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Posted: Tue, 3rd Nov 2009 00:12 Post subject: |
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Is it just me or the game runs like shit on the 5850 ??
It's the only game that gives me trouble, is it too much CPU depended??
@ 1920x1080 everything maxed + 2 aa = runs BAD
without AA and textures medium = still bad
textures maxed no frame buffer effects = still bad
What's going on here??
The cpu is a core 2 duo 6600 @ stock for now, but it runs Risen, Borderlands, etc FINE.
OH, AND NO 5.1 sound ?!??!? wtf???
Full Specs
Windows 7 x86
Cpu: e6600 @ 2.4ghz
Gpu: 5850, cats 9.10
2gb ddr 2
onboard sound realtek 7.1
Last edited by EKTELESTES on Tue, 3rd Nov 2009 00:14; edited 1 time in total
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Posted: Tue, 3rd Nov 2009 00:14 Post subject: |
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Posted: Tue, 3rd Nov 2009 00:18 Post subject: |
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Real quick question.....
For those that have played for a few hours...
Do you end up losing certain members of your party throughout the game due to the story?
Say, for example, you meet an archer in a town that wants to join you, and you accept... Then after an hour of giving them good gear/loot, they decide to run off WITH the gear/loot you've given them?
This type of gameplay RUINS these types of games for me. I find it frustrating to get a "skill point" and look throught their entire skill tree for half an hour and decide which path to go, only to find out that they were only going to join my party for one or two levels.
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Posted: Tue, 3rd Nov 2009 00:23 Post subject: |
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Hmm , anyone else play as a Dwarven Noble ?
The DLC items seem to have disappeared after
Spoiler: | You go into prison |
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Posted: Tue, 3rd Nov 2009 00:24 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:57; edited 1 time in total
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Posted: Tue, 3rd Nov 2009 00:27 Post subject: |
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jackasshole wrote: | Real quick question.....
For those that have played for a few hours...
Do you end up losing certain members of your party throughout the game due to the story?
Say, for example, you meet an archer in a town that wants to join you, and you accept... Then after an hour of giving them good gear/loot, they decide to run off WITH the gear/loot you've given them?
This type of gameplay RUINS these types of games for me. I find it frustrating to get a "skill point" and look throught their entire skill tree for half an hour and decide which path to go, only to find out that they were only going to join my party for one or two levels. |
There are temporary party members, which you can dress up but can't skill. After they leave, they drop all their equipment into your inventory.
Then there are permanent ones which only "leave" you if you screw it up with them (through dialog options or opposing their morals with your actions)
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Posted: Tue, 3rd Nov 2009 00:29 Post subject: |
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jackasshole wrote: | Real quick question.....
For those that have played for a few hours...
Do you end up losing certain members of your party throughout the game due to the story?
Say, for example, you meet an archer in a town that wants to join you, and you accept... Then after an hour of giving them good gear/loot, they decide to run off WITH the gear/loot you've given them?
This type of gameplay RUINS these types of games for me. I find it frustrating to get a "skill point" and look throught their entire skill tree for half an hour and decide which path to go, only to find out that they were only going to join my party for one or two levels. |
I haven't played long enough, but I think it's much like Baldur's Gate where they can leave if they get angry/disapprove of what you're doing. Maybe you can get them back? I'm not sure. As long as you watch their love/hate meters on the character screen they should stick around.
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Posted: Tue, 3rd Nov 2009 00:29 Post subject: |
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Fuck. Well at least they drop their inventory. I'm assuming that they give no notice ahead of time that they will be temporary or permanant?
Or do they say something along the lines of "sure i'll join you for a little while" giving you a CLUE that they won't be temporary?
Thanks for the quick reply!
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Posted: Tue, 3rd Nov 2009 00:30 Post subject: |
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Yondaime wrote: | EKTELESTES wrote: | Is it just me or the game runs like shit on the 5850 ??
It's the only game that gives me trouble, is it too much CPU depended??
@ 1920x1080 everything maxed + 2 aa = runs BAD
without AA and textures medium = still bad
textures maxed no frame buffer effects = still bad
What's going on here??
The cpu is a core 2 duo 6600 @ stock for now, but it runs Risen, Borderlands, etc FINE.
OH, AND NO 5.1 sound ?!??!? wtf???
Full Specs
Windows 7 x86
Cpu: e6600 @ 2.4ghz
Gpu: 5850, cats 9.10
2gb ddr 2
onboard sound realtek 7.1 |
Try disabling vsync (you didn't mention it in your post so I assume you have it on). It completely ruined my fps (and several others in this thread). Also, any AA above 2x gives less performance. 2x has no performance decline for me though. |
I always have it on. This doesn't make much sense, but I'll give it a go.
Posting soon.
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Posted: Tue, 3rd Nov 2009 00:37 Post subject: |
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Nope. Didn't make any difference. Still running like shit....
I don't get id damn it. Either a bug with the 5850s or the game depends too much on the cpu.
And what's that about NO 5.1 sound ?!?!
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Posted: Tue, 3rd Nov 2009 00:50 Post subject: |
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jackasshole wrote: | Fuck. Well at least they drop their inventory. I'm assuming that they give no notice ahead of time that they will be temporary or permanant?
Or do they say something along the lines of "sure i'll join you for a little while" giving you a CLUE that they won't be temporary?
Thanks for the quick reply! |
I think after you've finished with the "Origin" part of the story and get into the world, temp party members are rare. Or at least state they are only a long for the ride or so, to complete a quest or what not.
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Posted: Tue, 3rd Nov 2009 00:53 Post subject: |
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EKTELESTES wrote: | Nope. Didn't make any difference. Still running like shit....
I don't get id damn it. Either a bug with the 5850s or the game depends too much on the cpu.
And what's that about NO 5.1 sound ?!?! |
I bet it's atis crappy drivers, which often have problems with new released games.
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Posted: Tue, 3rd Nov 2009 00:57 Post subject: |
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OK guys this is the craziest fucking thing ever.
I was running at 4xAA ant it was kinda choppy, stuttery and unpleasant with vsync enabled. So I tried 2xAA as suggested and it became silky smooth, then I tried 8x and wait for it... ALSO silky smooth gameplay.
So yeah, 8x AA is better than 4xAA in this game, give it a try and post if you have similar results 
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Tue, 3rd Nov 2009 00:58 Post subject: |
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greenblood wrote: | EKTELESTES wrote: | Nope. Didn't make any difference. Still running like shit....
I don't get id damn it. Either a bug with the 5850s or the game depends too much on the cpu.
And what's that about NO 5.1 sound ?!?! |
I bet it's atis crappy drivers, which often have problems with new released games. |
sabins not mentioned it so it must be ok with ati cards, running a e6600 with a 5 series though, i wont go no higher than a 4870 for me with my clocked dual core e6600. for sure..
or its going to get bottlenecked fast, the 4870 is borderline as it is, with loosing some throughput memory transfer speeds..
ill bet its not helping matters 
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Posted: Tue, 3rd Nov 2009 01:01 Post subject: |
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Forgot to mention, I'm in the castle, first 5-10 mins of the game. Donno if performance improves later on.
I'll try a few things and I'll post again.
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Posted: Tue, 3rd Nov 2009 01:06 Post subject: |
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I've had nothing but great performance so far, max settings except vsync, at 1680x1050 and I'm forcing 24xED AA in the ATi CP. Averaging 60-70fps, sometimes drops down to as low as 38, and creeps up as high as the 90s.
E7200 @ 3.6Ghz + 4870-1G with 9.10 Cats, Win7-Pro x64.
Last edited by sabin1981 on Tue, 3rd Nov 2009 01:27; edited 1 time in total
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Posted: Tue, 3rd Nov 2009 01:07 Post subject: |
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e7400 with a 4850 here, running 9.9 drivers and no problems (max all settings, 2048x1152 res). Those new 5 series are new, so it must just be drivers that need tweaking.
Last edited by jewbagel on Tue, 3rd Nov 2009 01:07; edited 1 time in total
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proekaan
VIP Member
Posts: 3650
Location: Finland
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Posted: Tue, 3rd Nov 2009 01:07 Post subject: |
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http://uploading.com/files/adcefed5/dao_prc_cp_2.rar/
DUN DUN DUUU!!!
Stone prisoner.
AddIns.xml
Spoiler: |
<?xml version="1.0" encoding="utf-8"?>
<!-- AddIn information -->
<AddInsList>
<AddInItem UID="DAO_PRC_PROMO_LKS" Name="PROMO_LuckyStone" ExtendedModuleUID="Single Player" Priority="1" Enabled="1" State="2" Format="1" BioWare="1">
<Title DefaultText="The Lucky Stone">
<en-us><![CDATA[The Lucky Stone]]></en-us>
<fr-fr><![CDATA[La pierre de fortune]]></fr-fr>
<it-it><![CDATA[Pietra portafortuna]]></it-it>
<de-de><![CDATA[Der Glücksstein]]></de-de>
<es-es><![CDATA[Piedra de la suerte]]></es-es>
<pl-pl><![CDATA[Szczęśliwy Kamień]]></pl-pl>
<ru-ru><![CDATA[Камень Удачи]]></ru-ru>
<pseudo><![CDATA[The Lucky Stone]]></pseudo>
<cs-cz><![CDATA[Šťastný kámen]]></cs-cz>
<hu-hu><![CDATA[A Szerencsekő]]></hu-hu>
</Title>
<Description DefaultText="This old stone, set in a golden ring, has been an aid and companion to dozens of adventurers across innumerable years. Its trip to Ferelden was long and convoluted. Some say it has a life of its own.">
<en-us><![CDATA[This old stone, set in a golden ring, has been an aid and companion to dozens of adventurers across innumerable years. Its trip to Ferelden was long and convoluted. Some say it has a life of its own.]]></en-us>
<fr-fr><![CDATA[Cette vieille pierre sertie sur un anneau d'or a aidé et accompagné des dizaines d'aventuriers au fil d'années innombrables. Son périple en Férelden a été long et alambiqué. D'aucuns lui prêtent une conscience propre.]]></fr-fr>
<it-it><![CDATA[Questa vecchia pietra, incastonata in un anello d'oro, è stata compagna di viaggio per decine di avventurieri nel corso di innumerevoli anni. Il suo viaggio attraverso il Ferelden è stato lungo e complesso. Alcuni sostengono che abbia una vita propria.]]></it-it>
<de-de><![CDATA[Dieser alte, in einen Goldring eingesetzte, Stein war unzählige Jahre lang Hilfe und Begleiter für Dutzende von Abenteurern. Er hat eine lange und komplizierte Reise nach Ferelden hinter sich, und es heißt, er habe ein Eigenleben.]]></de-de>
<es-es><![CDATA[Esta vieja piedra engarzada en un anillo de oro ha servido de ayuda y compañera a docenas de aventureros a lo largo de incontables años. Su viaje a Ferelden fue largo y enrevesado. Algunos dicen que tiene vida propia.]]></es-es>
<pl-pl><![CDATA[Ten stary, osadzony w złotym pierścieniu kamień przez niezliczone lata niósł pomoc tuzinom poszukiwaczy przygód. Jego droga w granice Fereldenu była długa i pogmatwana. Niektórzy mówią, że pierścień ten żyje własnym życiem.]]></pl-pl>
<ru-ru><![CDATA[Этот старый камешек, вправленный в золотое кольцо, долгие годы служил помощником и спутником многим искателям приключений. Путь его в Ферелден был долгим и сложным. Иные говорят, что он живет собственной жизнью.]]></ru-ru>
<pseudo><![CDATA[This old stone, set in a golden ring, has been an aid and companion to dozens of adventurers across innumerable years. Its trip to Ferelden was long and convoluted. Some say it has a life of its own.]]></pseudo>
<cs-cz><![CDATA[Tento starý kámen, který je vsazený do zlatého prstenu, pomáhal a sloužil po nespočetně let již mnoha dobrodruhům. Jeho cesta do Fereldenu byla dlouhá a složitá. Říká se, že si žije svým vlastním životem. ]]></cs-cz>
<hu-hu><![CDATA[Ez az arany foglalatú, ódon drágakő számos kalandozónak volt hű társa a századok során. Hosszú és kacskaringós úton jutott el Fereldenbe - némelyek szerint önálló akarattal bír.]]></hu-hu>
</Description>
<Image>luckystone_module</Image>
<Rating DefaultText="">
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</Rating>
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</RatingDescription>
<URL DefaultText="http://go.bioware.com/dragonage/store/en-us/luckystone">
<en-us><![CDATA[http://go.bioware.com/dragonage/store/en-us/luckystone]]></en-us>
<fr-fr><![CDATA[http://go.bioware.com/dragonage/store/en-us/luckystone]]></fr-fr>
<it-it><![CDATA[http://go.bioware.com/dragonage/store/en-us/luckystone]]></it-it>
<de-de><![CDATA[http://go.bioware.com/dragonage/store/en-us/luckystone]]></de-de>
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<cs-cz><![CDATA['http://go.bioware.com/dragonage/store/en-us/luckystone]]></cs-cz>
<hu-hu><![CDATA[http://go.bioware.com/dragonage/store/hu-hu/luckystone]]></hu-hu>
</URL>
<ReleaseDate>03/11/2009</ReleaseDate>
<Version>1.0</Version>
<GameVersion>1.0</GameVersion>
<Type>1</Type>
<Price>0</Price>
<Size>5</Size>
<Publisher DefaultText="Electronic Arts">
<en-us><![CDATA[Electronic Arts]]></en-us>
<fr-fr><![CDATA[Electronic Arts]]></fr-fr>
<it-it><![CDATA[Electronic Arts]]></it-it>
<de-de><![CDATA[Electronic Arts]]></de-de>
<es-es><![CDATA[Electronic Arts]]></es-es>
<pl-pl><![CDATA[Electronic Arts]]></pl-pl>
<ru-ru><![CDATA[Electronic Arts]]></ru-ru>
<pseudo><![CDATA[Electronic Arts]]></pseudo>
<cs-cz><![CDATA[Electronic Arts]]></cs-cz>
<hu-hu><![CDATA[Electronic Arts]]></hu-hu>
</Publisher>
<PrereqList />
</AddInItem>
<AddInItem UID="DAO_PRC_PROMO_EMB" Name="PROMO_Embri" ExtendedModuleUID="Single Player" Priority="1" Enabled="1" State="2" Format="1" BioWare="1">
<Title DefaultText="Embri's Many Pockets">
<en-us><![CDATA[Embri's Many Pockets]]></en-us>
<fr-fr><![CDATA[Ceinture aux nombreuses poches d'Embri]]></fr-fr>
<it-it><![CDATA[Multitasca di Embri]]></it-it>
<de-de><![CDATA[Embris Gürtel der vielen Taschen]]></de-de>
<es-es><![CDATA[Multibolsillos de Embri]]></es-es>
<pl-pl><![CDATA[Wiele kieszeni Embri]]></pl-pl>
<ru-ru><![CDATA[Кармашки Эмбри]]></ru-ru>
<pseudo><![CDATA[Embri's Many Pockets]]></pseudo>
<cs-cz><![CDATA[Embriin mnohokapsáč]]></cs-cz>
<hu-hu><![CDATA[Embri Temérdek Zsebe]]></hu-hu>
</Title>
<Description DefaultText="An elven mage of limited talent that volunteered to become one of the Tranquil, Embri of Gwaren proved herself to be an extremely talented enchanter -- if absent-minded. The story goes that she kept an array of magical ingredients on her belt at all times, until the belt itself became magical. Embri died of lyrium poisoning many years later, but the enchanted belt remains.">
<en-us><![CDATA[An elven mage of limited talent that volunteered to become one of the Tranquil, Embri of Gwaren proved herself to be an extremely talented enchanter -- if absent-minded. The story goes that she kept an array of magical ingredients on her belt at all times, until the belt itself became magical. Embri died of lyrium poisoning many years later, but the enchanted belt remains.]]></en-us>
<fr-fr><![CDATA[Bien qu'assez dispersée, Embri de Gwaren, une mage elfe de modeste envergure ralliée aux Apaisés, afficha d'incontestables talents pour l'enchantement. L'on raconte qu'elle conservait toujours sur elle les ingrédients de son art, glissés dans sa ceinture, et celle-ci aurait fini par s'imprégner de magie. Embri périt d'intoxication au lyrium, bien des années plus tard, mais sa ceinture enchantée a perduré.]]></fr-fr>
<it-it><![CDATA[Maga elfica di scarso talento che si era offerta di abbracciare la Calma, Embri di Gwaren si dimostrò una dotata incantatrice, benché distratta. Secondo le leggende, portava sempre alla cintura una serie di ingredienti magici, e così la cintura divenne magica. Embri morì di avvelenamento da lyrium molti anni più tardi, ma la cintura incantata rimase.]]></it-it>
<de-de><![CDATA[Embri von Gwaren war eine eher untalentierte elfische Magierin, die sich freiwillig zu einer Besänftigten machen ließ und sich dabei als äußerst fähige, wenn auch leicht zerstreute Verzauberin erwies. Man erzählt sich, sie habe stets eine Vielzahl magischer Zutaten in ihrem Gürtel bei sich getragen, wodurch dieser irgendwann selbst magisch wurde. Embri starb zwar viele Jahre später an einer Lyriumvergiftung, der verzauberte Gürtel aber existiert noch immer.]]></de-de>
<es-es><![CDATA[Embri de Gwaren, una maga elfa de discreto talento que se presentó voluntaria para convertirse en una de los tranquilos, demostró ser una encantadora muy hábil, aunque quizá algo despistada. Según cuentan, en todo momento guardaba una selección de ingredientes mágicos en su cinturón que, con el tiempo, se volvió mágico. Embri murió muchos años más tarde por envenenamiento de lirio, pero el cinturón mágico no se perdió.]]></es-es>
<pl-pl><![CDATA[Embri z Gwaren, niezbyt uzdolniona elficka czarodziejka, z własnej woli poddała się wyciszeniu i wtedy okazało się, że jest bardzo utalentowaną zaklinaczką -- acz cokolwiek roztargnioną. Podobno przy swoim pasie z kieszeniami trzymała zawsze cały zestaw magicznych składników, aż w końcu i sam pas się umagicznił. Embri zmarła z powodu zatrucia lyrium wiele lat później, ale pozostał po niej ten zaklęty pas.]]></pl-pl>
<ru-ru><![CDATA[Эльфийка и маг среднего уровня, которая добровольно вызвалась стать Усмиренной, Эмбри Гварен прослыла способной чародейкой — хотя и рассеянной. Рассказывают, что она постоянно носила на поясе набор магических ингредиентов, и в конце концов сам пояс приобрел магические свойства. Эмбри умерла через много лет от отравления лириумом, однако волшебный пояс сохранился.]]></ru-ru>
<pseudo><![CDATA[An elven mage of limited talent that volunteered to become one of the Tranquil, Embri of Gwaren proved herself to be an extremely talented enchanter -- if absent-minded. The story goes that she kept an array of magical ingredients on her belt at all times, until the belt itself became magical. Embri died of lyrium poisoning many years later, but the enchanted belt remains.]]></pseudo>
<cs-cz><![CDATA[Elfí kouzelnice Embri z Gwarenu, jejíž nadání nebylo z největších, se dobrovolně přihlásila mezi Pokojné a nakonec se z ní stala velmi talentovaná čarodějka -- i když poněkud roztržitá. Říká se, že za pasem neustále nosila mnoho magických přísad, až se nakonec sám pás stal kouzelným. Embri zemřela o mnoho let později na otravu lyriem, ale kouzelný pás už po ní zůstal.]]></cs-cz>
<hu-hu><![CDATA[A szerény tehetségű elf mágus, Gwareni Embri, aki lecsendesítettnek jelentkezett, ihletett, bár kissé szórakozott bűvölőnek bizonyult. Számos mágikus hozzávalót cipelt magával az övén, így végül maga az öv is mágiával itatódott át. Embri sok évvel később halt meg líriummérgezésben, bűvös övét azonban örökül hagyta a világra.]]></hu-hu>
</Description>
<Image>Embri_module</Image>
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<URL DefaultText="http://go.bioware.com/dragonage/store/en-us/embri">
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<Title DefaultText="Amulet of the War Mage">
<en-us><![CDATA[Amulet of the War Mage]]></en-us>
<fr-fr><![CDATA[Amulette du mage de guerre]]></fr-fr>
<it-it><![CDATA[Amuleto del mago da guerra]]></it-it>
<de-de><![CDATA[Amulett des Kriegsmagiers]]></de-de>
<es-es><![CDATA[Amuleto del mago de combate]]></es-es>
<pl-pl><![CDATA[Amulet Maga Wojny]]></pl-pl>
<ru-ru><![CDATA[Амулет боевого мага]]></ru-ru>
<pseudo><![CDATA[Amulet of the War Mage]]></pseudo>
<cs-cz><![CDATA[Amulet válečného mága]]></cs-cz>
<hu-hu><![CDATA[A Csatamágus amulettje]]></hu-hu>
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<Description DefaultText="It is said that when the magisters of the ancient Tevinter Imperium strode into battle, entire armies would flee from them. This amulet was forged during the height of the Imperium's power, and while the name 'Cavellus' remains engraved on its back the magister who created it has been lost to the mists of time.">
<en-us><![CDATA[It is said that when the magisters of the ancient Tevinter Imperium strode into battle, entire armies would flee from them. This amulet was forged during the height of the Imperium's power, and while the name 'Cavellus' remains engraved on its back the magister who created it has been lost to the mists of time.]]></en-us>
<fr-fr><![CDATA[On rapporte que jadis, des armées entières battaient la retraite à la seule vue d'un inquisiteur tévintide. Cette amulette fut forgée à l'apogée de l'Empire de Tévinter ; ne nom de Cavellus est poinçonné sur son revers, mais aucun autre souvenir de l'inquisiteur qui l'a créée n'a survécu à l'épreuve du temps.]]></fr-fr>
<it-it><![CDATA[Si narra che quando un magister del Tevinter scendeva sul campo di battaglia, interi eserciti si davano alla fuga. Questo amuleto è stato forgiato durante il periodo di massimo potere dell'Impero Tevinter. Sebbene sul retro sia ancora inciso il nome "Cavellus", il nome del magister che lo ha creato è andato perso nelle nebbie del tempo.]]></it-it>
<de-de><![CDATA[Man erzählt sich, dass ganze Armeen die Flucht ergriffen haben, wenn die Magister des alten Reichs von Tevinter in einer Schlacht erschienen. Dieses Amulett wurde während der Blütezeit des Reichs geschmiedet, und auf seiner Rückseite ist noch immer der Name "Cavellus" eingraviert. Die Erinnerung an den Magister, der es einst erschuf, ist allerdings in den Nebeln der Zeit verloren gegangen.]]></de-de>
<es-es><![CDATA[Se dice que cuando los maeses del antiguo imperio de Tevinter cargaban hacia la batalla, ejércitos enteros huían de ellos. Este amuleto fue forjado en la edad de oro del imperio y, aunque el nombre de Cavellus sigue grabado en su parte posterior, el paso de los años ha hecho olvidar el nombre de su creador.]]></es-es>
<pl-pl><![CDATA[Powiadają, że gdy magistrowie prastarego Imperium Tevinter ruszali do walki, całe armie rzucały się do panicznej ucieczki. Amulet ten został wykonany u szczytu potęgi Imperium i choć na jego odwrocie wyryto imię Cavellus, pamięć o jego twórcy zaginęła w pomroce dziejów.]]></pl-pl>
<ru-ru><![CDATA[Говорят, что когда магистры древней империи Тевинтер выходили в бой, от них бежали целые армии. Этот амулет был выкован во времена расцвета Империи, и хотя на его тыльной стороне выгравировано имя "Кавеллус", сам магистр, его создавший, бесследно канул в бездну времени.]]></ru-ru>
<pseudo><![CDATA[It is said that when the magisters of the ancient Tevinter Imperium strode into battle, entire armies would flee from them. This amulet was forged during the height of the Imperium's power, and while the name 'Cavellus' remains engraved on its back the magister who created it has been lost to the mists of time.]]></pseudo>
<cs-cz><![CDATA[Říká se, že jakmile se magistři starodávné Tevinterské říše vydali do bitvy, prchaly před nimi celé armády. Tento amulet byl vytvořen v dobách nevětší slávy Tevinterské říše a přestože na zadní straně zůstalo vyryto jméno 'Cavellus', jsou již všechny vzpomínky na magistra, který jej vytvořil, dávno zapomenuty.]]></cs-cz>
<hu-hu><![CDATA[A hagyomány szerint a tevinteri magiszterek egész seregeket futamítottak meg csatatéren való megjelenésükkel. Ezt az amulettet a hajdanvolt impérium hatalmának delelőjén alkották meg; fonákjába a Cavellus nevet vésték, alkotójának emlékét azonban rég elmosta az idő.]]></hu-hu>
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<Title DefaultText="Warden's Keep">
<en-us><![CDATA[Warden's Keep]]></en-us>
<fr-fr><![CDATA[La forteresse des Gardes des ombres]]></fr-fr>
<it-it><![CDATA[Fortezza dei Custodi]]></it-it>
<de-de><![CDATA[Wächter-Festung]]></de-de>
<es-es><![CDATA[Castillo de los guardas]]></es-es>
<pl-pl><![CDATA[Twierdza Strażnika]]></pl-pl>
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<hu-hu><![CDATA[Kamarás erőd]]></hu-hu>
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<Description DefaultText="Some copies of Dragon Age: Origins contain a redemption code for this content. Check your game's packaging before purchasing. Two centuries ago, the Grey Wardens were expelled from Ferelden amidst a storm of blood and betrayal. Their fortress remains at remote Soldier's Peak, overgrown and reportedly haunted. Now comes a chance to unearth this lost chapter of Grey Warden history, to unravel the mystery behind its fall, and finally reclaim it for the order! To begin the journey to Soldier's Peak, return to your party camp from the world map and seek out a merchant named Levi Dryden. Includes: (1) A fun dungeon-delving adventure; (2) A set of ancient Grey Warden armor, complete with heraldry; (3) A chance to gain two of six mysterious new abilities. (4) A new base complete with merchants and a party chest to store your hard-earned loot.">
<en-us><![CDATA[Some copies of Dragon Age: Origins contain a redemption code for this content. Check your game's packaging before purchasing. Two centuries ago, the Grey Wardens were expelled from Ferelden amidst a storm of blood and betrayal. Their fortress remains at remote Soldier's Peak, overgrown and reportedly haunted. Now comes a chance to unearth this lost chapter of Grey Warden history, to unravel the mystery behind its fall, and finally reclaim it for the order! To begin the journey to Soldier's Peak, return to your party camp from the world map and seek out a merchant named Levi Dryden. Includes: (1) A fun dungeon-delving adventure; (2) A set of ancient Grey Warden armor, complete with heraldry; (3) A chance to gain two of six mysterious new abilities. (4) A new base complete with merchants and a party chest to store your hard-earned loot.]]></en-us>
<fr-fr><![CDATA[Certains exemplaires de Dragon Age: Origins peuvent contenir un code d'accès gratuit pour ce contenu. Vérifiez l'emballage du jeu avant d'acheter. Voilà deux siècles, les Gardes des ombres furent chassés de Férelden au cours d'événements entachés de sang et de trahison. Leur forteresse subsiste au lointain Pic du soldat, un bastion d'histoire à l'abandon et réputé hanté. Aujourd'hui, l'occasion est offerte de rouvrir ce chapitre oublié de l'histoire des Gardes des ombres, de percer les mystères qui ont jadis présidé à sa chute et d'enfin la revendiquer au nom de l'Ordre ! Pour commencer votre périple vers le Pic du soldat : Retournez à votre campement depuis la carte du monde et soyez à l'affût d'un marchand nommé Levi Dryden. Comprend : (1) Une palpitante exploration de donjon. (2) L'opportunité d'acquérir deux parmi six nouvelles mystérieuses capacités.]]></fr-fr>
<it-it><![CDATA[Alcune copie di Dragon Age: Origins includono un codice da riscattare gratuito per questo contenuto. Controlla la confezione del gioco prima dell'acquisto. Due secoli fa, i Custodi Grigi furono scacciati dal Ferelden in seguito a una burrascosa vicenda di sangue e tradimento. La loro fortezza restò nel remoto Picco del Soldato, coperta di vegetazione e, secondo alcune voci, infestata. Ecco la possibilità di narrare questo capitolo perduto della storia dei Custodi Grigi, di svelare il mistero dietro la loro caduta e di reclamarlo per l'ordine! Per iniziare il viaggio verso il Picco del Soldato: Torna all'accampamento del tuo gruppo dalla mappa del mondo e cerca un mercante di nome Levi Dryden. Comprende: (1) Una divertente avventura fatta di esplorazioni nei dungeon. (2) La possibilità di guadagnare due fra sei nuove, misteriose abilità.]]></it-it>
<de-de><![CDATA[Einige Exemplare von Dragon Age: Origins enthalten einen Gutscheincode für diesen Inhalt. Sieh bitte vor dem Kauf des Spiels auf der Verpackung nach. Die Grauen Wächter wurden vor zwei Jahrhunderten in einem Sturm aus Blut und Verrat aus Ferelden vertrieben. Zurück blieb ihre Festung auf dem abgelegenen Soldatengipfel, die inzwischen überwuchert und angeblich verflucht ist. Nun bietet sich die Möglichkeit, dieses verloren geglaubte Kapitel der Geschichte der Grauen Wächter zu ergründen, das Geheimnis ihres Sturzes zu lüften und die Festung endlich für den Orden zurückzufordern! So beginnst du deine Reise nach Soldatengipfel: Kehre von der Weltkarte zum Lager deiner Gruppe zurück und suche einen Händler namens Levi Dryden auf. Enthält: (1) Ein spannendes Abenteuer in den Tiefen der Festung. (2) Die Möglichkeit, zwei von sechs mysteriösen neuen Fähigkeiten zu erwerben. ]]></de-de>
<es-es><![CDATA[Algunas copias de Dragon Age: Origins tienen un código de canje para este contenido. Comprueba el embalaje de tu juego antes de comprar. Hace dos siglos, los guardas grises fueron expulsados de Ferelden en una tormenta de sangre y traición. Su fortaleza aún se eleva en el distante Pico del Soldado, cubierta por la maleza y, según se dice, encantada. Es el momento de recuperar este capítulo perdido de la historia de los guardas grises, de desentrañar el misterio de su caída... ¡y de reclamar la fortaleza para la orden! Para iniciar el viaje al Pico del Soldado: Regresa al campamento del grupo desde el mapa del mundo y busca a un mercader llamado Levi Dryden. Incluye: (1) Una aventura de mazmorras. (2) Una antigua armadura de guarda gris con heráldica. (3) La posibilidad de ganar dos de las seis misteriosas aptitudes nuevas.]]></es-es>
<pl-pl><![CDATA[Niektóre egzemplarze gry Dragon Age: Początek zawierają kod do odblokowania tego dodatku. Przed jego zakupem sprawdź opakowanie swojej gry. Dwa stulecia temu, Szara Straż została wygnana z Fereldenu, pośród rozlewu krwi i aktów zdrady. Na niedostępnym Szczycie Wojownika pozostała po niej zarośnięta i rzekomo nawiedzona forteca. Teraz pojawiła się w końcu szansa odkrycia zaginionego rozdziału historii Szarych Strażników, ujawnienia tajemnicy upadku fortecy oraz, przede wszystkim, jej odzyskania dla bractwa! Aby rozpocząć podróż na Szczyt Wojownika: Wróć z mapy świata do obozu drużyny i poszukaj kupca o imieniu Levi Dryden. Zawiera: (1) Wciągającą przygodę związaną z eksploracją podziemi. (2) Zestaw starożytnej zbroi Szarej Straży, łącznie z insygniami. (3) Szansę zdobycia dwóch z sześciu nowych, tajemniczych zdolności.]]></pl-pl>
<ru-ru><![CDATA[В вашей копии "Dragon Age: Начало" может оказаться бесплатный код выкупа для этого контента. Проверьте упаковку перед покупкой. Два века назад Серые Стражи были изгнаны из Ферелдена в результате кровавой бури и подлой измены. Их далекая крепость на Солдатском пике заросла бурьяном и стала прибежищем неупокоенных духов. Сейчас настал момент восстановить утерянную главу истории Серых Стражей, раскрыть тайну ее падения и вернуть ее ордену! Отправьтесь в путь на Солдатский пик: Вернитесь с карты мира в лагерь отряда и найдите купца по имени Леви Драйден. Состав: (1) Захватывающее приключение в подземельях. (2) Комплект древней брони Серых Стражей с геральдическими знаками. (3) Шанс получить две из шести новых секретных способностей. (4) Новая база с купцами и сундуком отряда для хранения кровью и потом добытых сокровищ.]]></ru-ru>
<pseudo><![CDATA[Some copies of Dragon Age: Origins contain a redemption code for this content. Check your game's packaging before purchasing. Two centuries ago, the Grey Wardens were expelled from Ferelden amidst a storm of blood and betrayal. Their fortress remains at remote Soldier's Peak, overgrown and reportedly haunted. Now comes a chance to unearth this lost chapter of Grey Warden history, to unravel the mystery behind its fall, and finally reclaim it for the order! To begin the journey to Soldier's Peak, return to your party camp from the world map and seek out a merchant named Levi Dryden. Includes: (1) A fun dungeon-delving adventure; (2) A set of ancient Grey Warden armor, complete with heraldry; (3) A chance to gain two of six mysterious new abilities. (4) A new base complete with merchants and a party chest to store your hard-earned loot.]]></pseudo>
<cs-cz><![CDATA[Obávaní hlídači zvaní golemové byli vyrobeni trpaslíky žijícími v dávných dobách a měli sloužit v první linii obrany proti zplozencům. Před dvěma stoletími byli Šedí strážci za pomoci zrady a množství prolité krve vyhnáni z Fereldenu. Jejich pevnost se zachovala na odlehlém Vojenském vrcholku - je opuštěná, zarostlá a podle všeho v ní straší. Nyní se naskýtá šance odkrýt tuto ztracenou kapitolu dějin Šedých strážců, odhalit tajemství, které stálo za jejím dobytím, a v neposlední řadě také šance na to, aby byla tato pevnost znovu navrácena do rukou řádu!
Chceš-li zahájit cestu k Vojenskému vrcholku:
* Vrať se pomocí Mapy světa do tábora své skupiny a vyhledej obchodníka jménem Levi Dryden.
Obsahuje:
* Zábavné dobrodružství při pátrání v opuštěné pevnosti.
* Sadu starodávné zbroje Šedých strážců, která obsahuje i vlastní znak.
* Šanci na získání dvou ze šesti tajemných nových dovedností.
* Novou základnu, v níž nechybí obchodníci a truhla výpravy, kde se dají uskladnit těžce vydobyté poklady.]]></cs-cz>
<hu-hu><![CDATA[Kétszáz esztendővel ezelőtt a Szürke Kamarásokat száműzték Fereldenből - vérzivataros, árulásokkal terhes időszak volt ez. Erődjük mind a mai napig áll még a távoli Harcosbércnél igaz, meghódította a természet, ráadásul azt beszélik, kísértetek járják. Íme, most lehetőség kínálkozik arra, hogy megismerd a Szürke Kamarások történelmének ezen elfeledett fejezetét, hogy felfedd a bukás titkait, s hogy visszaszerezd az erődöt a rend számára!
Ha útra szeretnél kelni a Harcosbérc felé:
* Térj vissza a csapatod táborába a világtérképről és keresd meg a Levi Dryden nevű kereskedőt.
Tartalma:
* Egy hamisítatlan labirintus-kaland
* Egy öltözetnyi ősi Szürke Kamarás páncél, teljes heraldikával.
* Lehetőség arra, hogy hat új, titokzatos képességből szert tégy kettőre.
* Egy új tábor kereskedőkkel, továbbá egy csapatláda, amiben a fáradságos munkával megszerzett vagyonod tárolhatod.]]></hu-hu>
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<PrereqList />
</AddInItem>
<AddInItem UID="DAO_PRC_CP_2" Name="PRC_CP2_Shale" ExtendedModuleUID="Single Player" Priority="100" Enabled="1" State="2" Format="1" BioWare="1" RequiresAuthorization="0">
<Title DefaultText="The Stone Prisoner">
<en-us><![CDATA[The Stone Prisoner]]></en-us>
<fr-fr><![CDATA[Le prisonnier de la Pierre]]></fr-fr>
<it-it><![CDATA[Il prigioniero di pietra]]></it-it>
<de-de><![CDATA[In Stein gefangen]]></de-de>
<es-es><![CDATA[El prisionero de piedra]]></es-es>
<pl-pl><![CDATA[Kamienny więzień]]></pl-pl>
<ru-ru><![CDATA[Каменная пленница]]></ru-ru>
<pseudo><![CDATA[The Stone Prisoner]]></pseudo>
<cs-cz><![CDATA[Kamenný vězeň]]></cs-cz>
<hu-hu><![CDATA[Kőbe zárva]]></hu-hu>
</Title>
<Description DefaultText="Some copies of Dragon Age: Origins contain a redemption code for this content. Check your game's packaging before purchasing. Crafted by the ancient dwarves as their first line of defense against the darkspawn, the dread sentinels known as golems dwindled in number after the art of their creation was lost. Shale, one of the few golems remaining, was found in the Deep Roads, reactivated and brought to the surface, and may prove to be the Grey Wardens' most effective weapon against the onslaught of the Blight. Includes: (1) Shale, a unique and powerful golem, as a recruitable party member who is fully integrated into the main Dragon Age: Origins campaign. (2) Brand new plots and adventure areas. (3) Fantastic new items.">
<en-us><![CDATA[Some copies of Dragon Age: Origins contain a redemption code for this content. Check your game's packaging before purchasing. Crafted by the ancient dwarves as their first line of defense against the darkspawn, the dread sentinels known as golems dwindled in number after the art of their creation was lost. Shale, one of the few golems remaining, was found in the Deep Roads, reactivated and brought to the surface, and may prove to be the Grey Wardens' most effective weapon against the onslaught of the Blight. Includes: (1) Shale, a unique and powerful golem, as a recruitable party member who is fully integrated into the main Dragon Age: Origins campaign. (2) Brand new plots and adventure areas. (3) Fantastic new items.]]></en-us>
<fr-fr><![CDATA[Certains exemplaires de Dragon Age: Origins peuvent contenir un code d'accès gratuit pour ce contenu. Vérifiez l'emballage du jeu avant d'acheter. Forgées par les nains du temps jadis pour leur tenir lieu de premier rempart contre les engeances, les formidables sentinelles connues sous le nom de golems ont largement décru en nombre depuis que l'art de leur création s'est perdu. Shale, l'un des derniers golems qui aient subsisté, fut retrouvé dans les Tréfonds, réactivé puis ramené à la surface. Il pourrait représenter un inestimable atout pour les Gardes des ombres dans leur lutte contre l'Enclin.]]></fr-fr>
<it-it><![CDATA[Alcune copie di Dragon Age: Origins includono un codice da riscattare gratuito per questo contenuto. Controlla la confezione del gioco prima dell'acquisto. Realizzate dai nani come prima linea di difesa contro la Prole Oscura, le temibili sentinelle note come golem si fecero sempre meno numerose dopo che l'arte della loro creazione andò perduta. Shale, uno dei pochi golem rimasti, fu trovata nelle Vie Profonde, riattivata e portata in superficie. Potrebbe rivelarsi l'arma più potente dei Custodi Grigi contro il massacro provocato dal Flagello. Include: (1) Shale, un golem unico e potente, membro reclutabile del gruppo pienamente integrato nella campagna principale di Dragon Age: Origins. (2) Nuove missioni e zone da esplorare.]]></it-it>
<de-de><![CDATA[Einige Exemplare von Dragon Age: Origins enthalten einen Gutscheincode für diesen Inhalt. Sieh bitte vor dem Kauf des Spiels auf der Verpackung nach. Die Zwerge vergangener Zeiten erschufen gewaltige, als Golems bekannte, Wächter als erste Verteidigungslinie gegen die Dunkle Brut. Allerdings ging die Kunst ihrer Erschaffung verloren, sodass ihre Zahl im Laufe der Zeit sank. Einer der wenigen verbliebenen Golems namens Shale wurde in den Tiefen Wegen entdeckt, reaktiviert und an die Oberfläche gebracht. Hier könnte er sich als die effektivste Waffe der Grauen Wächter im Kampf gegen die Dunkle Brut erweisen.]]></de-de>
<es-es><![CDATA[Algunas copias de Dragon Age: Origins tienen un código de canje para este contenido. Comprueba el embalaje de tu juego antes de comprar. Los temibles centinelas llamados gólems fueron fabricados por los antiguos enanos para formar la primera línea de defensa contra los engendros tenebrosos. Ahora el secreto de su creación se ha perdido y su número se ha reducido drásticamente. Shale, uno de los pocos gólems restantes, fue descubierta en los Caminos de las Profundidades y, tras ser reactivada y llevada de vuelta a la superficie, podría convertirse en el arma más eficaz de los guardas grises contra el ataque de la Ruina.]]></es-es>
<pl-pl><![CDATA[Niektóre egzemplarze gry Dragon Age: Początek zawierają kod do odblokowania tego dodatku. Przed jego zakupem sprawdź opakowanie swojej gry. Budzący grozę strażnicy znani jako golemy zostali skonstruowani przez pradawne krasnoludy jako pierwsza linia obrony przed mrocznymi pomiotami. Ich liczba znacznie się zmniejszyła, kiedy utracono wiedzę o ich tworzeniu. Shale, jeden z niewielu pozostałych golemów, został znaleziony na Głębokich Ścieżkach, ponownie uaktywniony i sprowadzony na powierzchnię. Może okazać się jeszcze najskuteczniejszym orężem Szarej Straży w walce z nacierającą Plagą.]]></pl-pl>
<ru-ru><![CDATA[В вашей копии "Dragon Age: Начало" может оказаться бесплатный код выкупа для этого контента. Проверьте упаковку перед покупкой. Грозные стражи, известные как големы, созданы гномами древности как первая линия обороны от порождений тьмы. С годами их число уменьшилось, так как секрет их создания был утерян. Шейлу, одного из немногих оставшихся големов, нашли на Глубинных тропах, оживили и доставили на поверхность. Она может оказаться наиболее действенным оружием Серых Стражей в борьбе с нашествием порождений тьмы. Входят: (1) Шейла, уникальный и могущественный голем, который может стать вашим спутником и является неотъемлемой частью основной кампании "Dragon Age: Начало". (2) Совершенно новые сюжеты и территории.]]></ru-ru>
<pseudo><![CDATA[Some copies of Dragon Age: Origins contain a redemption code for this content. Check your game's packaging before purchasing. Crafted by the ancient dwarves as their first line of defense against the darkspawn, the dread sentinels known as golems dwindled in number after the art of their creation was lost. Shale, one of the few golems remaining, was found in the Deep Roads, reactivated and brought to the surface, and may prove to be the Grey Wardens' most effective weapon against the onslaught of the Blight. Includes: (1) Shale, a unique and powerful golem, as a recruitable party member who is fully integrated into the main Dragon Age: Origins campaign. (2) Brand new plots and adventure areas. (3) Fantastic new items.]]></pseudo>
<cs-cz><![CDATA[Obávaní hlídači zvaní golemové byli vyrobeni trpaslíky žijícími v dávných dobách a měli sloužit v první linii obrany proti zplozencům. Jakmile však bylo ztraceno tajemství jejich výroby, začalo golemů ubývat. Shale, jeden z poledních zbývajících golemů, byl nalezen v Hlubokých cestách, znovu aktivován a vyveden na povrch. Mohla by se tak z něj stát nejúčinnější zbraň Šedého strážce v boji s Nákazou.
Některé kopie hry Dragon Age: Prameny obsahují kód pro získání tohoto obsahu. Před nákupem si prohlédněte balení své hry.
Chceš-li najít Shale:
* Hraj Dragon Age: Prameny až po dokončení úkolů ve vesnici Lothering.
* Vydej se do Sulcherova průsmyku, který bude přidán do západní části mapy světa.
* Najdi znepokojeného obchodníka s dohodou, která bude možná až příliš dobrá na to, aby to byla pravda.
Obsahuje:
* Shale, jedinečného a mocného golema, kterého je možné vzít jako člena výpravy a který je plně integrován do hlavního tažení hry Dragon Age: Prameny.
* Úplně nové oblasti, v nichž se odehrává děj i dobrodružství.
* Úžasné nové předměty.]]></cs-cz>
<hu-hu><![CDATA[A gólemek rettegett őrök, akiket készítőik, az ősi törpék, az éjfattyak elleni első védvonalnak szántak. Számuk erősen megcsappant, mióta létrehozásuk titka odaveszett. Palát, a fennmaradt gólemek egyikét a mélyutakon találták, s ott is aktiválták újra, mielőtt a felszínre hozták. Kiderülhet, hogy ő a szürke kamarások leghatékonyabb fegyvere a Veszedelem ellen.
A Dragon Age: Vérvonalak egyes példányai beváltható kódokat tartalmaznak ehhez a tartalomhoz. A megvásárlás előtt ellenőrizd a játék csomagolását!
Pala megtalálásához:
* Játssz a Dragon Age: Vérvonalakkal, míg míg el nem jutsz Lotheringbe.
* Vedd az irányt a világtérkép nyugati részén megjelenő Sulcher-hágó felé.
* Keresd meg a zavart kalmárt, aki olyasmit ajánl, ami túl szép ahhoz, hogy igaz legyen.
Tartalma:
* Pala, az egyedi és nagyhatalmú gólem; felvehető csapattag, akit integráltunk a Dragon Age: Vérvonalak fő hadjáratába.
* Teljesen új cselekményszálak és kalandterületek.
* Fantasztikus új tárgyak.]]></hu-hu>
</Description>
<Image>shl_module</Image>
<Rating DefaultText="M for Mature">
<en-us><![CDATA[M for Mature]]></en-us>
<fr-fr><![CDATA[M pour public mature]]></fr-fr>
<it-it><![CDATA[M come Maturo]]></it-it>
<de-de><![CDATA[M for Mature]]></de-de>
<es-es><![CDATA[M de maduro]]></es-es>
<pl-pl><![CDATA[Dla dorosłych]]></pl-pl>
<ru-ru><![CDATA[M — для игроков от 17 лет]]></ru-ru>
<pseudo><![CDATA[M for Mature]]></pseudo>
<cs-cz><![CDATA[M jako Mature (Dospělí)]]></cs-cz>
<hu-hu><![CDATA[M (felnőtt)]]></hu-hu>
</Rating>
<RatingDescription DefaultText="M for Mature">
<en-us><![CDATA[M for Mature]]></en-us>
<fr-fr><![CDATA[M pour public mature]]></fr-fr>
<it-it><![CDATA[M come Maturo]]></it-it>
<de-de><![CDATA[M for Mature]]></de-de>
<es-es><![CDATA[M de maduro]]></es-es>
<pl-pl><![CDATA[Dla dorosłych]]></pl-pl>
<ru-ru><![CDATA[M — для игроков от 17 лет]]></ru-ru>
<pseudo><![CDATA[M for Mature]]></pseudo>
<cs-cz><![CDATA[M jako Mature (Dospělí)]]></cs-cz>
<hu-hu><![CDATA[M (felnőtt)]]></hu-hu>
</RatingDescription>
<URL DefaultText="http://go.bioware.com/dragonage/store/en-us/shale">
<en-us><![CDATA[http://go.bioware.com/dragonage/store/en-us/shale]]></en-us>
<fr-fr><![CDATA[http://go.bioware.com/dragonage/store/fr-fr/shale]]></fr-fr>
<it-it><![CDATA[http://go.bioware.com/dragonage/store/it-it/shale]]></it-it>
<de-de><![CDATA[http://go.bioware.com/dragonage/store/de-de/shale]]></de-de>
<es-es><![CDATA[http://go.bioware.com/dragonage/store/es-es/shale]]></es-es>
<pl-pl><![CDATA[http://go.bioware.com/dragonage/store/pl-pl/shale]]></pl-pl>
<ru-ru><![CDATA[http://go.bioware.com/dragonage/store/ru-ru/shale]]></ru-ru>
<pseudo><![CDATA[http://go.bioware.com/dragonage/store/en-us/shale]]></pseudo>
<cs-cz><![CDATA[http://go.bioware.com/dragonage/store/cs-cz/shale]]></cs-cz>
<hu-hu><![CDATA[http://go.bioware.com/dragonage/store/hu-hu/shale]]></hu-hu>
</URL>
<ReleaseDate>03/11/2009</ReleaseDate>
<Version>1.0</Version>
<GameVersion>1.0</GameVersion>
<Type>1</Type>
<Price>1200</Price>
<Size>515</Size>
<Publisher DefaultText="Electronic Arts">
<en-us><![CDATA[Electronic Arts]]></en-us>
<fr-fr><![CDATA[Electronic Arts]]></fr-fr>
<it-it><![CDATA[Electronic Arts]]></it-it>
<de-de><![CDATA[Electronic Arts]]></de-de>
<es-es><![CDATA[Electronic Arts]]></es-es>
<pl-pl><![CDATA[Electronic Arts]]></pl-pl>
<ru-ru><![CDATA[Electronic Arts]]></ru-ru>
<pseudo><![CDATA[Electronic Arts]]></pseudo>
<cs-cz><![CDATA[Electronic Arts]]></cs-cz>
<hu-hu><![CDATA[Electronic Arts]]></hu-hu>
</Publisher>
<PrereqList />
</AddInItem>
</AddInsList>
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Posted: Tue, 3rd Nov 2009 01:10 Post subject: |
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WOOHOOO!!
Much love, Proekaan!
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Posted: Tue, 3rd Nov 2009 01:13 Post subject: |
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Can we put the DLCs on the first page or something? Kind of a pain in the ass to dig through the thread.
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Posted: Tue, 3rd Nov 2009 01:16 Post subject: |
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yeah, i dont get it either with those dlcs...
ps: the link above doesn't work for me
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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Posted: Tue, 3rd Nov 2009 01:22 Post subject: |
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Thanks a million, proekaan. Can't wait til it finishes dowloading. Stone prisoner was the one I was most looking forward to, the other ones are fairly pointless.
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 3rd Nov 2009 01:22 Post subject: |
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My thoughts on the game so far
- You can tell ALOT of effort went in to making this game
- Its BIG
- The game will take a very very long time to finish if you try every class/race combo etc
- This game will fail you if you have a short attention span
- Worth buying
Runs perfect on my rig btw.. 1920x1080 Everything maxed out.. and 2xx
Win 7 64bit
E6400 @ 3.3ghz
4850 at stock speed
6GB ram
Last edited by -=Cartoon=- on Tue, 3rd Nov 2009 01:23; edited 1 time in total
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Posted: Tue, 3rd Nov 2009 01:23 Post subject: |
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moosenoodles wrote: | greenblood wrote: | EKTELESTES wrote: | Nope. Didn't make any difference. Still running like shit....
I don't get id damn it. Either a bug with the 5850s or the game depends too much on the cpu.
And what's that about NO 5.1 sound ?!?! |
I bet it's atis crappy drivers, which often have problems with new released games. |
sabins not mentioned it so it must be ok with ati cards, running a e6600 with a 5 series though, i wont go no higher than a 4870 for me with my clocked dual core e6600. for sure..
or its going to get bottlenecked fast, the 4870 is borderline as it is, with loosing some throughput memory transfer speeds..
ill bet its not helping matters  |
YOU GUYS won't believe this !! lol
I restarted, booted to Win Xp Sp3, launched the game from it's folder ( it's installed to my win 7 partition ) and.. what happened??
RUNS GREAT @ 1920 all maxed +2 aa , no problems whatsoever
There are 2 differences.
1 = the OS
2 = on xp I still have the beta cats 8.66
what's going on here ???
I noticed the game didn't run well from the videos, the looked kinda choppy...on xp, as soon as the game started everything played fine.
What do you make of it? At first I thought codecs, but can't be..as on Win 7, both the videos and in-game it runs like shit, no matter what I do.
Funny thing is when I ran the Dragon Age config tool on XP, it found there are newer drivers for my 5850 and recommended I install them
Make bets guys..what wrong on Win 7??
P.S About the cpu ( 6600 ), in many games it doesn't make much difference even if you have an i7, as they are gpu dependant, and I game @ 1920x1080. On Risen for instance, it was sth like a few frames from 6600 to i7, while the price difference is HUGE 
Last edited by EKTELESTES on Tue, 3rd Nov 2009 01:27; edited 1 time in total
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Posted: Tue, 3rd Nov 2009 01:24 Post subject: |
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-=Cartoon=- wrote: | My thoughts on the game so far
- You can tell ALOT of effort went in to making this game
- Its BIG
- The game will take a very very long time to finish if you try every class/race combo etc
- This game will fail you if you have a short attention span
- Worth buying
Runs perfect on my rig btw.. 1920x1080 Everything maxed out.. and 2xx
Win 7 64bit
E6400 @ 3.3ghz
4850 at stock speed
6GB ram |
Yeah, if you're not into this kind of game, it would be rather pointless to play it.
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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