Onlive (The end of PC gaming as we know it)
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heckknow




Posts: 541

PostPosted: Sun, 29th Mar 2009 17:07    Post subject:
this would rock in places that have high bandwidth speed (like south korea). i would love to play xbox360 or ps3 games on my pc through onlive.

i don't want to buy a xbox360 or ps3 consoles because i don't like having clutter around my dwelling. that's why i like buying games from digital download services (no boxes or discs to take up space). if i want to play a console/arcade game, i load up an pcsx2, mame, or dolphin. everything is done through my quad core pc -- movies, gaming, etc.

with onlive, i can play any game from any system on my pc with no real media to return or throw away. it's awesome. but if there is a hint of lag then it's a deal breaker.

i own two wd 1 tb hard drives. they're filled up with media and games (i use xbmc to playback the media; very slick tool). i plan to get another 2 tb hard drive soon as my current drives are almost maxed out (less than 1 gb left).
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HoLyMaN




Posts: 1000
Location: With the survivors of a plane crash
PostPosted: Sun, 29th Mar 2009 17:16    Post subject:
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GeorgeIvanovich




Posts: 361

PostPosted: Sun, 29th Mar 2009 17:38    Post subject:
This stupid shit requires no analysis
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Sun, 29th Mar 2009 17:46    Post subject:
eurogamer wrote:
I consulted one of the world's leading specialists in high-end video encoding, and his response to OnLive's claims included such gems as "Bulls***" and "Hahahahaha!"

Laughing
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Glottis
Banned



Posts: 6313

PostPosted: Sun, 29th Mar 2009 17:53    Post subject:
Shitty video quality, latency are big downsides, but the bigges one is, IMO, to complete a 20 hour game at 720p video stream would waste you approx 50GB of internet.


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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Thu, 3rd Sep 2009 23:31    Post subject:
holy thread resurrection batman!

http://blog.onlive.com/2009/09/02/onlive-opens-the-beta-program/
(US only btw)

i'm still not convinced that this will work as desired anytime soon, but it's not gonna die either - they got backing by autodesk (wtf?) and warner
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 3rd Sep 2009 23:37    Post subject:
I was gonna post about this earlier today, but yanno... banhammer and all Rolling Eyes Very Happy

Anyway; I stand by my earlier "hahahaha" comment. There's no chance in hell this is going to work. Not right now anyway.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Thu, 3rd Sep 2009 23:50    Post subject:
sabin1981 wrote:
There's no chance in hell this is going to work. Not right now anyway.

well i wouldn't be surprised if they only select users with some michael bay grade awesome verizon fios connection and then pass it off as results for everyday cable users Laughing
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sabin1981
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Posts: 87805

PostPosted: Thu, 3rd Sep 2009 23:57    Post subject:
LOL! I said something similar on GamRR today; "What's the betting the only people that get chosen for the beta are those on 50Mbit+ lines and live in the same area code as the servers Laughing Laughing"

Seriously. The only ones (all 10 of them) chosen for the beta will be those on FIOS lines and living in the same area code as the test servers. Then OnLive will proclaim their magical service to be working as ammo against the naysayers.
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Fri, 4th Sep 2009 02:54    Post subject:
sabin1981 wrote:
LOL! I said something similar on GamRR today; "What's the betting the only people that get chosen for the beta are those on 50Mbit+ lines and live in the same area code as the servers Laughing Laughing"

Seriously. The only ones (all 10 of them) chosen for the beta will be those on FIOS lines and living in the same area code as the test servers. Then OnLive will proclaim their magical service to be working as ammo against the naysayers.


I couldn't do it even if it did work as advertised what with my bandwidth limit and all.
250 gigs in a month is my limit but still. You take my wife streaming movies, a 14 year old, XBOX 360's, PS3, my work + my downloads, and we cut it close as is every month.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 4th Sep 2009 02:58    Post subject:
Aye, that's another aspect to it all as well. A lot of providers have, often stringent, usage caps -- and if you're playing games (lol... that's a pretty huge IF Laughing) on this service, that's 1280x720 @ 60fps. That's one hell of a lot of video bandwidth, if it's a decent enough bitrate.

OnLive reckon a 5Mbit line is required for 720-60, so that's going to be 5Mbit/s every second for how many hours? If it was me playing, that would be 5Mbit/s every second for a good 5-8 hours a day.

Christ, my mind boggles at the sort of monthly bandwidth that would use.
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Fri, 4th Sep 2009 02:58    Post subject:
What about my awesome 3.8 mbit connection going like a 2 mbit and disconnecting every hour?
Could I deal the incredible OnLive power?? Laughing
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 4th Sep 2009 04:08    Post subject:
The thing with this whole concept is that it's always going to be a thing for the future, but by the time we get to the time it could be useful for a wider audience, technology already advanced enough that it will be obsolete.
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suprman




Posts: 651
Location: On Your mum!
PostPosted: Fri, 4th Sep 2009 05:16    Post subject:
sabin1981 wrote:
Aye, that's another aspect to it all as well. A lot of providers have, often stringent, usage caps -- and if you're playing games (lol... that's a pretty huge IF Laughing) on this service, that's 1280x720 @ 60fps. That's one hell of a lot of video bandwidth, if it's a decent enough bitrate.

OnLive reckon a 5Mbit line is required for 720-60, so that's going to be 5Mbit/s every second for how many hours? If it was me playing, that would be 5Mbit/s every second for a good 5-8 hours a day.

Christ, my mind boggles at the sort of monthly bandwidth that would use.


thats around 144000 Mbit/s a day Shocked So around 432 million per average month, yeah I can really see this flying lol. But maths wasnt always my strong point so lets just say it's a really fucking big number Very Happy
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tainted4ever
VIP Member



Posts: 11336

PostPosted: Fri, 4th Sep 2009 06:09    Post subject:
Big_Gun wrote:
sabin1981 wrote:
LOL! I said something similar on GamRR today; "What's the betting the only people that get chosen for the beta are those on 50Mbit+ lines and live in the same area code as the servers Laughing Laughing"

Seriously. The only ones (all 10 of them) chosen for the beta will be those on FIOS lines and living in the same area code as the test servers. Then OnLive will proclaim their magical service to be working as ammo against the naysayers.


I couldn't do it even if it did work as advertised what with my bandwidth limit and all.
250 gigs in a month is my limit but still. You take my wife streaming movies, a 14 year old, XBOX 360's, PS3, my work + my downloads, and we cut it close as is every month.
Dunno who your ISP is but with comcast I go over several terrabytes a month and nothing happens =)
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bishman82




Posts: 343

PostPosted: Fri, 4th Sep 2009 08:41    Post subject:
I don't have any limits to my bandwith/data and i can pretty much reach my maximum 50Mb all the time as long as there isn't a bottleneck anywhere else on the network and i'm still pretty sure the connection isn't reliable enough to do what they are planning, unless they intend to just use turn based games or they have one of these dedicated server farms/servers at the edge of each town. Even then, there's going to be problems when you have people from all over the country/world connected in the same game.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 4th Sep 2009 09:01    Post subject:
suprman wrote:
lets just say it's a really fucking big number Very Happy


QFE Laughing
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KrutojPoc




Posts: 1528

PostPosted: Fri, 4th Sep 2009 12:59    Post subject:
There are alot of people with 10+ mbit/s unlimited internet and the number will only increase every year, so stop counting your bandwitch already, this service is not for you, obviously, especially since most of you live in Europe anyway, Onlive is for US residents only Smile .
It may and probably will work in the future, i doubt it will be popular though unless they do really fantastic job and invest shitload of money in their software and hardware
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Atropa




Posts: 878

PostPosted: Fri, 4th Sep 2009 14:40    Post subject:
5 mbit 8 hours a day a whole month is 550 gb. It's not that much.
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darkbytes




Posts: 117

PostPosted: Fri, 4th Sep 2009 14:41    Post subject:
how you can say this is rediculously stupid , is beyond me .

This will ( either onlive or some other varioation or company ) be a massive precence in the gaming industry in the future .

If they get the tech is right , its going to be huge cash cow , and not requiring upgrades to run the latest games will be a massive hook .

you will also then start to see game developers concentrating on creating games that are optimised for this type of thing

bury your heads in the sand all you like , but its comming

The only constant is change , adapt or die tbfh
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sabin1981
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Posts: 87805

PostPosted: Fri, 4th Sep 2009 14:44    Post subject:
darkbytes wrote:

bury your heads in the sand all you like , but its comming


ahahahahaha!

Whatever you say, Steve Perlman.
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Fri, 4th Sep 2009 14:47    Post subject:
KrutojPoc wrote:
There are alot of people with 10+ mbit/s unlimited internet and the number will only increase every year, so stop counting your bandwitch already, this service is not for you, obviously, especially since most of you live in Europe anyway, Onlive is for US residents only Smile .
It may and probably will work in the future, i doubt it will be popular though unless they do really fantastic job and invest shitload of money in their software and hardware


Actually, the trend is for companies to impose bandwidth caps.
AT&T are trying it now in places.
Comcast finally released their cap number a while back and even here locally a new Fiber Optic company is moving in, but they also will have a bandwidth cap limit. If you are lucky enough to still have a provider that doesn't have a bandwidth limit, it is only a matter of time. Those providers have to buy their bandwidth from other companies and once enough people start using too much and causing the provider to pay out more to the 2nd company, you will see a cap imposed.


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LeoNatan
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PostPosted: Fri, 4th Sep 2009 14:48    Post subject:
Yeah, Sabin, stop acting like an ostrich, get on with the times! These new technologies really are amazing!!1

*Off to compress a Bluray with h265 so it fits in a diskette, then play Crysis on FX 5200 using DX15 with magic acceleration.*


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sabin1981
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Posts: 87805

PostPosted: Fri, 4th Sep 2009 14:50    Post subject:
Don't forget to include the NEXT GEN!!!111 Smart Button© mate, that way you can play Crysis with maximum settings on your Nokia 3200 and you only need to press the Smart Button© to win!

SCORE!
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Mister_s




Posts: 19863

PostPosted: Fri, 4th Sep 2009 14:54    Post subject:
If this succeeds and millions of people start using it, won't the ISP's be pissed off? Imagine millions of people downloading at 5Mb/s for hours. And that's not even 1080p.
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suprman




Posts: 651
Location: On Your mum!
PostPosted: Fri, 4th Sep 2009 14:58    Post subject:
In the analasys on eurogamer he mentions that Piracy will be impossible, but if it's true that it's going to be an American only service then surely the usual retail channels will remain in europe, thus still allowing piracy to happen because people will still be able to get access to hard or digital copies of the games.

so at the moment it seems there is alot of factors that will go against this taking off as the next generation of software distribution. Besides I like the luxury of being able to download/pirate a game to try before I buy it.


Disclaimer: Grammatical and spelling mistakes are purposely left in my posts to weed out anally retentive trolls.
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Mister_s




Posts: 19863

PostPosted: Fri, 4th Sep 2009 15:00    Post subject:
It's meant to be worldwide, the beta is NA only. If it gets succesfull, they're planning on spreading it all around the world. They'll probably aim at Asia as teh main market.
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Namarie




Posts: 707

PostPosted: Fri, 4th Sep 2009 15:07    Post subject:
Think it might been clever to launch here, think most everyone I know has 8Mbit or faster, I just got my 100Mbit.. Sweden is among many things, well wired.. Razz

But, try to game abroad with pings 150ms+????
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Fri, 4th Sep 2009 15:29    Post subject:
Namarie wrote:
Think it might been clever to launch here, think most everyone I know has 8Mbit or faster, I just got my 100Mbit.. Sweden is among many things, well wired.. Razz

But, try to game abroad with pings 150ms+????


That's the point of making the beta NA only, if it is successfull they will probably open datacenters in other countryes, there's no way they can make the games playable over an inter-continental link....
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 4th Sep 2009 15:31    Post subject:
Normal Ping would be one thing, we're talking about INPUT DELAY here. I.e. imagine you have a ping of 100ms, that means, you press a key, 100ms later it registers.. in a FPS (and i guess also Sport and racing games) this is = gg.
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