New features of Sins of a Solar Empire: Rebellion include:
· New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
· New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
· New Capital Ships: A new capital ship class arrives, giving players new strategic options.
· New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
· Loyalist and Rebel versions of some of the existing Sins' frigates and cruisers, each with their own unique strengths and weaknesses.
· Updated lighting and particle effects for enhanced visuals.
· New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
· Additional capital shipability levels, for greater strategic choice.
· Impulse::Reactor support for chat, friends, achievements and more.
Release date: before the end of 2011, if possible.
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Love GalCiv2 and Homeworld, i usually love anything with space, but SoaSE i could never get into for some reason, gameplay/story was completely uninteresting as far as i got. Bought it because of all the 9/10 reviews, but to me it seems like it's a highly overrated game.
Love GalCiv2 and Homeworld, i usually love anything with space, but SoaSE i could never get into for some reason, gameplay/story was completely uninteresting as far as i got. Bought it because of all the 9/10 reviews, but to me it seems like it's a highly overrated game.
I actuually liked Sotse, especially with the expansions, and am looking forward to this. It's certainly not as good as homeworld2 or galciv, but still fun.
Loved the original. Great depth and really fun to play online, level up your ships and engage in huge battles. Nothing better than waiting on your fleet to warp into an enemy system
Love GalCiv2 and Homeworld, i usually love anything with space, but SoaSE i could never get into for some reason, gameplay/story was completely uninteresting as far as i got. Bought it because of all the 9/10 reviews, but to me it seems like it's a highly overrated game.
I felt the same way, but to be honest, i was expecting something similar to GalCiv. SoaSE is totally different and mostly made for MP. Its completely combat oriented but i wanted to build up my empire, improve planets etc.
Yeah, i think it's one of their most successful games, so i'm not sure what's keeping them now when they're finished with Elemental.. Maybe they've started but havent announced it yet.
SoaSE is great fun with some friends just fighting against some hard AIs. There are some sizeable mods for it as well which expands the content quite a bit.
Yeah, i think it's one of their most successful games, so i'm not sure what's keeping them now when they're finished with Elemental.. Maybe they've started but havent announced it yet.
They are occupied with Elemental: Fallen Enchantress which is currently in open beta state and is a huge improvement over Elemental: War of Magic but sadly is still an Elemental kind of game
Jon Shafer is a lead on unannounced space project at Stardock.
And get it for $30 US instead of $40. In UK currency that works out about £18, as opposed to the £25 that Steam is asking for. Also, it's Steamworks, so Steam activatable key.
Pixieking
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true smikis still it's a damn good game and will only take a month or 2 for the really big mods to catch on like sins of the fallen and 7 deadly sins and ofc sacrifice of angels those 3 are great to play (been replaying diplo / entrench for now till rebellion pops up ^^)
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While many were hopeful that diplomacy would finally end the war,
differing opinions on what should be done, along with the depleted
power of the controlling factions, has led to a splintering of the
groups involved.
The loyalist members of the Trader Emergency Coalition adopt a policy of
isolation, focusing on enhanced defenses to ride out the rest of the war.
Those who rebel against the coalition take on a purely militant view,
coming to the opinion that the only way to bring peace is by ultimately
crushing all who oppose them - especially xenos.
For the first time in their history, the war creates a schism in
the Advent Unity. The loyalists seek to continue their policy of revenge
against the Traders, and to assimilate all others to the Unity's influence.
However, others amongst the Advent suspect that a corrupting influence
from within has diverted the Unity from its proper destiny.
The divide created in the Vasari Empire is less pronounced,
but just as severe to their people. With the Vasari now practically
frantic to move on to new space, the loyalist faction abandons cooperation
and decides to take the resources they need by any means necessary.
Having accepted the need to work together, the rebel faction feels that
their best chance for survival is to work with the other races and bring
them along to flee the approaching enemy.
Take the battle for galactic supremacy to its ultimate level in
Sins of a Solar Empire: Rebellion - a standalone RT4X game that combines
the tactics of real-time strategy with the depth of
the 4X genre (eXplore, eXpand, eXploit, eXterminate).
Key features:
- New Factions: Decide whether to play as a Loyalist or Rebel -
each unlocks new technologies, ships and play styles for each race.
- New Titan Class Warships: Mighty titans enter the fray of the war to
tip the scales of power. Each faction may field their own unique titan,
drawing upon unique strengths and abilities on the battlefield.
- New and Updated Capital Ships: A new capital ship joins the fleet for
each race to offer even more tactical options. Additionally,
all existing capital ships have been upgraded to four levels for their
abilities, allowing players to focus their ships along specific strengths.
- New Corvette Class Ships: Small and maneuverable, each faction has
developed a new light attack craft to harass enemy forces.
- Updated Visuals: Updated graphics, particle effects, lighting and
shadows, race specific UI and other enhancements make the Sins' universe
look better than ever.
- New Victory Conditions: Take multiple paths to victory including -
Military, Diplomatic, Research, Last Flagship Standing,
Last Capital Standing and Occupation.
- New Audio: More than 60 minutes of original music, countless new sound
effects and dozens of new voice overs help bring the drama of battle to
new levels of immersion.
- Tutorials: New and updated tutorials make it easy for both experienced and
new players to quickly start building their own solar empire.
1. Unrar.
2. Burn or mount the image.
3. Install the game.
4. Copy over the contents of the /Crack dir on the disc to your installation
directory.
5. Play the game. We recommend not going online with it, as usual.
6. Support the software developers. If you like this game, BUY IT!
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