Dragon Age
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NecroViolator




Posts: 921

PostPosted: Sat, 7th Nov 2009 13:14    Post subject:
How is combat in this game ???

Free combat where you can run and smack who you want ???
OR
Monster move and hit 5 times you hit only 1 time ???
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Sat, 7th Nov 2009 13:20    Post subject:
Click on a enemy and the character will attack and keep attacking, press space to pause (Very useful on higher difficulties.) and give orders and manage the characters you have. Smile

(Similar to NWN)

EDIT: It's realtime though and not turn based, unsure if the characters actually take turns (Semi-turn based, kinda like Fallout Tactics.) or just hit whenever they have the ability to with stuff like stamina regeneration and attack speed plus ability charge time.


Last edited by JBeckman on Sat, 7th Nov 2009 13:21; edited 1 time in total
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Amer_MerzZz




Posts: 776
Location: Russia, Msc
PostPosted: Sat, 7th Nov 2009 13:20    Post subject:
I sometimes failed at normal while playing rogue...
Now i play as mage on nightmare and it's ok....So unbalanced Neutral


No, we have no bears on the streets here in Russia.
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harballaz




Posts: 162

PostPosted: Sat, 7th Nov 2009 13:21    Post subject:
I'm playing this on easy cos I like to play combat in real-time (I'm not adept at this whole tactical-RPG combat thing). The normal mode is way too hard for me.
The game is way too easy now though. I've arrived at redcliffe, does the game eventually get harder on easy mode? Feels like i'm just walkin thru without a challenge right now.
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inz




Posts: 11914

PostPosted: Sat, 7th Nov 2009 13:23    Post subject:
Well you still might want to give normal a try, other than pausing every once in a while in big fights (to choose some of the companions' special abilities and who to target), I've managed to keep it real(-time, lolpun Razz) most of the time.

I haven't really looked into the party member scripts or what you call them, but on default behavior they seem to be holding their special abilities/spells back somewhat.
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Radamez




Posts: 892

PostPosted: Sat, 7th Nov 2009 13:25    Post subject:
harballaz wrote:
I'm playing this on easy cos I like to play combat in real-time (I'm not adept at this whole tactical-RPG combat thing). The normal mode is way too hard for me.
The game is way too easy now though. I've arrived at redcliffe, does the game eventually get harder on easy mode? Feels like i'm just walkin thru without a challenge right now.


Patched your game? seems "normal" was made easier.

I plan on playing my second game on nightmare as a rogue, should be an epic challenge.

As a mage on hard, once I programmed my tank and healer to do their jobs near perfectly, and I got all of my aoe's and CC, only a few boss fights are actually difficult.

:edit: I'd really recommend fiddling with the scripts, having the tank taunt off you at the right time, healer throwing heals exactly when needed, targets attacking you or the healer CC'd automatically really makes all the difference. Not to mention assist training.


Last edited by Radamez on Sat, 7th Nov 2009 13:29; edited 1 time in total
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Amer_MerzZz




Posts: 776
Location: Russia, Msc
PostPosted: Sat, 7th Nov 2009 13:27    Post subject:
Lol, now i know what's the problem with rogue damage- the damage of daggers depends not on str+dex, but on str only. It's a bug, they'll fix it, i guess.


No, we have no bears on the streets here in Russia.
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harballaz




Posts: 162

PostPosted: Sat, 7th Nov 2009 13:32    Post subject:
Sorry I don't know what youre talking about radmez... I dont know anything about this style of combat... I just wanna do timed clicks, not micromanage units... so does the easy mode eventually get harder? I'm not having to use health potions right now
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 7th Nov 2009 13:35    Post subject:
Amer_MerzZz wrote:
Lol, now i know what's the problem with rogue damage- the damage of daggers depends not on str+dex, but on str only. It's a bug, they'll fix it, i guess.
Why would it be a bug? All melee attack damage rely on STR primarily. DEX is for defense and attack rating, not damage AFAIK.
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Radamez




Posts: 892

PostPosted: Sat, 7th Nov 2009 13:41    Post subject:
harballaz wrote:
Sorry I don't know what youre talking about radmez... I dont know anything about this style of combat... I just wanna do timed clicks, not micromanage units... so does the easy mode eventually get harder? I'm not having to use health potions right now


I'm talking about combat tactics, where you script your characters to perform certain abilities under certain conditions, this way you don't have to micro-manage during combat. Seems ideal for what you want.
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startx




Posts: 109

PostPosted: Sat, 7th Nov 2009 13:48    Post subject:
so, when will this profile.dap be leaked then? Very Happy
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Sat, 7th Nov 2009 13:53    Post subject:
Hm since i installed the 1.01 patch i got 100% cpu usage from dragon age Neutral

Anyway, i'm 34 hours into the game now, i've explored 60% of the world and progressed 27% o.O
I pretty much explore every possible way i find - In the mage tower fade area i triple checked every room for hidden stat points Very Happy

Truly epic.. only one single complain.. (the same as my 2 previous posts)

This is the most unbalanced rpg ever.

The mages dominate everything. My mages instakill hordes of enemies.
In the same time one single enemy caster is sufficient to negate my warrior hero completely. Every single enemy mage has some entangling spell AND curse... crushing prison is my greatest bane ever.. especially if i'm surrounded by melee.. I just can't understand.. is this game made for mages only ?


Per aspera ad astra
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 7th Nov 2009 13:57    Post subject:
zmed wrote:
Amer_MerzZz wrote:
Lol, now i know what's the problem with rogue damage- the damage of daggers depends not on str+dex, but on str only. It's a bug, they'll fix it, i guess.
Why would it be a bug? All melee attack damage rely on STR primarily. DEX is for defense and attack rating, not damage AFAIK.


DEX is for damage with piercing weapons, such as daggers and bows.

Where can I see how far I've progressed in the game?
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 7th Nov 2009 14:10    Post subject:
dezztroy wrote:
DEX is for damage with piercing weapons, such as daggers and bows.
Just checked. My bad.
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Koliblank




Posts: 506
Location: Poland
PostPosted: Sat, 7th Nov 2009 14:14    Post subject:
heh... can yo back into elven alienage later ? ( begin of city elf)

thanks i need that assassin book Very Happy


"It's O'Neill, with two L's. There is another Colonel O'Neill with only one L, he has no sense of humor at all" - Jonathan "Jack" O'Neill


Last edited by Koliblank on Sat, 7th Nov 2009 14:25; edited 1 time in total
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ffy




Posts: 206

PostPosted: Sat, 7th Nov 2009 14:14    Post subject:
RainyDay wrote:
Hm since i installed the 1.01 patch i got 100% cpu usage from dragon age Neutral

Anyway, i'm 34 hours into the game now, i've explored 60% of the world and progressed 27% o.O
I pretty much explore every possible way i find - In the mage tower fade area i triple checked every room for hidden stat points Very Happy


you will not have 100% completion when you finish the game - thats impossible. things that count towards completion are all the different solutions to quests, finding all the random encounters, all the different endings, and i think also filling the codex affects it.

i am about 60% through on my second playthrough, and it is showing 52% completion. on my first play i wasnt trying to find EVERYTHING like i am right now and i finished it at under 40% i think. getting 100% is going to be HARD.


@Koliblank
yes, you can return later.
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Hellifant




Posts: 2008
Location: getMoreMoney
PostPosted: Sat, 7th Nov 2009 14:18    Post subject:
Anyone noticed how hawt Leliana looks like in this video ?^^
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greenblood




Posts: 198

PostPosted: Sat, 7th Nov 2009 14:26    Post subject:
Has anyone bought the digital deluxe edition on g2play? Do they send you codes for the DLCs?
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shadak




Posts: 1097
Location: Prague
PostPosted: Sat, 7th Nov 2009 14:30    Post subject:
RainyDay wrote:
Hm since i installed the 1.01 patch i got 100% cpu usage from dragon age Neutral

Anyway, i'm 34 hours into the game now, i've explored 60% of the world and progressed 27% o.O
I pretty much explore every possible way i find - In the mage tower fade area i triple checked every room for hidden stat points Very Happy

Truly epic.. only one single complain.. (the same as my 2 previous posts)

This is the most unbalanced rpg ever.

The mages dominate everything. My mages instakill hordes of enemies.
In the same time one single enemy caster is sufficient to negate my warrior hero completely. Every single enemy mage has some entangling spell AND curse... crushing prison is my greatest bane ever.. especially if i'm surrounded by melee.. I just can't understand.. is this game made for mages only ?


Mages are strong but my Alistair has about 5 stun skills and my 2handed main guy has at least 2 and usually its not a problem to kill them early in the fight. They are lvl 15.
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anti-flag




Posts: 246
Location: Brazil
PostPosted: Sat, 7th Nov 2009 14:48    Post subject:
skinlab100 wrote:
anti-flag wrote:
Anyone tried patching the game to 1.01a using Skidrow's release?
I get an error when i start the game saying something about wrong settings =/
Tried reinstalling the game even without the DLCs, doesn't work...



go to http://www.microsoft.com/downloads/details.aspx?familyid=766a6af7-ec73-40ff-b072-9112bab119c2&displaylang=en#filelist

download vcredist_x86.exe and fixes the problem.


yep, that solved it!
Thanks a lot mate =)
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moosenoodles




Posts: 18411

PostPosted: Sat, 7th Nov 2009 15:06    Post subject:
Is this normal..

When im in a diff character and i speak to someone it puts me back into my main as if im the main asking questions or talking to the person.. ? bug ?
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Aquma




Posts: 2805

PostPosted: Sat, 7th Nov 2009 15:08    Post subject:
Mages are truly powerfull here, but still, they are squishy and other classes manage quite well too. And since it's a party RPG anyway, it doesn't matter that much. I tried a rogue too, and between poisons, stealth and abilties he seems quite powerfull, to be honest. Can't say how it'll be later on though.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Sat, 7th Nov 2009 15:09    Post subject:
So I bought the CE installed, logged into my account, redeemed the codes and for the love of god, they're not showing in game.

that's what it looks like when I click on "registered promotional..." in the bioware social network. Is it supposed to look like that? Seems that bioware support isn't that fast, wrote an email yesterday already. Took a look at their FAQs didn't help at all.
Anybody got ideas?
Much appreciated.
 Spoiler:
 



d'oh. Look at me, too stupid to spoiler a pic...

problem solved through this thread in the bioware board
http://social.bioware.com/forum/1/topic/58/index/81613

Had to manually un- and reinstall the Content Update service. Fucking kiddin me? What the hell went wron there? O.o


Last edited by CookieCrumb on Sat, 7th Nov 2009 15:29; edited 1 time in total
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ruud28




Posts: 215

PostPosted: Sat, 7th Nov 2009 15:10    Post subject:
moosenoodles wrote:
Is this normal..

When im in a diff character and i speak to someone it puts me back into my main as if im the main asking questions or talking to the person.. ? bug ?


its not a bug, i guess its meant to be, only the main character(which is you) does the talking.
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Citrone




Posts: 570

PostPosted: Sat, 7th Nov 2009 15:11    Post subject:
in which setup do you guys play? I think about:

- me (mage),
- warrior as tank,
- mage as healer,
and maybe
- rogue archer or warrior dpser.


~ Thus spoke Citrone ~


Last edited by Citrone on Sat, 7th Nov 2009 15:12; edited 1 time in total
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KaiserSoze666




Posts: 558

PostPosted: Sat, 7th Nov 2009 15:11    Post subject:
inz wrote:
Got one as a human, too.

Thanks, I wasn't sure if my game had bugged, it's just the Prima Guide that's wrong.
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fawe4




Posts: 1786

PostPosted: Sat, 7th Nov 2009 15:13    Post subject:
Koliblank wrote:
any tips about rogue class ? i love that class but its hard to find some good stuff for it :/


Imo its hardest class at start. Just make sure you have stealth upgraded, then couple of points in ether poisons or traps (i prefer both), soon you'll have powerhouse. Scout where you enemies are, use stealth to lay down some traps and use potion bombs. They never know what hits them. Only problem is that you spent a lot on buying ingredients.

I think interesting tactic would also be going for powerhouse rogue. Abandoning cunning and that rogue skill that uses cunning instead of strength and then pumping up strength so you can be sneaking bastard that dual wields poisoned swords, lay traps and throws bombs all over the place. You'd have to stay away from most skills that use a lot of fatigue and cunning, but you'd gain access to heavier armours, swords and better crossbows because of high strength.
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Vagrant




Posts: 281
Location: Outer Heaven
PostPosted: Sat, 7th Nov 2009 15:27    Post subject:
Play rogue/assassin on my main, on hard, first run. Honestly, what do you expect from a rogue, easy game? Wink

On a more serious note, he destroys enemies, i just let alistair or sten taunt em, and my assassin DPS the shit out of them. I mean, talk about attack speed :O

Still, revenant bitchez sure are tough as hell...
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Koliblank




Posts: 506
Location: Poland
PostPosted: Sat, 7th Nov 2009 15:31    Post subject:
heh then i think i should start over (or after that tower on begin) because i put many point in DEX and a bit in STR so i cant use better armors and skills i take the most from dual wield i like it but sometime(usually) easy to die...


"It's O'Neill, with two L's. There is another Colonel O'Neill with only one L, he has no sense of humor at all" - Jonathan "Jack" O'Neill
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Der_Schwed




Posts: 37

PostPosted: Sat, 7th Nov 2009 15:33    Post subject: ...
Wow, the ending really was a disappointment. I also blame BioWare for false advertising: I finished the game in 25 hrs blank, they promised 40 hrs in one playthrough for a "speed junkie". And I thought I was pretty thorough. BS ending.
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