Shadow Warrior 3
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Thu, 20th May 2021 08:39    Post subject:
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Tue, 26th Oct 2021 20:35    Post subject:
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zTurbo




Posts: 654
Location: 9th Circle of Hell
PostPosted: Tue, 26th Oct 2021 22:29    Post subject:
awesome game series! so ez to get into and just have fun.
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Nodrim




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PostPosted: Sun, 30th Jan 2022 21:30    Post subject:
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tonizito
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Posts: 51412
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 30th Jan 2022 21:39    Post subject:
Is this comparable to Ion Fury (like a 3D version?) Or more close to Borderlands (seem to remember at least the second game had some loot aspects)?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Sun, 30th Jan 2022 21:59    Post subject:
It's going to be closer to the original game, but with an obvious touch of modern DOOM.
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TheZor
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Posts: 5991

PostPosted: Mon, 31st Jan 2022 13:59    Post subject:
Yeah, think of it as modern DOOM with a Shadow Warrior touch (kinda what the original was to OG Doom as well Very Happy) more than an actual Build game.


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Ampee




Posts: 1986

PostPosted: Mon, 31st Jan 2022 21:28    Post subject:
March 1

I really don't like this stupid humor. It's like that red guy superhero movie Deadloop
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4treyu




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PostPosted: Mon, 31st Jan 2022 21:35    Post subject:
Laughing
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Tue, 1st Feb 2022 17:09    Post subject:
The thing that I miss the most from the shooters of that golden era (including the classic Wang which I'm replaying) is the multi-layered level design that required exploration, with the great attention to detail, signature key hunting and hidden nooks/secrets. That's what made Ion Fury so great, it simply recaptured the ancient FPS spirit without needing to resort to cheap memberberries or fellowkids features.

Although both Shadow Warrior 2013 and DOOM 2016 were definitely enjoyable and this new one looks quite promising as well on paper, it's a bit of a shame that the arena-like structure has almost entirely replaced the old formula. At least it seems the awkward looter-shooter-isms from SW2 were abandoned, thank Mr. Chan for that.
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FireMaster




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PostPosted: Mon, 28th Feb 2022 15:36    Post subject:


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qqq




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PostPosted: Mon, 28th Feb 2022 16:05    Post subject:
4 to 5 hours long
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Vikerness




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PostPosted: Mon, 28th Feb 2022 16:24    Post subject:
huh


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Pey




Posts: 5597
Location: Argentina
PostPosted: Tue, 1st Mar 2022 01:40    Post subject:
My review in Spanish (7.3): https://www.pcmrace.com/2022/02/28/shadow-warrior-3-review/
Also a 4K screenshot gallery here: https://www.pcmrace.com/2022/02/28/nuestras-imagenes-y-videos-de-gameplay-de-shadow-warrior-3-en-4k-con-detalles-al-maximo/

Here are some of my videos.







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Last edited by Pey on Tue, 1st Mar 2022 03:04; edited 1 time in total
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deelix
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Location: Norway
PostPosted: Tue, 1st Mar 2022 02:47    Post subject:
Good old DRM free GOG release around the corner? Very Happy
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StEFaN7




Posts: 5877
Location: them swamps
PostPosted: Tue, 1st Mar 2022 09:42    Post subject:
lol they really made it a doom eternal clone, not that its a bad thing but funny. but from those clips the weapons dont seem to have punch like with doom

first game was ok but second was shit


I can see your soul at the edges of your eyes..
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bringiton




Posts: 3716

PostPosted: Tue, 1st Mar 2022 11:47    Post subject:
Is this procedually generated grinder like the second game or (hopefully) a proper single-player campaign like the first one?


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Tue, 1st Mar 2022 14:52    Post subject:
bringiton wrote:
Is this procedually generated grinder like the second game or (hopefully) a proper single-player campaign like the first one?


The review I listened to said it had more of a design to it. So it's looking good.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 1st Mar 2022 15:30    Post subject:
Shadow_Warrior_3-FLT
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StEFaN7




Posts: 5877
Location: them swamps
PostPosted: Wed, 2nd Mar 2022 13:51    Post subject:
its ok so far, its not doom eternal quality but like AA game, still its too easy even on hard


I can see your soul at the edges of your eyes..
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Asgarion




Posts: 338
Location: Norway
PostPosted: Wed, 2nd Mar 2022 15:30    Post subject:
2 mins of watching peys gameplay vid and i'm mentally exhausted Very Happy.
Not for me, i think. Probably getting old Very Happy
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headshot
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PostPosted: Thu, 3rd Mar 2022 03:00    Post subject:
Featuring X-Ray vision Laughing



May the NFOrce be with you always.
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Immunity




Posts: 5628

PostPosted: Thu, 3rd Mar 2022 06:44    Post subject:
It lost all the charm, length, complexity, and humor that Shadow Warrior 2 had in spades. While the shooting experience wasn't bad (it was fun!) it just didn't have that lasting appeal, or much of any content really.

Burned through it in like 5-6 hours on Hard and uninstalled - there's nothing to go back to. Definitely not remotely close to the $50 asking price.


I can never be free, because the shackles I wear can't be touched or be seen.
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AmpegV4




Posts: 6248

PostPosted: Thu, 3rd Mar 2022 08:33    Post subject:
wouldn't it looks that bad.

An interesting run of games from this studio, that were acquired in 2018. The winning formula was SW1 which Doom 2016 copied and both were great games. Both those games were essentially story driven linear shooters with some arenas and weapon upgrades mixed in periodically.

Since then both studios removed the good things about those games and accentuated the worst parts.
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Ampee




Posts: 1986

PostPosted: Thu, 3rd Mar 2022 09:03    Post subject:
AmpegV4 wrote:
wouldn't it looks that bad.

An interesting run of games from this studio, that were acquired in 2018. The winning formula was SW1 which Doom 2016 copied and both were great games. Both those games were essentially story driven linear shooters with some arenas and weapon upgrades mixed in periodically.

Since then both studios removed the good things about those games and accentuated the worst parts.


+1
Exactly.
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Breezer_




Posts: 10809
Location: Finland
PostPosted: Thu, 3rd Mar 2022 13:39    Post subject:
Never liked any of these new shadow warriors, new wang is retarded derp and the humor is bad.
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Ampee




Posts: 1986

PostPosted: Thu, 3rd Mar 2022 13:43    Post subject:
Breezer_ wrote:
Never liked any of these new shadow warriors, new wang is retarded derp and the humor is bad.


1st one was decent enough. But the other two are
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StEFaN7




Posts: 5877
Location: them swamps
PostPosted: Thu, 3rd Mar 2022 23:38    Post subject:
finished. i liked it, even the humour its like deadpool. its a bit short and rough around some corners


I can see your soul at the edges of your eyes..
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Rifleman




Posts: 1397

PostPosted: Fri, 4th Mar 2022 11:16    Post subject:
Immunity wrote:
It lost all the charm, length, complexity, and humor that Shadow Warrior 2 had in spades. While the shooting experience wasn't bad (it was fun!) it just didn't have that lasting appeal, or much of any content really.

Burned through it in like 5-6 hours on Hard and uninstalled - there's nothing to go back to. Definitely not remotely close to the $50 asking price.

Thanks for the review!
Too bad though, I liked 2nd SW Sad Oh well... waitin' for fat discount or maybe free @EPIC.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 11th Mar 2022 03:25    Post subject:
Time hasn't been kind to Lo Wang, he's just chasing the fad of the moment instead of doing something interesting or somewhat remarkable, thus losing his identity. I agree with the criticisms, although this SW3 isn't a disaster it's essentially another sidestep, now cosplaying as Doom Eternal's cheap cousin with Marvel's humour hamfisted into it Sad Laughing

The level design as per usual with these linear arena-based shooters is simplistic (all about going in circles till the room is clear), with the ol' melee system that was streamlined accordingly. The visuals aren't anything to write home about, and it's a very short game, too. I liked though that the player doesn't have to resort to cutscenes to replenish ammo (looking at you, Eternal!) and all the guns are viable, which means that the flow of the action is never interrupted unless a special power is used. Still disappointing, but in the current deserted panorama of first-person shooters I guess it could be a six slinky jakku's/10 attempt.
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