Prey (Arkane Austin)
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Amadeus




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Location: Yes
PostPosted: Tue, 30th Jul 2019 12:32    Post subject:
Sin317 wrote:
It just didn't do it for me. Once you see a pattern, you can't unsee it ^^


I think video games might not be your thing if patterns bother you.
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Tue, 30th Jul 2019 12:38    Post subject:
To be honest, when it comes to shooters and "story-driven" games, I rather have it go straight from A to B to C. I am not a big fan of the "open-world" experience and Prey kind of falls into the latter.

And most video games aren't my thing, that's true. Or usually, and I think many noticed this, I can love a game for a bit and then I notice a pattern and I can change my opinion 180°. Like I did with The Division 2, TW3K and others.

On the other hand, I can play games like Space Engineers for hundred of hours without any goal or reason, lol.

I guess either make it really sandbox/open or make it all Story-driven. Both together, not my thing at all.
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Interinactive
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PostPosted: Tue, 13th Aug 2019 09:24    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:11; edited 3 times in total
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Il_Padrino




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Location: Greece by the North Sea
PostPosted: Tue, 13th Aug 2019 09:46    Post subject:
I wouldn't call Prey an open world game to start with. It's a 'hub game', with a central point branching out to different sections, which you are free(-ish) to take on in non-linear fashion (when they become available, at least).

I never got too far with it, I liked it mostly for its aesthetics and exploration. But the monsters grew old quickly, especially the respawning ones. Perhaps I should give it another go in lower difficulty or story mode (don't even remember it had such a mode).
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Tue, 13th Aug 2019 12:53    Post subject:
^ Do it.

I'd say that in an easy mode the game might be much more appealing for many players, as there's plenty to explore, admire, take in, read, understand.

It's not a "deep" game, mind you, but it's fun and interesting enough to keep one motivated into what has / is happening in and out of Talos.

Here's a nice video about the game:

(contains spoilers, though)



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 13836
Location: Sweden
PostPosted: Tue, 13th Aug 2019 21:09    Post subject:
Bought it, the first level is very boring and uninspiring imo..
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ixigia
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Location: Italy
PostPosted: Wed, 27th May 2020 16:26    Post subject:
Just a heads up, the DRM-free version is finally available (both on GOG and in the Yarr seas).
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Sin317
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Location: Geneva
PostPosted: Wed, 27th May 2020 17:07    Post subject:
For those who haven't yet, this is a must-play game.

add: despite my earlier comments Smile
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vurt




Posts: 13836
Location: Sweden
PostPosted: Wed, 27th May 2020 17:41    Post subject:
does it get better than the initial first 1-2h? it was just so boring.

i struggled a ton with the 2 new deus ex games too though, quit almost directly and i've tried restarting them a few times, but nah... i guess i'm just not a fan of these super generic office environments.
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Yondaime
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PostPosted: Wed, 27th May 2020 17:52    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:30; edited 1 time in total
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Ampee




Posts: 1986

PostPosted: Wed, 27th May 2020 18:04    Post subject:
vurt wrote:
does it get better than the initial first 1-2h? it was just so boring.

i struggled a ton with the 2 new deus ex games too though, quit almost directly and i've tried restarting them a few times, but nah... i guess i'm just not a fan of these super generic office environments.


The later levels clearly show that the devs went lazy: "play your way" is almost non existent on later levels, most of the stuff can only be reached/accessed only one way.

So does it get better later on? No.
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Fugen




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PostPosted: Wed, 27th May 2020 18:42    Post subject:
ixigia wrote:
Just a heads up, the DRM-free version is finally available (both on GOG and in the Yarr seas).


Prey.Digital.Deluxe.Edition-PLAZA


chill out man, life is beautifull...
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MirkoOdora




Posts: 1037

PostPosted: Wed, 27th May 2020 18:55    Post subject:
I was shocked how Prey intro unfolded. Looked like 3rd grade game. But it quickly picks up and it's def a must play for FPx folks.


Asus, B550, 3700X, 3060, 32GB.
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ixigia
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Posts: 65081
Location: Italy
PostPosted: Wed, 27th May 2020 19:19    Post subject:
Talos I is such a well-designed interconnected hub with multiple mini-sectors that the game is worth playing for the micro (and macro) exploration alone. The various logs, NPCs, and writing in general are quality as well, which is another incentive when it comes to progressing and unraveling the mystery.

As it often happens with immersive sims, the difficulty and experience overall aren't homogeneous but can suffer from some balancing issues, and Prey definitely isn't immune either from this rollercoaster-like type of effect. That's why I advise playing on the hard(er) difficulties to preserve the sense of dread and mitigate the inevitable moment where the player becomes a powerhouse. As a whole, it is the closest to SS2 that we can find in the modern market, and I fear it will also remain the only one.
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Wed, 27th May 2020 19:33    Post subject:
Fugen wrote:
ixigia wrote:
Just a heads up, the DRM-free version is finally available (both on GOG and in the Yarr seas).


Prey.Digital.Deluxe.Edition-PLAZA
Nice, now to wait until the repackshit mobile comes around to grab it Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Thu, 16th Jul 2020 19:23    Post subject:
There was a mysterious 16GB (for people who own Mooncrash it was 4.3 GB) update and another 1.3GB afterwards with no official news. People on the forum are speculating that they are making Mooncrash available for everyone but I don't have it yet in my library.

https://steamdb.info/patchnotes/4990860/

Here is the patch info from SteamDB, also it seems like they are finally gearing up to remove Denuvo from the Steam version.

Quote:
Binaries/Danielle/x64/Release/PreyDll.dll (-256.10 MiB)
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Adebisi




Posts: 1810

PostPosted: Wed, 21st Apr 2021 18:17    Post subject:
ixigia wrote:

That's why I advise playing on the hard(er) difficulties to preserve the sense of dread and mitigate the inevitable moment where the player becomes a powerhouse.


Sorry for the big bump but trying this again and i'm struggling with the enemies, i'm about 5-6 hours in, did my first space trip and back to my office where i keep all my loot.
On the way back there's like 1-2 phantom every corner, and one even got into my office lol i ran like crazy! I mean even the regular mimic hit me for like 30-40 hp, and no way to reg your hp outside of combat.

Not sure if i will keep playing it that way, am i missing something? Thanks Smile


Last edited by Adebisi on Wed, 21st Apr 2021 18:20; edited 1 time in total
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Adebisi




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PostPosted: Wed, 21st Apr 2021 18:18    Post subject:
Btw playing on normal difficulty.
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Sin317
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Location: Geneva
PostPosted: Wed, 21st Apr 2021 18:32    Post subject:
Don't you like one hit kill everything at that point?
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Adebisi




Posts: 1810

PostPosted: Wed, 21st Apr 2021 18:41    Post subject:
How?
I'm only at the beginning, got to my office and did one more quest, that's it.
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Wed, 21st Apr 2021 19:22    Post subject:
The mimicks are easy, anything else, just avoid until you can kill them.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Wed, 21st Apr 2021 21:03    Post subject:
Adebisi wrote:
ixigia wrote:

That's why I advise playing on the hard(er) difficulties to preserve the sense of dread and mitigate the inevitable moment where the player becomes a powerhouse.


Sorry for the big bump but trying this again and i'm struggling with the enemies, i'm about 5-6 hours in, did my first space trip and back to my office where i keep all my loot.
On the way back there's like 1-2 phantom every corner, and one even got into my office lol i ran like crazy! I mean even the regular mimic hit me for like 30-40 hp, and no way to reg your hp outside of combat.

Not sure if i will keep playing it that way, am i missing something? Thanks Smile

You're still relatively weak at the beginning of the game, playing hide 'n seek with the stronger Typhons is part of the experience in order to maintain a certain level of tension. Razz Keep exploring the station and completing quests/objectives, you'll progressively get more powerful by gaining multiple powers and weapons that will eventually let you face such enemies without too much disadvantage. The game isn't a regular shooter by any means, think of it more like a slow-paced exploration-heavy action-adventure. It's essentially the true heir to the glorious System Shock 2.

My suggestion is dictated by the fact that the atmosphere is supposed to be a horror-like one, and the Hard difficulty (or even better the Nightmare one) is the optimal choice in order to preserve the challenge till the end - since otherwise you'll get to a point where you're practically like a space Commando. You're free to play it however you like it though of course, if you prefer a more direct shooter-like approach the Normal or Easy settings can provide that.
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Adebisi




Posts: 1810

PostPosted: Wed, 21st Apr 2021 21:25    Post subject:
@ixigia Thank you for all your suggestions. Smile

Going to avoid the bigger enemies as much as i can, also found the shotgun so that might help. I do going to keep it on normal since i'm getting my ass kicked even at that. Sadly i'm having difficult time on recent games like Resident Evil remakes/7 and this... I used to be ok with games like Dead Space.. will try my best this time to advance with Prey. Smile
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AmpegV4




Posts: 6248

PostPosted: Sat, 11th Jun 2022 07:42    Post subject:
Finally played through this and it was exceptionally good game. I very much enjoyed the slower pacing, initial tough difficulty and multiple avenues to solve problems.

Shame this game didn't seem to sell so well for Arcane as I don't really like their other games. It did have a few flaws in some early encounters and nightmare spawns almost broke saves, i had bugged quests but nothing crazy.
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