Metal Gear Solid V: The Phantom Pain [R]
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konkol84




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Location: Po(o)land
PostPosted: Thu, 18th Jun 2015 16:03    Post subject:
prudislav wrote:


Shoryuken!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 18th Jun 2015 16:04    Post subject:
Looks like some wheelchair Transformer


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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madness




Posts: 13320

PostPosted: Thu, 18th Jun 2015 16:41    Post subject:
What a boring demo Laughing Hopefully the whole game isn't missions like that
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 18th Jun 2015 16:44    Post subject:
Quote:
If you like this, I'll post another demo of the same mission in different way of approaching, support, climate, time, buddy, & play style.

https://twitter.com/HIDEO_KOJIMA_EN/status/611543870573117440
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Interinactive
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Posts: 29454

PostPosted: Thu, 18th Jun 2015 17:06    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:41; edited 1 time in total
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tonizito
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Posts: 51412
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 18th Jun 2015 17:14    Post subject:
Calm down trousersnake phil


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Areius




Posts: 14860

PostPosted: Thu, 18th Jun 2015 17:17    Post subject:
Interinactive wrote:


Now it's a little more exciting




PC: Yes. Console: No.
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madness




Posts: 13320

PostPosted: Thu, 18th Jun 2015 17:19    Post subject:
Laughing
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harry_theone




Posts: 11225
Location: The Land of Thread Reports
PostPosted: Thu, 18th Jun 2015 18:12    Post subject:
Areius wrote:
Interinactive wrote:


Now it's a little more exciting




Exactly my reaction Laughing Laughing
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 18th Jun 2015 18:40    Post subject:
Reaction


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Supermax2004
Banned



Posts: 2407

PostPosted: Thu, 18th Jun 2015 19:28    Post subject:
Yeah well who the motherfucking fuck cares? It's a stealth game. Only console cunts would use a fucking driving punshing fucking robot like that. Unimportant stuff....no one will use that shit if he is a man!
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randir14




Posts: 4950

PostPosted: Thu, 18th Jun 2015 21:29    Post subject:
Reposting the same video since the original one was taken down:

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Keit




Posts: 1134
Location: Sweden
PostPosted: Thu, 18th Jun 2015 21:46    Post subject:
Supermax2004 wrote:
Yeah well who the motherfucking fuck cares? It's a stealth game. Only console cunts would use a fucking driving punshing fucking robot like that. Unimportant stuff....no one will use that shit if he is a man!


Yeah real men sneak around in the shadows avoiding confrontation.
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Supermax2004
Banned



Posts: 2407

PostPosted: Thu, 18th Jun 2015 22:03    Post subject:
In this game, yes. You wanna fuck an enemy? You fuck it from behind not like a frontal robot bear..
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ellen




Posts: 945

PostPosted: Thu, 18th Jun 2015 22:08    Post subject:
just played ground zeroes,plays alot better than with a controller,gonna buy it on pc.
only stupid release on pc is 14days later Sad
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 18th Jun 2015 22:08    Post subject:
Aww Yeah


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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foxhound228




Posts: 283

PostPosted: Thu, 18th Jun 2015 22:11    Post subject:
konkol84 wrote:
Interinactive wrote:
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Thu, 18th Jun 2015 23:40    Post subject:
The best thing for me is the completely sandbox-y approach, there are really no constraints at all unlike many other open world games that give you a "fake" sense of freedom. I really dig that part. Very Happy It's more or less what Sniper Elite 3 tried to achieve on a smaller scale, only without failing miserably Laughing

My concern is that environments themselves may not be varied enough especially after several hours, though we haven't seen much so far and good surprises will surely be on their way as usual.
The dog is such a cute addition, despite its incontinence xD

edit:
Good stuff Waargh!



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Fri, 19th Jun 2015 05:25; edited 1 time in total
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Thu, 18th Jun 2015 23:48    Post subject:
Let me sum up what my friend's playthrough of the game @ E3 has brought as conclusions:

- no cinematic game like other MGS, it's a hub with missions like latest Splinter Cell
- missions can be completed in 1 minute (snipe subject X)
- the speed of upgrades and unlocks literally makes you force yourself to go stealth if you want such playthrough. why unlocks artillery and air strikes and uber weapons if you're making a stealth game?! they're forcing you to wreak havoc.
- other minor issues that work against making an awesome MGS installement


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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4treyu




Posts: 23134

PostPosted: Fri, 19th Jun 2015 00:18    Post subject:
I'm very optimistic about this game after my experience with Ground Zeroes, but that's coming from a completely new player to the franchise. Got a very strong Splinter Cell vibe from GZ, and that was a great thing.
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dannofdawn




Posts: 2227

PostPosted: Fri, 19th Jun 2015 00:21    Post subject:
Waargh wrote:
Let me sum up what my friend's playthrough of the game @ E3 has brought as conclusions:

- no cinematic game like other MGS, it's a hub with missions like latest Splinter Cell
- missions can be completed in 1 minute (snipe subject X)
- the speed of upgrades and unlocks literally makes you force yourself to go stealth if you want such playthrough. why unlocks artillery and air strikes and uber weapons if you're making a stealth game?! they're forcing you to wreak havoc.
- other minor issues that work against making an awesome MGS installement


Awesome Can't wait to play it now.
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ZezoS




Posts: 1937

PostPosted: Fri, 19th Jun 2015 00:37    Post subject:
4treyu wrote:
I'm very optimistic about this game after my experience with Ground Zeroes, but that's coming from a completely new player to the franchise. Got a very strong Splinter Cell vibe from GZ, and that was a great thing.

Same. And on top of that, a very good performance. I was like "what? a japanese port better than most of the western ports we get nowadays? GTFO!"
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Yuri




Posts: 11000

PostPosted: Mon, 22nd Jun 2015 21:19    Post subject:
http://www.metalgearinformer.com/?p=20279

Interesting trailer analysis.



1 and 2 are still amazing.
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The_Zeel




Posts: 14922

PostPosted: Sat, 27th Jun 2015 16:30    Post subject:
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difm




Posts: 6618

PostPosted: Sat, 27th Jun 2015 16:40    Post subject:
Holy shit, this looks too good to be true Very Happy


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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harry_theone




Posts: 11225
Location: The Land of Thread Reports
PostPosted: Sat, 27th Jun 2015 16:44    Post subject:
Tons of great info, but those that don't want to spoil themselves with things like 'when you finish x you get y/go to y and whatever' and want to keep yourself surprised with most of the features, don't read it!

I don't mind, but it's fun to read.
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dannofdawn




Posts: 2227

PostPosted: Sat, 27th Jun 2015 17:15    Post subject:
"Snake can fast travel by tearing shipping labels from signposts, sticking them on his cardboard box and waiting at a delivery platform."

God that is sooo MGS, brilliant. Very Happy
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Sat, 27th Jun 2015 17:22    Post subject:
I may preorder this ...

 Spoiler:
 
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Neon
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Posts: 18935
Location: Poland
PostPosted: Sat, 27th Jun 2015 17:25    Post subject:
Quote:
If you shoot Ocelot with a tranquilizer dart, he will get woozy and say ‘LaLiLuLeLo'


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The_Zeel




Posts: 14922

PostPosted: Sat, 27th Jun 2015 20:44    Post subject:
what i also love is the very positive feedback about both enemy and buddy ai. this could be the most polished (semi) open world game yet.
going by the reports, there should be atleast one more, or maybe 2 big new areas that so far nobody is allowed to talk about. wouldn't be surprised if merely the locations would be huge spoilers.
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