Age of Decadence
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djaoni




Posts: 8061

PostPosted: Wed, 14th Oct 2015 15:15    Post subject:
No DRM and small size means quick release.
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HubU
VIP Member



Posts: 11372

PostPosted: Wed, 14th Oct 2015 15:16    Post subject:
djaoni wrote:
No DRM and small size means quick release.


I know, but still Everything Went Better Than Expected


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Wed, 14th Oct 2015 15:18    Post subject:
7thunders wrote:
The.Age.of.Decadence-CODEX

So Much Win

Let's see if this is good or crap.
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Wed, 14th Oct 2015 16:16    Post subject:
I lend money to some refugees so they can enter the town.
I then visited their leader to get my money back and the promised bonus for my help.
They didn't give me the bonus so i started a fight.
Fucking scamming refugees stabbed me to death.
Just like in real life.
Cool Face
-----------
Graphics are pretty shitty.
But the gameplay focus on social interactions is interesting. Gonna play this for a bit more. Though i doubt i will finish it.
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Ishkur123




Posts: 2850

PostPosted: Wed, 14th Oct 2015 19:23    Post subject:
@Bob Barnsen DU SCHAFFST DAS!
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Wed, 14th Oct 2015 19:39    Post subject:

Fuck Yeah


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere



Posts: 65123
Location: Italy
PostPosted: Wed, 14th Oct 2015 22:37    Post subject:
Being able to finally play the 1.0 version of the game feels undoubtedly odd, but it's a very pleasant sensation. Razz
I wanted to wait (ironically) because of the too many games too little time syndrome, though it was stronger than me and couldn't resist so I grabbed the iso. Seems very solid. The huge focus on dialogues is somewhat refreshing, as you can generate an outcome that strictly depends on your stats/approach. I can already see a strong choice->consequence system shaping up nicely, a rarity these days which encourages multiple playthroughs.

The Torque engine is vintage as hell, but not too distractingly bad in my opinion (I didn't mind it in Dead State either), the writing is good and the combat requires a lot of attention (the intro didn't lie, being brutally sandwiched is a common occurrence Laughing)
However I decided to go for the talkative praetorian, so at least I can be a slimy Lord Varys. Will play more in the next days, if I manage to inflate my gaming hours a bit *grr*
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Steelone




Posts: 1524

PostPosted: Wed, 14th Oct 2015 22:47    Post subject:
I'm playing a full on combat character for a change, it's extremely difficult but also very satisfying.

Fighting Lord Antidas with the Imperial Guards is tense as fuck at the end of the first chapter (if you go the guards route). You have to strategically flank and take out individual enemies whilst trying to keep enough legionaries alive to help you finish the rest off.
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Wed, 14th Oct 2015 22:56    Post subject:
As you are combat focused, a question:
Will you get more (permament) party members, or is this a solo game with just your character most of the time?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Steelone




Posts: 1524

PostPosted: Wed, 14th Oct 2015 23:58    Post subject:
Bob Barnsen wrote:
As you are combat focused, a question:
Will you get more (permament) party members, or is this a solo game with just your character most of the time?


Solo, but you often get allies in some of the more "epic" fights. In a lot of the imperial guard quests for example you usually have a squad of legionnaires fighting alongside you.
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Thu, 15th Oct 2015 00:12    Post subject:
Cool, thanks man!


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere



Posts: 65123
Location: Italy
PostPosted: Thu, 15th Oct 2015 00:32    Post subject:
Indeed, the combat way sounds just as good as the diplomatic one, you're tempting me Steelone. Very Happy So far I have managed to avoid all the fights, and as a result the game has never been challenging. It really begs for a second playthrough, Sliding-Doors mode!
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Thu, 15th Oct 2015 00:47    Post subject:
Seems there is some kind of Roman Power Armor for the fighters of you Very Happy


http://steamcommunity.com/app/230070/discussions/0/490123197939658250/
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AKofC




Posts: 4359

PostPosted: Thu, 15th Oct 2015 03:09    Post subject:
I wish they'd make more Roman themed games, or fall of Romans themed games. I have a hard on for anything Roman. SO WTF is up with that power armor's head.

Anyway now that I'm mostly done Witchering, time to get on this.


Gustave the Steel
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HubU
VIP Member



Posts: 11372

PostPosted: Thu, 15th Oct 2015 11:28    Post subject:
Thank god I upgraded my pc, now I can enjoy those marvelous 16 bits SVGA colors Smile


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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Keit




Posts: 1134
Location: Sweden
PostPosted: Thu, 15th Oct 2015 16:49    Post subject:
HubU wrote:
Thank god I upgraded my pc, now I can enjoy those marvelous 16 bits SVGA colors Smile


Yeah lmao, instant throwback to many years ago when I saw that message pop up on launch.
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r3dshift




Posts: 2829

PostPosted: Thu, 15th Oct 2015 19:26    Post subject:
So, how's version 1.00? How many patches should I wait for before actually starting to play this game?


Frant wrote:
Shitass games are ruining piracy.
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Steelone




Posts: 1524

PostPosted: Thu, 15th Oct 2015 20:14    Post subject:
r3dshift wrote:
So, how's version 1.00? How many patches should I wait for before actually starting to play this game?


Not experienced any issues so far. The game was in early access for a long time and got pretty thoroughly tested.

Just got a pretty cool permanent elixir on my combat play through, reduces max HP by 5 permanently but gives me 1 HP regen per round and makes me completely regenerate health after combat.
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r3dshift




Posts: 2829

PostPosted: Thu, 15th Oct 2015 21:02    Post subject:
Thanks, men.


Frant wrote:
Shitass games are ruining piracy.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 17th Oct 2015 07:52    Post subject:
http://steamcommunity.com/app/230070/discussions/0/490123197946992902/
Quote:
Murderous Psychopaths Needed

How would you like to immortalize your fighter and bring pain on thousands of players who'd curse your name with their characters' dying breath?

Our next update will add several title challengers. You see, being the Arena Champion doesn't mean that the title is yours forever and ever. It will attract those who seek fame - who wouldn't want to brag that they killed the champion and stomped him into the mud?

So if you're a murderous psychopath with at least 100 confirmed kills, post your combat build (character screen and inventory). We'll select the most interesting builds and faithfully recreate them down to the hair style. Maybe we can even talk our artist into drawing a custom portrait (based on the hair style not what you look like in real life) to capture that murderous fire in your eyes and Vince into writing a backstory.

    - We'll keep the looks, stats, and skills.
    - We might change the name to be more lore friendly. I'm sure that Balls Stomper is a great name but...
    - We'll keep the equipment except for unique weapons and sky metal. Crafted equipment will keep their crafting level but it will be done with blue steel instead of sky metal. Uniques will be replaced by crafted weapons or new uniques.
    - The challengers will be able to use poison, sharpened weapons, neurostymulants, antidotes, nets and bolas.

Looking forward to your submissions.
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Sat, 17th Oct 2015 22:35    Post subject:
What is wrong with this game? I start the tutorial and i enter a fight...the other guy, literally, dodges ALL my attacks and he crits, cripples and bleeds me to death every single time!!


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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djaoni




Posts: 8061

PostPosted: Sat, 17th Oct 2015 22:40    Post subject:
Don't forget to use your skill points. They are EXTREMELY important. If you max out a weapon, you should easily get to 80% hit chance with the starting armor.
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tet666




Posts: 5092

PostPosted: Sat, 17th Oct 2015 22:51    Post subject:
Bob Barnsen wrote:
I lend money to some refugees so they can enter the town.
I then visited their leader to get my money back and the promised bonus for my help.
They didn't give me the bonus so i started a fight.
Fucking scamming refugees stabbed me to death.
Just like in real life.
Cool Face


Epic Laughing
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termcan




Posts: 352

PostPosted: Sat, 17th Oct 2015 23:20    Post subject:
Map sucks.
Quest log sucks, difficult to keep track on.
Too short.
Inventory sucks.
Camera angles suck.
No boobs.

On the plus side:
Skillpoints actually matter.
Story is okayish.

Verdict: It's worth playing. At least once.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 17th Oct 2015 23:48    Post subject:
termcan wrote:
Story is okayish..

which one?
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ixigia
[Moderator] Consigliere



Posts: 65123
Location: Italy
PostPosted: Sun, 18th Oct 2015 00:01    Post subject:
djaoni wrote:
Don't forget to use your skill points. They are EXTREMELY important. If you max out a weapon, you should easily get to 80% hit chance with the starting armor.

Indeed, this is the way. Spending points and also spending them properly, focusing on one precise style of play. It's also vital to move a lot and vary the attacks, or the AI will adapt and dodge them every single time. The tutorial in this game is one of the most powerful patience tests ever designed. Razz
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AKofC




Posts: 4359

PostPosted: Sun, 18th Oct 2015 04:37    Post subject:
Story shits on Pillars of Eternity IMO.

This is how you do it Obsidian dude who was in charge of the writing / reviewed the writing or whatever. Let the player discover the truth behind the legends, not have some guy spoon feed it.


Gustave the Steel
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Steelone




Posts: 1524

PostPosted: Sun, 18th Oct 2015 11:46    Post subject:
prudislav wrote:
termcan wrote:
Story is okayish..

which one?


Indeed, the game contains multiple "main" quest lines. An Imperial Guard play through for example is completely different to an Assassin.

You meet completely different characters and have completely different objectives.
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Mister_s




Posts: 19863

PostPosted: Sun, 18th Oct 2015 11:51    Post subject:
Quote:
“Ultimately, the demo of Age of Decadence has, more than any game in a long while, left my jaw firmly planted on the floor. As an RPG player who loves deep character systems, game worlds with rich lore, nebulous and amoral situations, deep reactivity and interesting quest design, The Age of Decadence doesn't just meet the bar, it leaves some of the best and classic CRPGs in the dust. And as much as I can complain and nit-pick about what the game does or doesn't do, I find myself constantly coming back to it, just to try the same scenarios again as a different character, or to see if I can win a challenging fight, and ten times through, I'm still finding new locations, events and characters - that's the sign of a great RPG to me.”
GameBanshee

Damn sounds like a great game. 26 euros though?
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termcan




Posts: 352

PostPosted: Tue, 20th Oct 2015 13:57    Post subject:
Damn. Every time I play - I discover more.
Is there one true good ending?
Last time I got to a point where I could chose
 Spoiler:
 

The impact of choices on story is massive. I've never seen anything like this game.
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