Hitman: Absolution
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 16th Dec 2012 03:45    Post subject:
Great! I have both their released patches. Can you list the exact procedure to get the game up-to-date? Do you need the earlier patch to be installed, before installing the latest one?
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NoLiMiTSoLDieR




Posts: 1038
Location: NL
PostPosted: Sun, 16th Dec 2012 03:52    Post subject:
pakrat2k2 wrote:
12.45GB IDIOTS!!! they still cant figure out how to package just the updated files.. boys over at cs site have it down to a science. Alot easier to grab a few hundred MB rather then whole game again...


Who cares? we got dat 100 Mbitz Laughing


Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD
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Interinactive
VIP Member



Posts: 29473

PostPosted: Sun, 16th Dec 2012 06:37    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:43; edited 1 time in total
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Sedolf




Posts: 996

PostPosted: Sun, 16th Dec 2012 06:58    Post subject:
There is a severe lack of classic Hitman levels and even when they are there they are usually restricted by tiny map sizes or other things.

- King of Chinatown - classic Hitman but tiny level
(nothing for ages)
- Vixen Club - even tinier
- Chinese New Year - again the Chinatown map
(nothing..)
- Hope Street - better, medium size at least
- Barbershop - tiny
(little nothing)
- Dexter Industries - fantastic ways to get rid of targets but especially the R&D section is limited by the map design
- Fight Night - small, limited ways to kill because the target doesnt move around
- Attack of the Saints - 7 targets on short, restricted paths, 2 of 3 tiny sections, limited ways to kill
(big nothing)
- Blackwater Penthouse - thats where I am right now, seem to be a lot of ways to kill her but the section itself is kinda boring/barren

then 2 more missions until the end, dont know what happens there
and between that are dozens of splinter cell-like stealth sections, and a few sections that feel like Hitman but without any targets to kill.
Hope Fair, Skurky's law would have made great assassination levels but the story does have something against it

Nevertheless I think its an excellent stealth game, but as a Hitman it is really disappointing.


4GB i7 860 @3.0 GTX275 AMP
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4treyu




Posts: 23149

PostPosted: Sun, 16th Dec 2012 09:09    Post subject:
The patch helped but the bad level design for those "reach the exit door" sections can't be fixed by any number of patches. I'm still enjoying the game cause in between those numerous bad stealth levels there's a bigger assassination one with lots of options and choices, etc. So I endure for three consecutive levels so I can then enjoy one, and so on.
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Sedolf




Posts: 996

PostPosted: Sun, 16th Dec 2012 09:47    Post subject:
Its better after the patch but if you come too close AI still detects disguises too quickly.
~2m is enough to get insta-detected which makes it a pain in the ass, even in broad corridors and bigger rooms.

I copied back the cracked files from the previous version and the trainer works again, too bad it didnt remember the lowered Bloom.


4GB i7 860 @3.0 GTX275 AMP
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4treyu




Posts: 23149

PostPosted: Sun, 16th Dec 2012 09:52    Post subject:
I refuse to use a trainer but what I've been doing is not disguising at all, doing all the missions suit only Razz
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sun, 16th Dec 2012 13:03    Post subject:
Tried with the patch + professional difficutlies :
I can't do anything once instinct is gone... Sad

Back to normal difficulty, and I will stick with it. Sad


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
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Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
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Sedolf




Posts: 996

PostPosted: Sun, 16th Dec 2012 13:10    Post subject:
They could also call this game "Revenge of the Radio Man"
Using the Radio to lure in people is like fishing and you never know who is the next idiot coming to turn it off.
A blue one, a green one, red guy...fuck not again this stupid civilian.
I've depopulated entire areas using this method.


4GB i7 860 @3.0 GTX275 AMP
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sun, 16th Dec 2012 13:16    Post subject:
Laughing


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Frolsa84




Posts: 1733

PostPosted: Sun, 16th Dec 2012 14:26    Post subject:
All scores show 0 now. =/
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garus
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Posts: 34197

PostPosted: Sun, 16th Dec 2012 14:27    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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Frolsa84




Posts: 1733

PostPosted: Sun, 16th Dec 2012 14:45    Post subject:
But I never used disguises. Razz
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garus
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Posts: 34197

PostPosted: Sun, 16th Dec 2012 14:46    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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Frolsa84




Posts: 1733

PostPosted: Sun, 16th Dec 2012 15:03    Post subject:
I know, I know, the smiley was supposed to represent acknowledgment. Thought it was a glitch. Very Happy
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garus
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Posts: 34197

PostPosted: Sun, 16th Dec 2012 15:11    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Sun, 16th Dec 2012 15:33    Post subject:
Laughing
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4treyu




Posts: 23149

PostPosted: Sun, 16th Dec 2012 18:28    Post subject:
Silent_Lurker wrote:
Tried with the patch + professional difficutlies :
I can't do anything once instinct is gone... Sad

Back to normal difficulty, and I will stick with it. Sad


Hmm playing on Expert and I'm not using instinct at all. Did the subway part again with suit only and no instinct. Seemed more doable than the first time I played it with a cop disguise.
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ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Sun, 16th Dec 2012 18:30    Post subject:
4treyu wrote:
I refuse to use a trainer but what I've been doing is not disguising at all, doing all the missions suit only Razz

Yeah, that's the only way to actually manage to accomplish something without (ab)using the instinct in the vanilla game, but it kinda nullifies the essence of being the sexy polyhedral Agent 47. = fail Crying or Very sad
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4treyu




Posts: 23149

PostPosted: Sun, 16th Dec 2012 18:37    Post subject:
Yeah I get what you mean. Sounds like they only tweaked the detection radius regardless if it's for disguises or the cops looking for 47 in the area.
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strakosh




Posts: 156

PostPosted: Sun, 16th Dec 2012 19:39    Post subject:
I gave up waiting for Vista 32 fix and bought the game Very Happy Waiting for the key atm.
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demde




Posts: 6538
Location: Lake Karachay
PostPosted: Sun, 16th Dec 2012 19:43    Post subject:
Not that is bad thing that you bought it, but i think v1.440.0 crack solved vista x32 issues. Very Happy


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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strakosh




Posts: 156

PostPosted: Sun, 16th Dec 2012 19:54    Post subject:
I smell a troll here Very Happy
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 16th Dec 2012 19:56    Post subject:
demde wrote:
Not that is bad thing that you bought it, but i think v1.440.0 crack solved vista x32 issues. Very Happy

yep new buddha.dll solved Vista problem for all my Vista friends
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strakosh




Posts: 156

PostPosted: Sun, 16th Dec 2012 20:26    Post subject:
You're right guys. LOL
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Mister_s




Posts: 19863

PostPosted: Sun, 16th Dec 2012 22:18    Post subject:
Does the trainer/hack already work with the new patch?
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Interinactive
VIP Member



Posts: 29473

PostPosted: Sun, 16th Dec 2012 22:38    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:43; edited 1 time in total
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 17th Dec 2012 05:51    Post subject:
I've started playing the game seriously now that the patch hit. Just finished chinatown. it reminded me a lot of Hitman 2. Explore, find an easy solution, execute it. I took the cooks disguise from the back of a chinese restaurant, grabbed fugu fish from another fast food place, planted it, dressed back into my suit and mission was GG.

Playing on purist. all the other solutions would have been louder or took much more work. for that approach, i got the proffesional rating.

its a beautiful game, but I gotta play more to see how much I really like it. back to the game.

Cool


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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4treyu




Posts: 23149

PostPosted: Mon, 17th Dec 2012 07:05    Post subject:
Yeah the problem is that so far most levels aren't like that Chinatown one (I wish). Most are quasi-linear small levels where the objective is to reach a door. I just played the nun house chapter and it had some of the most awful level design I've ever seen Sad
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Mon, 17th Dec 2012 11:05    Post subject:
I finished the game yesterday.

I really liked the story and the game as well but... in normal difficulty only.
Every time I tried it on any professional mode it bored me (insta detection essentially).
The design or size of levels didn't bother me at all but the fact it resets your costume/equipment on some level transitions between the same area.

8.5/10 for me.

-1 for the disguise system, which is a nice idea at first but badly handled
-0.5 for the disappearance of my beloved sniper suitcase.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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