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Posted: Thu, 12th Nov 2009 10:24 Post subject: |
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I still have problem installing the SkidRow release (on a Macbook Pro using bootcamp). The autorun installer sometimes generates a lot of xml errors, and when I run setup directly, the setup seems to go fine but it is finished in a few secs, installing only a few docs.
Also tried ripping the whole CD to a folder and installing from there, but that gave me a data error. Anyone got any idea how I can install this (supposedly) great game?
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Posted: Thu, 12th Nov 2009 10:58 Post subject: |
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After playing some time (lev. 11 now) I am not exactly freaking out about DA-O.
In my opinion it has the same strong and weak sides as "Mass Effect". Yeah, a great cinematic experience when presenting the strong main storyline with remarkable characters, but very weak and generic sidequests (Fallout3, Risen and even old Oblivion were better), cliche fantasy stuff with the usual suspects (dwarves, elves, humans, demons, dragons and so on), these area-limitations I do not like and boring items.
"The Witcher" did show how "usual" fantasy stuff could be presented in a slightly "different" way, but DA-O is a regression. By the way, the game mechanics remind frequently very much of Neverwinter Nights 2 (well, with exception of the "gifts" feature, maybe).
The long play-time is in my opinion not exactly a result of masterful game-design, but the consequence of an (frequently) insane difficulty grade (on so-called "normal") and endless, but slow progressing dungeon crawling while fighting legions of generic enemies.
Thats only my opinion, but I did like "Risen" (and other open-world RPGs like Fallout3) far more (with the exception of the final boss-fight). In DA-O I never feel being part of a world I explore, but being part of a so-called "interactive movie" with all its limitations. The "progress" is pre-written, the interaction with the "world" extremely limited, the lack of freedom (you cant even attack "neutral" characters like in "Risen") is annoying for me and not even the party-choice is really free since the game mechanics decide whom you have to take with you when you want to beat the hard fights. Their skills and abilities are also pre-determined in a certain way.
Its not a "bad" game, of course, and I will continue playing it, but my motivation is now far weaker than it was when I started. No GOTY stuff for me, for me "Risen" is GOTY (until now)
regards
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Posted: Thu, 12th Nov 2009 11:07 Post subject: |
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Spoiler: |
I have now played the game from the start with a casteless dwarf and have escaped from the jail and killed Beraht and joined the Grey Warden when the Warden dude asked me to. Will the game pick up pace anytime soon?
So far it's been a boring run through scripted events. I don't feel like I have had much power to make any choices yet. Maybe this game isn't for me then, but I'm not feeling it yet..
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lhzr
Posts: 3902
Location: RO
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Posted: Thu, 12th Nov 2009 11:09 Post subject: |
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Last edited by lhzr on Thu, 24th Dec 2015 11:45; edited 1 time in total
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Posted: Thu, 12th Nov 2009 11:26 Post subject: |
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Personally I can't get myself to finish Fallout 3 or even Oblivion. Got to bored with the repetitive dungeons and scenery.
I'm probably going to start playing Fallout 3 again but from my point of view Bioware does things a lot better. I agree with Risen but it had too many limitations like the last two chapters and the fact that Gothic 3 was a complete better game from a story, dialogue and size perspective.
The degree of polish involved in a Bioware game especially in Dragon Age makes it GOTY material from the start.
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dsergei
Posts: 4055
Location: Moscow, Russia
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Posted: Thu, 12th Nov 2009 11:32 Post subject: |
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NWN 2 was alright, much better than NWN 1 in the plot department. Mask of the Betrayer was even better, approaching the level of PS:T. The story of DA:O is basically a compilation of LoTR and The song of Ice and Fire but the sheer ammount of content and the level of polish and attention to detail makes it really good.
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lhzr
Posts: 3902
Location: RO
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Posted: Thu, 12th Nov 2009 11:33 Post subject: |
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Last edited by lhzr on Thu, 24th Dec 2015 11:45; edited 1 time in total
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dsergei
Posts: 4055
Location: Moscow, Russia
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Posted: Thu, 12th Nov 2009 11:35 Post subject: |
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The mechanics are actually a mixture of NWN and WoW.
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lhzr
Posts: 3902
Location: RO
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Posted: Thu, 12th Nov 2009 11:37 Post subject: |
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Last edited by lhzr on Thu, 24th Dec 2015 11:45; edited 1 time in total
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Posted: Thu, 12th Nov 2009 11:44 Post subject: |
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dsergei wrote: | The mechanics are actually a mixture of NWN and WoW. | no they are no they are a mixture of mmos and rpgs that existed long before nwn and wow.
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dsergei
Posts: 4055
Location: Moscow, Russia
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Posted: Thu, 12th Nov 2009 12:07 Post subject: |
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Posted: Thu, 12th Nov 2009 12:30 Post subject: |
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Side quests in DA are nowhere near as boring as they were in ME. They aren't done on the same 3, overused maps, they don't require you to ride idiotic mako each and every time, and so on. I actually liked them. The little, "board type" ones are very generic, but others are quite good, sometimes even excelent. And game lenght definitely isn't based on difficulty. I've had no really serious problems playing on normal (some fights were tough, but nothing frustrating - the difficulty is just fine, nothing insane about it) and i have 63 hours on clock, on my first playthrough (and couting, since i'm still not done).
As for comparing this to Risen, well, let's just say that in Risen i've had fun with first two chapters and then the game became a chore, and a bit boring one at that. And in DA:O, i'm already 60 hours in the game, and i haven't been bored for a minute. I'm already planning to continue on my rogue, actually, after i finish the game once. For me, it's a much better game.
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Posted: Thu, 12th Nov 2009 14:21 Post subject: |
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"Tears of Andraste " again :
Spoiler: | Ok now I am in estate for the second time; however the last doors are locked. Can anybody say should those doors be opened by the key/trigger hidden somewhere or the only way is to have proper level of pick locking |
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Posted: Thu, 12th Nov 2009 14:26 Post subject: |
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Spoiler: |
You're supposed to have at least 3rd or 4th level of lockpick .. either on your main character, or a team Rogue, as this is a theft mission
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Posted: Thu, 12th Nov 2009 14:31 Post subject: |
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Not even killing Leliana was enough to rid me of her inane drivel, it seems:
Spoiler: |
Nice bug, I already killed her (normally she'd be standing there) but the romancing dialogue triggered anyway
Guess the devs didn't anticipate someone being nice to her and then murdering her, bwahahaha.
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Posted: Thu, 12th Nov 2009 14:59 Post subject: |
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Just spared some time to start playing the game. Is there a level cap?
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Posted: Thu, 12th Nov 2009 15:07 Post subject: |
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human_steel wrote: | Just spared some time to start playing the game. Is there a level cap? |
I believe it's 25.
EDIT: Or actually some people say there is no level cap but you can't get much higher than around 22 due to there being no way to get the exp required.
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Posted: Thu, 12th Nov 2009 15:11 Post subject: |
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Goddamn. Hate games being level restricted. I just want to play until i get every skill and any other stats to their maximum.
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Posted: Thu, 12th Nov 2009 15:16 Post subject: |
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bani789 wrote: | human_steel wrote: | Just spared some time to start playing the game. Is there a level cap? |
I believe it's 25.
EDIT: Or actually some people say there is no level cap but you can't get much higher than around 22 due to there being no way to get the exp required. |
I'm pretty sure it's 25, as in that youtube video with the XP exploit, he only managed to get that high.
I myself reached 23 and a half by the end, doing as much as I could. Sure it'd be impossible to reach 25 playing legitimately.
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Posted: Thu, 12th Nov 2009 15:23 Post subject: |
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human_steel wrote: | Goddamn. Hate games being level restricted. I just want to play until i get every skill and any other stats to their maximum. |
This is not a game with infinite respawns, so it must end at some level.
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Posted: Thu, 12th Nov 2009 15:27 Post subject: |
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About the town of Haven:
Spoiler: | Visited Haven again on a whim (after completing the Urn quest), and there's now a graveyard there - normal grave markings mixed with some dev quotes. Worth checking out if you go near the place. |
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Posted: Thu, 12th Nov 2009 15:54 Post subject: |
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