Left 4 Dead 2
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guess_who_kthxbai
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Posts: 309

PostPosted: Tue, 3rd Nov 2009 23:30    Post subject:
Maybe because we are playing it instead of posting here?


And then like you peoples were all like, "YOU IS TROLLIN!" and I was like "I AM NOT TROLLING!! I AM guess_who_kthxbai YOU SEE! Mm!"

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Glottis
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Posts: 6313

PostPosted: Wed, 4th Nov 2009 00:09    Post subject:
ok


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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Wed, 4th Nov 2009 09:48    Post subject:
I love the bilebombs. It sucks when idiots throw them randomly though, not understanding that they spawn hordes of zombies.
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Wed, 4th Nov 2009 09:58    Post subject:
Official demo for the rest of the world .. like me Very Happy
http://store.steampowered.com/app/590/
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Wed, 4th Nov 2009 10:30    Post subject:
So, is it worth downloading, personally i never liked demos but this one looks interesting? Very Happy


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Areius




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PostPosted: Wed, 4th Nov 2009 10:40    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:05; edited 1 time in total
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bishman82




Posts: 343

PostPosted: Wed, 4th Nov 2009 10:42    Post subject:
xGAME007 wrote:
So, is it worth downloading, personally i never liked demos but this one looks interesting? Very Happy


Probably. When the demo for the first game came out, i got hours of play out of it, although i played it so much i got bored of the full game much quicker. Crying or Very sad
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bishman82




Posts: 343

PostPosted: Wed, 4th Nov 2009 10:49    Post subject:
Areius wrote:
Just tried the demo and L4D2 is much better than L4D. Even though I bought L4D I hardly played it. L4D2 is not all dark (Which I like) and much more fun weapons Very Happy


Same with me and a few people i know who all bought it. Was good for a few weeks while everyone was playing every evening, but after i'd seen everything i didn't get the urge to go back and play it over and over again. I'm not interested in playing with randoms and VS mode didn't really do anything for me so i hardly go back to it.
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HoLyMaN




Posts: 1000
Location: With the survivors of a plane crash
PostPosted: Wed, 4th Nov 2009 11:28    Post subject:
Well...after i tried the demo myself i must say i was bitch'n for nothing before..the game actually feels like a PART 2 or expansion...way better and more fun then first one...male weapons are pure fun....there are bunch of new weapons also...new infected mobs are cool...will be a blast in survival match...overall its a worth buy for sure..just find the best and cheapest deal for it.

btw
the new gore effects are awesome...you can blast holes in zombies and see their guts drop all over
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Breezer_




Posts: 10827
Location: Finland
PostPosted: Wed, 4th Nov 2009 12:37    Post subject:
Just tried this, feels like this has toned down because of consoles, feels that there is less zombies on screen at time ;< But overall its a good "expansion", melee weapons seems to be too overpowered. And yeah gore effects are nice Very Happy
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Wed, 4th Nov 2009 12:43    Post subject:
Nothing overpowered about melee weapons. First, they're useless against SI. Second, good luck going rambo with them on Expert.
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Breezer_




Posts: 10827
Location: Finland
PostPosted: Wed, 4th Nov 2009 17:47    Post subject:
Damn why they fucked up the weapon FOV, Uzi looks fucking retarded, like holding a bazooka. Looked great on L4D.
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Wed, 4th Nov 2009 19:29    Post subject:
Yes even the pistols looks fucking huge Sad
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guess_who_kthxbai
Banned



Posts: 309

PostPosted: Wed, 4th Nov 2009 20:46    Post subject:
The FOV is exactly the same. It's just the viewmodels of some guns that are closer to your face. This should be easily fixed if they must fix it.

It's probably a change they did the last few days/weeks before the demo was released because no one spotted it before. So, they might change it again (that is for the PC, I'm sure that the Xbox 360 version was finished and sent to EA a week or so ago..)


And then like you peoples were all like, "YOU IS TROLLIN!" and I was like "I AM NOT TROLLING!! I AM guess_who_kthxbai YOU SEE! Mm!"

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Ispep
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Posts: 4117

PostPosted: Wed, 4th Nov 2009 21:42    Post subject:
I like it that way personally.

Quote:
Just tried this, feels like this has toned down because of consoles, feels that there is less zombies on screen at time

Not true, try it on a higher difficulty and play some more. I saw floods of enemies - I didn't have time to reload between them and that was just the zombies I was dealing with - not those the rest of the group were.

Was great when I crouched in the corner and laid waste to them and found myself watching them stream through the entrance by looking through the open wound of a zombies stomach Very Happy

...that said I found the demo rather worthless. Not enough and not representative of how it will play as a whole. Same as the original demo in that respect.


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guess_who_kthxbai
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Posts: 309

PostPosted: Wed, 4th Nov 2009 21:52    Post subject:
Yeah, since the Xbox 360 could handle the amount of enemies of the first game there is no reason to make them less for L4D2.

Source supported more than 1200 zombies on screen for L4D1: http://www.left4dead411.com/news/2008/11/how-many-zombies/


And then like you peoples were all like, "YOU IS TROLLIN!" and I was like "I AM NOT TROLLING!! I AM guess_who_kthxbai YOU SEE! Mm!"

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JBeckman
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Location: Sweden
PostPosted: Thu, 5th Nov 2009 03:16    Post subject:
Those console commands to force the "panic" mode and create hordes of enemies still work, try surving such a flood. Very Happy
(It really didn't work all that well with over a hundred zombies active at once, I overdid it a bit perhaps when I tested it, hehe.)
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 5th Nov 2009 03:31    Post subject:
I find this much more fun on expert than the first game was. It's not so hard you can't manage, but it sure does offer a challenge.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 5th Nov 2009 03:38    Post subject:
I just tried the demo and well, it feels like a glorified expansion pack. o.O


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human_steel




Posts: 33269

PostPosted: Thu, 5th Nov 2009 11:06    Post subject:
It doesn't feel even like an expansion pack but rather like a custom user's mod....
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 5th Nov 2009 11:06    Post subject:
No, not really.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 5th Nov 2009 19:38    Post subject:
Anyone else feel "syrup'y" when playing the demo??
I played L4D quite alot, but the first instant i started playing this demo it felt like my mouse was in a bucket of syrup.. I dont know, just sluggish and wierd..
Seriously, what did they do? Fucked up the mouse movements somehow..
Its like, slow as hell when aiming normally, then the acceleration is so overdone that you can turn 300 degrees just by flickin the mouse a little to the side. Like wtf.. Give me back my old normal FPS "aiming".


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Ispep
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PostPosted: Thu, 5th Nov 2009 19:43    Post subject:
Baleur wrote:
Anyone else feel "syrup'y" when playing the demo??
I played L4D quite alot, but the first instant i started playing this demo it felt like my mouse was in a bucket of syrup.. I dont know, just sluggish and wierd..
Seriously, what did they do? Fucked up the mouse movements somehow..
Its like, slow as hell when aiming normally, then the acceleration is so overdone that you can turn 300 degrees just by flickin the mouse a little to the side. Like wtf.. Give me back my old normal FPS "aiming".

The settings from L4D don't carry over - check your mouse settings. Sensitivity is too low. It could also be framerates. I had to turn off anti-aliasing on my end. I had everything on highest for L4D1, but no anti-aliasing on L4D2 to avoid noticeable sluggishness during panic events. I'm not sure if either of those settings fixed the syrupy feel actually (because the sensitivity being ramped up might just mask it - and the frame-rates might be a red-herring) - but check it out.
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SpykeZ




Posts: 23710

PostPosted: Thu, 5th Nov 2009 20:49    Post subject:
could be they emulated joystick movements to the mouse plenty of games have done that in the past


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Glottis
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PostPosted: Thu, 5th Nov 2009 20:57    Post subject:
Nope, mouse aim feels exactly the same as in L4D1 for me. I even used the same exact sensitivity value.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

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guess_who_kthxbai
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Posts: 309

PostPosted: Thu, 5th Nov 2009 22:20    Post subject:
Mouse movement feels exactly the same as L4D1 for me too.

It must be something else that causes you these issues, like the frames to render ahead or how it's called setting on the nvidia control panel, try lowering it and it might fix your problem.


And then like you peoples were all like, "YOU IS TROLLIN!" and I was like "I AM NOT TROLLING!! I AM guess_who_kthxbai YOU SEE! Mm!"

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Glottis
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PostPosted: Thu, 5th Nov 2009 22:23    Post subject:
Maybe it's vsync that's causing issues for him, I tried enabling vsync and mouse aim felt like complete crap.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

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Yondaime
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PostPosted: Thu, 5th Nov 2009 22:49    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:57; edited 1 time in total
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guess_who_kthxbai
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Posts: 309

PostPosted: Thu, 5th Nov 2009 22:55    Post subject:
Glottis wrote:
Maybe it's vsync that's causing issues for him, I tried enabling vsync and mouse aim felt like complete crap.


Ah, could be, I'm playing with vsync off (almost) always.
It has double and triple buffering options it's worth trying them.


And then like you peoples were all like, "YOU IS TROLLIN!" and I was like "I AM NOT TROLLING!! I AM guess_who_kthxbai YOU SEE! Mm!"

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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 6th Nov 2009 01:10    Post subject:
Yondaime wrote:
Yeah, I'm also having this aiming problem. My FPS is great and very stable but the aiming feels a bit off somehow, can't really put my finger on what feels weird, but it's just different somehow. I managed though, wasn't that horrible but I know what he's talking about.


Hmm..
I'll try turning off vsync. Thing is, i dont have L4D installed anymore so i dont remember if i had vsync turned on or off lol! (havent been in the options menu since launch anyway).


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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