World War 3 [Early Access]
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Wed, 3rd Oct 2018 14:43    Post subject:
wawrzul wrote:
Thanks for the info. Lucky bastard, i signed up as soon as it was announced and haven't got shit Sad
What was the game mode? Conquest-like? Similar in function to BF? I understand that it was only one game mode? The Recon mode (BR like) wasn't available right?

The game mode available in alpha was conquest-like.
There should be some sort of larger scale conflict, I'm not sure how that's going to play out. But the main menu's background has the map of Europe with certain cities mentioned (which should be in-game maps) and which faction (west/east) controls how much of the continent. There's even a tab for this war mode (I think that's how is called), but it's not available and there's no description for it as far as I remember.
The BR mode wasn't available.
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Thu, 4th Oct 2018 07:33    Post subject:
Yeah, the strategic war aspect of the game was mentioned before. I just hope it isn't as simplistic as it was in F2P Heroes & Generals.
Anyway, thanks for the info. Can't wait to try the game for myself
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Wed, 17th Oct 2018 07:08    Post subject:
10000 keys for the alpha technical test were sent yesterday, for NA mostly. Today at 14:00 CEST the NDA for the rest of the coverage (videos and streaming) goes down. The presskits have been sent. Also there will be a roadmap soon (today?). Watched the stream from Poznan Game Arena show last weekend and the game looks promising.
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monk3ybusin3ss




Posts: 11155

PostPosted: Wed, 17th Oct 2018 08:53    Post subject:
Got 1 key, will try it later.
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Wed, 17th Oct 2018 09:39    Post subject:
I haven't received a key Sad So if anyone would get 2 keys (it happened from what i heard on discord) i'd be grateful for gifting it Very Happy
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Immunity




Posts: 5633

PostPosted: Wed, 17th Oct 2018 19:36    Post subject:
Technical alpha? Two days before the Early Access launch? I guess that answers what state that's going to be in... Crying or Very sad


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Thu, 18th Oct 2018 02:37    Post subject:
Game is pretty rough but fun

A weird mix of Battlefield, Cod and Squad
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Thu, 18th Oct 2018 07:38    Post subject:
Immunity wrote:
Technical alpha? Two days before the Early Access launch? I guess that answers what state that's going to be in... Crying or Very sad

Fixed it for you.
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monk3ybusin3ss




Posts: 11155

PostPosted: Thu, 18th Oct 2018 11:44    Post subject:
I quite enjoyed it. It's still rough around the edges, but it's in a better state than BF4 was at launch. Pretty impressive coming from a "small" company like this.

Reminds me a lot of Homefront's MP.

Love that fact that there is friendly fire, so you can forget the nade spamming that is BF.

Other than that, read what Nodrim wrote on last page, summarizes it pretty good.
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Immunity




Posts: 5633

PostPosted: Thu, 18th Oct 2018 20:16    Post subject:
wawrzul wrote:
Immunity wrote:
Technical alpha? Two days before the Early Access launch? I guess that answers what state that's going to be in... Crying or Very sad

Fixed it for you.


The thing is though, Early Access in itself means absolutely nothing anymore (if it ever did).

The majority of devs have abused it to use as a milking cow and magical "cure-all" for any bugs that may exist (even if they've been there for two years without getting fixed!)

A few devs use it properly to polish and put the finishing touches on a game, as it should be (a beta of sorts lasting no more than a few weeks or months).

Most devs release a barely functioning "technical-alpha" of a game that just started development and hold out their hands for money, with the product sitting in there for years to come. And once they've got your money they have no incentive to actually deliver what was promised.


Going by monkey's impressions above though, hopefully this one turns out semi-decent. Still not a fan of the model though. Product first, then money.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Fri, 19th Oct 2018 07:27    Post subject:
Absolutely true, Immunity and i agree 100%.
Basically the trust can come from the developers catalogue (they co-made The Witcher, Painkiller and made NecroVision, fucked up with Deadfall Adventures, then Get Even - that was awesome but technically flawed and now WW3) or you can proceed by the way of faith Wink
I played some of their games that keep getting better, talked with a few of the devs who seem responsive and genuine (long time fans of FPS games) and there is also patriotism Very Happy

I've been burned by ea at least once so i aint goin in blind Wink
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monk3ybusin3ss




Posts: 11155

PostPosted: Fri, 19th Oct 2018 10:12    Post subject:
They had plenty of developers playing yesterday, and they answered every question that was thrown at them. I even managed to teamkill one of them. Crying or Very sad
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Fri, 19th Oct 2018 11:05    Post subject:
The more I play, the more I discover neat little details that make the experience better. I'm hoping they'll do something about the texture work at some point as some of the textures are quite washed out. But the game seems better with each big patch and now that I got the chance to do it, I can say that it plays quite nicely in squad.
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Fri, 19th Oct 2018 12:07    Post subject:
Devs said on twitter that the recon game mode will be available on the first update about a month from EA. I'm pretty sure it was supposed to be available on EA launch Sad
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Fri, 19th Oct 2018 18:29    Post subject:
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Fri, 19th Oct 2018 19:38    Post subject:
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Fuku2 Rage




Posts: 262
Location: Brentwood Bay, Vancouver Island
PostPosted: Fri, 19th Oct 2018 20:46    Post subject:
I think it's because beta testers had the game listed as purchased in Steam even though it wasn't.

Happened to me but just now it was revoked and says I can purchase it.
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Fri, 19th Oct 2018 20:47    Post subject:
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monk3ybusin3ss




Posts: 11155

PostPosted: Fri, 19th Oct 2018 23:30    Post subject:
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Immunity




Posts: 5633

PostPosted: Sat, 20th Oct 2018 01:46    Post subject:
Clusterfuck of a launch.

Got to play one game before being kicked out of the login server for several hours now - some things of note.

-Even after disabling the shitty bloom, blur, and depth of field there seems to be some sort of permanent noise filter that makes shit look grainy/gritty and the overall image very dirty.

-The interface kind of sucks. It can't decide whether it wants to be minimalist or over the top. Apart from the compass, it doesn't really convey information very well.

-Firefights have been a mixed bag. Either I go down instantly, or I soak bullets like nobody's business. Same goes for the enemy. It's weird.

-On 1080p at Ultra preset, the map I played on would constantly dip from 60s into 30s. Performance was awful. Tried toning it down from ultra to high, not much difference. Horrible performance with rig in sig.

-And I don't think this needs mentioning, but it plays NOTHING like the trailer above. Very Happy

Overall, not very positive impressions. Released about 6 months to a year too early it seems. Probably going to refund it, the devs haven't done much to inspire confidence.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Sat, 20th Oct 2018 02:57    Post subject:


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ixigia
[Moderator] Consigliere



Posts: 65132
Location: Italy
PostPosted: Sat, 20th Oct 2018 04:33    Post subject:
I don't have the courage to launch myself into various testing trips at the moment but I've been keeping an eye on this one, guess I'll just wait and see how it develops (if it develops Razz). It definitely looks like a genuine Battlefield 3/4 Ja Pierdole Edition though which is not a bad thing.

Edit: added the Early Access tag, let's hope it's not a permanent one Cool Face
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Immunity




Posts: 5633

PostPosted: Sun, 21st Oct 2018 06:57    Post subject:
After two full days of the game being unplayable in NA due to the login servers being shit, I ended up refunding it. Even if they manage to fix it, the damage has been done. Trustworthiness reduced to zero. All the dev. has done up to this point is issue a message pleading with people to hang in there and apologizing for the awful cluster-fuck they released.

This is all rather unfortunate. Probably one or two main idiots responsible for this catastrophic mismanagement, and in 48 hours they've ruined what could have been an awesome shooter. Doubt the player base will recover after a showing like this - it'll most likely sink into obscurity and be dead or near it within a month.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Sun, 21st Oct 2018 09:52    Post subject:
And I'm still buffled with how devs don't realize that, not just them, but industry in general. There were alpha/beta and stress tests, there were problems and yet, they went on and released the game.

Game most probably won't recover from that and that's good because early access developers need to realize that mvp should be a playable game. There can be a lack of content, missing textures, not fully optimized game, but it needs to be playable and over and over again they fail to deliver that.


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monk3ybusin3ss




Posts: 11155

PostPosted: Sun, 21st Oct 2018 10:39    Post subject:
I played during these alpha/beta stress test, and there were no issues at all regarding connection. But then again, maybe there weren't enough players stress testing the servers.
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Immunity




Posts: 5633

PostPosted: Sun, 21st Oct 2018 18:36    Post subject:
monk3ybusin3ss wrote:
I played during these alpha/beta stress test, and there were no issues at all regarding connection. But then again, maybe there weren't enough players stress testing the servers.


That's exactly why you opt for nothing less than an open beta when you have a game that requires a connection to any sort of login or master server. Instead of giving the game to a few dozen high profile twitch tards, you open the floodgate and get a realistic representation of what's going to happen on launch.

I guess these guys were scared (with good reason) that people would see the state the game was in (content and performance wise) and it'd cost them their precious early access sales. Well, now it has cost them that, plus any good will or trustworthiness they may have accumulated it, and basically destroyed the player-base before the game is out the door.

They wanted to tangle with the city slickers - professional trailers, jumping the gun by ganking Battlefield's original release date when it was pushed back, billing themselves as a Battlefield 4 replacement. In reality however, these guys are more akin to country peasants milking their cows and lazing their way down to church on a Sunday morning when the bell tolls. Trial by fire burned away their masks it seems. Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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monk3ybusin3ss




Posts: 11155

PostPosted: Sun, 21st Oct 2018 21:25    Post subject:


Jesus, some people are truly retarded. Laughing
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Sun, 21st Oct 2018 22:08    Post subject:
The game doesn't have an fps cap for the loading screen. It's not something so uncommon, but...
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Nodrim




Posts: 9709
Location: Romania
PostPosted: Sun, 21st Oct 2018 23:11    Post subject:
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Immunity




Posts: 5633

PostPosted: Mon, 22nd Oct 2018 00:06    Post subject:
Nodrim wrote:
The patch is coming:
https://twitter.com/ww3thegame/status/1054113010573291521


Random Twitter Tard wrote:
Thank you guys for going above and beyond the call of duty this weekend. Barely any sleep. Tons of coffee with even greater headaches. Nothing but respect for you guys.


So, they release a completely unusable game for over 3 days (all the while taking money), and people like this are licking their boots for fixing it? How about fixing it is the bare fucking minimum you can do? Laughing


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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