general\Cavalry_2.wav
.\Sounds\general\Charge_1.wav
.\Sounds\general\Charge_2.wav
.\Sounds\general\Fire_1.wav
.\Sounds\general\Fire_2.wav
.\Sounds\general\Infantry_1.wav
.\Sounds\general\Infantry_2.wav
.\Sounds\general\Knights_1.wav
.\Sounds\general\Knights_2.wav
.\Sounds\general\Not_possible_sir_1.wav
.\Sounds\general\Not_possible_sir_2.wav
.\.\UI\STRATEGY\ikonok\Feltoltes_ikon_idle.tga
.\UI\STRATEGY\ikonok\Feltoltes_ikon_pressed.tga
.\UI\STRATEGY\ikonok\Feltoltes_ikon_rollover.tga
.\UI\STRATEGY\ikonok\Seregbontas_ikon_idle.tga
.\UI\STRATEGY\ikonok\Seregbontas_ikon_pressed.tga
.\UI\STRATEGY\ikonok\Seregbontas_ikon_rollover.tga
.\WaterDll.dll
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That 40 MB archive covers most of that (Plus the 1.01 updated files.) minus the sound files but those are included in the last pack I uploaded.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73226
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Thu, 3rd Dec 2009 09:14 Post subject: |
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With 40MB file + UI, I still get 97.99% on king arthur - "the role-playing wargame english.ncf" (the game completion is 99.77%). 
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Posted: Thu, 3rd Dec 2009 10:40 Post subject: |
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JBeckman: You can create patches with CFToolbox, which are smaller.
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JBeckman
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Posts: 34995
Location: Sweden
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Posted: Thu, 3rd Dec 2009 10:56 Post subject: |
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Interesting and very useful, I'll have to experiment a bit with that then.
Strange that the completion is still a bit off, as I said mine says 100% for the binary files and 98.05% for the rest. (Altered installscript.vdf file, removed redistributables.) and if the above files are all that differs then it should match with the NCF file records as well.
I'll do a more complete archive soon though, will contain the 1.01 files plus what is listed above, should be a bit smaller and complete without requiring any other files.
EDIT:
http://www.sendspace.com/file/vklw3t
http://www.megaupload.com/?d=F2IIJH83
EDIT: As a test (Was mentioned that it wouldn't work.) Rev. loader will boot to the loading screen but then give a "out of date - update emulator" message, is that the crash everyone is having?
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Posted: Thu, 3rd Dec 2009 11:17 Post subject: |
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JBeckman wrote: | Interesting and very useful, I'll have to experiment a bit with that then.
Strange that the completion is still a bit off, as I said mine says 100% for the binary files and 98.05% for the rest. (Altered installscript.vdf file, removed redistributables.) and if the above files are all that differs then it should match with the NCF file records as well.
I'll do a more complete archive soon though, will contain the 1.01 files plus what is listed above, should be a bit smaller and complete without requiring any other files.
EDIT:
http://www.sendspace.com/file/vklw3t
EDIT: As a test (Was mentioned that it wouldn't work.) Rev. loader will boot to the loading screen but then give a "out of date - update emulator" message, is that the crash everyone is having? |
That's what I get exactly.
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Posted: Thu, 3rd Dec 2009 11:19 Post subject: |
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found misteam
but not sure how to set it up
yet i used misteam.exe added king arthur but in steam its unistalled.
How to set up misteam so where is my game?
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JBeckman
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Location: Sweden
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Posted: Thu, 3rd Dec 2009 14:21 Post subject: |
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Put the 2 ncfs in steamapps so steam can see the game ... like I said 2-3 times already.
RevEmu is outdated, so revloader doesn't work properly, like I said already.
MiSteam and other tools are at the Steam underground community.
You can use Validate on CFToolbox and check the logs for errors, to see which files aren't validated and why you aren't at 100%.
If you launch steam offine, you avoid the update check + servers too busy check. With the method I mentioned 2 times already.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73226
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Thu, 3rd Dec 2009 14:29 Post subject: |
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Spoiler: | You can keep mentioning it all you want.  Even if it's 200 times.
As you see, it's not working because it's not 100% complete. |
Edit: Checking more updates.
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Posted: Thu, 3rd Dec 2009 14:33 Post subject: |
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With the 40mb update and the sound files (some extra .wav files in sounds/general to be precise) I have 100% in CFtoolbox. Using steam with that Undead memory patcher works for me.
Thanks to JBeckman for the files!
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73226
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Thu, 3rd Dec 2009 14:49 Post subject: |
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Nice, going to try to download the sound files. Thanks!
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Posted: Thu, 3rd Dec 2009 14:54 Post subject: |
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Skipinder wrote: | With the 40mb update and the sound files (some extra .wav files in sounds/general to be precise) I have 100% in CFtoolbox. Using steam with that Undead memory patcher works for me.
Thanks to JBeckman for the files! |
where do do u get the memory pathcer?
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Posted: Thu, 3rd Dec 2009 14:57 Post subject: |
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Skipinder wrote: | With the 40mb update and the sound files (some extra .wav files in sounds/general to be precise) I have 100% in CFtoolbox. Using steam with that Undead memory patcher works for me.
Thanks to JBeckman for the files! |
Works for me. Thanks for the update Mr. Beckman.
@iNatan do what Skipinder said, I also installed the UI update, then go online with steam and validate the download, you will then get 100%. Exit steam and use misteam to launch stean in offline mode, play the game. Hope that helps.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73226
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Thu, 3rd Dec 2009 15:11 Post subject: |
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Fantastic, thanks JB! Now at 100%, so no need for MiSteam. 
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Posted: Thu, 3rd Dec 2009 15:37 Post subject: |
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Hey, with the last rar I'm at 100% , too. Coolio.
Yes, I was at 97.99% but steam let me launch it anyway. But I was using the older ncf files. Now I put the newer ncfs and then the last rar and it's at 100% and still working great.
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