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Posted: Fri, 21st Oct 2005 05:03 Post subject: [XBOX] Tony Hawk American Wasteland: Can't get loaded on HDD |
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There are about 130 files that exceed the character limit for Xbox (42 characters if I remember correctly). Has anyone been able to get around this issue? FlashFXP refuses to xfer the files.
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Posted: Fri, 21st Oct 2005 08:19 Post subject: |
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having the same problem...the game developers finally got smarter. But it should work if you burn to a DVD.
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Posted: Fri, 21st Oct 2005 16:16 Post subject: |
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I'll give that a try, although I have been overspoiled with the hard drive load times.
Hope to see a patch perhaps somehow someway.
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kosmiq
Posts: 2304
Location: Somewhere
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Posted: Fri, 21st Oct 2005 17:25 Post subject: |
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Try using ACL processing in DVD2xbox... First burn it do a DVD and then use DVD2xbox with ACL processing... Should work, I haven't tested yet but I will soon probably. Will report back then.
Behold his GLORY! Bow for the technical master!
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Posted: Sat, 22nd Oct 2005 02:14 Post subject: |
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yes please let me know. I'll pick up some DVDs and give it a shot this weekend if it works.
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Posted: Sat, 22nd Oct 2005 04:32 Post subject: |
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Processing the ACL doesnt fix it either. I have processing with DVD2Xbox and QWIX.
It's an issue with the game, specifically the game data has a number of filenames which exceed the maximum character limit for the FATX filesystem. Those files can simply not exist in their current state on the Xbox hard drive., and you can't just rename them, as the game will still be looking for files with the old names.
In order for the game to work from HDD, all the references to the "illegal" files must be patched with shorter names and the files renamed accordingly.
Hopefully there will be a soul patch soon....
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kosmiq
Posts: 2304
Location: Somewhere
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Posted: Sat, 22nd Oct 2005 14:46 Post subject: |
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Well if I am not mistaken DVD2XBOX (any newer version) will shorten the filenames by itself and patch the needed files.
I am not sure though, I will take a look at it later today!
Edit:
The game works fine from HDD. No problem whatsoever. Here is what I did:
1. got the proper release just in case
2. unpacked and burned to a DVD-r
3. popped into my xbox and started once to test
4. IGR and started DVD2XBOX latest version (0.7.0)
5. enabled ACL processing and disabled "ACL deletion"
6. started the process and waited
7. Done! took a look at the report, no files skipped and 132 renamed ones (those should be all files with too long filename)
8. restarted and removed the disk
9. loaded the game from HDD and it started. Started a new game and tested for about 3mins and it worked fine.
Tested the same thing on my other xbox and it works there aswell.
1st xbox:
Xbox 1.6b with DuoX2 clone using EvoXM8Plus bios, XBMC as dash, 200gb HDD
2nd xbox:
Xbox 1.0 with Aladdin Advance using X2 4981.06 bios, Avalaunch as dash, 80gb HDD
Took a look what happens if I use Qwix and tried to transfer the files, it will load the iso and before the transfer pop up a note about "too long filenames" and you can manually rename them. I think Qwix will patch the xbe too to read the files. Thought fuck that and burned it instead and did the above things.
Conclusion:
Your DVD2XBOX version must be really outdated if it does not shorten the filenames. That is a process that has been implented for a very long time. I have no idea if Complex Tools accomplishes this aswell as I haven't used that since DVD2XBOX got usable.
If you simply unpacked the ISO and then transferred it to your xbox with FlashFXP or something and at the same time used XBMC as your dashboard it wont work. Why? Because XBMC shortens the filenames when they get transferred but it does not patch the xbe.
So update your DVD2XBOX, burn it and then play away from HDD:
Behold his GLORY! Bow for the technical master!
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Posted: Sat, 22nd Oct 2005 19:52 Post subject: |
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I upgraded to DVD2XBOX 0.7.0 and sure enough it worked out. I have been playing for awile and no problem. (although 2 files did fail to transfer, hopefully nothing major).
Thanks for the suggestion!
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Posted: Sat, 22nd Oct 2005 23:05 Post subject: |
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Yes you wont see the freezing until you have played a little longer in the game. And yes i am using the newer version of DVD2XBOX. I am using Avaluanch and Evox on 2 different machines.
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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Posted: Sun, 23rd Oct 2005 00:29 Post subject: |
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Posted: Sun, 23rd Oct 2005 03:12 Post subject: |
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I had 4 files fail to copy with dvd2xbox 7.
tried it twice to different folders, same 4 files
found one in /data/streams/pcm/ can't rem exact name, only 6 files in the folder, but not the other 3. gonna play around and see if I can figure it out
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Posted: Sun, 23rd Oct 2005 04:00 Post subject: |
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this sucks...ill have to rent the game and load it to the hdd.
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Posted: Sun, 23rd Oct 2005 05:52 Post subject: |
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just to add to my previous comments... past the spot where the csiso rls froze for me after manually transferring over the missing 4 files, no issues so far (but only just got to the 3rd section of the city so far).
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Posted: Mon, 24th Oct 2005 01:25 Post subject: |
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I finally found a way to get mine going. I had to run xbepatcher v.03 in the game directory to shorten all the long file names and patch the xbe. I haven't ran into any more freezing issues since.
Hope this helps someone out. If someone else could try this method out and verify that it does work that would be appreciated. Good Luck
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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Posted: Mon, 24th Oct 2005 19:43 Post subject: |
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How did you do it? Just placed the xbepatcher exe in the folder and double-clicked on it? Or did you runt it through a DOS-prompt?
Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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Posted: Mon, 24th Oct 2005 20:06 Post subject: |
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Ya i didnt use any switches. I just put the .exe in the game directory and double clicked on it. It took a little while but not too long.
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Modemboy
Posts: 81
Location: Your Computer Screen
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Posted: Mon, 24th Oct 2005 23:43 Post subject: |
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yeah, beatjunky, i tried your way. Only problem is that there are 4 files that just dont want to be renamed by the program, and it leaves them with the long filenames. All the others renamed though.
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Posted: Tue, 25th Oct 2005 00:24 Post subject: |
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Modemboy wrote: | yeah, beatjunky, i tried your way. Only problem is that there are 4 files that just dont want to be renamed by the program, and it leaves them with the long filenames. All the others renamed though. |
Hmm, That is strange i have tried it several times with success. Do you know what files they are? Are they in the stream directory? Make sure those files arent open or being accessed by like flashfxp or something. Have you tried to manually copy them over?
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Posted: Fri, 4th Nov 2005 21:11 Post subject: confirmed working? |
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so does running XBEPatcher actually fix the problem? Have you encountered any freezes or dirty disc running from the HD?
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Posted: Sat, 5th Nov 2005 23:16 Post subject: Re: confirmed working? |
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petegas wrote: | so does running XBEPatcher actually fix the problem? Have you encountered any freezes or dirty disc running from the HD? |
Ya, I haven't had any freezes or dirty disc problems at all. Its been all good so far.
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