Star Wars : Battlefront 3
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 16th Jun 2015 15:25    Post subject:
Tiny co-op scripted missions you'll probably never play except once for unlocks... f'in spectacular use of resources EA.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 16th Jun 2015 15:57    Post subject:
Who gets to decide who plays as Luke and Vader? Confused Or anyone can play as them at anytime?
Thanks.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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madness




Posts: 13320

PostPosted: Tue, 16th Jun 2015 16:09    Post subject:
konkol84 wrote:
is it me or they destroyed an AT-ST with a fucking blaster pistol



Didn't watch that vid until now, and it looks like they called in air support at 1:43, which blew up the AT-STs
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 16th Jun 2015 16:10    Post subject:
madness wrote:
konkol84 wrote:
is it me or they destroyed an AT-ST with a fucking blaster pistol



Didn't watch that vid until now, and it looks like they called in air support at 1:43, which blew up the AT-STs


They really did destroy an AT-ST with a blaster pistol, you see it at 1:50 -- one AT-ST goes down from air support and another from blaster pistol fire. I called it out last night and was just as equally disgusted Sad
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harry_theone




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Location: The Land of Thread Reports
PostPosted: Tue, 16th Jun 2015 16:12    Post subject:
@awesome Prolly same thing like with Commander in BF4
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Waargh




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Location: hell on earth
PostPosted: Tue, 16th Jun 2015 16:15    Post subject:
Waargh wrote:
Well it shows that rebels are total morons. The dude is shooting a pistol at incoming AT-ATs instead of running for his life or at least grabbing an RPG Smile


Lol I was right ^


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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MinderMast




Posts: 6172

PostPosted: Tue, 16th Jun 2015 17:01    Post subject:
sabin1981 wrote:
madness wrote:
konkol84 wrote:
is it me or they destroyed an AT-ST with a fucking blaster pistol



Didn't watch that vid until now, and it looks like they called in air support at 1:43, which blew up the AT-STs


They really did destroy an AT-ST with a blaster pistol, you see it at 1:50 -- one AT-ST goes down from air support and another from blaster pistol fire. I called it out last night and was just as equally disgusted Sad

Well, to be fair, all Battlefield trailers had segments of people randomly shooting their weapons at things and then stuff explodes (usually for unrelated reasons). It also didn't show any vehicle destroy points when it was taken down.

With that said, it did show hitmarkers when he was shooting at it. I think they went with a BC2:Vietnam model, where you could take down a chopper with continuous gunfire, but it took a lot of it from a sizable part of the team.

Either way, I wouldn't worry too much - if it gets unbalanced they will change it... in a few months Very Happy
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Muki




Posts: 313

PostPosted: Tue, 16th Jun 2015 17:05    Post subject:
IamAWESOME wrote:
Who gets to decide who plays as Luke and Vader? Confused Or anyone can play as them at anytime?
Thanks.


I think it'll be the same as in BF2. You go on a killstreak and you get to play the hero until the time or health runs out.
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fable2




Posts: 6054

PostPosted: Tue, 16th Jun 2015 17:06    Post subject:
Quote:
I think they went with a BC2:Vietnam model


Or the game that came out early this year, called HardCoke or something.
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MinderMast




Posts: 6172

PostPosted: Tue, 16th Jun 2015 17:14    Post subject:
fable2 wrote:
Quote:
I think they went with a BC2:Vietnam model


Or the game that came out early this year, called HardCoke or something.

Oh yea, I forgot about that one... HardCock perhaps?
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rgb#000
Banned



Posts: 5118

PostPosted: Tue, 16th Jun 2015 17:45    Post subject:
i liked particles and explosion effects. i guess that's the first thing that will get a downgrade Pffchh
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ixigia
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Posts: 65081
Location: Italy
PostPosted: Tue, 16th Jun 2015 17:55    Post subject:
PumpAction wrote:
But it looks like star wars and the sounds are just... incredible Sad

The visuals, sounds and atmosphere..these bastards have managed to nail them all to trick people into getting a Star Wars boner. Crying or Very sad

!! Laughing

I didn't find the gameplay itself impressive either, it's got that..familiar feel to it, like a Dice-vu, and not exactly alluring both in terms of depth and the limited map design which reminded me of BF4's layouts. Then if I think at EA's shady policies too, the arousement reaches negative values :<



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Tue, 16th Jun 2015 18:48; edited 1 time in total
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Muki




Posts: 313

PostPosted: Tue, 16th Jun 2015 18:17    Post subject:
ixigia wrote:
PumpAction wrote:
But it looks like star wars and the sounds are just... incredible Sad

The visuals, sounds and atmosphere..these bastards have managed to nail them all to trick people into getting a Star Wars boner. Crying or Very sad

!! Laughing

I didn't find the gameplay itself impressive either, it's got that..familiar feel to it, like a Dice-vu, and not exactly impressive both in terms of depth and the limited map design which reminded me of BF4's layouts. Then if I think at EA's shady policies too, the arousement reaches negative values :<


Well we know the had access to the original audio libraries and models, so most "AAA" SW titles coming from EA will fare good in this regard.

But if you look past the sugarcoating, it's easy to see what a pile of shit this game is going to be, although no surprise since it was declared a failure before a gameplay reveal, which is - an unbeatable record?
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 16th Jun 2015 19:13    Post subject:
sabin1981 wrote:
madness wrote:
konkol84 wrote:
is it me or they destroyed an AT-ST with a fucking blaster pistol



Didn't watch that vid until now, and it looks like they called in air support at 1:43, which blew up the AT-STs


They really did destroy an AT-ST with a blaster pistol, you see it at 1:50 -- one AT-ST goes down from air support and another from blaster pistol fire. I called it out last night and was just as equally disgusted Sad


Its degrading to these iconic units, really. No Star Wars fan developer would have allowed this. It is done to avoid whining about OP vehicles, <I'm sure.
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Muki




Posts: 313

PostPosted: Wed, 17th Jun 2015 15:13    Post subject:
IGN previewer
Quote:
Across the frozen plains and icy mountains of Hoth, I waged war against rebel scum in a 20 vs. 20 game of Walker Assault. It's one the largest-scale modes, in which three AT-ATs trample across the map from one side to the other. As a member of the Empire, you have prevent the Rebels from seizing control of Uplinks which they’ll use to send Y-Wings on bombing raids, protect the AT-ATs, and escort them safely to their target.


Yep, 20vs20 is the largest, suggesting it's going to be tailored to smaller CoD-like TFFAs.
Also 3 AT-ATs for 20 guys, plus there's going to be AT-STs and TIE fighters around as well.

That leaves like what, 12-14 guys running around for 3 AT-ATs? Mind Is Full Of Fuck
Experience the epic battle of Hoth!

Actually getting down in smaller battles inside Echo Base could be very fun if done right. My problem is, that's not what I expected from a Battlefront. So instead of focusing on either smaller battles or proper Battlefield size maps, we get a half ass inbetween mode that they are desperate to show off.
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EternalBlueScreen




Posts: 4314

PostPosted: Wed, 17th Jun 2015 15:18    Post subject:
Poker Face
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harry_theone




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PostPosted: Wed, 17th Jun 2015 15:26    Post subject:
Star Wars: The Cramped Wars
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Kaltern




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Location: Lockerbie, Scotland
PostPosted: Wed, 17th Jun 2015 15:37    Post subject:
I remember BF2 having utterly huge maps, so it took a significant amount of time to traverse in a vehicle.... so far I get the feeling that flying an X-Wing for example, would need to u-turn every 10 seconds so not to fly out of boundz....


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EternalBlueScreen




Posts: 4314

PostPosted: Wed, 17th Jun 2015 15:38    Post subject:
Kaltern wrote:
I remember BF2 having utterly huge maps, so it took a significant amount of time to traverse in a vehicle.... so far I get the feeling that flying an X-Wing for example, would need to u-turn every 10 seconds so not to fly out of boundz....


Yes. Transportation actually mattered in BF2.
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Wed, 17th Jun 2015 16:29    Post subject:
EternalBlueScreen wrote:
Kaltern wrote:
I remember BF2 having utterly huge maps, so it took a significant amount of time to traverse in a vehicle.... so far I get the feeling that flying an X-Wing for example, would need to u-turn every 10 seconds so not to fly out of boundz....


Yes. Transportation actually mattered in BF2.


oh god yeah!
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4treyu




Posts: 23134

PostPosted: Wed, 17th Jun 2015 19:52    Post subject:
At this point it's pretty much a certainty for me that I won't be buying this, unless it receives a big overhaul (at least 32v32, space battles, bigger maps), which we're pretty sure won't happen Laughing
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StEFaN7




Posts: 5877
Location: them swamps
PostPosted: Wed, 17th Jun 2015 21:21    Post subject:
4treyu wrote:
At this point it's pretty much a certainty for me that I won't be buying this, unless it receives a big overhaul (at least 32v32, space battles, bigger maps), which we're pretty sure won't happen Laughing


just stop it and embrace the dark force


I can see your soul at the edges of your eyes..
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sabin1981
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PostPosted: Wed, 17th Jun 2015 21:24    Post subject:
Bigger maps... hahahaha... right Very Happy
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EternalBlueScreen




Posts: 4314

PostPosted: Wed, 17th Jun 2015 21:36    Post subject:
If the map is small and cluttered enough 5 people will feel like 100 people.
- EA DICE design logic
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Wed, 17th Jun 2015 23:44    Post subject:
Well as long as Operation Metrofront is there, we can sleep well. It remains to be seen whether the rumoured Noshahr Canals of the Republic, Operation Rebel Locker, Clone Pearl Market and Wookie Island will be included in the standard game or in the Jedi Quarters Premium Masterpack. Let's not be too dramatic here!
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Supermax2004
Banned



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PostPosted: Thu, 18th Jun 2015 00:11    Post subject:
And again the same shit it looks ok but not better than BF4 maybe a bit.....of course these advertisings in the last couple of months were BULLSHIT. Explosions look shit smoke disappears fast and the rest is average. This is the console generation. Fuck them all! But I wasn't expecting a lot from Battlefront 3 anyway.
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PumpAction
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PostPosted: Thu, 18th Jun 2015 00:48    Post subject:
As bad as a lot of the decisions look, I can still imagine that it'll be a lot of fun. Until you are fed up with the scripted events Sad


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4treyu




Posts: 23134

PostPosted: Thu, 18th Jun 2015 01:04    Post subject:
I can already have that fun with BF4 Smile And with many more players, bigger maps and a (for the most part) fixed netcode Razz
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 18th Jun 2015 01:05    Post subject:
But no Star Wars duh!


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4treyu




Posts: 23134

PostPosted: Thu, 18th Jun 2015 01:08    Post subject:
All they had to to do was make it really unique compared to BF games. The hero stuff will be relatively sporadic, so not enough.
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