Spellforce 3
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Bendi




Posts: 3396

PostPosted: Thu, 16th May 2019 20:31    Post subject:
You have a lot of content left. game is easily 50-60 hours long, up to a 100 if you do everything.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 23rd May 2019 15:08    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Mister_s




Posts: 19863

PostPosted: Fri, 24th May 2019 12:25    Post subject:
While I do like the game, it has no imagination whatsoever. Everything about it seems so extremely familiar. The story for example is full of cliches, one after another.
This is a weird one for me. I am really enjoying it and it's big fun, but it also feels like a repetition of a dozen older games.
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vurt




Posts: 13834
Location: Sweden
PostPosted: Fri, 24th May 2019 12:42    Post subject:
Haven't played but the videos always looks so nice, the graphics for the world itself is really well made.

It's too bad it seems so stupid and generic. Were the dwarves the blue ones here? with giants + some big orch like creatures, and then it looked like some actual dwarfs. It's original i guess, but rather stupid, why even call them them dwarves if most of them are giants Laughing
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Mister_s




Posts: 19863

PostPosted: Sun, 26th May 2019 20:13    Post subject:
I'm at the part where you have to defend your home base, after the Eye. Is it by chance that I got the three companions I never used before? Or is it design? The problem is that these companions have basic gear and I don't like two of them. Was I supposed to save up gear for these fuckers? I don't mind lowering difficulty in SP games if it gets frustrating, but it's bad if I have to it because the game forces me to use gimped characters Mad
Any way to change my companions at this point? I at least need my tank Isgrimm ffs.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Wed, 29th May 2019 22:44    Post subject:
How's the expansion ? Besides being cheap. Just bought it. Not sure why. Cheap. My interest needs a boost before that double click Smile)
K fine I did it by myself. First spellforce was so damn awesome at the time. Them combining erpegee with rts. This one feels generic as hell. As if, nothing new.


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Mister_s




Posts: 19863

PostPosted: Wed, 29th May 2019 23:59    Post subject:
It's getting great reviews from the people who played the beta. It's basically an improved version of Spellforce 3. Since I realy liked the game and it's just 15 bucks if you own Spellforce 3, it's a must buy for me.
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proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Wed, 12th Jun 2019 17:27    Post subject:
Finished the expansion finally...46 hours it took with a few sidequests left.
Some design choices I don't approve, but overall it was very enjoyable. Smile


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Mister_s




Posts: 19863

PostPosted: Wed, 12th Jun 2019 19:48    Post subject:
I like it but the VA of the MC is a big step down IMO
Do I ever get a fourth companion?
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proekaan
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Posts: 3650
Location: Finland
PostPosted: Wed, 12th Jun 2019 20:57    Post subject:
I liked the male VA...could have shown little more emotion from time to time though.
And yes you will get more companions as you do more missions, 5 companions in total and then your very own mercenaries that you can hire on top of that.

The mercenaries you get in the beginning were actually pretty good, imo.


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Mister_s




Posts: 19863

PostPosted: Thu, 13th Jun 2019 13:33    Post subject:
Yeah they are good for combat, but useless as RPG companions. The new companion I got is the druid, useless for my party so I won't use him Sad
Very good game, this should be more popular.

The RPG/RTS balance seems to lean a lot more on the RPG side in this one. I like.
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lolozaur




Posts: 26310

PostPosted: Sat, 6th Jun 2020 10:01    Post subject:
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 6th Jun 2020 15:24    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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lolozaur




Posts: 26310

PostPosted: Mon, 28th Sep 2020 14:32    Post subject:
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lolozaur




Posts: 26310

PostPosted: Wed, 30th Sep 2020 22:15    Post subject:
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lolozaur




Posts: 26310

PostPosted: Wed, 28th Oct 2020 17:56    Post subject:
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lolozaur




Posts: 26310

PostPosted: Tue, 3rd Nov 2020 07:18    Post subject:
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lolozaur




Posts: 26310

PostPosted: Tue, 3rd Nov 2020 18:44    Post subject:
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lolozaur




Posts: 26310

PostPosted: Tue, 3rd Nov 2020 19:27    Post subject:
SpellForce.3.Fallen.God-CODEX
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konkol84




Posts: 3678
Location: Po(o)land
PostPosted: Tue, 3rd Nov 2020 22:01    Post subject:
Does this one contain the base campaign as well?


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lolozaur




Posts: 26310

PostPosted: Tue, 3rd Nov 2020 22:05    Post subject:
no, main game and this, 2 separate games
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Reg67




Posts: 5432

PostPosted: Wed, 4th Nov 2020 07:04    Post subject:
lolozaur wrote:
no, main game and this, 2 separate games


Exactly what I wanted to know too, such a shame its not both games in one, thanks. Lets hope this does not suffer with that odd glitch when loading, I forget exactly what caused it, but the screen was completely unresponsive and the only way out was a hard reset, I know it went on for a while before they finally sorted it out.
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Mister_s




Posts: 19863

PostPosted: Wed, 4th Nov 2020 12:03    Post subject:
Looks too much "more of the same". Any big changes worth mentioning?
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keewee23




Posts: 1306

PostPosted: Wed, 4th Nov 2020 22:24    Post subject:
I started the game, i used lever to open the gate, i repaired lever for opening gate, killed two bugs, all that in 3 minutes, and ending in that 3 minutes was great, shift+delete.


Why walk, when you can ride.
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FirewaterBurns




Posts: 79

PostPosted: Thu, 5th Nov 2020 01:30    Post subject:
Mister_s wrote:
Looks too much "more of the same". Any big changes worth mentioning?


The major changes in the UI and ability mechanics was implemented in the last xpac, Soul Forge. Now it is mostly UI tweeks and a few refinements from Soul Forge to Fallen Gods. It is akin to the Xpacs of old, where you get a new campaign and some fresh abilities for your characters.

As for the new stuff:

The troll race has new mechanics. The primary one is that you upgrade a base type troop into higher level troops by sending them to 1 of the 3 training camps (melee, ranged, magic). So, Tier 1 trains into Tier 2 that can train into Tier 3 that can train into tier 4. The higher tier troops and Tier 2 casters can eat corpses to gain power.

You are locked into a 4 troll party. Three of the trolls have 1 new skill tree that you cant change and 1 skill tree you get to choose out of the old trees with a new (mostly) combined skill for each. The 4th Troll is unique and has his own new skill trees, one is traditional, and one unlocks as you make dialog choices in game.

Item "crafting" is kinda new. Trolls cant use small weak human type things, so they have to scrap them for parts and make new troll things.
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Reg67




Posts: 5432

PostPosted: Thu, 5th Nov 2020 06:21    Post subject:
SpellForce 3 Collection ElAmigos

 Spoiler:
 
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Mister_s




Posts: 19863

PostPosted: Thu, 5th Nov 2020 12:16    Post subject:
@FirewaterBurns thanks for the post. I'm skipping this one.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Tue, 24th Aug 2021 21:23    Post subject:
The game will release on consoles and will receive some sort of Enhanced-like update (free) called Reforced:



Quote:
Publisher THQ Nordic and developer Grimlore Games have announced real-time strategy and RPG hybrid SpellForce III Reforced for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC. It will launch on December 7.

Users who already own the PC version of SpellForce III will receive a free upgrade to SpellForce III Reforced day and date with its release.


https://www.gematsu.com/2021/08/spellforce-iii-reforced-announced-for-ps5-xbox-series-ps4-xbox-one-and-pc
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A-A




Posts: 3156
Location: New york
PostPosted: Wed, 25th Aug 2021 11:33    Post subject:
Asama Taha? Asama bin Laden?
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Wed, 25th Aug 2021 12:45    Post subject:
Is there anything new to this Reforced version like a visual upgrade?
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