The Witcher 3: Wild Hunt
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human_steel




Posts: 33269

PostPosted: Tue, 16th Dec 2014 15:21    Post subject:
Overlord123 wrote:
Too bad about that ugly scar though.

She's just as appealing to me as when she's without it. Very Happy
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tonizito
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Posts: 51440
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 16th Dec 2014 15:47    Post subject:
human_steel wrote:
Overlord123 wrote:
Too bad about that ugly scar though.

She's just as appealing to me as when she's without it. Very Happy
Even in those pre-teen shots? Cool Face

I'm guessing that they'll do some sort of tutorial with young ciri in the beginning of the game to show all the mechanics and such. Or maybe not


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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human_steel




Posts: 33269

PostPosted: Tue, 16th Dec 2014 16:05    Post subject:
tonizito wrote:
human_steel wrote:
Overlord123 wrote:
Too bad about that ugly scar though.

She's just as appealing to me as when she's without it. Very Happy
Even in those pre-teen shots? Cool Face

Yep. A sweet nymphet indeed. Me Gusta
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Neon
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Posts: 18935
Location: Poland
PostPosted: Tue, 23rd Dec 2014 10:36    Post subject:
CD Projekt RED: ‘Witcher 3′ content is “locked”, Final bugs are being addressed with extra dev time

Quote:
“We are removing the final bugs and still running optimization in various areas. What it will result in is a smoother and more engaging experience and, yes, the game looking better across all platforms. The content is locked, so no content changes are being made at this point. The scale of the open world in the Witcher 3: Wild Hunt is unprecedented, so fear not – there is enough gameplay to keep you playing for weeks.”

When we last spoke with Iwinski, he said the game holds about 120 hours of gameplay, which is equivalent to BioWare’s Dragon Age: Inquisition. That is a lot of gameplay and story.

Then, on the topic of Ciri being the second playable character, Iwinski said: “Ciri is this living weapon everyone wants to get a piece of. She has this inner power that is key to stopping the Wild Hunt, but she also has some of her own demons to handle, so she won’t allow to be controlled by anyone. We decided to introduce her as a playable character because it adds a lot to the narrative, and offers gamers a unique perspective on the story.

“Having said that, Geralt is the main character whom you will be playing most of the time and he is the guy. We think that the introduction of Ciri as a playable character is a great way to allow gamers to see parts of the story from her perspective and make it even more personal.”



http://www.nerdacy.com/2014/12/22/cd-projekt-red-witcher-3-content-is-locked-final-bugs-are-being-addressed-with-extra-development-time/






I'm sure the third time's the charm and there totally won't be a free "TW3: Enhanced Edition" down the line Cool Face
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Interinactive
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PostPosted: Tue, 23rd Dec 2014 11:03    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:22; edited 1 time in total
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 23rd Dec 2014 11:18    Post subject:
Neon wrote:
I'm sure the third time's the charm and there totally won't be a free "TW3: Enhanced Edition" down the line Cool Face


I don't see what the problem is with that. There's always room for improvement and at least they choose to do it, unlike most other developers that are just done with their games when they release them, maybe just releasing a patch or two for bug fixes, but nothing else.
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Mortibus




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Location: .NL
PostPosted: Tue, 23rd Dec 2014 11:28    Post subject:
i doubt they had to refurbish whole map ooops Laughing
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ramalan




Posts: 1138

PostPosted: Tue, 23rd Dec 2014 12:02    Post subject:
Quote:
“We are removing the final bugs and still running optimization in various areas. What it will result in is a smoother and more engaging experience and, yes, the game looking better across all platforms. The content is locked, so no content changes are being made at this point. The scale of the open world in the Witcher 3: Wild Hunt is unprecedented, so fear not – there is enough gameplay to keep you playing for weeks.”

When we last spoke with Iwinski, he said the game holds about 120 hours of gameplay, which is equivalent to BioWare’s Dragon Age: Inquisition. That is a lot of gameplay and story.

Then, on the topic of Ciri being the second playable character, Iwinski said: “Ciri is this living weapon everyone wants to get a piece of. She has this inner power that is key to stopping the Wild Hunt, but she also has some of her own demons to handle, so she won’t allow to be controlled by anyone. We decided to introduce her as a playable character because it adds a lot to the narrative, and offers gamers a unique perspective on the story.

“Having said that, Geralt is the main character whom you will be playing most of the time and he is the guy. We think that the introduction of Ciri as a playable character is a great way to allow gamers to see parts of the story from her perspective and make it even more personal.”


I`m gaiming for too long to get excited about 120h (or whatever big number) of gameplay because nowadays it means huge map filled with shitty content, just like in mentioned dragon age. Theres a big. world changing event going on, but hey, go pick 10 or so flowers for that lady which somehow cant move few meters away from her house Very Happy

Also at this point optimization in certain areas most likely means removing stuff from them to achieve the playable framerate so that doesnt exactly sound like they are making it better looking across all platforms.
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vurt




Posts: 13866
Location: Sweden
PostPosted: Tue, 23rd Dec 2014 12:45    Post subject:
Will probably pick this up when the final version arrives, a.k.a "looks almost as good as in the first videos"-version. I guess that means its at least a year away for me, probably more.

Glad i didn't play Dark Souls II yet, seems like they're doing some new version of that one as well.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 23rd Dec 2014 12:57    Post subject:
vurt wrote:
Glad i didn't play Dark Souls II yet, seems like they're doing some new version of that one as well.


Yup, a "DX11 Visual Update" addon, which you have to pay for. Nice one Konami.
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Kein
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PostPosted: Tue, 23rd Dec 2014 14:19    Post subject:


Old video, but uploaded bia official channel with "demo" in title.

Do you think there will be a public one?
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vurt




Posts: 13866
Location: Sweden
PostPosted: Tue, 23rd Dec 2014 15:31    Post subject:
sabin1981 wrote:
vurt wrote:
Glad i didn't play Dark Souls II yet, seems like they're doing some new version of that one as well.


Yup, a "DX11 Visual Update" addon, which you have to pay for. Nice one Konami.


that's shitty of them.. glad i didnt buy it to play later, which i often do.
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DCB




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PostPosted: Tue, 23rd Dec 2014 15:41    Post subject:
Kein wrote:
"demo" in title.

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Kein
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Posts: 6101

PostPosted: Tue, 23rd Dec 2014 16:04    Post subject:
DCB wrote:
Kein wrote:
"demo" in title.



Before trying to be a clever cunt - take time to think "is this an appropriate situation and won't I look like a tryhard?".

My point was the whole question on itself: do you think there will be a public demo? I'm not stating, nor insinuating, nor implying that demo video related to demo existence or means something, it just what made me ask the question in a first place.

Public demo for W3 makes sense. Not everyone will be able to run it and some people has to try it before.

But the fact that it makes sense mean little, realistically speaking. In fact, I believe, it may lead to small percentage of pre-durr-durr cancels.
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Aquma




Posts: 2805

PostPosted: Tue, 23rd Dec 2014 16:20    Post subject:
I doubt it. It's hard to create a representative demo for an open world game and it's also very time-consuming. They've already moved the release date a couple of times, so I believe they're in an "all hands on deck" type of situation right now - I doubt they'll be willing to spare any kind of time or workforce on demo.
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 23rd Dec 2014 16:32    Post subject:
ramalan wrote:

I`m gaiming for too long to get excited about 120h (or whatever big number) of gameplay because nowadays it means huge map filled with shitty content, just like in mentioned dragon age. Theres a big. world changing event going on, but hey, go pick 10 or so flowers for that lady which somehow cant move few meters away from her house Very Happy


This is exactly what I'm most worried about with this game. TW2 went for quality, not quantity, and imho it worked perfectly: a smaller world but more densely packed with *interesting* quests that tie in to the main story.

I dread that this time they'll have to fill the gigantic map with tons of mmo-esque content to keep it from feeling empty.

Let's hope I'm wrong....
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Il_Padrino




Posts: 7574
Location: Greece by the North Sea
PostPosted: Wed, 24th Dec 2014 03:08    Post subject:
Arukardo wrote:
Interinactive wrote:

Is that Ciri near Geralt? Is she a dwarf?

I'm so hoping they follow the books when introducing Ciri. It's truly an awesome and emotional story, how Geralt gets convinced of how she truly is destined to be with him.
That screen is from the first part of Blood of the Elves, in which Geralt starts training her to be a Witcher (but without using the poisonous potions). Later on, Ciri gets trained by Yennefer in witchcraft.
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Yuri




Posts: 11000

PostPosted: Wed, 24th Dec 2014 06:25    Post subject:
I found it silly that Geralt is wearing his latest armour in a flashback that took place before all 3 games. Seems like a lazy move from CDP Sad



1 and 2 are still amazing.
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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Wed, 24th Dec 2014 11:54    Post subject:
http://www.pcgamer.com/the-witcher-3-is-finished-delay-is-solely-for-bug-stomping/


The Witcher 3 is finished; delay is solely for bug-stomping

could it be? could it be someone in this day and age releases a bug free game and not a alpha/beta one(codename)_ Pffchh

Reaction


Yeah, well, that's just, like, your opinion, man. Reaction
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Neon
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Location: Poland
PostPosted: Wed, 24th Dec 2014 11:55    Post subject:
Could it be? Someone checking the page before reposting info?

No. Reaction
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madness




Posts: 13320

PostPosted: Wed, 24th Dec 2014 11:57    Post subject:
I'm quite sure it won't be bug free Razz Hopefully they just wont be big/annoying/gamebreaking bugs
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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Wed, 24th Dec 2014 11:59    Post subject:
Neon wrote:
Could it be? Someone checking the page before reposting info?

No. Reaction


sorry bro the article was posted 18h ago Reaction

fresh is better Smug
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 24th Dec 2014 12:21    Post subject:
indeed it is


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Lukxxx




Posts: 726

PostPosted: Wed, 24th Dec 2014 14:48    Post subject:
Yuri wrote:
I found it silly that Geralt is wearing his latest armour in a flashback that took place before all 3 games. Seems like a lazy move from CDP Sad


Already answered on official forums - the armor there is the placeholder - they release all screens with that armor.

As for the game - yes its feature locked. But the amount of bugs and performance issues that can be at that state still might be very big.
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evil_mushroom




Posts: 353

PostPosted: Wed, 24th Dec 2014 15:12    Post subject:
They should add some tessellation or at least parallax mapping on that road(on the screen above). It looks BAD Embarassed
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JBeckman
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Posts: 35014
Location: Sweden
PostPosted: Thu, 25th Dec 2014 14:31    Post subject:
DCB wrote:
JBeckman wrote:
I think it's because their Red Engine is updated from Witcher 2 and thus it doesn't have some of the features we're now seeing in other games like physical based shading or what it's called so in comparison it can perhaps look a bit flat.

Both Frostbite and Unreal 4 use PBR (and CryEngine as well I gather?). It's really noticeable when you have someone that can create decent shaders, especially for things like metal, which you expect to see a lot of in a medieval fantasy game with lots of blokes running around in plate and chainmail armour.


And after some more searching it turns out I was entirely wrong, they do use physical based rendering (and shading?) in this new version of the Red Engine.

http://www.eurogamer.net/articles/digitalfoundry-2014-the-witcher-3-tech-analysis

Quote:

"The stuff we're using that's really cool for next-gen is dynamic IBL," he continues, referring to image-based lighting. "We're using PBR (physically-based rendering), and water simulation's really interesting. It basically reacts to the weather conditions so you'll get choppier waves in wind."
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DCB




Posts: 5410

PostPosted: Thu, 25th Dec 2014 14:47    Post subject:
Interesting they didn't make a bigger song and dance about it. HDRI lighting too, something that is disabled by default in Unreal 4.
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shimec




Posts: 1215
Location: Serbia
PostPosted: Wed, 7th Jan 2015 16:13    Post subject:
Sys req are here

Minimum System Requirements
Intel CPU Core i5-2500K 3.3GHz
AMD CPU Phenom II X4 940
Nvidia GPU GeForce GTX 660
AMD GPU Radeon HD 7870
RAM 6GB
OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
Direct X 11
HDD Space 40 GB

Recommended System Requirements
Intel CPU Core i7 3770 3,4 GHz
AMD CPU AMD FX-8350 4 GHz
Nvidia GPU GeForce GTX 770
AMD GPU Radeon R9 290
RAM 8GB
OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
Direct X 11
HDD Space 40 GB
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sabin1981
Mostly Cursed



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PostPosted: Wed, 7th Jan 2015 16:15    Post subject:
@shimec

Where did those come from? CDPR hasn't posted anything official yet.
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shimec




Posts: 1215
Location: Serbia
PostPosted: Wed, 7th Jan 2015 16:15    Post subject:
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