OVERKILL’s The Walking Dead [Early Access]
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SteamDRM




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PostPosted: Fri, 2nd Nov 2018 21:22    Post subject:
Pre-load, 19GB.
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Interinactive
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PostPosted: Thu, 8th Nov 2018 01:01    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:37; edited 1 time in total
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Immunity




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PostPosted: Thu, 8th Nov 2018 02:59    Post subject:
If their AI is anything like Payday, this game won't be playable without actual people as your squad-mates. A release on this one seems kind of pointless.


I can never be free, because the shackles I wear can't be touched or be seen.
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bart5986




Posts: 662

PostPosted: Thu, 8th Nov 2018 03:23    Post subject:
Immunity wrote:
If their AI is anything like Payday, this game won't be playable without actual people as your squad-mates. A release on this one seems kind of pointless.


Its a bigger problem then Payday since there is a lot more to it then killing waves of people.
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0wen




Posts: 3566

PostPosted: Thu, 8th Nov 2018 06:25    Post subject:
Immunity wrote:
If their AI is anything like Payday, this game won't be playable without actual people as your squad-mates. A release on this one seems kind of pointless.


With mods you can make the bots pretty decent in Payday 2 so maybe if they end up allowing modding you might end up seeing some improvements for the AI thanks to the modders.
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tonizito
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PostPosted: Tue, 27th Nov 2018 00:57    Post subject:
https://www.eurogamer.net/articles/2018-11-26-starbreeze-struggles-after-overkills-the-walking-dead-fails-to-set-tills-alight
Whaaaaaaaaaat? How could something like this fail? Quick, cut your losses and start developing some riddick battle royale garbage, stat! lol wut Laughing


Quote:
Starbreeze has studios in Stockholm, Sweden, Paris, Los Angeles, San Francisco, Barcelona, Brussels, Bangalore and Dehradun.
Mind Is Full Of Fuck


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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EyePatchLives




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Location: Israel.
PostPosted: Tue, 27th Nov 2018 01:30    Post subject:
I actually finished all 10 missions, and I can't believe they thought charging $60 for what is essentially a zombie whack-a-mole mixed with a mediocre shooter when you're facing human NPCs, who are incredibly dumb but have aimbot and wallhack, and are absolute bullet sponges at higher difficulties, was a good idea.

This is not a $60 game. Fuck, it's barely a $30 game.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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VGAdeadcafe




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PostPosted: Tue, 27th Nov 2018 02:43    Post subject:
tonizito wrote:
https://www.eurogamer.net/articles/2018-11-26-starbreeze-struggles-after-overkills-the-walking-dead-fails-to-set-tills-alight
Whaaaaaaaaaat? How could something like this fail? Quick, cut your losses and start developing some riddick battle royale garbage, stat! lol wut Laughing


Quote:
Starbreeze has studios in Stockholm, Sweden, Paris, Los Angeles, San Francisco, Barcelona, Brussels, Bangalore and Dehradun.
Mind Is Full Of Fuck

Those last two even sound like made up names!
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bart5986




Posts: 662

PostPosted: Tue, 27th Nov 2018 03:38    Post subject:
EyePatchLives wrote:
I actually finished all 10 missions, and I can't believe they thought charging $60 for what is essentially a zombie whack-a-mole mixed with a mediocre shooter when you're facing human NPCs, who are incredibly dumb but have aimbot and wallhack, and are absolute bullet sponges at higher difficulties, was a good idea.

This is not a $60 game. Fuck, it's barely a $30 game.


I think the idea behind it was great though.

Seems like they got 60% through development, rushed to finish it and then released it for twice the price.
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BettyShikle




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Location: Tardland
PostPosted: Tue, 27th Nov 2018 19:41    Post subject:
VGAdeadcafe wrote:

Those last two even sound like made up names!

at least now we know where Skrillex got his tracknames from

on topic: @EyePatchLives nailed it, the game would be "good" for around 25bucks but only if they kept developing and adding stuff for free. right now its insulting to ask for 60 since they wrecked the TWD license way more than Telltale did (as of now,this may change in teh futurez!)


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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tonizito
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PostPosted: Mon, 28th Jan 2019 13:05    Post subject:
https://www.eurogamer.net/articles/2019-01-28-the-fall-of-swedish-game-wonder-starbreeze

Quote:
Every now and then, when Starbreeze launches a new game or is in the news for some reason, you'll see a comment or two from people who wish they'd make another Darkness game, or another Chronicles of Riddick game, or maybe even have another stab at Syndicate. But the people who made those games are no longer at Starbreeze. In fact they haven't been for many years.
Good luck getting people to get that through their heads


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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deelix
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PostPosted: Mon, 28th Jan 2019 13:16    Post subject:
Not gonna happen Laughing Laughing Laughing Laughing
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prudislav
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PostPosted: Mon, 28th Jan 2019 13:19    Post subject:
they should just rerelease first Darkness before they fold down


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Interinactive
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PostPosted: Wed, 30th Jan 2019 10:22    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:26; edited 4 times in total
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consolitis
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PostPosted: Wed, 30th Jan 2019 10:23    Post subject:
The same content was posted in the link a couple posts above with far more details. A great read.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
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~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Interinactive
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Posts: 29477

PostPosted: Wed, 27th Feb 2019 02:42    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:20; edited 3 times in total
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sunny4u




Posts: 850

PostPosted: Wed, 27th Feb 2019 18:11    Post subject:
The store page on steam is gone. Laughing
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Fuku2 Rage




Posts: 262
Location: Brentwood Bay, Vancouver Island
PostPosted: Wed, 27th Feb 2019 19:42    Post subject:
Now I see the problem. They should have released it on Xbox One and PlayStation 4 first and then not bothered with the PC version at all.

"Overkill’s The Walking Dead released first on PC Steam last year in November. The game had poor sales and mixed reviews at Steam. Starbreeze earlier this month announced that they will not release the game for Xbox One and PlayStation 4 on scheduled date and that new date will be disclosed at later stage. Should we assume the game is delayed indefinitely?"


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MishkiN




Posts: 735

PostPosted: Wed, 27th Feb 2019 21:10    Post subject:
Why hasn't the TV series met the same fate?


Last edited by MishkiN on Thu, 28th Feb 2019 15:22; edited 1 time in total
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ixigia
[Moderator] Consigliere



Posts: 65131
Location: Italy
PostPosted: Thu, 28th Feb 2019 02:40    Post subject:
MishkiN wrote:
Any hasn't the TV series met the same fate?

*Soon* Pffchh

Terminal Reality practically died after the abysmal Survival Instinct, then it was Telltale's turn to get bitten and perish, now things aren't looking good for Starbreeze (well "Starbreeze") either..it's The Walking Dead virus alright.
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