Blackroom [SP & MP FPS / John Romero / Adrian Carmack]
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 25th Apr 2016 18:04    Post subject:
I hope they'll make it. It's a win win situation.

If the game sucks, Romero will hopefully vanish forever Laughing

If the game is decent, hell.... then we got a decent game and Romero has a little redemption Very Happy


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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VonMisk




Posts: 9488
Location: Hatredland
PostPosted: Mon, 25th Apr 2016 18:12    Post subject:
The concept looks a lot like Daikatana... Venturing through different enivornments, Romero is doing it...

Just saying Razz


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 25th Apr 2016 18:45    Post subject:
what's awesome about that trailer, you could just replace it with any generic star wars character from the recent movie, and it would fit into the unintentionally comical mood of the movie. Very Happy

Also, Adrian Carmack seems to be Chris Barrie's long lost brother Surprised


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randir14




Posts: 4950

PostPosted: Mon, 25th Apr 2016 23:11    Post subject:
That Kickstarter video was pretty funny, Romero still has an ego.

"And *I'M* creating every level!"
"The response to my Doom level has been overwhelming!"
"This is an FPS only we can create!"
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ixigia
[Moderator] Consigliere



Posts: 65132
Location: Italy
PostPosted: Tue, 26th Apr 2016 01:45    Post subject:
Hahah, this is a bold move Romero, let's see if it pays off Laughing
The idea sounds decent, not that we can actually tell since they're just showing us a couple of shoddy art-works, but still!


Very Happy



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Tue, 26th Apr 2016 03:12; edited 2 times in total
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sip74




Posts: 692

PostPosted: Tue, 26th Apr 2016 02:31    Post subject:
^ Laughing

Sounds like it could be interesting but until we see actual ingame footage i'll reserve judgement. Expectations are low as usual though.

Quote:
New Soundtrack by acclaimed metal guitarist George Lynch.


Cool
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Tue, 26th Apr 2016 10:46    Post subject:
Well, I'm in on the $29 tier, just because I never paid for any Doom or Quake game but played them all religiously Very Happy

But a release late 2018 is just Laughing the first game I backed on Kickstarter was A Hat in Time. They estimated a February 2014 release, and STILL aren't done. And they already had some gameplay to show when they presented their concept, yet Romero has some rough sketches and that's it.
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guvna




Posts: 814

PostPosted: Tue, 26th Apr 2016 13:32    Post subject:
Good luck to 'em but I'm not touching this one. Relying on his name and reputation only to push the campaign does nothing for me. Show some gameplay or proof of concept or something.
I'm old enough to remember daikatana
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 26th Apr 2016 19:02    Post subject:
ixigia wrote:


Very Happy


omfg
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The_Zeel




Posts: 14922

PostPosted: Tue, 26th Apr 2016 19:13    Post subject:
oh god ixi Laughing
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AmpegV4




Posts: 6248

PostPosted: Wed, 27th Apr 2016 11:53    Post subject:
This could turn out a decent game, doom 1 & 2 had lots of twists on fps gameplay that just don't exist anymore. I would love to play an fps that brings some of that back, i think romero gets this and is evident in making these new doom maps.

Some levels have hundreds of monsters where focus is resource management.
Some less monsters but cyberdemons and spiders.
Some levels more puzzle focussed.
Traps that insta killed, holding wrong weapon and triggering a deathroom pickup was gameover.
Weapons were genius, each one useful in different scenarios or monsters.

Id just like to see a new fps that isnt straight line levels with obnoxious cut scenes every two seconds.
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Casus




Posts: 4429

PostPosted: Wed, 27th Apr 2016 11:56    Post subject:
These guys making a great game?

I'll have to see it to believe it.
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Civ01




Posts: 1294

PostPosted: Wed, 27th Apr 2016 17:01    Post subject:
VonMisk wrote:
The concept looks a lot like Daikatana...


Daikatana was underrated!

Pffchh
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djvelho




Posts: 1262
Location: Finland
PostPosted: Fri, 29th Apr 2016 16:50    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 29th Apr 2016 17:04    Post subject:
Definitely the right decision, IMO. They were already up $131k but coming back with an actual demo to show off just what's happening? Yeah, that's the best decision.
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 29th Apr 2016 17:12    Post subject:
Agreed.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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randir14




Posts: 4950

PostPosted: Fri, 29th Apr 2016 21:03    Post subject:
I wonder how they're going to receive funding while creating the gameplay demo. Do they have some kind of deal with the Irish government? I don't see why else they moved to Ireland.
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 29th Apr 2016 21:39    Post subject:
It be great if they thought of that earlier. Far too many cancel their project going: We'll come back with a demo/prototype... How about you learn from the ones that came before you already


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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 29th Apr 2016 21:54    Post subject:
Morphineus wrote:
It be great if they thought of that earlier. Far too many cancel their project going: We'll come back with a demo/prototype... How about you learn from the ones that came before you already


What if they did think of that and everything was preplanned. Razz They managed to make multiple sites to cover the news of the game Razz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Fri, 29th Apr 2016 22:05    Post subject:
Just out of interest if a campaign gets cancelled:
What happens with the money of the funding? Do the people get a refund? Or will their money only get withdrawn from their money accounts, if the funding campaign in theory achieved the funding goal?
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 29th Apr 2016 22:10    Post subject:
On kickstarter the funds will be drawn at the end of a successful campaign. Smile

Forgot that when I funded Divinity Original Sin II and got surprised by a withdrawal later that month wondering where the fuck that went to xD


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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Fri, 29th Apr 2016 22:16    Post subject:
Very Happy
Cool, thanks for the info man.


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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Fri, 29th Apr 2016 22:16    Post subject:
randir14 wrote:
I wonder how they're going to receive funding while creating the gameplay demo. Do they have some kind of deal with the Irish government? I don't see why else they moved to Ireland.


According to Adrian Carmack's Wikipedia page:

Quote:
In September 2014, Carmack was revealed as the new owner of the five-star Heritage Golf & Spa Resort in Killenard, Ireland.


https://en.wikipedia.org/wiki/Adrian_Carmack


EDIT:
Also in a news report from Sept, 2014:
Quote:
The husband-and-wife(Romero + Brenda) team are in Ireland as part of a Fulbright fellowship to work with Ireland’s game industry and educational institutions.


http://www.irishtimes.com/business/transport-and-tourism/doom-game-creator-buys-heritage-resort-1.1938040
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 12th Jan 2017 20:36    Post subject:
m3th0d2008 wrote:
Romero will hopefully vanish forever Laughing

nah seems like he got new project
http://steamcommunity.com/sharedfiles/filedetails/?id=840040966
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ixigia
[Moderator] Consigliere



Posts: 65132
Location: Italy
PostPosted: Wed, 1st Feb 2017 02:01    Post subject:
Roach_666 wrote:
randir14 wrote:
I wonder how they're going to receive funding while creating the gameplay demo. Do they have some kind of deal with the Irish government? I don't see why else they moved to Ireland.


According to Adrian Carmack's Wikipedia page:

Quote:
In September 2014, Carmack was revealed as the new owner of the five-star Heritage Golf & Spa Resort in Killenard, Ireland.


https://en.wikipedia.org/wiki/Adrian_Carmack


EDIT:
Also in a news report from Sept, 2014:
Quote:
The husband-and-wife(Romero + Brenda) team are in Ireland as part of a Fulbright fellowship to work with Ireland’s game industry and educational institutions.


http://www.irishtimes.com/business/transport-and-tourism/doom-game-creator-buys-heritage-resort-1.1938040

One thing is for sure, he's living the good life there:


Very Happy
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 10th Dec 2018 15:38    Post subject:

Quote:
SIGIL™ is a free megawad for the original 1993 DOOM® created by John Romero. It contains nine single-player and nine deathmatch levels. The free megawad will be released in mid- February 2019 and requires players own the original 1993 registered version of DOOM® in order to play. SIGIL™ is the spiritual successor to the fourth episode of DOOM®, and picks up where the original left off.

In addition to the free megawad, SIGIL also releases in two limited edition fan boxes created by Limited Run Games. The fan boxes feature music by metal guitar legend Buckethead, including a custom song written expressly for SIGIL, and cover art by Christopher Lovell whose iconic, detailed work has been featured on numerous metal albums. (Note: The free megawad does not ship with Buckethead’s music or Christopher Lovell’s art.)

https://www.romerogames.ie/sigil


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http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 10th Dec 2018 17:12    Post subject:
Standard edition 40$ with a faux-floppy and the OST disc:
https://limitedrungames.com/collections/coming-soon/products/sigil-standard-edition-box-pc-megawad

SIGIL Beast Box 166$ with all kinds of goodies, like an artwork book:
https://limitedrungames.com/collections/coming-soon/products/sigil-beast-box-pc-megawad

And the base megawad is free for everyone. Soundtrack is by Buckethead with one new song exclusive for Sigil.
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