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Foobyte
Posts: 472
Location: Germany
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Posted: Fri, 4th Feb 2022 19:56 Post subject: |
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ManMountain wrote: | Performance is poor, like really bad for me. What an un-optimised POS.
(5950x and 3070) |
Make sure you use DLSS on the "upscaling" menu point. At 1440p I run maxed out with ray tracing and DLSS balanced at 100 fps avg. Without DLSS it feels really slugish.
X670E | 7800x3D| 64 GB DDR5 | ROG Strix 3080 OC | Alienware AW3423DW
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Fri, 4th Feb 2022 20:03 Post subject: |
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Works great so far (5h) - we are having a great time in coop
shitloads of new stuff in my pc. Cant keep track of it all.
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Posted: Fri, 4th Feb 2022 20:21 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:28; edited 1 time in total
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Ke1N
Posts: 2403
Location: Bulgaria
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Posted: Fri, 4th Feb 2022 21:59 Post subject: |
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I've been playing since the official release earlier today, managed to play 11 hours of it.
I think it's alright, nothing quite revolutionary, but it doesn't really improve on enough aspects from the first one to be considered a great sequel. I enjoyed the first game and personally have no qualms with that, but there are elements that are worse now.
I think the combat and the AI are lacking and are somehow worse than in the first game.
Graphically the game looks good with RTX, but the bad performance is noticable even with DLSS enabled. The co-op is broken most of the time, there are a lot of disconnects and it would seem that the story progress is only for the host, or at least in my experience. My friend tried to play while I was asleep and he had to start from the beggining, couldn't load any checkpoint or save.
I haven't encountered any major bugs, the only bug that I really had was when I try to takedown a walker, the body dissapears for a second but after the animation is over everything seems fine.
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Posted: Sat, 5th Feb 2022 03:17 Post subject: |
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hmmm i think my game is bugged. been hunting inhibitors, based on the on screen text from picking them up, i should have like 5. but still won't let me upgrade, the circle bar is stuck at 2 filled in parts
Gustave the Steel
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Posted: Sat, 5th Feb 2022 09:38 Post subject: |
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I just saw that Dying Light 2 will be free with select Intel CPU purchases so that means there will probably be cheap keys popping up in the next few weeks.
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Posted: Sat, 5th Feb 2022 09:40 Post subject: |
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With a 2070 super:
I lowered resolution to 1080p, Dlls performance and turned ray tracing on. The game does look better somehow. Lower resolution does not matter a lot cause the ray tracing makes it all look warmer. Going back to a higher resolution/dll quality just looks worse.
Did had framedrops the first run, but after a restart it's was suddenly stable. Worth a try. Not sure if it will deliver stable framerate in more demanding areas though.
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Nodrim
Posts: 9596
Location: Romania
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Posted: Sat, 5th Feb 2022 21:03 Post subject: |
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The writing is trash and the voice acting is hardly any better.
The DLSS implementation is a ghosty mess.
The transition of cutscenes in coop takes away any sort of immersion. Also, if one player dies during a random encounter, the encounter just disappears in front of your eyes if the other player is not around.
Everything about this game feels cheap.
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Posted: Sat, 5th Feb 2022 22:05 Post subject: |
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Any place with cheap cdkey around?
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Posted: Sat, 5th Feb 2022 22:20 Post subject: |
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Ampee wrote: | Any place with cheap cdkey around? |
Wait a year or two.
Frant wrote: | Shitass games are ruining piracy. |
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Posted: Sat, 5th Feb 2022 22:34 Post subject: |
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r3dshift wrote: | Ampee wrote: | Any place with cheap cdkey around? |
Wait a year or two. |
For free ultimate fully patched no denuvo + DLC yarr version, gladly.
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Posted: Sun, 6th Feb 2022 08:34 Post subject: |
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From all the videos of this game being maxed out, it looks old gen as hell. Like a slightly better FarCry 6
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Sun, 6th Feb 2022 09:24 Post subject: |
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timechange01 wrote: | From all the videos of this game being maxed out, it looks old gen as hell. Like a slightly better FarCry 6 |
A slightly better Far Cry 6. That's good right?
You shouldn't expect a graphics revolution the comming year cause of the GPU shortage.
The game looks fine and performs like it should, just like any other decent AAA game.
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Posted: Sun, 6th Feb 2022 09:28 Post subject: |
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friketje wrote: | You shouldn't expect a graphics revolution the comming year cause of the GPU shortage |
How would that affect anything? This never stops consoles and their ~5+ year old hardware from making games look better over time. That's what graphics settings are for as well.
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Posted: Sun, 6th Feb 2022 09:59 Post subject: |
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Interinactive wrote: | friketje wrote: | You shouldn't expect a graphics revolution the comming year cause of the GPU shortage |
How would that affect anything? This never stops consoles and their ~5+ year old hardware from making games look better over time. That's what graphics settings are for as well. |
Well you can't design a game for current gen GPU's specifically cause almost nobody has one and upgrading is not an option for most and it's very uncertain next year will be better. In the past devs could just focus on new hardware to design a game with a 3 year upgrade cycle. People would upgrade anyway.
That said I think dying light 2 is very demanding even for a current high end GPU allready. 1440p full ray tracing is a challenge. Hardware isn't good enough to offer anything better.
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Nodrim
Posts: 9596
Location: Romania
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Posted: Sun, 6th Feb 2022 10:51 Post subject: |
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That's one hell of a flawed logic. By that logic, every game should be designed for 1060 because most gamers have this video card.
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Posted: Sun, 6th Feb 2022 11:03 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:28; edited 1 time in total
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Nodrim
Posts: 9596
Location: Romania
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Posted: Sun, 6th Feb 2022 11:21 Post subject: |
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StEFaN7
Posts: 5873
Location: them swamps
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Posted: Sun, 6th Feb 2022 11:34 Post subject: |
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Il_Padrino
Posts: 7562
Location: Greece by the North Sea
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Posted: Sun, 6th Feb 2022 13:44 Post subject: |
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GoW is made up of small linear map sections so they can improve the visuals but with DL2 the area is much larger and so the asset detail has dropped.
This DL2 problem is much like 2042 and Cyberpunk, they have opted to support previous generation consoles (that's where the money is) and so the game development suffered for 'high end' hardware players.
For me, DL2 is a broken, buggy mess with average graphics, a poor story line and so on.
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Posted: Sun, 6th Feb 2022 15:50 Post subject: |
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It's always the same with overhyped games. People expect something life changing. Then they realise it's just another game and they are disappointed and it's all kinds of terrible.
And a game can't be perfect in any way. The more ambitious a game is, the more flaws it will have.
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Posted: Sun, 6th Feb 2022 16:05 Post subject: |
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there seems to be some kind of memory leak/instances of dlss breaking after playing awhile. Frames dropping from 60 to 20. When i restart the game the same scene is smooth again.
Also, giant trees growing on houses, trees dont work like that.
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Posted: Sun, 6th Feb 2022 16:14 Post subject: |
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I gave up with ray tracing, my 5950x and 3070 aren't up to it, so I just play at 5120x1440 native res with everything on high but use FSR quality as I find DLSS blurs things more. Framerate was 100-120 fps but since the last patch dropped to 70-80 fps.
Aside from the comical roof plant life, just nit-picking but there's repetition (e.g. buses always have same 'treasure', roofs with honey always same and so on).
Steam has this overall as very positive (21k positive and 5k negative). I voted negative as I am disappointed yet another game fails to live up to what was claimed, and on top of that, the reality is the game is riddled with bugs and has performance issues.
Last edited by ManMountain on Sun, 6th Feb 2022 16:28; edited 3 times in total
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