Need a new game, help me choose
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Which ARPG to play next
Diablo 3
42%
 42%  [ 23 ]
Destiny 2
14%
 14%  [ 8 ]
Option 3 - read my comment
42%
 42%  [ 23 ]
Total Votes : 54

Rage




Posts: 2757

PostPosted: Mon, 13th Nov 2017 15:43    Post subject:
Salvage everything you find, you'll need the crafting materials later for the Kanai cube.

Yes, you can install the game on as many devices as you want. Don't just copy paste tho, install it proper as you'll need registries and pc authorization.


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h0rnyfavn
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Posts: 13886

PostPosted: Mon, 13th Nov 2017 15:51    Post subject:
@Rage
Quote:
or the Kanai cube.


They'll need some items intact for the Kanai cube though to extract certain legendary enchantments. It's better to do it early if you have the items you need than to farm for them wasting your time after you reach lvl 70.

I think they should start thinking about their end-game build right now..so that they can be sure what items to keep for extraction..or just keep the items used in the cube in most top tier builds of their classes.


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Last edited by h0rnyfavn on Mon, 13th Nov 2017 15:54; edited 1 time in total
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Mon, 13th Nov 2017 15:54    Post subject:
Rage wrote:
Salvage everything you find, you'll need the crafting materials later for the Kanai cube.

Yes, you can install the game on as many devices as you want. Don't just copy paste tho, install it proper as you'll need registries and pc authorization.

In battle net I can apparently select to scan for an existing installation. I just didn't want to re-download the 16 gb if possible Smile So I guess there is no option for backup and recovery like in Steam I guess? Thx!


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h0rnyfavn
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Posts: 13886

PostPosted: Mon, 13th Nov 2017 15:56    Post subject:
@PumpAction

you dont have to download it again

https://us.battle.net/forums/en/bnet/topic/18300183782


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PumpAction
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Posts: 26759

PostPosted: Mon, 13th Nov 2017 16:51    Post subject:
OK, basically the old trick do this kind of thing. Thanks Smile


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Nui
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PostPosted: Mon, 13th Nov 2017 16:59    Post subject:
@h0rnyfavn @Rage
Thx, will take a look into the horadric cube, and hopefully understand what items I might wanna keep Smile
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h0rnyfavn
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Posts: 13886

PostPosted: Mon, 13th Nov 2017 17:14    Post subject:
@Nui

You can check Icy Veins or Diablo Fans for some nice builds for your class and pay attention to what items they use in the cube for these particular builds and what synergy these items have with the other equipment& skills.


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Nui
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PostPosted: Mon, 13th Nov 2017 17:23    Post subject:
I'll go blind for now when it comes to builds, but thx. Not sure if my interest will survive long enough for optimized builds anyway Very Happy
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paxsali
Banned



Posts: 18338

PostPosted: Tue, 14th Nov 2017 14:08    Post subject:
We are Lvl 31 (Pumpy) and 30 (me) on Expert and basically both of us can walk through the levels completely alone, both of us are OP AF.

I have some "pure energy" beam with a Skull as icon, dont know the name, but Im at Level 3 of the Skill (the third Shard) and basically everything I touch goes "poof" (goes through multiple enemies, if in one line).

Pumpy is running ahead of me everytime and I vaporize the enemies with my beam from behind and he basically doesnt even get to touch the normal enemies and even elites. Only Bosses take up to 5 seconds to kill.

How the fuck is that normal? The game gets EASIER as we go, not more challenging.

It's literally not about tactics or coop synergies, it's about loot lottery.


"There will be no end to the troubles of humanity, until philosophers become kings, or kings become philosophers.", Plato.
"Hyperbole will destroy us all.", Matt Dillahunty.
"The hyperbole, the demonization of the other opinion and the unwillingness to even read the opposing opinion destroys the so important political discussions necessary for the well functioning of society.", Couleur
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Rage




Posts: 2757

PostPosted: Tue, 14th Nov 2017 14:20    Post subject:
level 30

Guys, again, the game barely begins once you hit 70 and can reliably solo T1.

I'm usually hitting paragon 400 by the time i get bored of a season. That's level 470 for you.


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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Tue, 14th Nov 2017 14:22    Post subject:
paxsali wrote:
We are Lvl 31 (Pumpy) and 30 (me) on Expert and basically both of us can walk through the levels completely alone, both of us are OP AF.

I have some "pure energy" beam with a Skull as icon, dont know the name, but Im at Level 3 of the Skill (the third Shard) and basically everything I touch goes "poof" (goes through multiple enemies, if in one line).

Pumpy is running ahead of me everytime and I vaporize the enemies with my beam from behind and he basically doesnt even get to touch the normal enemies and even elites. Only Bosses take up to 5 seconds to kill.

How the fuck is that normal? The game gets EASIER as we go, not more challenging.

It's literally not about tactics or coop synergies, it's about loot lottery.


It stays easy until you put the difficulty to Torment levels.

But sure, loot plays also a huge part. For your secondary character, you could level up a gem which allows you to make a weapon wieldable at level 1 (even if it is level 70 ancient legendary kickass god slayer) -> Then you can breeze through on Torment 6 (maximum torment level for leveling) until almost end (you'll start getting some challenges somewhere between 50 and 60).

But yea, the lower difficulties are extremely casual.
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paxsali
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Posts: 18338

PostPosted: Tue, 14th Nov 2017 14:24    Post subject:
It's 1.5 hrs to level 17 and another hour to get to 30.
It also feels like progression is accelerating, is that correct??

And why does everything go "poof"?

I mean literally, my left click attack is obsolete and useless in comparison to my right click attack. This is retarded.


"There will be no end to the troubles of humanity, until philosophers become kings, or kings become philosophers.", Plato.
"Hyperbole will destroy us all.", Matt Dillahunty.
"The hyperbole, the demonization of the other opinion and the unwillingness to even read the opposing opinion destroys the so important political discussions necessary for the well functioning of society.", Couleur
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 14th Nov 2017 14:32    Post subject:
And we can't select a higher difficulty from the getgo "because we need to finish act 4 at this difficulty first"... What the fuck? First I have to finish the game in super easy mode only to replay it at a "proper" difficulty once I've seen everything?

When I drop down from the skies anything within that zone simply disappears. The crusaders Indestructible also grants me invincibility?


And the falling sword deals 2300%+ of my weapon dps. And I can hold a 2 hand weapon in 1 hand because of my passive skill, thus dealing way beyond 20.000 damage to anything withing 14 feet + stunning for 2 seconds.. and my flail has a 100% damage AND 100% speed bonus to my blassed hammer skill, thus each hammer that I fire (TWICE as fast) does 1.280% weapon damage on an area of 20feet for up to 12.800% damage as a single blessed hammer only costs 10 wrath Neutral

To you skilled players this might sound like peanuts, but we basically kill bosses before they are done with their fucking dialogue and we spend more time cleaning up our inventory and doing maintenance tasks than playing the game Sad

https://eu.battle.net/d3/en/item/johannas-argument-P1_flail1H_norm_unique_01

Uhm... I got this flail. Why does it say lvl 70 but I already got it at 32 or something like that?


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PumpAction
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Posts: 26759

PostPosted: Tue, 14th Nov 2017 15:06    Post subject:
... Is it so easy because we get much better loot due to having a seasonal character?! Almost all items have some level 70 description online Confused


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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 14th Nov 2017 15:11    Post subject:
You can also get that when you complete it at level 70. Items scale.

Basically, you just grind the whole game over and over again for better gear. Yes, even to unlock higher difficulty level. Laughing

The easiest way to get difficulty unlocked is to get your alt char power-levelled to 70.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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h0rnyfavn
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Posts: 13886

PostPosted: Tue, 14th Nov 2017 16:15    Post subject:
I suppose I could power level you but unfortunately I can do it only for hardcore characters. Very Happy


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PumpAction
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Posts: 26759

PostPosted: Tue, 14th Nov 2017 17:05    Post subject:
Guys, I have no idea what you are talking about. The game is already too easy, I'm not eager to get to level 70 as fast as possible. All this grinding made you guys forgot to actually play and enjoy the game Laughing

I WANT A CHALLENGE, IS THIS GAME BROKEN? Laughing


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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 14th Nov 2017 17:30    Post subject:
The challenge starts after you reach level 70. First timers cannot play on higher difficulty without beating the game. So, if you want you can power-level alt char to level 70 and then increase the difficulty for your main char.

Else, beat the game on available difficulty. And start again. Laughing

Most of them move to adventure mode once they unlock it (beat the campaign once) and from there level up, grind and stuff. It's not really a challenge for a while.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Tue, 14th Nov 2017 17:30    Post subject:
PumpAction wrote:
I WANT A CHALLENGE, IS THIS GAME BROKEN? Laughing


Yes. Razz

Bought it played it for a month, gave up on it. Expansion seems better according to my waifu... but I have 0 interest to drop money into a 'dead'ish' game to make it better.


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PumpAction
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Posts: 26759

PostPosted: Tue, 14th Nov 2017 17:40    Post subject:
I simply don't get it. They develop a game that is ultra easy and absolutely unbalanced and is basically unplayable because you are a god that just walks through the game world destroying everything with a simple click. Something is terribly off Neutral This can not be the intention behind this game!

Torchlight 2 on a hard setting is seriously hard. Here you just unlock mightier spells that just obliterate anything that moves


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Rage




Posts: 2757

PostPosted: Tue, 14th Nov 2017 17:47    Post subject:
Dude. Again, you're playing the tutorial.

It gets harder, a lot harder.

Now, just finish the story, enjoy it for what it is. Then hop into adventure mode and play the actual game. Rifts & Greater rifts, plus bounty farming. I get it, you're new, Morph as well, you don't know how the game is made.

I warned you that it's a grindfest & it's best played with friends, but you went and got it anyway grinhurt Now, play it the way it's meant to be played since you already paid for it
Level 70 is just the beginning. Paragon levels are basically where you start leveling up. grinhurt


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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Tue, 14th Nov 2017 17:49    Post subject:
Leveling isn't where the challenge is in this game. A weird concept, I'll agree, but there is no challenge at all until you get to 70 and start pushing torment levels/GRs. Leveling to 70 is just something you do during the first evening of the season to get to the actual game and forget about afterwards.
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Nui
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Posts: 5720
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PostPosted: Tue, 14th Nov 2017 17:52    Post subject:
Rage wrote:
Dude. Again, you're playing the tutorial.

The whole story mode cannot possibly be considered a tutorial sensibly, even if it is Laughing. It would not subvert pumpys problem with the game.


Although I clearly wasn't as lucky as these two. I could not just easily finish the story. In fact I went down to hard when I reached Act V with my crusader.

Im getting the feeling I'm doing something wrong here. I can't get to 70 in an evening. Is this with a new character? Or with help?
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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Tue, 14th Nov 2017 18:00    Post subject:
Nui wrote:
Im getting the feeling I'm doing something wrong here. I can't get to 70 in an evening. Is this with a new character? Or with help?


In a duo, new character in the season.
Do you have access to adventure mode? Cause leveling in story might be considerably slower (haven't done that for years tho). The bonus xp for events/bounties/rifts helps. Although I think the optimal way of leveling is abusing killstreaks in certain areas.. but that's too mind numbing, and doesn't give as much gear. I'd rather run some bounties and rifts and get there an hour slower.
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Nui
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PostPosted: Tue, 14th Nov 2017 18:11    Post subject:
Yeah, I now have access to adventure mode and did full bounty runs for cube recipes and a rift. My main is level 70, and my paragon level is 23.

At which point does the paragon level even matter a tiny bit, because the boni at 23 are pointless Razz

I have no seasonal characters though. I should look into that as well. Is that helpful with loot or speed of the game?
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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Tue, 14th Nov 2017 18:24    Post subject:
Per level the paragon levels don't do much, true. They really add up though, you especially notice stats like all resist if you're a str/dex class, or the cooldown reduction if you're a high cooldown build (archon, etc).

Nah, seasonal is the same as normal. You just unlock some cosmetic things, or stash tabs if you haven't gotten all of them yet.
I like playing seasonal just to have the start-from-nothing experience. The game gets extremely grindy when all you do is high greater rifts to level up gems to get a few extra main stat points from caldessan enchants. So I usually quit when it gets to that point. But the way there, getting the sets, trying some different builds from last time, hoping for some (primal) ancients, doing the seasonal journey objectives.. that I enjoy.
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paxsali
Banned



Posts: 18338

PostPosted: Tue, 14th Nov 2017 18:40    Post subject:
Rage wrote:
Dude. Again, you're playing the tutorial.

It gets harder, a lot harder.


Even IF that is correct and even IF it gets a lot harder,

still that doesnt explain the internal imbalance of the game.

Why should I care about ANY abilities whatsoever or my primary attack, when my secondary attack literally deletes enemies of the screen like the erase tool in Photoshop erases Pixels?

That should never be the case. The difference between my stupid beam and EVERYTHING ELSE is ridiculous.

It shows extremely poor game design and balance, IMHO.


"There will be no end to the troubles of humanity, until philosophers become kings, or kings become philosophers.", Plato.
"Hyperbole will destroy us all.", Matt Dillahunty.
"The hyperbole, the demonization of the other opinion and the unwillingness to even read the opposing opinion destroys the so important political discussions necessary for the well functioning of society.", Couleur
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h0rnyfavn
Serial Humper



Posts: 13886

PostPosted: Tue, 14th Nov 2017 18:46    Post subject:
@paxsali
Quote:
Why should I care about ANY abilities whatsoever or my primary attack

Most classes (except for a sorcerer and a witch doctor and maybe someone else) require them for resource generation you use to activate your secondary abilities.

+ some primary abilities have synergy with other stuff coz of certain legendary items.


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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Tue, 14th Nov 2017 19:19    Post subject:
Their interest in having any balance at non-70 has come and gone. Abilities are balanced only with 70 content, greater rifts and torment difficulties, in mind. Because honestly, that's what the playerbase plays 99% of the time. The leveling part is just temporary. That can lead to abilities that either feel like they do nothing, or are completely overpowered. When sets and builds come into play, it'll make more sense. Though some skills will never be used regardless, of course.
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Rage




Posts: 2757

PostPosted: Tue, 14th Nov 2017 20:05    Post subject:
paxsali wrote:
Rage wrote:
Dude. Again, you're playing the tutorial.

It gets harder, a lot harder.


Even IF that is correct and even IF it gets a lot harder,

still that doesnt explain the internal imbalance of the game.

Why should I care about ANY abilities whatsoever or my primary attack, when my secondary attack literally deletes enemies of the screen like the erase tool in Photoshop erases Pixels?

That should never be the case. The difference between my stupid beam and EVERYTHING ELSE is ridiculous.

It shows extremely poor game design and balance, IMHO.


Because it's not the case. Your skill build will depend on the items you use. Items you don't have yet. So don't think your skills are useless, you just don't have the item to make em work yet. Some builds will make heavy use of buffs and single attacks, others will have you playing the pianist on your keyboard. It all depends on the legendaries and set items you're using. And the higher you go in difficulty, the better the odds that legendaries drop. Also there's the kanai cube to roll with to get a legendary that you want/need for your build.

What i'll recommend again is that you check the leaderboard for this season for your character class and see what they're playing with, then mimmick that. It will teach you the basics of gearing in the game.


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