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Posted: Sun, 16th Dec 2012 03:45 Post subject: |
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Great! I have both their released patches. Can you list the exact procedure to get the game up-to-date? Do you need the earlier patch to be installed, before installing the latest one?
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Posted: Sun, 16th Dec 2012 03:52 Post subject: |
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pakrat2k2 wrote: | 12.45GB IDIOTS!!! they still cant figure out how to package just the updated files.. boys over at cs site have it down to a science. Alot easier to grab a few hundred MB rather then whole game again... |
Who cares? we got dat 100 Mbitz 
Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD

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Posted: Sun, 16th Dec 2012 06:37 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:43; edited 1 time in total
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Posted: Sun, 16th Dec 2012 06:58 Post subject: |
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There is a severe lack of classic Hitman levels and even when they are there they are usually restricted by tiny map sizes or other things.
- King of Chinatown - classic Hitman but tiny level
(nothing for ages)
- Vixen Club - even tinier
- Chinese New Year - again the Chinatown map
(nothing..)
- Hope Street - better, medium size at least
- Barbershop - tiny
(little nothing)
- Dexter Industries - fantastic ways to get rid of targets but especially the R&D section is limited by the map design
- Fight Night - small, limited ways to kill because the target doesnt move around
- Attack of the Saints - 7 targets on short, restricted paths, 2 of 3 tiny sections, limited ways to kill
(big nothing)
- Blackwater Penthouse - thats where I am right now, seem to be a lot of ways to kill her but the section itself is kinda boring/barren
then 2 more missions until the end, dont know what happens there
and between that are dozens of splinter cell-like stealth sections, and a few sections that feel like Hitman but without any targets to kill.
Hope Fair, Skurky's law would have made great assassination levels but the story does have something against it
Nevertheless I think its an excellent stealth game, but as a Hitman it is really disappointing.
4GB i7 860 @3.0 GTX275 AMP
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Posted: Sun, 16th Dec 2012 09:09 Post subject: |
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The patch helped but the bad level design for those "reach the exit door" sections can't be fixed by any number of patches. I'm still enjoying the game cause in between those numerous bad stealth levels there's a bigger assassination one with lots of options and choices, etc. So I endure for three consecutive levels so I can then enjoy one, and so on.
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Posted: Sun, 16th Dec 2012 09:47 Post subject: |
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Its better after the patch but if you come too close AI still detects disguises too quickly.
~2m is enough to get insta-detected which makes it a pain in the ass, even in broad corridors and bigger rooms.
I copied back the cracked files from the previous version and the trainer works again, too bad it didnt remember the lowered Bloom.
4GB i7 860 @3.0 GTX275 AMP
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Posted: Sun, 16th Dec 2012 13:10 Post subject: |
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They could also call this game "Revenge of the Radio Man"
Using the Radio to lure in people is like fishing and you never know who is the next idiot coming to turn it off.
A blue one, a green one, red guy...fuck not again this stupid civilian.
I've depopulated entire areas using this method.
4GB i7 860 @3.0 GTX275 AMP
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Posted: Sun, 16th Dec 2012 14:26 Post subject: |
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All scores show 0 now. =/
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garus
VIP Member
Posts: 34197
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Posted: Sun, 16th Dec 2012 14:27 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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garus
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Posts: 34197
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Posted: Sun, 16th Dec 2012 14:46 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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garus
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Posts: 34197
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Posted: Sun, 16th Dec 2012 15:11 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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Roach_666
Posts: 1299
Location: Hell in its Alpha Build
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Posted: Sun, 16th Dec 2012 15:33 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65089
Location: Italy
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Posted: Sun, 16th Dec 2012 18:30 Post subject: |
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4treyu wrote: | I refuse to use a trainer but what I've been doing is not disguising at all, doing all the missions suit only  |
Yeah, that's the only way to actually manage to accomplish something without (ab)using the instinct in the vanilla game, but it kinda nullifies the essence of being the sexy polyhedral Agent 47. = fail 
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Posted: Sun, 16th Dec 2012 18:37 Post subject: |
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Yeah I get what you mean. Sounds like they only tweaked the detection radius regardless if it's for disguises or the cops looking for 47 in the area.
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demde
Posts: 6538
Location: Lake Karachay
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Sun, 16th Dec 2012 20:26 Post subject: |
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Posted: Sun, 16th Dec 2012 22:18 Post subject: |
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Does the trainer/hack already work with the new patch?
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Posted: Sun, 16th Dec 2012 22:38 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:43; edited 1 time in total
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Posted: Mon, 17th Dec 2012 05:51 Post subject: |
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I've started playing the game seriously now that the patch hit. Just finished chinatown. it reminded me a lot of Hitman 2. Explore, find an easy solution, execute it. I took the cooks disguise from the back of a chinese restaurant, grabbed fugu fish from another fast food place, planted it, dressed back into my suit and mission was GG.
Playing on purist. all the other solutions would have been louder or took much more work. for that approach, i got the proffesional rating.
its a beautiful game, but I gotta play more to see how much I really like it. back to the game.

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Posted: Mon, 17th Dec 2012 11:05 Post subject: |
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I finished the game yesterday.
I really liked the story and the game as well but... in normal difficulty only.
Every time I tried it on any professional mode it bored me (insta detection essentially).
The design or size of levels didn't bother me at all but the fact it resets your costume/equipment on some level transitions between the same area.
8.5/10 for me.
-1 for the disguise system, which is a nice idea at first but badly handled
-0.5 for the disappearance of my beloved sniper suitcase.
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Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
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