The nazis are not "portrayed", they were the ultimate evil, and not because they lost the war but because they started the war with the intention of exterminating entire races and nations of people.
Totally. Luckily for us, Indiana Jones managed to foil their plans in the end, else we'd all be slaves of the Evil Nazi Empire today.
Exactly. Which is why it's ridiculous to speak of "historical accuracy" in the context of a game like this when every history book you can take as a reference is biased in one way or another. WW2 was 70 years ago and we still don't know the definite truth, only the widely accepted consensus that now and then is challenged when a book comes out and shines light on previously unknown facts.
because
multiple sources
Because winners always get to pick the truth. Tell the tales of fantasy and twist things to an advantage.
The nazis are not "portrayed", they were the ultimate evil, and not because they lost the war but because they started the war with the intention of exterminating entire races and nations of people.
Totally. Luckily for us, Indiana Jones managed to foil their plans in the end, else we'd all be slaves of the Evil Nazi Empire today.
I see you read the evil plan the Nazis wrote
don't really need victors to write history when you have plans Hitler deemed super which entailed that 15% of Ukrainians be made slaves
Can't really remember the percentages for other Slav countries
Relic should focus on 40,000 games. Even if just to escape the wrath of Ruskies, and clauset nazis bemoaning how their poor country is misrepresented in western media. Also, much better games.
Played a few missions, not impressed. Problem as I see it is not lack of historical accuracy (which is a ridiculous claim anyway), but that the script is just standard cheap Hollywood drama. In the second mission there's no urgency at all, but then all of a sudden in the final cutscene a bridge is blown up just as the retreating soldiers try to cross it leaving them behind. Oh the suspense. But that's a general problem with games and not unique to this one.
Then there's the technical side. FPS is acceptable (no physX for me though ), but load times are atrociously long, gfx seem to freeze for a minute while sound keeps playing at the start of a mission, and the game crashes at least once per mission. Dunno if it's my system (only 4GB of RAM) or a poor crack/steam emu. Also no quicksave hotkey - WTF Relic?
honestly, the history part i could forgive. But the game being the same as COH from all those years ago, looking almost the same, nothing really changed at all ... i cannot. I'm fine with a sequel following the footsteps of its preccessor, but you can always improve. COH2 and COH are the exact same game, with only minimal graphical difference (certainly not justifying all those years of development lol, COH2 could be a mod for COH).
So I take it the unforgivable bad performance is still unforgivably bad? Oh well, this will never be fixed so time to delete and forget it even exists.
So I take it the unforgivable bad performance is still unforgivably bad? Oh well, this will never be fixed so time to delete and forget it even exists.
considering it's a 8 year old engine .. i really wonder what the fuck they added, that makes performance so randomly bad.
8 years ! I mean, come on guys, make a fucking effort lol.
Idk, I think it looks pretty sweet... the ice and snow, fire and smoke effects. Not sure what exactly they added over CoH though. Just finished the 3rd mission and it crashed again when the cutscene should have played. :S
I'm still naively keeping the game installed on my HDD hoping for a future miracle patch that will improve the average framerate, but it's like waiting for Godot
Co-Op Scenario: Kalach Pincer
70 kilometers west of Stalingrad, Soviet forces must move rapidly to secure key locations and resources about the town of Kalach before mounting the final attack on the vital bridge across the River Don.
Solo Challenge: Tatsinskaya Raid
The Red Armyâs 24th Tank Corps is headed deep into enemy territory to take the German airfield at Tatsinskaya and destroy the aircraft that keeps trapped German forces supplied in Stalingrad.
Solo Challenge: Bridge Defense
Forced to wait for air units to be ready, the Red Army has had to delay Operation Uranus at the last minute. Irregular and Partisan forces have already moved to secure a key bridge across the Don River and must now hold out against determined German attacks.
AI Battle: Winter Storm
The Wehrmacht has launched Operation Winter Storm in an attempt to relieve their Sixth Army in Stalingrad. Soviet forces must block this attack to prevent the fascists from escaping the city.
AI Battle: Stalingrad Resistance
The Soviets defend the blown out Stalingrad inch by inch, all the while looking to the skies as the German Luftwaffe drops bombs on any target they can find.
AI Battle: Stalingrad Encirclement
Months of bloody close-quarter fighting have led to a decisive turning point for control of Stalingrad. Most of the German 6th Army has been left cut off and surrounded in the city. The Red Army must repulse a breakout attempt by the exhausted German forces.
As well as the âVictory at Stalingradâ mini-pack, the âTurning Pointâ update also includes new premium commanders ($2.99) and skins ($1.99) which will be available to purchase on the Steam store.
Company of Heroes 2 - Turning Point Update
As previously announced, free content for âTurning Pointâ includes the strongly requested community feature Company of Heroes 2 World Builder, a total of four Commanders new to the gameâs multiplayer and skirmish modes, two community created and two additional Commanders, as well as two new multiplayer maps, âRails and Metalâ and âLazur Factoryâ.
That's right, rather than fixing the broken performance.. let's pump out some more pay-for content. Yeah, I'm not going to waste any more time hoping for fixes... damned shame too
will check performance after these update/dlc , i guess it gets cracked with newer DLC like it was with Grid 2. Havent seen any changelog about upcoming update - only Turning Point stuff(editor + some skins/maps)
CoH2 Battle Servers Alpha Test
30 January - Relic_Noun
CompanyofHeroes2_Semoskiy_winter
As we continue to work towards improving the Company of Heroes 2 online experience weâre turning to you, the community, to help us test one of the biggest new technologies in Company of Heroes history â the Battle Servers. Once launched the Company of Heroes 2 Battle Servers will be an important step towards reducing lag during online play and preventing unfair play such as drophacks.
Since these servers require such a massive change in how Company of Heroes 2 online play works, we want to test them extensively before we make them live in the full retail game.
Today weâre launching the Company of Heroes 2 Battle Server Alpha Test.
The success of this Alpha Test will rely a great deal on community participation. There will be times when we need to stress test the servers, and will call on you to hop on and play various game modes, to ensure that they can handle the number of players that enjoy CoH2 every day.
We appreciate feedback on your playing experience in this forum.
As this is an Alpha Test there are issues that weâre aware of, and others that we currently arenât collecting in regards to this Alpha Test.
The following are currently known issues:
Sync Error Detected message displays when viewing a replay
[LOC] $11064199 No Key displays for Tutorial button in front end when in another language
Battle Server - If you lose your connection to the internet & get it back, CoH doesn't recover & continues to give you an error
Battle Server -If you disconnect via lag/cable pull and reconnect, you are unable to continue playing online
Battle Server - Intense lag/disconnection from one player can drop other players
Players receive multiple notifications/event cues when a player quits from the game
Single player ToW solo missions against the AI may be unstable
We are also not taking balance feedback as part of the Alpha Test, so please continue to give that sort of feedback in the forums you were using before.
Thank you to everyone for your help testing our Battle Servers.
Here are the instructions for joining the Company of Heroes 2 Battle Server Alpha Test.
Open Steam
Go to your Steam Library
Right click on Company of Heroes 2 and select âPropertiesâ
But hey, this is exactly the change I was waiting for. I just never expected them to implement it Going to download the beta tonight and try it out, hopefully this breathes some new life into the game.
The way I see it, every life is a pile of good things and bad things. The good things donât always soften the bad things, but vice versa, the bad things donât always spoil the good things and make them unimportant.
more than 100 point limit : there's a fair bit of maps popping up with them what limits those is manpower tho it aint really fun to play on kursk (2000pop cap) after you got 150+ man out aka say goodbye to manpower
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum