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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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chiv
Posts: 27530
Location: Behind You...
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Posted: Thu, 31st Aug 2017 08:06 Post subject: |
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well it was never going to be better than the original... the first game was just magnificent.
but its sad that it doesnt seem to come close... though not expected.
#notmychloe
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Thu, 31st Aug 2017 20:19 Post subject: |
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Damn, that really sounds underwhelming
It was to be expected since it's an outsourced project, but cheaper direction, writing and even less gameplay than the original game (not an easy task to achieve) is a remarkable combo in its own way. The weirdest thing though is that in order to "improve" the visuals and animations, they switched from UE3 to...Unity. A baffling move to put it mildly
Here's hoping the full-fledged sequel will use UE4 instead, it's the perfect framework for this type of game as long as there's someone who can invest resources on proper facial animations (very much needed here).
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Posted: Thu, 31st Aug 2017 21:03 Post subject: |
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JBeckman
VIP Member
Posts: 34986
Location: Sweden
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Posted: Thu, 31st Aug 2017 21:03 Post subject: |
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Feature wise Unity is cheaper while besting UE3 in terms of visual fidelity (Or well, features, it's up the devs to use it right.) and being multi-platform compatible with modern consoles, which was probably a important factor.
Against UE4 though it would probably have been a bit harder to set up but done right it would likely have provided some really neat visuals while also being compatible with modern consoles though I don't know who developed this and Square used to be a bit indifferent to PC until more recently so that could have been a issue for the PC port of the game.
Not that Unity is much better on PC I suppose, stuttering and poor utilization of the GPU and CPU can be a issue for some games which I guess comes down to poor default configurations of the engine and it's up to the devs to then fine tune it to suit the game they're developing specifically, but most seem to just leave these settings at default because fuck it, more work. (Well that's probably not entirely true but certainly feels like it at times.)
So you have Unity as a base for which the developers can build their project on but then don't fully fine tune and optimize and you have UE4 which fares pretty much the same though far as personal experiences go when you have a developer studio that knows what they're doing UE3 and UE4 could really shine whereas on Unity this doesn't seem to be as common although there's a flood of indie low-budget Unity efforts now whereas UE4 has fewer overall licensed projects and actual game releases.
Eh, it's down to the devs to do it right I guess which both Unity and UE4 are capable of but then there's budget and time constraints from the publisher and on PC UE4 in particular seem to lean a bit more towards Nvidia GPU's than AMD so optimization is probably not the easiest. (But you have a ton of tools and a massive community to draw from plus a open source engine code base and more whereas on Unity the core engine changes seem to be coming only from new builds though switching over to a new engine build isn't as difficult but still a bit of work.)
Bit of a wall of text at this point, going by the screenshots the visuals mostly match the original UE3 game but it probably has some of the Unity quirks too such as periodic stutter and at worst frame drops from poor hardware utilization and overall optimization woes.
EDIT: Well I don't have special knowledge on either engine I guess, it's a combination of factors and in this case both engines are highly customizable for what the developers might want to do with it and both have a pretty active community creating assets and more or contributing code and other utilities which is likely especially useful for smaller studios.
Both have their share of pitfalls too I suppose, Unity releases new builds frequently fixing what looks like tons of issues even for smaller engine updates let alone the notes for major revisions but Unreal 4 makes some pretty major updates too and upgrading to a newer UE4 build is probably more work overall.
(But that could probably be discussed endlessly and this topic is focused on the game and not the underlying engine said game is using. )
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Ashok0
Posts: 1733
Location: Ohio
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Posted: Fri, 1st Sep 2017 03:01 Post subject: |
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Looks okay but I'll play this after HL3 and BG&E2 once all the eps are out.
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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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Posted: Fri, 1st Sep 2017 05:17 Post subject: |
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Wait, The game works on Unity Engine?
That's might be good sign...
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Fri, 1st Sep 2017 06:55 Post subject: |
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I tried the first one but just could not stand the annoying dialect/slang of those spoilt American teenagers, could not even get past the bit in the school. Hopefully this one will have better, less annoying voice actors
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JBeckman
VIP Member
Posts: 34986
Location: Sweden
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Fri, 1st Sep 2017 18:51 Post subject: |
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Does only the deluxe version have all eps?
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Posted: Fri, 1st Sep 2017 19:07 Post subject: |
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Standard edition - all 3 episodes.
Deluxe edition - all 3 episodes + a farewell episode. Play one last time as a young Max Caulfield in a special bonus episode.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Posted: Fri, 1st Sep 2017 21:58 Post subject: |
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Life_is_Strange_Before_the_Storm_CrackOnly-Steam006
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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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Posted: Sat, 2nd Sep 2017 04:01 Post subject: |
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Posted: Sat, 2nd Sep 2017 04:52 Post subject: |
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7thunders wrote: | Life_is_Strange_Before_the_Storm_CrackOnly-Steam006 |
it that crack working for 100%?
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Posted: Sat, 2nd Sep 2017 05:41 Post subject: |
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demde
Posts: 6537
Location: Lake Karachay
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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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Posted: Sat, 2nd Sep 2017 07:42 Post subject: |
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I tested latest updated crack.. worked fine so far but I only tested for few minutes,will report more soon.
Be sure to get with "3DM" emu otherwise the game will try to connected to Steam instead of just open the game.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Sat, 2nd Sep 2017 09:30 Post subject: |
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JackQ wrote: | I tested latest updated crack.. worked fine so far but I only tested for few minutes,will report more soon.
Be sure to get with "3DM" emu otherwise the game will try to connected to Steam instead of just open the game. |
So its better to wait for an better crack?
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Przepraszam
VIP Member
Posts: 14498
Location: Poland. New York.
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Posted: Mon, 4th Sep 2017 03:20 Post subject: |
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What a shitshow. No 3440x1440 resolution support...No widescreen either.
Fucking lazy devs.
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Posted: Mon, 4th Sep 2017 11:36 Post subject: |
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Posted: Sat, 9th Sep 2017 20:24 Post subject: |
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Only Unity games with Denuvo.
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