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JBeckman
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JBeckman
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Posted: Fri, 2nd Oct 2015 15:49 Post subject: |
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ARK
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(It looks really pretty in motion but in that last cave area I had like one-frame-per-second framerate speeds so some "small" optimization work remains to be done, ha ha.)
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JBeckman
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Posted: Fri, 9th Oct 2015 00:25 Post subject: |
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Been trying this out a bit, runs pretty smooth getting around 60 FPS in small areas and around 40 - 50 FPS in larger areas.
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Posted: Fri, 9th Oct 2015 00:27 Post subject: |
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Are you a real person mate
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Fri, 9th Oct 2015 00:47 Post subject: |
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I smell superderp 
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JBeckman
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JBeckman
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Location: Sweden
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Posted: Sat, 10th Oct 2015 18:03 Post subject: |
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Witcher 3
Spoiler: | |
A few more days and I can get started on exploring the new areas that 1.10 added.
(That second expansion pack sounds like it will be fun as well though who knows when that's getting released.)
EDIT:
Spoiler: | |
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JBeckman
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ixigia
[Moderator] Consigliere
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Location: Italy
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Posted: Mon, 12th Oct 2015 03:21 Post subject: |
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Posted: Mon, 12th Oct 2015 12:29 Post subject: |
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Star Wars Galactic Battlegrounds, old Age of Empires game set in the Star Wars universe, mission 2 of Princess Leia's campaign. Running with a widescreen mod. Works but the UI menu is corrupted in the unused portion of the screen unfortunately.
Spoiler: |
image hosting over 5mb Just building up my main base at the moment, and set up a few patrol routes with Jedi Master Echui running patrols to the south, picking off the Imperials which regularly send patrols towards to my base, and unbeknownst to them, also to their doom muhwahaha |
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JBeckman
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Posted: Mon, 12th Oct 2015 13:29 Post subject: |
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Witcher 3: HoS
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EDIT: Dragon Age - Inquisition
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(Started on "Trespasser", time to wrap this game up.)
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JBeckman
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Posted: Thu, 15th Oct 2015 03:29 Post subject: |
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JBeckman
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JBeckman
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Posted: Sun, 25th Oct 2015 17:21 Post subject: |
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Morphineus
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Posted: Sun, 25th Oct 2015 17:42 Post subject: |
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Hehe JB is on a role!
I might not always comment, but thanks for these JB! 
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JBeckman
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JBeckman
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Posted: Fri, 30th Oct 2015 13:01 Post subject: |
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Batman/girl: Arkham Knight (With photo-mode.)
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(Camera movement is very restrictive if you use photo mode during cutscenes or other areas where you have limited camera control while playing.)
EDIT: Patch seems to have helped a bit too, overall it stutters briefly as new "segments" of the map is streamed in but it's much improved from the initial release though it's probably not too different from how it was after the "interim" patch was released but I didn't play that version that much as I wanted to wait for the full re-release and any additional fixes.
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Posted: Sat, 31st Oct 2015 18:45 Post subject: |
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JBeckman
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Posted: Mon, 2nd Nov 2015 17:13 Post subject: |
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Elder Scrolls Online - Orsinium
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(I think I'm going to like this new area.)
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Posted: Mon, 2nd Nov 2015 22:27 Post subject: |
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JBeckman wrote: | Elder Scrolls Online - Orsinium
Spoiler: | |
(I think I'm going to like this new area.) |
is it still a subscription game JBeckman. Since it's launch I heard negative things about this game, so i never bothered to try it.
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JBeckman
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Posted: Tue, 3rd Nov 2015 15:42 Post subject: |
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Thanks mate, yeah that was the main criticism I heard about the game, the disconnecting issue. I think i'll do some more research on it (gameplay) before I commit to purchasing anything. I had hoped it would go free to play or something along those lines.
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JBeckman
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Posted: Tue, 3rd Nov 2015 16:25 Post subject: |
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xyzg wrote: | Thanks mate, yeah that was the main criticism I heard about the game, the disconnecting issue. I think i'll do some more research on it (gameplay) before I commit to purchasing anything. I had hoped it would go free to play or something along those lines. |
Gameplay wise it tries to emulate the gameplay from Skyrim although further simplified and made similar to other MMO games so you can upgrade either health, magicka or stamina on level up and get one skill point to spend though you also gain skillpoints from completing major quests so while I'd recommend specializing in one weapon and armor type you can spread points over a wider variety of categories and it's possible to donate to temples in the main city of each faction to reset both attribute and skill points with the cost depending on your total skill and attribute points so later on it does get pretty costly until you have a reliable source of income.
You can also read books to (rarely) find one that gives you a skill to the available categories such as light, medium and heavy armor and various weapon and crafting skills, I think there's around 9 points in total for each skill that can be acquired from books but they are very rare and books read from bookcases are somewhat randomized so running around in towns and dungeons and reading these will give a few points every now and again.
What more could I say? There's a total of fifty levels to each skill and you progress in these both by using said skills (Swinging and hitting with a specific weapon, getting hit wearing a specific armor, casting spells and crafting.) and you also advance in your most frequently used skills when completing major quest events.
Skills have both active and passive abilities and each active ability can further be advanced four levels which at the forth level you can morph the skill and gain four new levels with a more advanced ability for said skill, I probably make it sound a bit overly complicated but to take soulgem trapping for example you can morph the skill to either split to multiple targets or absorb health for you as a way to recover a (small) amount of HP during battle.
Each character race (Including the Imperial in the "Deluxe Edition" of the game.) furthermore has a specific race skill tree such as improving health regeneration for imperials, swimming speed for argonians and so on, I haven't used that many of the races as I'm mostly playing with my primary character but it should be pretty easy to look it up on a wiki on what skills are available for each race.
Oh and there's four classes to choose from each having a specific series of skill trees in addition to the general skills anyone can learn (Weapons and armor and crafting.) which if I remember correctly there's the Dragon Knight ("Warrior") Templar ("Defensive Warrior") Rogue ("Thief") and Mage but it's been a while since I created a new character so I actually don't fully remember.
(Each class has access to both magical and physical attack skills but some are more suited to certain roles and weapon and armor types.)
Most of the game can be soloed though the group dungeons require a active party as the monsters will be scaled to your level and encountered in larger mobs so solo play is very difficult if not impossible, public dungeons are also available and are open to everyone so while tough there's usually several players trying to complete the events therein though certain bosses might take a bit of effort and group play to effectively combat.
There's a overarching story to the game as well with quests every tenth level that you do solo with AI NPC and completing the campaign unlocks the Veteran mode.
(Each faction also has a story spanning throughout that factions territory.)
Veteran content works such as you play the game again but from the perspective of another faction so if you were in the Ebon Pact and finished their story you would move on to the Daggerfall Covenant (As Veteran 1 - 5) and after that the Aldmeri Dominion (As Veteran 5 - 10) so you do get to see every region but it's locked down and static on how you progress through them and in what level range the content will be played.
There's around five to six regions for each faction in both Veteran and non-Veteran content and then some other regions such as Oblivion and the Craglorn zone added in a earlier content update patch plus of course Cyrodiil and it's DLC for primarily PvP and now Wrothgar for PvE with scaling so it can be played by any character at any level.
(The maps might not be huge but completing all quests and dungeons and finding stuff such as the skyshards - find three to gain a skillpoint - and other hiddent content means it can take a lot of time to completely finish up a single region.)
What else am I missing? You do have access to the Fighters Guild and Mages Guild with both quests for story progression and also ways to advance up their skilltree ("rank") plus there's the Undaunted PvE/Co-Op challenges and apparently the Thieves Guild will be the next DLC.
(It's a bit weird but you can steal and sell stolen goods to rogue fences found in sewers in most major cities - excellent way to make coin early on unless you get caught as selling to merchants don't really give much due to steep differences in selling and buying prices. - but there's no real thieves guild, yet.)
You can probably find much more via various wikis and of course stuff like the ESO or Steam Community ESO forum and the usual variety of gameplay videos.
(I like the game but Veteran rank does get very "grindy" and the higher crafting levels also require a heavy amount of grinding.)
EDIT: WALL OF TEXT!!!
(And that's without going into more detail on say PvP, crafting, items and loot and whatever else I'm forgetting.)
Yeah no one would want to read through that mess, check wikis and the Steam or official ESO forums for a more coherently structured stream of info on the game and it's various gameplay elements.
EDIT: Mind - Path to Thalamus
Spoiler: | |
(Ported to UE4, looks about the same but has a few enhancements such as VR support and some new content, performance is excellent too.)
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