Red Orchestra : Heroes of Stalingrad
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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Sat, 3rd Mar 2012 15:27    Post subject:
DimasL wrote:
ixigia wrote:
@MrO : that's a good news, at least sounds like I haven't wasted my money after all. As awesome a multiplayer game can be, the community is a crucial factor..and the situation in RO2 at the moment is critical. Well let's hope for the best Smile


They have to do a Free Weekend at steam like payday, will gain some players and people could see how awesome the game is.

Indeed, free weekend + Steam sale (-50% or even -66%) and BAM!, new players everywhere Smile
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RallosZek




Posts: 80
Location: LA. California
PostPosted: Sat, 3rd Mar 2012 16:05    Post subject:
There's going to be one at some point because Tripwire said so.
I just think it should've been a bit sooner to keep player numbers higher before no one cares to buy it anymore thinking the population is so low.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 3rd Mar 2012 17:28    Post subject:
Problem with Tripwire is that they work so goddamn slow. Took them months to fix nearly gamebreaking bugs.

It doesn't help they refuse to do away with the archaic netcode either. Having to guess where to shoot depending on the server you're playing on ruins the game.
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BloodySpy




Posts: 595

PostPosted: Sat, 3rd Mar 2012 17:49    Post subject:
This week, starting from Monday, i resumed playing RO2 after 6 months of waiting. Things are improved, performance wise. Also, i found the G41 Sniper (yeah, the one with the miniscope) to be really bad ass once you get used to it. I leveled it in 2 days to lv. 15, going to 25 to get the 4x scope.
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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Tue, 22nd May 2012 22:40    Post subject:
Quote:
Red Orchestra 2‘s GOTY Edition Free Content Pack represents Tripwire’s response to player feedback, and it seems like a truly comprehensive update to a game we already love.

To kick off the roll-out of the update later this week, Red Orchestra 2 will also be free to play on Steam this weekend, beginning on Thursday.


Quote:
What’s in the update?

Mamayev Kurgan, a new multiplayer map lined with bunkers and trenches
“‘Action’ mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.”
“‘Classic’ mode blends the gameplay innovations of the new game with the tactical and edgy gameplay of the original giving the fans of the first game exactly what they want.”
Vehicle improvements, including a toning-down of AI tank accuracy
Machineguns are now “easier to use,” according to Tripwire
Performance improvements, including revamp of dynamic shadows, changes to UI rendering, map optimizations, and more
Optional client-side hit detection
Refinement of spawn-on-squad leader, spawn protection, overtime, and Lockdown

Red Orchestra 2 will be free to play on Steam beginning at 10 AM PST on Thursday, May 24 until Sunday, May 27.


Trailer: http://www.youtube.com/watch?feature=player_embedded&v=FiqNFuE5HFk

Finally Smile
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Tue, 22nd May 2012 23:44    Post subject:
Quote:
“‘Action’ mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.”


Game is already too easy if we compare it to RO1, and yet they dumbed it down with that derp "Action mode"
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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Tue, 22nd May 2012 23:52    Post subject:
RazorsEdge wrote:
Quote:
“‘Action’ mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.”


Game is already too easy if we compare it to RO1, and yet they dumbed it down with that derp "Action mode"

Yeah..a desperate attempt to make it attractive for CoD fans Laughing

Thankfully we'll have the "classic" mode, which sounds great. Razz
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Wed, 23rd May 2012 00:35    Post subject:
How is the SP part?
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Wed, 23rd May 2012 01:19    Post subject:
ixigia wrote:
Thankfully we'll have the "classic" mode, which sounds great. Razz

Yeah, if it's anything like an original RO, should be great.


Roger_Young wrote:
How is the SP part?

Don't bother with SP, this game is not meant to be played in SP. I mean you can play SP missions if you are ready to deal with crappy bots Razz
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CompuGeek




Posts: 610

PostPosted: Wed, 23rd May 2012 01:34    Post subject:
RazorsEdge wrote:
ixigia wrote:
Thankfully we'll have the "classic" mode, which sounds great. Razz

Yeah, if it's anything like an original RO, should be great.


Roger_Young wrote:
How is the SP part?

Don't bother with SP, this game is not meant to be played in SP. I mean you can play SP missions if you are ready to deal with crappy bots Razz


Lots of those crappy BOTs in MP also. That's my biggest gripe and I got warned on their forums about bringing it up. They don't want new players to see anything negative about the game...my reply was, "it's a freaking MP game where MP should mean human against human. If not, then why have the SP part of the game".

Been playing the beta since I got the game and classic is very good. S/b an interesting weekend but my comment has always been, "not so much to bring new players in but to bring those who bought the game back".
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Wed, 23rd May 2012 01:49    Post subject:
I see. Thanks.
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Wed, 23rd May 2012 01:52    Post subject:
CompuGeek wrote:
... but my comment has always been, "not so much to bring new players in but to bring those who bought the game back".


This Wink
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ixigia
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Posts: 65088
Location: Italy
PostPosted: Wed, 23rd May 2012 02:32    Post subject:
Bots in multiplayer are indeed a big problem that they do not seem to understand. Honestly I don't even know why they do it, it's not that with those (dumb) bots you're encouraging people to join..on the contrary, you basically make the few human players leave Razz
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CompuGeek




Posts: 610

PostPosted: Wed, 23rd May 2012 14:14    Post subject:
ixigia wrote:
Bots in multiplayer are indeed a big problem that they do not seem to understand. Honestly I don't even know why they do it, it's not that with those (dumb) bots you're encouraging people to join..on the contrary, you basically make the few human players leave Razz


I love the argument from the true fanboys that if you seed the server the BOTs get kicked. If they didn't have BOTs then servers would be filled with humans instead of 10 humans and 30+ BOTs. I don't understand why 5 guys will play a particular map with 30+ BOTs and the same map on another server has 20 humans and 30+ BOTs and they don't go on that server, especially when the pings are similar.
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rgb#000
Banned



Posts: 5118

PostPosted: Wed, 23rd May 2012 14:23    Post subject:
ixigia wrote:
Bots in multiplayer are indeed a big problem that they do not seem to understand. Honestly I don't even know why they do it, it's not that with those (dumb) bots you're encouraging people to join..on the contrary, you basically make the few human players leave Razz

omg i so hate multiplayer games where it's possible to populate public servers with bots. i think UT did that and a few other games. spend minutes looking for decent server, join it, only to find that it's filled with generic named retarded bots. FUUU
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Interinactive
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PostPosted: Wed, 23rd May 2012 14:24    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:14; edited 1 time in total
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BloodySpy




Posts: 595

PostPosted: Wed, 23rd May 2012 15:34    Post subject:
CompuGeek wrote:

I don't understand why 5 guys will play a particular map with 30+ BOTs and the same map on another server has 20 humans and 30+ BOTs and they don't go on that server, especially when the pings are similar.


Many prefer bots for grinding - it's the easy way to unlock upgrades for the weapons. Example : in 2 days you can get the 4x scope for G41 sniper, and get rid of that damn miniscope.
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Ankh




Posts: 23349
Location: Trelleborg
PostPosted: Wed, 23rd May 2012 16:28    Post subject:
Imo its about bloody time they include the promised Coop part.


shitloads of new stuff in my pc. Cant keep track of it all.
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Wed, 23rd May 2012 20:15    Post subject:
Intel_NVIDIA wrote:
omg i so hate multiplayer games where it's possible to populate public servers with bots. i think UT did that and a few other games. spend minutes looking for decent server, join it, only to find that it's filled with generic named retarded bots. FUUU


In UT3 There's a check box to filter unpopulated servers and that will also filter bot counts so you see true player counts.
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CompuGeek




Posts: 610

PostPosted: Fri, 25th May 2012 14:48    Post subject:
Free weekend is here and the game is awesome now. Come join us and play for a few days, it is free.
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ixigia
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Posts: 65088
Location: Italy
PostPosted: Fri, 25th May 2012 16:36    Post subject:
5GB update..It's gonna take a while but it's definitely a good sign
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4treyu




Posts: 23148

PostPosted: Fri, 25th May 2012 17:47    Post subject:
ixigia wrote:
5GB update..It's gonna take a while but it's definitely a good sign


So maybe the right time to buy the game has finally come? The price is really attractive for this weekend ($9.99).
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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Fri, 25th May 2012 17:50    Post subject:
4treyu wrote:
ixigia wrote:
5GB update..It's gonna take a while but it's definitely a good sign


So maybe the right time to buy the game has finally come? The price is really attractive for this weekend ($9.99).

I'd say yes, but if you're not completely convinced there's always the free weekend Smile
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Areius




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PostPosted: Fri, 25th May 2012 19:23    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:09; edited 1 time in total
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Fri, 15th Jun 2012 04:51    Post subject:
I have three 3-day guest passes for this game, anyone want to try it out?


RTX ON
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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Sat, 18th Aug 2012 17:23    Post subject:
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 18th Aug 2012 17:55    Post subject:
ixigia wrote:
http://www.risingstormgame.com/ Not bad! Smile


Good, if it's free for RO2 owners at least. Because I won't give TW any more money for this broken pile of shit and lies. RO1 shits all over RO2... especially DH.


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flipp




Posts: 1972

PostPosted: Sat, 18th Aug 2012 19:00    Post subject:
m3th0d2008 wrote:

Good, if it's free for RO2 owners at least. Because I won't give TW any more money for this broken pile of shit and lies. RO1 shits all over RO2... especially DH.

Lies? Explain please.

http://www.gamespot.com/events/gamescom-2012/video.html?sid=6392213
Some ingame footage of RS.
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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Tue, 20th Nov 2012 18:11    Post subject:
Free Contents!

http://www.youtube.com/watch?feature=player_embedded&v=5JaBfZTwbsU

(Barashka map and Countdown mode..which doesn't sound very good to be honest)

Anyway let's hope it's not too late to attract more people Smile
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Tue, 20th Nov 2012 19:08    Post subject:
Was playing last week, and classic mode servers were pretty empty Sad

EDIT: Barashka map was great in RO1, so looking forward to play it again on new engine
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